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Everything posted by ER0L
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Police Vehicle 2016 - Lego Police Mobile Command Center Hi all, this year's Police Interceptor definitely isn't an interceptor, however, it's a police vehicle without doubt. Now that there are moving vehicles again in my wannabe town (see below, for whatever reason I can't set an ordinary link), it had to be one of those, of course. But there was not enough time to build a completely new moving vehicle, that's why I took the chassis of the said school bus and built a new body for it. Modular building comes in handy at times ... . The mobile command vehicle hasn't been tested on the slot circle yet (most of it being stowed away right now) but having the exact measurements of the bus it probably won't fail there. Like the 2014 PI the vehicle is equipped with a combination between PF LEDs as headlights and backlights and the good old Light & Sound lights as police lights. Difficult to say for how long such a rather battery consuming vehicle is able to move - this has to be tested, too. In general omitting an active steering (which not only requires a servo motor but also an IR receiver plus a larger PF battery box) gives the opportunity to add other functions, especially in such large vehicles. The vision is to get all elements necessary to build enlightened layouts - strictly with Lego parts, of course. Buildings are no problem, there are some working street lights already, also an enlightened Monorail, a loco and even a yacht. What is still missing are illuminated signs though. And hopefully there will be some more vehicles with lights (which don't have to move in each case). Thanks for looking!
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Thank you! Yeah, that would be great. Plus some smaller battery boxes ... The guide arm is fixed to the body of the bus which is quite sturdy, there are no hinges. Moving the connection to the middle of the bus would have exactly the opposite effect - the bus would then be jutting into the adjacent lane (which also means it would bump against the pavement in front of the tire shop and not get around the corner). I tried several positions (which is no problem since the guide arm can be repositioned easily). This is the position where the bus exactly gets around the corners and doesn't affect the oncoming traffic.
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Thank you very much, glad you like it! Regarding the turns: old system (slot in the middle of the road) = sharp turns new system (slot at the side of the road) = smooth turns Even smoother than that might be difficult - but probably you have something special in mind. What would be your suggestion?
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Very nice. The use of the tooth parts really solves a problem here - this won't go unnoticed, I guess. The overall design is very appealing. Plus it somehow meets the style of the modular buildings though I can't quite tell the reason for that. Some thoughts: Maybe the hood could use one more stud in length. If you look at the original car you'll see that the windscreen is far behind the front wheel well whereas on your model there's only a short distance between them. If I'm correct the car is a bit wider that 7 studs at the rear, whereas it's 6 studs wide at the front. By making it completely 7w you'd have the opportunity to considerably set down the windscreen which would make the overall look of the car much lower. However, this would require quite a few structural changements. This car - if any - needs proper whitewalls! Anyway, great job on the model. There aren't that many good-looking Lego T-Birds at this scale around.
- 21 replies
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It definitely is a McLaren. How do I know? Because:
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Thanks a lot! Recently somebody told me about the following review video on three of my SC supercars by a builder named OneBadawan on YouTube which I hadn't seen before. I think OneBadawan did a great job in recreating the vehicles, and the review does them justice. Furthermore he names the designer and also provides a link to my Flickr stream, which is nice. However, I do have a problem when somebody sells models based on my designs without even asking me - but as far as I can see, he doesn*t do that regularly.
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Thank you very much! It's nice to have a working road system within your LUG so that you can build a collaborative setup quickly. I know the work of Michael Gale, the train builders are quite good at stuff like this. Would be interesting to see if the bow bricks would work within such a road setup, too. Guess it would, but maybe the corners of the pavement would have to be rounded. The bottom of the groove would be black anyway which is nice. Another possibility would be to have the slot in the middle of the road (like on our first system, bow bricks underneath, width only half a stud, see video below). However, the slot might be more visible, plus turning isn't that elegant, as you can see.
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Thanks! Do you have an example of the roads you're using in your LUG? I'd be very interested to see that. In any case one layer of SNOT bricks (= 2,5 plates) is enough to guide the vehicle well. As said, the bus goes like this for hours. It didn't come off during the whole weekend (which would have meant its total destruction, of course). Your train track solution looks very nice, too. However, by using the Technic treads you can keep the slot as small as half a stud. I'm just wondering what you mean by "space in the corners". Of course, that also depends on the size of the vehicles. Using self-driven vehicles means you have to rely on trucks or buses (passenger cars won't work), and of course you need some space to get them around the corners - like in real life. Thank you! Answering your question would mean to repeat the whole story of the original slot system. All I can say is: Try it, and you'll see what can be done about it. Regarding the guide arm: As said, hardly anybody of the visitors at the convention could tell how exactly the bus moved, even if they stood right in front where you can actually see the guide arm. You can't see it if the bus moves from right to left in front of you, and you can't see it if the bus moves from left to right behind the buildings. And if you discover it, it doesn't bother you at all - you're rather happy to understand how it works.
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Thank you! Glad you like it!
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Thanks. Of course, this is something for Town builders using SNOT roads anyway. Regarding the costs it's rather surprising how much road material you may get for the price of, say, one modular building. Many thanks! Well, the new system is only existing for a few weeks now. In fact I don't have enough space at home either - this really is something for conventions. Thanks a lot guys!
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Hi all, some of you might remember the chain driven slot system Altezza and I developed some years ago to get (multiple) moving cars in a Lego city. It worked very well, but a second floor level for the whole city was necessary for it which proved to be quite costly. However there was already the school bus meant to move on the outer circle of the system where a chain would have been too long so that self-moving vehicles were required. Now I took the school bus to create another - much simpler - system to make vehicles move in a city: This is all you need for it: a motorized vehicle with passive steering a guide arm a one stud wide slot or groove on the side of the road (which has to be SNOT, of course) 4 of those nice bow bricks With this, you get a circle where a vehicle can move for hours, like on this layout (just a short footage): The system is quite reliable - at no point the bus came off during the two days of the convention where it was endurance tested. And even if the slot is more or less visible (in spite of a black cloth underneath) hardly any of the visitors could tell how exactly the school bus moves. Another advantage of this system is that the movement of the vehicle in curves is much smoother because there's a considerable distance between the turning point and the vehicle which allows much larger turning diameters. Of course such a self-moving vehicle can be combined with RC vehicles, also guided by the slot, which fortunately don't need an active steering either which often is the biggest problem when building minifig scale RC stuff. Plus there are quite a few other ideas ... What do you think of it? Thanks for looking! [Edit, 6 Dec 2016] Here's a better video made by Zusammengebaut about moving stuff and lighting at the Zusammengebaut convention recently with the moving school bus right at the beginning plus lots of other nice stuff. [/Edit]
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I also like the pizza van, especially due to its rather unusual colour design. Hopefully we'll see some MODs of this one. However, my favourite so far is the Dragster Transporter. Its colour design reminds me of 60056 Tow Truck. It probably can - like I've done with 60056 - easily be turned into a larger 7w truck to improve its proportions and match the smaller vehicles. The dragster as such is really great in my opinion. Of course it should be a V8, not a V6, plus it should have front wings, too - other than that I can hardly think of anything to improve here.
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There are quite a few nice ideas in here, shaping is very well done - the model quite resembles the original which is not that easy with this type of car. On the other hand the scale is quite huge (about 1:30, if I'm correct) which may lead to some difficulties when combining it with other vehicles or buildings. But well, that depends on the surrounding. Regarding the design my only point is the placing of the windscreen which in my opinion should be set one stud back. On your model the front of the windscreen matches the wheel well whereas on the original car it sits far behind. Hopefully that was understandable ... Anyway nice job!
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Seems I've missed this last year. I'm a huge fan of the Bauhaus style, and you did a great job in recreating it in a modular building. Really dig the rounded corners. It seems the modular line takes a completely different direction recently, that's why it's especially nice to see an alternative modular with a strong and clear shape to it. The details are also very nice. Well done!
- 35 replies
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- bauhausmodular
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Nice to see a helicopter MOC on EB which is rather a rare thing. The shaping is very well done. Are we going to see it "in the brick"?
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Interesting question. My range of widths is the following: 5w+: small cars like Minis etc. (in fact not yet existing) 6w: small sports cars or convertibles 6w+: sports cars, supercars, vintage cars 6.8w: muscle cars 7w: full-size cars 7w+: trucks, semis etc. 8w+: large trucks like ARFF 9w+: large locos Smaller cars are about 1/35 (to be able to fit in some figs), larger vehicles are up to 1/43 (otherwise they would interfere with the scale of buildings). However, there's a more or less realistic graduation between the different types of vehicles, that's why an Ecto-1 can't be larger than a truck. This is how the different widths interact with each other:
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Very nice, great it's functional. I'd love to have it in the Technic City group on Flickr, see https://www.flickr.com/groups/legotechniccity
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Very nice, I really love the realistic scale of this, also the details are great. However, I'm not sold on the "pixelated" bow which compromises the rather smooth look in my opinion. Isn't there a better solution for this? Anyhow great vessel!
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Another fantastic Art Deco style building from you! :thumbup: I especially love the outstanding SNOT sections on the facade.
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Very nice sailboat! The problem with those brick-built hulls isn't so much their shaping as such but to integrate the superstructure within their irregular lines. You've mastered that very skilfully. No fan of Nonlego sails, but well, the build would be great without them anyway. Would be very glad to have this in the LEGO Yacht Club on Flickr, see https://www.flickr.com/groups/legoyachtclub/
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Very nice! Great idea and execution, I especially love the expression on the minifig's faces. Also the mechanism looks quite sophisticated. You might not have a Flickr account yet, but as soon as you get one I'd love to invite this to the LEGO Technic City group on Flickr (see https://www.flickr.com/groups/legotechniccity/). Good luck for your Ideas project!
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- lego ideas
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Well done! Nice to see some airport gear on Eurobricks which seems to be rather rare.
- 12 replies
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- Airport
- stair vehicle
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Very nice! It's especially great that you managed to omit any Nonlego lighting, the combination of Light & Sound plus PF lighting works very well. Also the buildings as such are beautifully designed and built. Would be glad to have this in the new "LEGO Technic City" group on Flickr (see https://www.flickr.com/groups/legotechniccity/), but unfortunately you don't seem to have a Flickr account ... Anyhow, very well done! :thumbup:
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Great, I love the combination of the different structures, especially that elevator shaft built with Technic bricks - for whatever reasons you don't see that very often in Town surroundings. Also the details are very nice, among them that vending machine. Great use of the shark man, too. However, I'm a bit curious regarding the monorail - are you going to build a larger structure with it? And is the whole layout situated in the near future rather than nowadays? Would love to see how the buildings go together. Anyway, great job!
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Thank you!