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Found 27 results

  1. Steinn Fortress

    Micro castles are always something I enjoy building, and this one was especially fun due to being set in the winter. I incorporated quite a few technic parts into the castle itself and was really pleased with how well they fit in. One of Mitgardia's stronger citadels, Steinn Fortress is built into Mount Mitgard and features many soaring towers. Even during the Algus invasion, Steinn Fortress wasn't breached. More images on brickbuilt. Thanks for looking, comments and criticism always welcome
  2. This was built for the Colossal Battle Contest V, specifically the Dread Ambushers category. I have always enjoyed building dwarven style creations, and had wanted to do another for a while. The tower was somewhat influenced by dwarven towers in skyrim. This also gave me a great opportunity to use the polar bear in a build. The dwarves of Staor have many small outposts around the mountain that serve as defensive bastions, and gates into their underground kingdom. Some unfriendly neighboring trolls have planned an ambush and scaled down the craggy mountain slopes in an attack on the dwarves. Little do they realize that they too may be on the receiving end of an ambush. More pics. Thanks for looking, comments and criticism welcome
  3. Bjarn-dar Keep

    This build was inspired by Scottish Castles and Tower-Houses. I wanted to experiment with a modular building setup, and a new style of stonework. The keep is built on four separate 16×16 sections that can be pulled apart and rearranged. For the stonework I used brackets, headlight bricks, and brick with stud to give three different depths to the SNOT tiles. Credit for the corbel design under the battlements goes to LL. John designed the brickbuilt arches used here. Bjarn-dar Keep sits in Southern Mitgardia and is the main residence of the Bjarn Clan. Today a fresh shipment of supplies is delivered by some Mitgardian merchants. And one example of how the modules can be rearranged: See more here. Thanks for looking, comments and critique always welcome
  4. I mainly wanted to experiment with dark orange as a predominant landscape color for this build, and I think it turned out nicely. Credit for the tree design goes to Joeri Ridder. The mill does work, in that the oxen can be ‘driven’ around easily and the mill stone is driven in turn by them. Ox driven mills are one of the simplest mills, yet still quite effective. Most towns and villages in Mitgardia have at least one of these mills. "More barley to be ground, Ailin?" "Yep, will be one of the last trips for me though. Nearly finished with my harvest." More pics on brickbuilt. Thanks for looking
  5. My phase 2 windmill, this is another build influenced by Skyrim, the windmill is based off of the typical windmills seen in game. I also tried to replicate the tundra look that is common in many regions of Skyrim. This was also my entry to the 2017 Brickstory contest, for the Early Middle Age category. The model features working windmill blades and grindstone, both simultaneously operated by a crank on the back of the windmill. Previous story installments: 1st, 2nd, 3rd, 4th. Glorfindel and Dedan visit the windmill in Holt to speak with Jarl Arfast. "Welcome, Sir Glorfindel! I'm glad you were willing to meet me here, harvest time sees me at the windmill more often than my hall." "Greetings Jarl, it's nice to have a meeting outside for once. This is my friend, Dedan the hunter." "Good day, hunter Dedan," replied Arfast, "I imagine you two have come with warnings of the conflict in Nocturnus? I can assure you all our warriors have been keeping a watchful eye on our borders and will continue to do so. Though our numbers are limited after the Algus war," he continued sadly. "Yes, that conflict has weakened our forces considerably. I may have some encouraging news though, as I've recently returned from Valholl, and some of the centrally located towns and villages have agreed to send some of their own troops to help reinforce our borders. The troops will be allotted to various villages who are deemed to have special need. And the soldiers will be placed directly under the jarls and lords command." "That is good news! Particularly during this season when our men are so busy preparing for the coming winter months. Thank you Glorfindel." "You are most welcome, Mitgardia must stand together to survive. Now Dedan and I must be off to Firoir on a pressing matter. So good day, Jarl." Check out more pictures here. C&C welcome
  6. My first model of 2017, I have had the idea for this build for sometime, and finally found time to do it. The building is modeled after Bits and Pieces, the general store in Solitude from the game Skyrim. I used the same stonework design as I did in my Nordheim Farmhouse creation, though this time in dark bley. A tutorial for that technique is available. The rather complex layout of the building offered some challenges to recreate in LEGO, but I’m quite pleased with the finished result. It lifts off the base and hinges open to reveal the full interior. Previous story installments: 1st, 2nd, 3rd. Sigurd’s General Goods is the largest general store in Daydelon. It not only provides supplies, but is also a common meeting place for the people of the city. Today Glorfindel is met there by a Mitgardian courier. It had been two months since Glorfindel's distasteful run in with Lord Tuinis, and in that time Glorfindel had made several other more successful trips to lords and jarls in the area. He also made the journey to Valholl for a council of Parliament, and now was checking in at Daydelon before heading back to the border. "Greetings Sir, I bring word of the council's decision..." I tried my hand at a few photo edits with this build as well: As usual, there are plenty more pictures on our website. Did not make my goal of completing Age of Mitgardia last year, but now I'm only 3 mill builds away, so the end is near C&C appreciated .
  7. Unwelcome Tidings

    My 10th and last entry to the Colossal Castle Contest (small miscellaneous category). This was mainly a small fun build to mess around with new designs. I’m quite pleased with how it turned out, and that I was able to get every element actually attached, except the 3 logs which rest securely in the firewood bin. First installment in the story. After his first successful meeting with the Jarl of Balkr, Glorfindel had high hopes that he would meet with similar success when visiting other jarls and lords on the Nocturnus border. Dedan had set off for another clansman village, while Glorfindel's next trip took him to the medium sized town of Firoir. A single guard stood watch at the gate, or rather sat watch, as he was resting on a stool. "What's your business here?" He questioned, not bothering to stand. "I need to speak with Lord Tuinis," Glorfindel replied, taking in the somewhat disheveled uniform of the soldier. "Just straight on down the main road to his manor then, can't miss it." "Thank you, and good day," said Glorfindel, to which the guard merely grunted. Continuing on his way, Glorfindel saw that the guard was right and that it would be almost impossible to miss the large ornate manor. After an equally brief conversation with the steward, Glorfindel found himself face-to-face with Lord Tuinis in a lavish wood paneled room. "And what brings the esteemed Sir Glorfindel to the humble town of Firoir?" Asked Tuinis with a sneer. "Urgent orders from Elon Chorian no doubt, more men and supplies needed to defend our beloved capitol city?" Somewhat taken aback by the lord's belittling manner, Glorfindel tried to be diplomatic in his response: "It's always an honor to be received into any town of Mitgardia, and while the capitol is secure, I do bring word from Chorian that the villages, towns, and cities along the Nocturnus border should be fortified against a possible attack from the darklands. Tuinis jeered, "Of course! It's easy enough for him to order new fortifications and more soldiers to be trained, but we lords always pay the price for his petty concerns. Not a year ago, I was ordered to send troops and reserves of goods to the North for defense against the Algus threat. Yet this supposed threat to our existence was never even sighted by my scouts!" "Surely you don't mean to question the validity of the Algus attack?" Glorfindel asked incredulously. "Northern Mitgardia paid a dear price to keep the Algus from advancing to your doorstep! And if your scouts really never picked up on that threat, that only betrays their incompetence!" "You dare insult a lord of Mitgardia to his face at his own hearth?" spat Tuinis, "I know your kind, merely a lackey of Valholl, constantly sticking your nose into your better's business, and getting rewarded for it!" For a moment, Glorfindel could only consider the satisfaction a swift blow to the insolent face before him would provide, then with a great effort he controlled himself and turned from the room. Tuinis aimed one final insult at the retreating figure "That's right, crawl back to your fancy city and learn not to meddle. You have no authority here, boy." Another view of the build. I hope you're enjoying this storyline with Glorfindel, I'm having fun actually using my character for once Comments and suggestions always welcome
  8. Bálkr Fort

    My 9th entry into the CCC XIV, for the ‘Ice Castle’ category. Credit for the tree design goes to Legopard. I didn’t really think I was going to do an entry for the castle category this year, but after looking at several wooden castles from various people, I decided to give it a try. I’m quite pleased with how it turned out. The story continues one that Isaac started here. One of the first visits Glorfindel made was to the nearby village of Balkr. Since it was nearby, and the jarl, Torkild, was good friends with Karsten it seemed like a logical starting point. Also for these reasons, Karsten allowed the twins to go with Glorfindel and Dedan. Danni and Elise were enjoying the little excursion, and Glorfindel was glad to have a chance to spend some time with his nephew and niece. Upon arriving at Balkr, Glorfindel and Dedan were welcomed by jarl Torkild and went into the long house to discuss their news. "Feel free to explore the village, but stay close by, we shouldn't be long," Glorfindel said to the twins. They soon found several village children and a shortly after a vigorous snowball fight was underway. As they had expected, Torkild was quite willing to keep a close eye on the Nocturnus border. In fact, from the look of things in the village, he already had been strengthening the town watch. Upon exiting the hall, Glorfindel was almost hit by a snowball! Laughing, he glanced at the playful kids and saw that one of the village children had just been clobbered by a large snowball. "Sorry to break up the party, but I'm afraid we need to head back to Harburg now." "Alright Uncle Fin," Danni answered reluctantly, "thanks for playing Toke and Stefan!" More build pictures: And as usual, you can find more on brickbuilt. Thanks for looking
  9. Mitgardian Bear Paw Sigil

    This wass my 9th entry to Colossal Castle Contest XIV. At first I wasn’t sure if I would build anything for the Historic Illumination category, but then decided it would be a good opportunity to try my hand at a mosaic. The design is based off of this image. It was quite a challenging build process, more frustrating than rewarding really. I've done a smaller version of this before: One of Mitgardia’s most iconic sigils, the bear paw represents the guild’s courage, strength, and ferocity. C&C welcome as usual, this was quite a change from my usual minifig scale buildings and landscapes
  10. Skogrbani's Lair

    This is an entry into the Woodland Hideaway category of the Colossal Castle Contest, and the dragon is also an entry into the second Dragon Building Contest. The landscape design was inspired by Brother Steven’s Friosaelt Falls build. The dragon Skogrbani’s lair is hidden deep in the forest. Two unfortunately ignorant thieves thought it was a good idea to hide their loot by burying it in the woods just outside Skogrbani’s home… See more pictures on brickbuilt. Thanks for looking, comments and suggestions are welcome
  11. The driving idea behind this MOC, was to have moving targets. Once I had those designed, I figured some functional ballistas would be a good addition, so the build basically became a target game. Both the large targets move together, and you can conceal one target at a time inside the control building. I also experimented with a dark tan and dark green landscape, and am pretty pleased with the result. The Annual Marksman tournament at Valholl consists of standard archery, and a separate competition with moving targets for ballistas. Who will win this year? More pics here. C&C always appreciated
  12. Walk in the Snow

    Sir Glorfindel goes for a peaceful walk in the snow with his loyal husky. Snowy landscapes are one of my favorite things to build, and they are something you don’t see all that often in the LEGO community. I made this MOC to serve as a tutorial for snow-scapes. Hopefully it's helpful, and comments/suggestions for the build are welcome
  13. Here's my build for the second Archery phase. I continued experimenting with cross braces, and took inspiration for the tower’s gables from Brickvader. As the spring weather causes the snow to thaw, archery drills continue at the range. You can see more pictures here. C&C welcome
  14. Life in Nordheim

    The completed collab that John and I built for Brickfair VA 2016 where it won Best Castle/Knights. The base is 130×98 studs making it our largest build ever, and it weighs a whopping 87 pounds! Which is 56 pounds more than our next largest build, which was our big collab build last year, Katoren. Every building has a full interior and all the doors actually open. We tried to include tons of little details, and there are some interesting easter eggs to look for: sig figs, thieves, snowball fights, goats, dragons, fishermen, and custom weapons. You can see more pictures of the 7 individual modules on their own build pages: Nordheim Docks, Nordheim Paddock, Nordheim Harbormaster, Nordheim Farmhouse, Nordheim Armory, Nordheim Greathouse, and Nordheim Fjall. Nordheim is a bustling city in Mitgardia. Its harbor and Dwarven mine make it a center of commerce, while its strong walls offer protection from the Northern wilderness. There are more pictures on brickbuilt. We hope you enjoy our latest and biggest collaboration
  15. Ellena's Bakery

    Another contribution to the Ye Old Merry Battleground display. I had a lot of fun with this build, using tan and dark bley together, along with the red and dark red as accents. It seemed to fit Kaliphlin well, so here it is. I'll be posting my other YOMB builds in the Historic Themes soon. Ellena’s bakery is well known for her delicious pies, breads, and other baked goods. "Well good evening Zia," Ellena said as she set aside her rolling pin. "It is a peaceful night, a nice change from the recent wars and uprisings in the land. But I didn't come here to discuss politics, I wanted to buy 2 loaves of bread and a tray of cookies." "Certainly!" Ellena replied, "I have some that still warm, here you are." "Thank you! I will likely be back tomorrow to pick up some tarts." Zia said, as she paid for the food. "You're welcome to stop by anytime, good night." More pictures on brickbuilt. Thanks for looking
  16. Nordheim Greathouse

    This is the 6th module of my large collab with John. You’ll be able to see it in person at Brickfair Virginia 2016. Previous modules: 1st, 2nd, 3rd, 4th, 5th. As with the other modules, the building has a full interior. Legopard inspired the cart. The Jarl of Nordheim resides in the large great-house that serves as the primary governmental building of the city. See more pictures on brickbult. Thanks for looking, I hope you enjoy
  17. As the fierce struggle against the invading Algus continued, it became obvious that Mitgardia needed to strengthen its defense against the frozen beyond. Thus a new fortress was to be established in the north, to serve as the main bastion against this chilling foe. The construction of such a castle was no small feat, and troops and supplies were rallied from all of Mitgardia. Upon its completion, the great fortress Rekkrfell was manned by the Kylma Katsella. This was built back in April of 2015, and was really too big for the parts and time I had available then. Thus, while there are several sections I really like, I'm not very pleased with the MOC as a whole. There are more pictures available on my website, link. C&C always welcome
  18. Nordheim Farmhouse

    The fourth module in my large collab with John. See the others, 1st, 2nd, 3rd. As you might guess, this module will connect with the Paddock module, and the previous gatehouse. All of the buildings have full interiors and working doors. The farmhouse itself was inspired by Derfel Cadarn. Nordheim farms often include a small stone cottage. And the main gatehouse sees plenty of traffic as people travel to and from the city, and merchants deliver their wares. See more pictures on brickbuilt. C&C welcome
  19. Nordheim Paddock

    This is the second module for the collab that John and I are building. You can see the first, here. The hay cart has steerable front wheels, and the shelter’s gate can open and close. There are many small farms outside Nordheim’s walls, and cattle paddocks with lean-to shelters are a common sight. There are more pictures on brickbuilt. Thanks for looking, all your feedback is appreciated
  20. Here's my build for the third Gatehouse Phase, it is an 'old' build, in that I built it late last year, but I thought it was worth saving it to use as the final gatehouse phase, as I'm really proud of it. This is my first Castle model entirely based off of a real castle: Bodiam Castle in England. I built only the front wall, and it isn’t scaled perfectly, but I think it’s close enough to be quite recognizeable. Also I changed the bridge layout, because of space limitations. See a picture of the real Bodiam castle here: Link There’s no interior this time, though the portcullis and main doors are functional. Fun fact(s): this build weighed over 17 pounds, and used more bley tiles than any of my previous MOCs. Bodiam castle rests on a lake in southern Mitgardia, and is well known for its impressive round towers, and large gatehouse: See more pictures, here. Thanks for looking
  21. This is my build for Tower Phase 2 in Age of Mitgardia. Battles occured throughout the North, as the Algus continued their relentless push into Mitgardia. A Nordheim watchtower had spotted a group of Algus for the village itself, and what warriors the town had left were quickly gathered to try and hold off the icy foes. The men were led by Anar, a veteran warrior famous for his dragon forged spear. Much to the men's relief, the Algus didn't seem capable of freezing the Mitgardians as they charged into battle: In fact, Anar even managed to slay one of the fearsome beasts: Upon which the other Algus made an organized retreat This gave the warriors new hope, as it seemed that the Algus weren't invincible after all. I tried a new wooden wall design utilizing sideways plates and tiles to give a planking effect. And credit for the roof design goes to Siercon and Coral.
  22. The Building of Rekkrfell

    Bitter cold was sweeping into Mitgardia from the north, freezing everything in its path. But the citizens of Mitgardia would not flee, instead the construction of a mighty fortress was ordered, as a base from which to repel this new enemy. Rekkrfell, the warrior mountain: I will be completing Rekkrfell, and its my biggest castle yet. C&C welcome
  23. Darraor Castle

    Credit for the tree design goes to Brother Steven. This is my second largest build ever at 64x48 (plus the border), and weighing over 21 pounds. It was built over a period of 8 days. There's a full interior, and the castle doors work. Sir Glorfindel attends a feast held at Darraor Castle, a Mitgardian fortress located near the Avalonian border, the feast was supposed to promote diplomatic relations between the two guilds, but not all of the guests seem pleased about this: View from a tower window: Check out all the details here: http://brickbuilt.or...raor-Castle.php Your comments and constructive criticisms are always appreciated
  24. An Icy Attack

    I tried a new rockwork technique (for me anyways), that uses technic bricks and pins to tilt each column of rock. And I did a hinging wall again, for the first time in a while, on the tower. It had been another uneventful morning for the two guards stationed at the Noror Watchtower, besides an unusually cold wind, everything seemed normal. The guards were on edge however, for there were many rumours of strange happenings in the north of Mitgardia. It was Kapp, the archer, who first noticed a group of figures approaching the tower. "Look there," Kapp said, "can you see if they're friends or foes?" "They seem to blend into the snow, but they could be clansmen on their way to the village," Svigi replied. As the group advanced toward the tower, it quickly became apparent that they were not clansmen. The odd figures were clad in white, and there seemed something unnerving about them. Kapp and Svigi readied their weapons, and eyed the oncoming band with apprehension. When they were within earshot, Svigi called out: "Halt in the name of Mitgardia! What is your business in these lands?" They offered no reply but kept on towards the tower, Kapp fired a warning arrow in front of the group, but they paid no attention to it, and continued their relentless march towards the tower. By now the two guards were quite sure the menacing squad meant only harm, so Kapp and Svigi prepared to hold the tower. But instead of storming the tower door, one of the party lowered his strange looking axe toward the tower and began making odd noises. The Mitgardians looked on in disbelief as what seemed to be a stream of ice began flowing toward the tower and then surrounding the walls. Kapp realized in a moment that the spectre meant to trap them inside the tower, and quickly headed for the door, calling to Svigi to do the same. They burst outside, knowing only too well that they had no chance of overpowering these new enemies, but determined to give their all defending Mitgardia. More pictures: link C&C welcome
  25. Visiting Amfridus

    This was an extremely fun build. I tilted the wood sections using ball joints, for the first time. The idea of the build was to create a wacky, and whimsical atmosphere. Hence the unusual colorscheme for the build. There's a full interior, and the elevator actually works. Also Amfridus has devised a bucket system whereby he procures water without leaving his home. Glorfindel's inventor friend, Gimcrack, was going to visit another inventor named Amfridus who lived in Avalonia. Glorfindel decided to accompany Gimcrack and see how the Mitgardian-Avalonian relations were faring after the recent crisis. Amfridus' home wasnt too far from the Mitgardian border, and they soon arrived at the winding path leading to Amfridus' tower and workshop: Amfridus, himself: His cave workshop: Bucket system, inside: See more pictures of the build here: link And see Gimcrack's house here: link C&C welcome