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Everything posted by Zerobricks
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One of the best competitions and VERY competitive. Again I ended in the 4th place, could have used an Sbrick for my Silverfox but oh well. I guess this means I still have room to improve Congratulations to all contestans, you are all winners for me. Also a big thanks for all the voters and Jim for being awesome.
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Technic Photography
Zerobricks replied to Werlu Ulcur's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I see nothing bad worth complaining about! The lighting is evem soft and the colors stand out very well and lively. As soon as I get a job, I will invest into some LED reflectors, diffusers and some canvases. -
For that kind of people, the only solution is to build a massive motorized dozer, or a 8x8 truck and let it loose on their city/diorama, whatever. That will make the Godzilla technic model visible very well And yes, when I check otehr Lego forums besides Eurobricks, most attention is always towards minifigs and sets, especially licensed like star wars. I dont know, people who dont "get" technic seem to only care for superficial looks and not the smart guts bellow.
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Technic Photography
Zerobricks replied to Werlu Ulcur's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
THAT looks massive! I like the sunset photo, it looks mysterious and kind of romantic. -
[Software] Bricks & Pieces helper
Zerobricks replied to Malou's topic in Digital LEGO: Tools, Techniques, and Projects
One model had some 4000 parts. Now i tried a smaller, slightly over 1000 parts model and it seems to work better. BUT the program doesnt recognise PF components and splits them to uknown parts, which is not good since those components thend to havethe highest values. Also there is a lot of difference in prices between different countries. -
[Software] Bricks & Pieces helper
Zerobricks replied to Malou's topic in Digital LEGO: Tools, Techniques, and Projects
I gave it a try, but the pice of a model is stuck at around 22 000$ ? Can you make a step-by-step tutorial, what am I doing wring? -
[MOC] Dodge Avenger 07'
Zerobricks replied to moonein's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
As other said, it looks really well designed. The curved roof sure gives it an organic look. Can you show us the belly of the beast and maybe a video of its performance? -
General Part Discussion
Zerobricks replied to Polo-Freak's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Whats the application for? These parts also tend to make a good alternative:- 5,506 replies
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- rant!
- Bionicle Technic
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As far as I know you cannot guarantee LDD will genrate instructions as wanted because the files are from another computer and they have to be generated from scratch. So I cannot confirm that.
- 5 replies
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- zblj
- zero bricks
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WIP Silverfox
Zerobricks replied to Zerobricks's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Glad you like it, but what did you mean by that? Thanks, mate! I can always count on your support. I will try my best to keep you guys updated. Next step is working head and tail. -
Extreme 9398 MOD
Zerobricks replied to JJ2's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
How do the 12 tooth bewel gears hold up to the torque of the XL motor? Too bad you didnt use XL motors on all axles while you were at it. Does the angled kingpin noticably help? I love the color combo, lime green is awesome!- 19 replies
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- sbrick
- power functions
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Shout out to Zblj
Zerobricks replied to Grosse Kind's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Thank you and I am glad to have been able to help you with the LDD part of the builld. The comunity here is really warm and welcoming, its like a second home- 16 replies
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- All round grouse blokes
- Sariel
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Wow, you captured Gru and the minion perfectly! These would be awesome for Lego Ideas!
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WIP Silverfox
Zerobricks replied to Zerobricks's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Well I managed to fox most issues and the fox is now able to walk and much more! Only thing worrying me is the weight, at the moment motor are struggling a bit already, but battery box isnt fully charged, so I think I have some reserve. You can see the prototype walking in the beginning of this video: -
Well done C model indeed. And I see you used a great portion of parts available. Only thing that would make it even better is realistic push-rod suspension, but I guess there were not enough links?
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WIP Silverfox
Zerobricks replied to Zerobricks's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Progress update, I gave it some legs and connected the mini LA's to the motor. I need 2 more of the free sliding type 8 tooth gears. I managed to get to my first buidling problem. The LA's have problems moving the legs, even with all the force they produce. And once a leg is bent a position that is too low, the LA cannot lower the leg back, because there is simply too much weight and the lever is too short. Now there are two ways of fixing this. 1.Using shorter legs, but than I end up with a Basset Hound instead of a fox. 2. Moving the LA's responsible for moving legs further from the ball joint, creating a larger pivot point, but reducing movement range. At the momment the movement range is way too large anyway and going to the end of it makes the model flop like dead. Do you have any suggestions? -
[MOC] No Lane Blacktop
Zerobricks replied to HorcikDesigns's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Looks fast and prides itself with a really nice body. Can we see its bottom too?- 12 replies
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- gasser
- buggy motor
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Uses for differentials
Zerobricks replied to aminnich's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
The older differential seems to be more useful for non-standard options. For example in my newest WIP model silverfox I am using a differential to set the phase difference between front and rear leg movement. The differential case itself is fixed and adjustable via a worm gear and the gears inside are always rotating. You can also use it in an automatic gearbox, here's my old example: You can also use it as a 24 tooth clutch gear for a gearbox. -
42056 - Porsche Speculation
Zerobricks replied to Jim's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Maybe there are 2 links in the steering, one for actual steering and the other to also steer the fake brake caliper? -
42056 - Porsche Speculation
Zerobricks replied to Jim's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Agreed and dont forget the pins of the new hubs also have slack. The old hubs were much better in that regards, more compact and far more stiff. Also I fnd it interesting that the portal hubs have noticabely less slack than the small and steered type which is rather sad, since they all share the same parts, concept. -
42056 - Porsche Speculation
Zerobricks replied to Jim's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I dont understand why they put the steering links in front of the suspension... This way you have a reverse ackermann effect and toe out on the wheels because steering links are longer than suspension arms... And no FWD, even though there is plenty of room... -
42056 - Porsche Speculation
Zerobricks replied to Jim's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
There is no anti-roll bar, the top beam holds the front suepnsion and most of the car's front weight, since the suspension system is identical to the 24 hour race car. Very hard but only 1 stud of travel.