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  1. Happy Dragon Lego Bionicle Chima MOC - Happy Dragon Lego Bionicle Chima MOC - Happy Dragon Lego Bionicle Chima MOC - Happy Dragon
  2. NEW: 2019 Silver Guards Elfendaemmerung: Wardancer’s Custom Wood Elf Army Current Status: Initial release 9. August 2016: 137 Elves, 69 pictures - 11 infantry regiments - 4 cavallery regiments - 3 war machines - 8 magical creatures - 9 individual characters This army has grown over the last 3 years. It includes many custom products and many customization techniques I invented myself. Here you can find detailled pictures of every unit. Elfendaemmerung - Wardancer's Custom Elf Army by MWardancer, auf Flickr Table of Contents Daylight Clans: Deepwood: A noble and sophisticated clan clad in dark green and silver. - Silver Lords - Archers - Swordmen - Iron Watch - Silver Guards - Sisters of Ex Orcis - DESTRO - Deadly Spear Thrower - ELVEREST - Elven Repeating Spear Thrower - MEADS - Modular Elven All-round Defense System - Prince Maerendil on Findelhuv - Prince Baerenn on Snaefellsness the Bear - Lord Maeven on Felsentritt, carrying the Goddess Banner - The Nameless Assassin - Nemesis the Archdruid - Tree Demon (summoned) - Dryad Fiérce and the Sylvaneth Sisters (summoned) Maidens of the Golden Glade: A proud and wild sisterhood wearing brown and gold. - Maidens of the Thorn - Riders of the Fast Bark - Golden Guards - Avengers of Oak - Veorra the Huntress Greenfield: An high-spirited kin in olive green. - Swordmasters of Gieven - Greenwood Rangers - Lords of the Harvest Twilight Clans: Elvnoi Dozor – Sinister folk also known as Gray Elves. - Princess Evadia on Swivt the Hippogriff - Protectors of the Inner Sanctum - Blades of Gray Everlight Clans: Arcane Royalty – Magical individuals in colorful robes. - The Everqueen - The Archmage Couple: Filin and Esan - The Uneven Brothers: Archmage Neapel and General Nepal ___________________________________________________________________________________________________________________________________ Daylight - Deepwood Clan - Deepwood by MWardancer, auf Flickr Silver Lords Riding Elven all-terrain steeds, these heavily armored noblemen break enemy lines when force is necessary. Silver Lords by MWardancer, auf Flickr Silver Lords (2) by MWardancer, auf Flickr Silver Lord by MWardancer, auf Flickr Archers These versatile archers are the backbone of the Elven army. If they cannot reach you, their arrows surely can. Archers by MWardancer, auf Flickr Archers (2) by MWardancer, auf Flickr Archer by MWardancer, auf Flickr Archer by MWardancer, auf Flickr Swordmen When the arrows cannot fly, swords will find their place. Swordmen by MWardancer, auf Flickr Iron Watch These heavy foot soldiers patrol the borders of the Elven kingdom, prepared to challenge man and beast with their versatile long spears. Iron Watch by MWardancer, auf Flickr Iron Watch by MWardancer, auf Flickr Iron Watch Commander by MWardancer, auf Flickr Silver Guard Trained for the defense of the realm, these elite guards carry long halberds to keep the enemy at bay. They protect valuable assets or points of strategic value. Silver Guards by MWardancer, auf Flickr Silver Guard by MWardancer, auf Flickr Silver Guard (2) by MWardancer, auf Flickr Sisters of Ex Orcis Even the hardest steel cannot harm intruders that partly exist in higher – or in most cases: lower – plains of reality. For this reason, the Sisters of Ex Orcis have specialized in making arrows from the famous Dragon Glass. Piercing through every thinkable and unthinkable form of ethereal or demonic protection, these elite archers banish supernatural creatures when conventional measures fail. Sisters of Ex Orcis by MWardancer, auf Flickr Sister of Ex Orcis by MWardancer, auf Flickr DESTRO – Deadly Spear Thrower “Griffin” Even though Elves have become one of the world’s leaders in exporting weapons, their own needs should not be forgotten. DESTRO is their tool of choice when normal bows reach their limits. Unlike the MEADS, which wreaks widespread havoc at a very long distance, DESTRO is deployed for medium-ranged precision shots. DESTRO "Griffin" - Deadly Spear Thrower by MWardancer, auf Flickr ELVEREST - Elven Repeating Spear Thrower When the firing rate is of the utmost importance, Elves use the ELVEREST system. Its primary functions include Crowd Control, Infantry Stop and Anti Siege. ELVEREST - Elven Repeating Spear Thrower by MWardancer, auf Flickr ELVEREST - Elven Repeating Spear Thrower (2) by MWardancer, auf Flickr ELVEREST - Elven Repeating Spear Thrower (3) by MWardancer, auf Flickr MEADS - Modular Elven All-round Defense System Initially designed as an answer to the proliferation of evil airborne creatures, the MEADS has quickly become a true all-round Elven weapon. It is known as a long-range cavalry killer and effective troll deterrent. The prospect of encountering a sudden rain of bolts reinforced with Elven steel is something even medium-sized dragons frown upon. Due to its modular nature, versions with up to 10 launchers can be built if mobility is not of primary importance. MEADS - Modular Elven Allround Defense System by MWardancer, auf Flickr MEADS - Modular Elven Allround Defense System (2) by MWardancer, auf Flickr MEADS - Modular Elven Allround Defense System (3) by MWardancer, auf Flickr MEADS - Modular Elven Allround Defense System (4) by MWardancer, auf Flickr Prince Maerendil on Findelhuv In a traditional Elven anthem it says: “These hooves are made for walking and that’s just what they’ll do, yes one day these hooves are gonna walk all over you.” It is horses like Findelhuv they sing about. Some say he crushed his first orcish skull when he was still a foal. Some say he bathed in the Everqueen’s blessed springs. The truth is only known to Prince Maerendil, who has guided his four-legged comrade into countless victorious battles. Prince Marendil on Findelhuv by MWardancer, auf Flickr Prince Maerendil on Findelhuv (2) by MWardancer, auf Flickr Prince Baerenn on Snaefellsness the Bear Only few have ever mounted a white bear and lived. Snaefellsness was the only exception known among Elves and Baerenn was the only rider he accepted. After the battle of the northern plains, he became the first bear ever to be honored with the protective rune of Griss-Ly. Prince Bearenn on Snaefellsness by MWardancer, auf Flickr Prince Baerenn on Snaefellsness (2) by MWardancer, auf Flickr General Maeven on Felsentritt, carrying the Goddess Banner Carrying the Goddess Banner is an honor only few can ever hope to achieve. When general Maeven, battle-tried since the ambush on Viéd Nahm, and his steed Felsentritt enter the battlefield, lesser beings tremble before the sacred aura the banner exudes. Fellow elves, on the other hand, are said to feel in increase in courage and morale whenever her symbol is present. aven on Felsentritt by MWardancer, auf Flickr Lord Maven on Felsentritt (2) by MWardancer, auf Flickr Lord Maeven on Felsentritt (3) by MWardancer, auf Flickr The nameless Assassin To many, the mere idea of an Elven assassin seems absurd, even obscene, in regard to the high standards of elven ethics. However, for some... delicate matters, nameless assassins are needed. This silent warrior answers directly to the Everqueen and to her only. The Nameless Assassin by MWardancer, auf Flickr Archdruid Nemesis Many conclude that Elves embody qualities of a forest on a friendly summer's day, such as hospitality, ageless wisdom, peacefulness and dignity. However, most who were unfortunate enough to travel a forest in a stormy night will agree that forests also have a threatening, archaic side. In times of war, Wood Elves tap the forests primal rage and direct them. The Archdruid is the key to the forest's dark powers. After opening the gates for earthly creatures, he restores the mobilized energy by sacrificing enemies in the swamp Nemesis the Archdruid by MWardancer, auf Flickr Dryad Fiérce and the Sylvaneth Sisters (summoned) With the orc problem becoming more and more pressing, the druids had to resort to calling the dryads. These vile creatures usually slumber in the harsh, barren parts of the forest. Once summoned, cold hatred makes them rise and move towards the enemy. A shell of wood hardened by the ages makes them virtually impenetrable to most of the weapons used by mortals. With claws as hard as steel they stab their enemies without mercy. Dryads move faster than their big brothers, the Tree Demons and they usually travel in groups. Fiérce was the first to be called, and she will be in a particularly bad mood until her younger sisters show up. So if something whispers and crackles in the woods tonight, better not suppose it is the forest fairy... Dryads - The Sylvaneth Sisters by MWardancer, auf Flickr Dryad Fiérce by MWardancer, auf Flickr Dryad Fiérce (2) by MWardancer, auf Flickr Sylvaneth Sisters by MWardancer, auf Flickr Sylvaneth Sister by MWardancer, auf Flickr Tree Demon (summoned) Please don't step on the trees, they might step on you. Often referred to as Forest Balrog, these Tree Demons are not to be messed with. Never ever approach them with an axe. If a tree has a circle of mushrooms around it, it is most likely a tree demon. They enjoy entangling their enemies in their branches and ripping them apart. Many tree demons befriend owls who serve as their air reconnaissance. Tree Demon by MWardancer, auf Flickr Tree Demon (2) by MWardancer, auf Flickr Tree Demon (2) by MWardancer, auf Flickr Daylight: Maidens of the Golden Glade Clan - Maidens of the Golden Glade by MWardancer, auf Flickr Sisters of the Thorn Riding into a thorny hedge is an endeavor most will never forget. Carrying the longest spears in the kingdom, Maidens of the Thorn block valuable passages for good. Even mounted enemies think twice before they risk running into the pointy end of this array. Sisters of Thorn by MWardancer, auf Flickr Sisters of Thorn (2) by MWardancer, auf Flickr Sister of Thorn by MWardancer, auf Flickr Sister of Thorn (2) by MWardancer, auf Flickr Riders of the Fast Bark In the vast lands of the Goddess’ kingdom, fast riders are essential. When trouble is brewing, the Riders of the Fast Bark are the first ones to arrive. Riders of the Fast Bark by MWardancer, auf Flickr Rider of the Fast Bark by MWardancer, auf Flickr Mothers of Pearl With sturdy horses armored in gold, these experienced warrior beauties break into enemy lines when defensive measures are no option. Mothers of Pearl by MWardancer, auf Flickr Mother of Pearl by MWardancer, auf Flickr Avengers of Oak After the cowardly attack on Oakenfold, an order of fighters was founded to keep nature’s righteous rage alive. These determined warriors are the backbone of the Golden Glade clan. Avengers of Oak by MWardancer, auf Flickr Avenger of Oak by MWardancer, auf Flickr Veorra the Huntress A sight as pleasant warm autumn forest, Veorra the Huntress leads the fierce Maidens into battle. But do not be misled, her arrows will sting you right into your heart. Veorra the Huntress by MWardancer, auf Flickr Veorra the Huntress by MWardancer, auf Flickr Daylight: Greenfield Clan - Greenfield by MWardancer, auf Flickr Swordmasters of Gieven These skilled swordsmen run into battle wielding their giant two-handed swords. Without shield or heavy armor they swiftly move across the battlefield when hitting things hard is essential. Swordmasters of Gieven by MWardancer, auf Flickr Swordmaster of Gieven by MWardancer, auf Flickr Greenwood Rangers The all-terrain, fast-moving Greenwood Rangers know their way through the fields like no one else. Greenwood Rangers by MWardancer, auf Flickr Greenwood Ranger by MWardancer, auf Flickr Lords of the Harvest These noblemen have sworn to protect the fields’ rich fruit. Protected by the Rune of Elvesgiving, these agile swordsmen are notoriously hard to hit. Lords of the Harvest by MWardancer, auf Flickr Lord of the Harvest by MWardancer, auf Flickr Twilight: Elvnoi Dozor Clan - Elvnoi Dozor by MWardancer, auf Flickr Princess Evadia on Swivt the Hippogriff No one understands how this partnership ever came to pass. Sublime, untamed, even tremendous – maybe it was these attributes that unified beast and mistress. Today, everyone who sets foot on Elven land should remember that it is not only a place for a princess to conquer the skies, but also a hippogriff’s territory. Princess Evadia on Swivt the Hippogriff by MWardancer, auf Flickr Princess Evadia on Swivt the Hippogriff (2) by MWardancer, auf Flickr Princess Evadia on Swivt the Hippogriff(3) by MWardancer, auf Flickr Princess Evadia on Swivt the Hippogriff (4) by MWardancer, auf Flickr Protectors of the Inner Sanctum Darker times, after all, called for darker elves. No, not for evil ones, but for the toughest of them all. Protectors who walk in the moonlight as swift as in the sunshine, who have sworn by the Golden Stag to protect the Everqueen’s inner sanctum. The recent encounter with the undead demands their presence at the border and so they march against an unknown enemy. Protectors of the Inner Sanctum regiment by MWardancer, auf Flickr Protector of the Inner Sanctum by MWardancer, auf Flickr Protector of the Inner Sanctum (2) by MWardancer, auf Flickr Iron Watch Commander by MWardancer, auf Flickr Blades of Gray In the gray hours between night and day, when perception fades to gray and senses tire, these riders do their work. Their blades strike while their targets still wonder if the masked horse is one of a thousand shadows in the sleepy forest. Blades of Gray by MWardancer, auf Flickr Blade of Gray by MWardancer, auf Flickr Everlight: Arcane Royalty The Everqueen Some say her wings are real. Some say they are of magical nature, like the flowers she allows to blossom wherever she is present. Some think the wings are simply part of her artful attire. Others claim they are merely an allegory on her majesty's arcane powers and timeless beauty. Be as it may, most who have the honor to come before her throne, the broken heart of the forest, do not question the Queen’s ability to banish demons with a gesture of her tender hands. The Everqueen by MWardancer, auf Flickr The Archmage Couple: Filin and Fenian As an expression of the self-complementing polarity of nature, the archmage couple’s power is only surpassed by the Everqueen herself. With direct access to the elements, these two give light whenever darkness tries to spread. The Archmage Couple: Filin and Fenian by MWardancer, auf Flickr The Uneven Twins: Archmage Neapel and General Nepal If their stories were unknown and their names not famous, no one would guess that Neapel and Nepal were born as twins. Whereas the former is said to have summoned his beloved spirit wolf at the age of four, the latter ins known to have wrestled forest lions as an infant. Be as it may, to most defeated enemies it seems irrelevant which part of the inseparable couple has dealt the fateful blow. The Uneven Twins: Archmage Neapel and General Nepal by MWardancer, auf Flickr
  3. Hello! I've got some new sets and rebuilded my little kingdom :) Here's two houses - one is something like magic workshop with crystal wall and tea room on second floor and another is special place for witchcraft with cauldron, tree, little wooden bridge and small room below decorated with weapons. You may see some details are based on Ninjago Master Wu Dragon set - there's amazing dragon! For me that's best Ninjago set. Yeah, I think elves may like katanas! At least, it's just beautiful. The goal was to make good color combinations according to Elves series idea - with little crazy sparkling color strikes everywhere. I absolutely like unusual, bright and rainbow-like color schemes! So I've tried two. Magenta and orange-yellow are too strong colors - I think they dominate good among dark and saturated warm colors. Every castle has it's secret: After building houses there left a lot of that bricks, and ah, those evil black horns! So here's wagon of Dragon's Bakery :) All view: Thanks for watching! And please, exuse me for my bad english :(
  4. Alright, where should I start? I've been leaving this place for quite a time, so I lost track with some of the old posts. But anyway, I think it might rather be simpler to put all things together in one thread. So I choose to slowly restart in this post from now on. Thanks to the help with a new local print provider, the newer redesigns has a better chance to improve (my decal skill is still awful ). As a new start, I begin with the original franchise with the minidoll lineup Friends, which just began a series of reboot design in this year. LEGO Friends minifigures, Part 1 In group: LEGO Friends minifigures ver.2018 by Dorayakic-han Emma Minifigure Emma ver.2018 by Dorayakic-han Olivia Minifigure Olivia ver.2018 by Dorayakic-han Mia Minifigure Mia ver.2018 by Dorayakic-han Stephanie Minifigure Stephanie ver.2018 by Dorayakic-han Andrea Minifigure Andrea ver.2018 by Dorayakic-han We've got heart! We've Got Heart by Dorayakic-han Oh and a bonus Livi, as I didn't plan to make her at first: Minifigure Livi ver.2016 by Dorayakic-han Updated Olivia Olivia update by Dorayakic-han, 於 Flickr LEGO Elves minifigures, Part 1 Ragana Minifigure Ragana by Dorayakic-han, 於 Flickr Cronan Minifigure Cronan by Dorayakic-han, 於 Flickr Rosalyn Minifigure Rosalyn by Dorayakic-han, 於 Flickr Noctura Minifigure Noctura by Dorayakic-han, 於 Flickr Minifigures Elves pt2 by Dorayakic-han, 於 Flickr LEGO Disney minifigures, Part 1 God Mother Minifigure Godmother by Dorayakic-han, 於 Flickr Snow White Minifigure Snow White by Dorayakic-han, 於 Flickr
  5. Okay, so I've decided to take a shot at building a small village setup for the Lego Elves stuff I've got. The idea is to have a partitioned-off area of my city (maybe two if I add a Shadow World section) accessible only via the 'magic portal', which contains buildings and builds from the Elves theme. Should be fun, right? But I've got a small problem when it comes to the music shop included in 41193 The Song of the Wind Dragon (read 'Wind Wyvern'). It's different to the other buildings in that it's built to be a 'floating island' area, and this I should reflected in the fact that it's built on white plates to represent clouds and on top of terrain that's elevated and slanted to seem like floating islands with the lower part not visible. Which raises a question; how am I supposed to integrate this with the land-based buildings? So I'm opening the field to anyone who's encountered a similar problem and might have a solution. Anyone?
  6. Some years ago my friend gifted me Bionicle set 8984 , and I had no idea what to do with it's bulky parts until I had enough pretty red and black brichs that I didn't use in other mocs. Espesially I like that three-leaf piece from one of goblin's plants, I wanted to have nice use of it. Also mecha MOCers like ChybbyBot inspired me very much, I wanted to try to make similar big creature and I had two fun evenings building this one :) To make a story behind I think this beast was builded by goblins for their king to fight Dragon Queen. But she is okay about it because good forces always win! :)
  7. Evening Falls Like a Vulture's Wing A build for the Spire in Book II, Challenge V, Category A As the sun set below the horizon, Ellardin the elf messenger slumped back against the rock. His body was afire with pain every time he moved, as the spear points and arrows lodged in him dug a little deeper into his vitals, and it would not be long now. A rustling behind his ear caused him to look up. A black vulture was perched on the rock inches from his face, its eyes looking hungrily from its red bald head. Ellardin looked away and sighed. His bloody fingers clutched the letter to King Fingolë the Golden, knowing that it would never make it to its destination; those drow huntsmen had made sure of that. More vultures circled and landed around Harafel, his horse, as the light dimmed. The sound of beaks tearing at the soft innards caused the elf to shudder, which in turn caused him to cry out softly in pain as the points worked inwards. The evening was falling quickly now, and the vultures were coming in thickly. Darkness had come. More pictures: --------------------------------------------------------------------------------------------------------- .............................................................................................................................. Thanks for looking, and C&C welcome. Gideon's vulture design was the inspiration for this build, so a big shout out to him for being inspirational.
  8. Hello! :) There'll be a lot of reviews of new Elves sets soon, but I think it can't be too many of them anyway :) So I decided to make one again! I've build beautiful Aira's Airship of Elves 2017 and here's some pictures of it. Hope you like it too :) Overall impression reminds me split of two amazing sets from first wave - Naida's Adventure Ship and Pegasus Sleigh with all that fancy-styled details and pleasing color scheme. Ant that's great! Play features became less peaceful: while only weapon of team of Andventure ship was frying pan, heroes of new story have boomerang and disc shooter, and little goblin with flying backpack looks more menaceful than sea shell or little dragon's house :) Most intriguing part of the main building for me was wing mechanism. It have a lot intresting joints, even gear mechanism that keeps wings in raised position. Movement is enough tight, it's not very light and smooth, and needs a little effort. But anyway I really liked that it adds technic building expirience. Intresting parts: lots of gold makes happy my inner magpie! :D Book with air symbol is my favorite item here! I like Aira most of all characters, so I glad that here's new stuff with her symbols. Boomerang is also nice weapon for an intelligent character. Map is classical feature of this series. All theese pretty items may be storaged in pantry of the airship! Also there's box with ammo for disc-shooter. Goblin's fliyng box. I can't find out how this bolts shoot :( When I press them as shown in istruction, they just falls down, may be I make it wrong way. But I don't mind it, because I like boxes :) The goblin himself looks like an desperate person that can bring a lot of troubles for elves! :) And here's comparisions :) New amulet also fits good to regular lego minifig. There were two amulets on one mould, like golden keys from other sets. This old and respectable guy is honored to show it to you! :) (it's only minifig that saved from my former collection) Comparision with Naida's Adventure Ship from 2015. Three Airas! And last picture - Aira's airfleet, of Elvendale Airlines inc. =) Also here's my jetbike moc :) Thanks for watching! I hope this will attract more intrest for this beautilul series!
  9. The Eagle at the Great Wall of Hesperia A build for the Alliance in Book II, Challenge V, Category A "We have to make all speed, Aeriglaaac, to get this message to King Fingolë the Golden," said Celdrian the Eagle Rider. "The eastern elves were very particular about making haste. The heir to Cedrica returning will be news welcome to his ears, I think, even if the humans of Avalonia and all of Historica are hardly his concern. Lord Ravaage certainly is his concern, though." "EEAAAAAK!" "You're right, Aeriglaaac, as usual. It would be fun to buzz the tower over at the peak of Oronech, wouldn't it? I love keeping those guards on their toes." "EEAAAAAAAAAAAK RAAAAK!" "You see Prince Fingalad at the tower with your eagle eyes? Excellent, a chance to show off our flying skills!" "EAAAK EEEAAAAAAK EEEEEEK!" "Ok, alright, your flying skills, then." "EEAAAAK!" "Let's go!" "What the..." said Prince Fingalad. "Eagle Riders. Cocky bunch. How I despise them, however useful they may be." More pictures: _____________________________________________________________________ .......................................................................................................................................... Thanks for looking! C&C welcome. Hopefully the overhang is not unreasonable. The base of the build is 248 studs, slightly smaller than the 256 of a 16x16 base, though the decorative border adds to that (but doesn't count, thankfully).
  10. Hi, my daughter loves collecting Lego Elves.(it's one of her hobbies I quite enjoy too, and am only too happy to indulge!) So far she has almost all of the available sets including the green,blue,white and orange dragon sets and I have the new Goblin sets hidden away for her birthday. BUT I don't seem to be able to find the pink dragon set available to buy at a reasonable price? Amazon selling it for nearly £100! And all other shops and retailers sold out. RRP is £35. Can anyone shed any light on why this set is so hard to come by? I have been looking since beginning of December 2016. And will it become available again at a reasonable price? thanks any info would be appreciated.
  11. The Elf-Witch Cottage In the depths of the enchanted woods, where reality and fantasy meet, an elf-witch has lived since forever. Nobody knows her name or her exact age, maybe 100, maybe 1000 years, but it doesn't matter, she's part of the woods she lives in now. She's always busy with her magic potions and her studies… fascinated by nature's incredible colors and shapes, she keeps on living in her house, away from the rest of the world. I've always been fascinated by nature, by its colors, and by the fantasy universe. In this project I tried to put it all together, using unusual parts and colors that I'd underestimated before. I'm very satisfied with the result. You can look at more pictures here: https://www.flickr.com/photos/vedosololego/albums/72157682099871646 Or You can support on LEGO Ideas here: https://ideas.lego.com/projects/172038 Thank You
  12. This is where Farran keeps his crazy botanical experiments. He cares for and nurtures all of his plants, even when they try to kill him. It's a greenhouse, so the ceiling is a bit low and the entrance a bit narrow. I adapted it from Berry's kitchen. BTW, I love the Berry figure, it's super cute and probably the closest thing I'll ever get to a Lego chinchilla. I hope they make more Palace Pets, the sets are small and cheap and make excellent parts packs for Elves MOCing, and the figures are adorable (except Treasure, they got the colors completely wrong). I hope they make Lily and Sultan, too. <3
  13. The Armored Bears of Hesperia A Build for Challenge V, Category B, on behalf of the Alliance. In the land of Hesperia, an elven kingdom in the far west of Avalonia, nestled in the depths of the Enchanted Forest, there are many beasts of great size, from giant eagles to mighty dragons. Among the fearsome creatures one might encounter under the shade of the magical trees, typically in the upper regions of the highlands, are enormous brown bears. Fiercely territorial and aggressive when provoked, nevertheless the elves have managed to recruit their aid in times of need to serve as mighty beasts of war. Blacksmiths work long hours to create custom armor to protect the mighty frames of the great bears from enemy projectiles while not seriously impacting the mobility of the noble creatures. Here, at Rogobel's blacksmith shop just outside the walls of Istolia, a major Hesperian settlement, Rogobel and his assistants are working around the clock to turn out armor for the bears. Urgaalikku, a proud Ursine chieftain, is receiving his armor. To keep the bears from leaving as the heavy metal is pounded and riveted around them, the bears are fed a steady supply of fruit and vegetables. "Rogobel!" shouted Haladrian. "We are going to need more fruit here pretty soon! Chief Urgaalikku is hungry today." "You've been working at the forge all day, Rogobel," said Tirian, his lead assistant. "Let me take a turn at the anvil." "Grab your own from the corner, Tirian," grunted Rogobel, "and make yourself useful rather than standing around like a maiden in a daisy field." "Feladrim, I'm glad you are here," said Drogo. "Did you grab the case of rivets from the shelf like I asked? I have to add the next row of plates above this one or Rogobel will be on my case." "Um, no, I grabbed the forward-mounted crossbow, like I thought you asked." ________________________________________________________________________ ................................................................................................................................................ Thanks for looking! C&C welcome. This thing was rather difficult to photograph, but I think it turned out alright in the end.
  14. The Chronicles of Hesperia Volume 1: The Sky Man Chapter 3: The Return of the Druids The Previous Chapters: Henjin Quilones and Galaria, daughter of King Fingolë the Golden, walked a little away from the campsite of the others. It had been a long day for everyone: Henjin and his brother, Bu'kanjin, along with his companions, had endured a crash landing and an unexpected transformation; Galaria had ridden far on wolfback to reach the impact site, and then suffered the loss of one of her elf warriors when she was shot by Bu'kanjin. They all needed rest, badly, but first there were some questions that needed to be asked, and answers that needed to be heard. Henjin was the first to speak, as they reached the shores of a small lake. "Princess Galaria," he began. "Just Galaria, please," interjected the elf. "Galaria, then," continued the man. "Can you tell me more about the druids of your world? I read some of the inscriptions on the stones back at Stangraf, and they told me some things, but there are other things I would like to know." "Well, to begin, the druids left many, many years ago, after their race began to die out, and they left behind a powerful magic spell, hidden, never found, somewhere to the east of here among the islands. Then...they just vanished...turned to dust, the old stories say. Whether that is true, I do not know, since I was born here in Hesperia many centuries after the elves moved west, and even my father has no personal knowledge of the druids. Why do you ask, Henjin?" "Curiosity, I guess. Where I came from--and the memories get fainter every moment, so that I am not sure where that was--there was an ancient mystical order dedicated to preserving peace and justice, using the deep powers of the universe, the Living Soul of All Being, you could say; we could do incredible things, impossible things, even, except save people from death. Though some tried. Some were seduced to use those powers for selfish ends and became evil, but most of us used them for good. I think that your druids here in Historica might be the same as, or at least very similar to, the Druidi Order of which I was, or perhaps still am, a member. When a member of the Druidi Order died, typically he would be cremated, but some learned how to just...disappear, become one with the Soul of Being, just like your druids did long ago." Galaria turned to Henjin. "So...are you saying that you are a druid?" "I think so," said Henjin. "I am, and my brother is, too. That is how we have such quick reflexes to catch arrows, and do other impossible things." "But you could not save Ankeria after your brother shot her." "No, sadly, her soul had already gone to the Halls of Waiting, and I have not the power to recall anyone thence." "I see." A moment of silence passed as they looked out at the wind rustling the reeds on the shore of the lake. Somewhere far off a bird sang a song of evening. Galaria looked up, her eyes narrowing as she gazed at a dark speck just above the horizon, moving quickly across the setting sun. "Come quickly now, Henjin Quilones, Knight of Stangraf and the first of the New Druidi Order of Historica; we must make haste. I have seen one of the Great Eagles of Hesperia winging his way swiftly through the heavens, and it was unmistakably Aeriglaaac and his rider, Celdrian, my father's most trusted messengers, whom he sent to the far east to learn of the tidings of war. That he flies so swift and sure to Istolia, where my father is visiting, is a sure sign that something is afoot. We must go thither more quickly than I had planned. We go tonight! ---------------------------------------------------------------------------------------------------- ........................................................................................................................ Thanks for looking! C&C welcome. It's not much to look at, but I needed a build to move the story forward a bit, as well as explain a few things. A few more small builds will be forthcoming in order to set up a Category C story arc.
  15. Historica United A story illustrated by builds, for Category C of Challenge V of Book II. Like most of the Category C entries, this is a picture- and story-heavy post, so it may take some time to get through. I hope it will be worth your while. Part I: In the Halls of Hesperia The story of the beginning of the end has been told elsewhere, in the tales of the build-bards of old, of intrigue, murder, magical items, quests, and alliances. Thus this is not the beginning of the end, but the beginning of the end of the end, if you follow. And the beginning of the end of the end begins in one of the furthest corners of Historica, in the far west of Avalonia, in one of the last remaining pockets of High Elves in the known world, the Kingdom of Hesperia. High Elves seldom get involved with the affairs of men, yet in times of the greatest peril they will venture forth with their glittering array of armor and gilded weapons. This is one of those times, with the threat of Raavage and his magically-unleashed threats of doom for all the living, and yet it is not so simple for the King of Hesperia, Fingolë the Golden. In his halls in his summer palace, at Istolia, he met with his trusted advisers, his two eldest children, Falaria and Fingalad. Suddenly, ignoring his guards, his youngest daughter, Galaria, and several others burst in. "Father," cried Galaria. "You must listen to me!" "And why should he listen to a child as rude as you?" retorted Falaria, speaking in place of her father, who sat on the throne glowering at his impetuous, almost wood-elf daughter. "Surely you have heard the message that Celdrian has brought?" said Galaria, gesturing to the blue-clad Eagle-Rider beside her. "Of course I have," spoke the king. "But neither he nor you were invited to this meeting, were you? And is that a human in my presence?" "Yes, Father, it is. This is Henjin Quilones, a knight of the Druidi Order, whom I found while on patrol in the forest. You also saw the fireball flying through the sky, did you not? That was his arrival, and the sign that the fulfillment of the prophecy is at hand. The true king of all Historica returns!" "Bah!" exclaimed the king. "A druid he may be, or perhaps not. I have no use for humans, nor dwarves, nor even lowly wood-elves. Begone from my presence! And think well before coming before me again uninvited, Galaria, my daughter." "May we have permission to search the library of the palace here, Father?" Galaria asked before leaving. "Search all you want, just do not disturb my councils again!" shouted Fingolë. __________________ "A charming fellow, your father," said Henjin when they were safely in the library. "Indeed," agreed Galaria. "I would like to say that he takes some getting used to, but even after four hundred years I am still not used to his arrogance and pride. He is obsessed with the proper place of the High Elves, and as the years go by he thinks less and less about what is good and true and beautiful in the universe, still less about the fate of Historica." "Are you sure this is the proper section of the library, Galaria?" asked Henjin. "These stacks are palatial; I have never seen such books and scrolls in my life." "Well, whatever else can be said of my father, he takes it very seriously to have a record of every book, parchment, decree, spell, recipe, or anything else ever written in the four lands, and beyond, in his libraries. There are plenty of maps here, but which is the correct one?" "We need something referring to a helm, the Necromancer's Helm," chimed in Celdrian, the messenger, who had joined them in their search. "I thought there was just a battle over helms a few years back," said Yavenna, Galaria's most-trusted elf-scout. "That was the Elemental Helm, this is the Necromancer's Helm," corrected Galaria. "Very different, though both helms." A shout came from the balcony level and the others saw Henjin waving a tattered scrap of parchment over the railing. "I have found it! This scrap tells of the location of the Necromancer's Helm!" "Quickly, then, let us compare it to the maps and mark the place where the Helm may be found," said Galaria. "Then what?" asked Yavenna. "What do we do when we know where the Helm is?" The group fell silent. They had not thought that far ahead. Henjin joined them below and they stood around the table in the library, pondering. "We need some way of neutralizing the magic of the Helm, I think; something to control the arcane flows that radiate out from a magical artefact like that." Celdrian looked up at the druid in surprise. "Did you say 'arcane flows'?" This time it was Henjin's turn to look surprised. "Yes, I did. Why?" Celdrian smiled. "I know just the people who specialize in the regulation of arcane matters, on a very practical and technical level. Make a copy of the map and everything we know about the Helm, and I will bring it to Zotharith and Onicimus; they will know what to do." "We also need to have the armies of the various guilds ready to fight, in a unified front against our different, and yet united, enemies," said Galaria. "I will bring letters to leading men in the guilds, telling them where to bring their troops and when, while I am on my way to deliver the map to Zotharith," said Celdrian. "Aeriglaaac flies faster than the wind, so we can have it done in no time." "When you are done, return here and collect us," added Galaria. "We still need to make sure the True King can retake his throne." Part II: Heroes Assemble And so Celdrian mounted on Aeriglaaac the Great Eagle and visited the four guilds, bringing messages to leaders far and wide. As he flew eastward over the forests and plains of Avalonia, he stopped in Eolas first, to deliver the message to the Maestro: Soon he met deGothia in the halls of Sionnach: Then he flew north across the mountains of Mitgardia and visited Fin of Terydian on the edges of the tundra: Sir Glorfindel was next, near the gates of Nordheim: Then the mighty eagle flew on the back of the North Wind, faster than the currents of aether, and was soon in the lands of the south, in the Guild of Kaliphlin, where he stopped in Barqa to meet the half-elf Lord Gideon: Katoren was next, with the Lord Aymeri greeting him by the gate: Finally he flew further east to Nocturnus, and visited Lord Vladivus at Shadowmere: A stop in the lowlands near the Reach allowed him to visit Gal-Turok, Leader of the Goblin Clans: After many miles, though only a few hours aloft, Celdrian and Aeriglaaac circled down over Zotharith. Part III: Zotharith Council Meeting In Zotharith, a council meeting was underway, with Exetrius standing in for his father, Onicimus, who was busy tinkering with his gadgets far beneath the city. That such an inexperienced and low-ranking member of the Order should be leading a meeting rankled some in attendance, but all held their tongues out of respect for their leader's wishes. Exetrius called them to order. "If we could find the Helm, my father thinks that we have both the manpower and the technical knowledge to disable the Helm and its magics," the white-haired mage said. "But what of Raavage?" said one of the others in attendance, General Zeruko Urima. "My armies are well-trained and well-equipped, but I am not sure they are ready to face the dreadful power that is Lord Raavage." "Even Raavage cannot defeat an entire army of warrior-mages, General," replied Exetrius. "We will bring a combination of your warriors and some of our best mages, so that we shall not fail. We will also be provided with several of the arcane-regulation devices that link up to the core that my father has been building, which should, if the calculations are correct, neutralize the artefact entirely. If only we knew where it was!" At that moment, Celdrian knocked at the door and entered. "I think I can help you there, young Exetrius," said the elf-messenger. "My friends have pored over the extensive libraries of Hesperia and discovered the location of the Helm you seek. They have included instructions in that letter, and marked the place here on the map in red." "Thank you, Celdrian, and may the wind be ever under Aeriglaaac's wings." "May your mana never run short," said the elf as he bowed out. "We start tonight!" cried Exetrius after the elf had left. "We cannot afford to waste even one day in this quest, since Raavage has already had several days' head start. Let us go!" Part IV: The Great Battle of Historica While the Zotharians were travelling to the location deep beneath the Rakath Mountains that held the Necromancer's Helm, the armies of Historica were on the march, too. From every guild, from every race and people, the armies came forth. The enemies of the guilds also marched forth, drawn by the reports of spies that the guilds were gathering. And so the battles were fought between the armies of the four guilds and their deepest enemies, enemies united behind the banner of the Black Spire. The Battle of the Moruth Highlands In Nocturnus, Gal-Turok led his goblin armies in the charge in the Battle of the Moruth Highlands, joined by the armies of Anfauglir, Lord Vladivus, Anzar the Dragon Master, and Lord Jorrith, among others. The press of black horses against the charging Uruks of the Hand of Corruption carried the day, despite the chanting of witches giving the Uruks strength. The charge was glorious and valiant, and the army of the Resistance won the battle, scattering the remaining Uruks in every direction, to be picked off one by one. The Battle of the Shifting Oasis In Kaliphlin, it was the Barqan fire that won the day, burning through the armor and flesh of the High Council troops who had joined with the Spire. Not all had, and many within Kaliphlin chose not to fight at all, as the scars of the civil war were still too fresh; but those patriots who desired peace and the return of the True King to Cedrica bared their blades and fought with those who wished for dissension. In the shifting sand dunes outside of the famed Shifting Oasis, the two armies met, and the High Council soldiers, and the occasional orc, were routed. Led by soldiers of the Desert King, Barqa, Katoren, and Khadira, the armies loyal to the cause of the True King rode off victorious. The Battle of Crystal Tarn In Mitgardia, the Algus were stopped once and for all at the Battle of Crystal Tarn, when the Mitgardian men, led by Sir Glorfindel, Lord Fin, Sir Gunman, and Davok Shieldbasher, among other great northern heroes, and an army of dwarves met the onrush of the mysterious ice-people. Despite the blasts of cold and ice launched by the sorceresses of the Algus, the Mitgardians stood strong with their dragon-forged steel and destroyed their enemies. The Battle of Green Leaf Pass In Avalonia, the Drow armies were annihilated at the Battle of Green Leaf Pass, with not a twisted dark elf left alive. The Flight of Dragons, led by Lords de Gothia and Alric Drondil, together with the Maestro and Brandon Stark, some elves, forest men, and one strange half-elf, charged up the pass and broke through the Drow lines, and Laesonar did the rest with a few well-placed leaps and swings of his katanas. The back of the Drow army was broken, and it would be years before they could muster another army and pose a threat to anyone. All of the free peoples of Historica were participants in the Great Battle for Historica, fought on many different fields but all joined together in one spirit. Part V: The Chamber of the Necromancer Meanwhile, beneath the Rakath Mountains, Lord Raavage finally reached the crypt that held the Necromancers helm. The only problem was that instead of one helm, there were eight. "Which one is the Helm I seek?" Raavage muttered. "Which one is it?" He reached out to first one, then another. Each felt distinctly magical, but he could not tell which was which. Behind him he heard a noise, which caused him to turn around to see who had made it past his guards. It was those infernal Zotharians, the mages who refused to join him despite his many threats. No matter. They would be dealt with once he had the Helm. "Raavage!" the white-haired one in the front shouted at him across the chamber. "Step away from the Helms and we will not hurt you." "Ha!" snorted Raavage. "Hurt me? You? A half-grown, 39th-ranked mage? Did Zotharith have no one better to send? Did Daddy not want to come himself, so he sends his little runt in his place?" "I am not alone, Raavage, as you can see. I have behind me some much more powerful mages than I, and what is more, I have the knowledge of which Helm you seek, which, from the looks of it, you lack." Raavage growled. "How can you be so sure, Little Mage? Did Daddy tell you?" "No, an Avalonian druid and elf princess did, after studying the lore available in their library. It is really quite amazing what you can learn if you read, I hear. Not that you would ever bother with such mundane matters yourself, I am sure, being a big, tough beast like you are." "Grr! Which helm is it, Zotharian?" "The helm you seek will call out to you, if you listen. But be warned, Raavage, the lore says that if you choose the wrong Helm, it will destroy you utterly." "Are all of these fake, then?" growled Raavage. "Except the one real one?" "No, they are Helms of different powers, but they are not powers for the likes of you and me to tamper with." Raavage turned his back on Exetrius and felt along the alcoves with his magical intuition, seeking the call that the Zotharian had said he would feel. He was not sure why he felt that the mage was trustworthy, at least in this matter, since he seldom trusted anyone for anything, but he did. At last, feeling over the second-to-last helm, he felt a small tug. Nothing much, nothing he would have noticed if he were not on high alert, but it was there. He lifted down the helm and began to laugh. "The power is mine! After I don the Helm, I shall slay all of you and raise you back up, and you shall be my undead slaves!" He put on the helm, still laughing. But his laughter soon turned to a scream, as the powers of the helm he had donned began to age him and rip apart the fiber of his being. His fur turned grey, and then white, and then all his flesh wasted away until he had nothing but a skeleton remaining. The body of Lord Raavage fell to the ground, lifeless, his soul sucked from him by the Helm he had chosen. Even the bones vanished, leaving nothing but the Helm and the armor of the once-mighty lord. Exetrius and two of his companions came forward, carrying arcane devices. "It worked, just like you said it would," one said. "All we had to do was use the device you are holding to alter the flow from that helm just enough to make him choose it," Exetrius said. "It was rather simple after all." "What does the other device do?" said the other. "That will close up this cavern and lock it into another dimension, inaccessible to Historicans again. Let's get out of here and activate the device. Raavage is defeated." Part VI: The Throneroom of Cedrica "Are you sure the King is in here?" asked Henjin as they stood outside the door. It had been recently repaired, it seemed, and the mortar was barely set around the new hinges. There had been no king in these halls for years, and some work had been necessary to get things back in order. "Yes," said Celdrian. "The King is in here, as everyone has told us." "Very well, let us enter." To Henjin's surprise, however, it was not a King who sat upon the golden throne, but a Queen. A young, very beautiful queen. "Welcome, my friends," the Queen said in a gentle, mellifluous voice. She stood up and came forward to greet them, and they bowed before her. Henjin proffered his sword to her, and she accepted it kindly. "Your sword, Knight Henjin Quilones, of the Druidi Order, I accept and return to you. Bear it well, for me, Ylspeth, your queen, and may you always fight for the cause of truth, justice, and right." "I shall, my queen, Your Highness." "You have done me great favor by bearing tidings to my people, allowing our armies to overcome on the field of battle, and our mages to overcome in the realm of the arcane," continued the Queen. "I shall bestow upon you whatsoever you wish to show my gratitude." "I wish nothing, my Liege, save to be counted among those loyal to you," said Henjin. "That, and I would like to know how you came to be on the throne, alive, when all the rest of your family is dead." Queen Ylspeth laughed, and it sounded like clear water flowing over rocks, like the the honeyed song of birds. "I shall tell you, then, Druid Henjin, but not here. I am parched, and the wine here has been awful without the proper government in place. Do you know the Grand Griffon Tavern? The proprietor, Master Gabbold, is an old friend of mine, and he keeps all the best in his cellars. Let us go thither and talk over some drinks." "Do you mind if I bring a few friends?" asked Henjin. "Not at all! The more the merrier!" Part VII: At the Grand Griffon Tavern "When Henjin said a few friends, I assumed he meant a few friends," said Queen Ylspeth to Princess Galaria as they were pressed by the bodies of many sweaty warriors fresh from battle. "Well, he has made connection with many folk from the different parts of the kingdom, so getting to know them all will be helpful for you," said Galaria. "In fact, Your Highness, in this room are many of the most important figures in your kingdom, all eager to hear your tale." A voice somewhere in the room shouted, "Three cheers for Queen Ylspeth!" A loud cheer erupted from many voices. Then the room grew silent. "Thank you all for joining us here. Master Gabbold will be happy to serve you whatever beverage you like, and the tab is on me, so do not stint yourself. Aymeri, I see you drinking tea, you can get something stronger if you like. Lord Vlad, O-positive? Good. Many of you are wondering just how I came to be here. My father, the late king, was killed by Raavage soon after Revolword was deposed; the rescue party came too late. I, either by good fortune or bad, was away from Cedrica at the time; indeed, I was away from Historica at the time. I was aboard one of my father's ships, sailing from distant land to distant land, exploring the different islands, meeting new peoples. I hope that all of you have a chance to do so someday, as the world is so much larger than you think. It was my father who sent me, perhaps realizing the danger the kingdom was about to face, on my sixteenth birthday off to sea. One day, on an island far, far from here, away off west, I came across news of my father's murder. I wondered about the fate of my brother, fearing the worst, and the worst was confirmed at another stop. My mother, too, was cruelly butchered at the hands of Raavage. Knowing that I was not prepared to rule, and that to come back then would be suicide, I stayed at a western island, training with an order of warrior monks. They taught me their wisdom, gave me access to their library, and trained me in their manner of combat. When I was judged to be proficient, nay, a master of both wisdom and war, I came back. It seems I was just in time to inspire the last forces of good to make a stand, and to do so with success. My eternal thanks to you, my brave warriors, for all you have done. I am forever in your debt." When the queen had finished, those in attendance gave another loud cheer and called for another round. Lord Gideon, who had arrived late after grooming his horse, got his drink. And as the talk went on, Laesonar, who had never moved far from the queen, finally managed to strike up a conversation with her. "So, Queen Ylspeth, are you seeing anyone?" "Not currently, no," she replied. "But surely you will need heirs to the throne, right?" the half-elf persisted, putting out the vibe. "I suppose so, yes, but I have not yet met the right man." "You have met me, now," he said with a cheeky grin and a wink. "I am sure I shall have hordes of suitors lining up. Perhaps I shall hold a joust of some kind, or a contest, to winnow down the candidates?" The end. ________________________________ ................................................................ Wow, so if you read the whole thing, good for you, and thank you! I hope you appreciated it and enjoyed it. More pictures can be found on my Flickr page, especially of the battles. C&C is of course welcome. I tried my best, with the parts I had, to make as many sigfigs as I could, but I know that I missed many, many figs of some really excellent builders. Please take no offense at any omissions, as I assure you that no one was left out on purpose. I for one am glad this contest is over now, and I can go back to regular, leisurely building. And spending time with my family! If this wins, by the way, Queen Ylspeth can be made easily with either Rey's face (from Star Wars: TFA, for fleshies) or Wyldstyle's face (from The LEGO Movie, for yellows) with Barbara Gordon's hair from The LEGO Batman Movie. I tried to pick elements that are currently available from relatively cheap sets (the hair is found in a CMF, for example,and Rey's speeder was only $20US) that will continue to be available (with more SW and another TLM in the works) for a while, while still being distinctive.
  16. I decided to modify some parts of the Goblin Village set and to add my own structures to make the playset feel much bigger
  17. I wanted to create some different areas based on the four elements represented by the four main elves, I've mixed parts from all kinds of different sets to create these places. This one is the earth themed home for Farran the Earth Elf. I wanted it to be part cottage, part treehouse. It's mostly parts from The Elves Treetop Hideaway and the Ewok Village sets. I attached my waterfall cave alongside the treehouse I also made a fire themed volcano cave with a tall treehouse/tower neighbouring it. It's mostly made from a Lego Friends set that has a cabin and a waterfall. I kept the cabin and built the tower above it and changed the waterfall into a volcano. I've created a workshop for the Air Elf Aira in one section of the tower with a bedroom above it, an observing platform with a telescope above that and a turret room on the top. The webisodes show that Azari the fire elf is homeless and just crashes with the other elves, but I've given her a warm place to sleep inside the volcano. I kept the camp beds in the cabin for the humans to sleep in when they visit Elvendale. And here's some random pictures..
  18. I Combined parts from Naida's Spa and the Water section of Skyra's Castle, so I guess it's not really a MOC, making a waterfall themed cave/home for Naida the water Elf and friends
  19. My entry for round 1 of The Middle Earth LEGO Olympics over on MOCpages. The category was to create a build based on one of J.R.R Tolkien’s poems or songs. Here is the one I chose: Farewell we call to hearth and hall! Though wind may blow and rain may fall, We must away ere break of day Far over wood and mountain tall. To Rivendell, where Elves yet dwell In glades beneath the misty fell, Through moor and waste we ride in haste, And whither then we cannot tell. With foes ahead, behind us dread, Beneath the sky shall be our bed, Until at last our toil be passed, Our journey done, our errand sped. We must away! We must away! We ride before the break of day! I tried to portray the 3 main themes of the song: hearth and home, travel through the wild, and Rivendell. More pictures on Brickbuilt. Thanks for looking, C&C welcome
  20. Hello! :) I've got some inspiration from new Super Hero Girls series and space themes to build something eclectic for my favourite elves! I took some evenings and I enjoyed much building something technical. I think I will need more sci-fi sets soon and became true lego fan soon :D Aira is my favourite character, may be because she loves to create something :) This long flexible wire stored without use for a long time, it was a pity for me, at last I find out how it can make cool curved shape: Also I amazed how combines bright yellow and dark gray
  21. Wood Elf Wardancer - Danse Macabre A lone Wardancer, entangled in a dreadful dance, overcoming foul demons in a spiral vortex of blades. Those suscectible to the divine rhythms of nature can see her ever-changing paths and follow them accordingly. Wardancers move swiftly along these unseen patterns in order to remove any creature who tries to block the flow of energy. They rely on the protection of the three blue tokens bestowed by the goddess herself. Wardancer - Danse Macabre by MWardancer, auf Flickr Wardancer (front) by MWardancer, auf Flickr Wardancer (back) by MWardancer, auf Flickr Customization Techniques For this fig I pushed the boundaries of what I can do and I am very glad how it turned out. It draws a lot of inspiration from the Warhammer figs. From top to bottom: Hair: Elf hairpiece painted Torso: new Poison Ivy torso painted and covered in semi-glossy (new technique!) afterwards Arms: yellow arms dipped (new technique!) in paint; Brickwarriors bladed vambraced painted and glued on. Legs: new Poison Ivy legs painted three times and covered in semi-glossy paint afterwards; Brickwarriors vambraces cut to fit and painted and coated Spear: head of an elaborate spear cut off, head of a Brickwarriors Clarissa Spear cut off, painted and glued on; two whips cut off and painted Sword: Brickwarriors Xiphos Sword Painted; the stag head is the inside of a fingernail art stencil, painted blue
  22. Hi all, my daughter and I have been building a new Elves Moc - it's taken some time but it's finally ready to share. Sorry about the cropping on some of the pictures - couldn't for the life of me figure out how else to get them to show the right way up Here's 'The Crystal University' A mini version of Naidas Ship - would have liked to have used the clamshell pieces instead of the discs, but they don't come in gold Crystal Cave - this was my daughters idea - she wanted the cave to be a classroom for the students. The Observatory was also my daughter's idea. View from the back. As with our previous MOC, I wanted this to be a playset as well as something pretty to look at. It's fairly sturdy, and the main structure can stand up to little fingers without much problem (not so sure about all the leaves ) Statue of the Goddess of Knowledge (although don't blink, just to be on the safe side )
  23. General Murcielago on Demagogue the Cold One Cold ones are the Dark Elves' mount of choice during all seasons, but foremost in winter, when shadows get frosty and the lizards thrive. General Murcielago and Demagogue share their hate of warm beings and flowers of any kind. General Murcielago on Demagogue the Cold One (1) by MWardancer, auf Flickr General Murcielago on Demagogue the Cold One (2) by MWardancer, auf Flickr List of customization techniques and products: - painting the beast: the Cold One is a knockoff brand mini Indominus Rex, they cost about 1 Euro, painted with thinned Citadel Games Workshop paint - always wear your hat in winter: head armor is a knockoff brand mini Triceratops head, sawed and sanded to fit, painted - you wear a hat, too, son!: the fig's helmet is made by Nicebricks, custom painted by me - look Ma, to eyes: the eyes are painted on yellow paper - Eternal flame: a Brickwarriors Naginata sawed off and combined with a flame - always bring your coat: furry cape is from CapeMadness - leg'o' lego: my usual fake leg technique for unmountable creatures: saw off legs, glue them on, conceal side with thickly painted paper - armore ohoo: armor and arm armor are from Brickwarriors, painted
  24. Welcome to the Elves episode and other media discussion thread. Feel free to share & discuss Elves episodes, non-set products, advertising, etc that you find. 2017 Media: Part 3: The Capture of Sophie Jones Webisode 18 – Sophie’s Capture Unknown to Emily Jones, her little sister, Sophie, follows her through the secret portal to Elvendale where she is captured by the evil Goblin King. Emily and the elves have no idea what dark powers they will have to overcome to save Sophie, or the difficult choices they must make if they want to protect Elvendale from the real world… 18 Webisode 19 – Welcome to Elvendale! Sophie Jones can’t believe her own eyes! Elvendale is amaaaazing! Magical animals and creatures, landscapes, a squirrel that can speak cat and – of course – dragons. The elves love her, but is Elvendale safe for real-world little sisters? 19 Webisode 20 – Evil Apprentice Ragana is looking for a super baaaad evil apprentice to help her out with the odd evil jobs around Elvendale. But is the Goblin King too evil to be her apprentice? He definitely has ambitions of his own… 20 Webisode #21 – How I Lost My Mother As a young boy, Cronan watched his mother become consumed by anger after her four elf sisters chose Skyra to guard the portal to Earth. As she was swallowed up by darkness, Cronan vowed to save her. 21 Webisode #22 – Goblin Talent Show Emily Jones and the elves have reached the Goblin Village where Sophie is held prisoner. While the goblins are busy putting on a magic talent show it’s time to get creative, distract the goblins and rescue Sophie! 22 Webisode #23 – How to build a sweet ride Aira makes a tutorial video as she builds a fantastic Fire Chariot for Azari, a getaway Gondola for Naida and a very advanced Airship for herself to help them track down the goblins. As always anything is possible with a little borrowing magic and the help of her friends. 23 Webisode #24 – Dragon Tale Tidus may call himself the Dragon Whisperer, but he still has a thing or two to learn about getting baby dragons to go to sleep. Maybe Emily and Sophie can teach him a trick or two – if he can stay awake long enough to take notes! 24 Webisode #25 – Teamwork Cronan charms Emily into taking a trip down the river in Naida’s Gondola. Sophie has a bad feeling about this guy and acts fast to keep an eye on him. As their trip takes an unexpected turn, they need to work together to find their way back. But can they trust Cronan? 25 Webisode #26 – Sophie’s Point of View There was a time when Sophie Jones thought the worst thing in the world was to have Emily babysit her. Now she would give anything to be with her sister. She fears for Emily’s life at the hands of the evil Goblin King. Can Sophie keep the amulet safe? And what will the Goblin King do when he finds out Emily doesn’t have it? 26 Webisode #27 – Queen of the Forest The Evil Forest wasn’t always controlled by dark powers. As Rosalyn tells Emily and the elves the story of how she became Queen of the Forest, they begin to understand what they’re fighting for – and against. What they must do next seems almost impossible… 27 Webisode #28 – Potions in motion Farran and Naida help Rosalyn brew the healing potions they need for storming the Goblin King’s Fortress. Potions are tricky to work with, so of course the two young elves are eager to prove they have what it takes to do it right! 28 Webisode #29 – Sizeable refreshment The Goblin King sends Sophie to the Goblin Village and has a big surprise waiting for Emily and the elves when they sneak into the Fortress on a rescue mission. Sophie may not have any magic to get herself out of a tight spot, but she sure makes use of the powerful gift she has! Can the elves finally save her? 29 Webisode #30 – Bring The Heat Azari and Aira don't see eye-to-eye on how their new chariot should look. Is speed, bling, flame-throwers or a snack bar the most important thing? They can't stop arguing. Until someone else makes sure they have to! 30 Webisode #31 – Goblin Intern Robelin the goblin goes door to door in the Goblin Village, looking for a job. He's happy to help cutting crystals, building traps, and even planting seeds for evil plants. Not everyone appreciates his hard work, or humble apologies, but who cares? Another big pay day is just around the corner! 31 Webisode #33 – The Final Battle Emily, Rosalyn and the elves prepare for the final battle against the Goblin King. It's time to rescue Sophie and save Elvendale and the human world! They have all their potions ready, but in the end, they will need a much stronger magic to defeat the Cronin! 33 2015-16 Media:
  25. Hello fellow elves, orcs, hobbits and humans, this creation comes directly from the second Hobbit movie: The Halls of Thranduil While watching the movie for the first time the capital of the Woodland Realm already caught my attention and with the first Comic Con in Stuttgart, Germany,last year I had the perfect chance to build and show my version. I had a few challenges to deal with while building, but I'm pretty happy how it turned out. One was the sheer size of the original halls. My layout is already quite big, but to fit in all elements, I had to scale down a lot. Next to the inside I built the outside of the halls with a few trees to indicate the location of the halls in the Mirkwood Forest. I hope you like it. For higher resolutions of all pictures check them out on Flickr. Jonas
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