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  1. More renders can be found here: https://imgur.com/a/ORr8fkh
  2. Hello, I build lego Trains (Virtual and real bricks) since 2008, and recently i though to myself, what a hell i don't have a odd maintenance machine. I'm honest, i don't know what are the name or some of these and what they are for, I just saw some images on google and try to make the most detail as possible.
  3. I've been split in scale since I began building LEGO trains with all my shunters, freight wagons and latest passenger train being 7-wide or 1:54 and all my older locomotives and passenger wagons being 6-wide or 1:60. With almost all of my buildings close to true minifig-scale, I've been contemplating to unify my scale for a few years now but I couldn't decide to go for either 7 or 8-wide...in addition to being pretty much satisfied with most of my 6-wide models as they are. Well, no more Presenting my favourite Danish State Railways’ (DSB) locomotive redesigned to 8-wide and digitally rendered in two versions and liveries... DSB Litra MZ The powerful Litra MZ locomotives were built by Swedish Nydquist & Holm AB (Nohab) and Danish subcontractors on license from General Motors. 10 MZ (I) were built from 1967-1969. 20 MZ (III) were built from 1972-1974. 61 in total were built across all four variants (I-IV). Quite a few are still used today by private railway companies either domestic or abroad, in Iran, Norway and Australia. My model of DSB Litra MZ (I): DSB maroon livery used in the 1960/70s with the highly recognizable crown and wing logo on the front. Scale: 1:46 Length: 56 studs from buffer to buffer Width: 8 bricks Bricks: 1.264 Powered: 2 x L-motors, 2 x AAA battery boxes + 2 x SBricks, 1 x AAA battery box + 1 x SBrick/PFx Brick or 2 x BuWizz battery boxes Control: PF with SBrick, PFx Brick or BuWizz Designed: 2020 My older 6-wide version from 2016: https://www.eurobricks.com/forum/index.php?/forums/topic/119474-moc-the-danish-state-railways-dsb-locomotive-litra-mz-i/ All renders are done on the very high setting in Stud.io with all of my own custom decals added in the PartDesigner tool. Upgearing from 20 to 12 teeth with a ratio of 5:3....more speed, less power PF L-motor design with good advice from some of the Brick Train Depot guys. Credit to Duq for coming up with the original idea of using the T-piece. 3-axled bogie: The center wheel will utilize a black hockey puck as a blind driver or a 2 x 2 round tile with open stud and 1 x 1 round tile placed on top on it as the alternative. https://www.bricklink.com/v2/catalog/catalogitem.page?P=47576#T=C My model of DSB Litra MZ (III): DSB "modern" red & black livery used in the 1980s. Scale: 1:46 Length: 56 studs from buffer to buffer Width: 8 bricks Bricks: 1.331 Powered: 2 x L-motors, 2 x AAA battery boxes + 2 x SBricks, 1 x AAA battery box + 1 x SBrick/PFx Brick or 2 x BuWizz battery boxes Control: PF with SBrick, PFx Brick or BuWizz Designed: 2020 My older 6-wide version from 2011 and redesigned in 2015: https://www.eurobricks.com/forum/index.php?/forums/topic/172599-moc-herningværket-vestkraft-is-complete-set-of-locomotives-and-wagons Part of the fun and what set LEGO trains apart from pure model railroading is the inclusion of minifigs, so whenever and whatever I always try to make space for them and also keep on some play features and interiors. The 8-wide body is quite roomy and has a fairly correct interior. 2 x PF L-motors with either 2 x AAA battery boxes + 2 x SBricks, 1 x AAA battery box + 1 x SBrick/PFx Brick or 2 x BuWizz battery boxes can be utilized: Both locomotives with DSB Litra MZ (I) in front of the later version DSB Litra MZ (III) in the background: Technical addendum: For the first time ever I have used technical drawings overlayed with LEGO scaled grids to get the dimensions right or as close to right as possible. The models haven't been built yet but some smaller builds have been used for testing during the design phase. My slightly shorter test train didn’t really like driving through R40 curves, no surprise there Too much length overall and the wheel sets in both ends of the bogies are also pretty far from each other producing some drag. Going through isn't impossible though but rather uneven and a tiny bit struggling, especially with added wagons. There are no problems driving on straight tracks and through larger radii curves. To my surprise however was the finding that the total number of parts were the same or even slightly less than a similar 7-wide model So henceforth, 8-wide it is
  4. The Babylon Project was our last, best hope for peace. A self-contained world five miles long, located in neutral territory. A place of commerce and diplomacy for a quarter of a million humans and aliens. A shining beacon in space . . . all alone in the night. And if you're curious how big this is: Currently she sits at ~6300 parts; ~4kg weight; ~142 studs or 113cm long; 45 studs or 36cm height, ~25 studs or 20cm wide... Check out more on my Flickr! Built in LDD (modded with the additional parts pack - there are no collisions), then imported, fixed-up & rendered in Stud.io. I haven't figured out how to use Stud.io's renderer properly yet, so these shots have really basic lighting, etc. For details, colours & general inspiration, I'm using the awesome renders by this guy and reference images from here. It's surprisingly close to those last reference images! I also bought the 20 year-old Revell model kit recently as further reference IRL. Structurally, the cylinders are mostly based on the Saturn V internals, and it's built in interconnected modules, not along a single central spine, which works great digitally but might not in real life! Oh and there's a studless Lowell sphere at the front, of course. I started sketching this out in LDD 2 years ago then it went cold until about 2 weeks ago, when I picked it up and inspiration hit. Next steps will be to design a multi-point stand - she'll need a lot of support in 1Gs worth of gravity. Then test builds. I'm sure she'll evolve in that process. Before anyone asks, because cloners stole my Agamemnon design there won't be instructions or shared LDD/Stud.io files for this one - pics only!
  5. Hello! This is my first tenement house built in Studio app. Building is modular; walls, roof and rest can be simply removed, so you can easy arrange interiors :) Also street is modular, in my opinion that approach give a big capabilities. I hope you enjoy it, I spent 2 weeks on that MOC :) Tenement House by Ryszard Bosiak, on Flickr Tenement House by Ryszard Bosiak, on Flickr Tenement House by Ryszard Bosiak, on Flickr Tenement House by Ryszard Bosiak, on Flickr Tenement House by Ryszard Bosiak, on Flickr Tenement House by Ryszard Bosiak, on Flickr
  6. This is my first LEGO Unreal Engine 4 animation. It is about the Philippine-American War (1899-1902). It is my attempt at recreating a historical setting in the form of a LEGO film. Check out my blog post related to this animation here: https://staycalm182.blogspot.com/2020/05/my-first-lego-unreal-engine-4-animation.html . It took me about four days to create this animation. The software and websites I used are: Unreal Engine Bricklink Studio 2.0 Mecabricks Blender + Blender video sequence editor Mixamo
  7. Presenting another Danish wagon...a design-project for another Danish LUG-member to build and test in real bricks (!) DSB Litra DB (II) The Danish State Railways' (DSB) improved Litra DB (II) travelling post offices (TPOs) were built by Scandia in Denmark. 5 were built in 1961. All have been scraped today, the last one in 2011. The model: Digital but has been built and being tested irl with free bulding instructions also in the works Original DSB maroon livery used from the fifties to the seventies - with Dark Red a very good match albeit a bit too clean Scale: ~1:54 Lenght: 34 studs Width: 7 studs Bricks: 808 (very heavy, so ball bearings recommended) Designed: 2012 & 2017 & 2019 Sadly the LEGO Digital Designer file was lost a few years ago when all my data were lost (including multiple backups). So I had to recreate the model from scratch using two remaining screenshots posted online. Rather strange experience to reverse engineering yourself Very high setting render from Stud.io with custom decals done in the PartDesigner tool and some manuel editing. The roof can be removed, giving access inside the wagon and the doors can slide in opposite directions by flipping the blocking hinge parts down. Technique used for the bogies - prepared for ball bearings
  8. Presenting another Danish train... DSB IC3 My model: Scale: 1:54ish Lenght: 140 studs (MFA 46 studs - FF studs 40 - MFB 46 studs) Width: 7 studs Bricks: 2.084 (9v) or 2.079 (PF) Powered: 2 x 9v or 2 x PF train motors with 2 x battery boxses Designed: 2017 Room for lights in all headlights and interior. Digital model but built by me (and many others) irl Very high setting render from Stud.io with custom decals done in the PartDesigner tool. Free building instructions: DSB IC3 9v variant here DSB IC3 PF variant here DSB original white and red livery of the 1990-2000s: View from the side - unfortunately the wide gab between the units is necessary to run through R40 curved tracks smoothly: Access to the interior with seating for 54 minifig passengers, 2 train drivers and additional space for 2 bicycles, standing passengers, stewards and 2 toilet guests: FF unit (PF) with 2 IR Receivers, 2 Battery Boxes and 1 Polarity Switch: Technique used for the sliding toilet doors - turning the Pneumatic T Piece 90° behind the seat keeps the door shut when closed: Youtube video from fellow Danish LUG member Knud Ahrnell Albrechtsen:
  9. Presenting another of my Danish State Railways’ (DSB) trains redesigned to 8-wide and digitally rendered (with a bonus livery)... DSB IC3 The Danish State Railways’ (DSB) highly successful and innovative InterCity 3 aka IC3 passenger train was co-developed by Siemens -Duewag in Germany and ABB Scandia in Denmark. The train is operated by DSB in Denmark and Sweden, by Renfe Operadora in Spain and by Israel Railways in Israel. Amtrak in the USA and Via Rail in Canada have tested the train in the past. A trainset consists of three units; two diesel motor units (Litra MFA and Litra MFB) and one intermediary unit (Litra FF). Up to five trainsets can be coupled together. 96 trainset were built for DSB from 1989 to 1991. All are still in service today. My model: Original white and red livery used from 1989 to 2002. Fictionally named “Jørgen Vig” with the crest of Billund added. Scale: 1:48 Length: 157 studs (MFA: 55 – FF: 47 – MFB 55) or approx. 122 cm Width: 8 studs Bricks: 2.948 (MFA: 1.040 – FF: 861 – MFB 1.047) Locomotion: 2 x 9v or 2 x PF/PUP train motors Power: 9v, 2 x LEGO AAA battery boxes or 2 x BuWizz battery boxes Control: 9v, PUP, SBrick, PFx Brick or BuWizz Designed: 2022 Conversion of my 7-wide model from 2017 to 8-wide with more accurate dimensions. Very high setting render from Stud.io with custom decals added in the PartDesigner tool. Its able to navigate R40 but looks rather silly doing so: Interior with seats for 83 minifigs: Decorative side design for the bogies - a combination of parts and the molded decorative side for train motors: The coupling part can be change to a Liftarm Thin 1x7 (BL#32065) when combining several trainsets. Technique used for the sliding doors: Removing the 1 x 4 Tile as shown enables the door to slide open as a play feature. The fixed outer doors are a necessary part of the construction otherwise the very long body breaks too easily due to the roof being removable. However, they are designed to be rebuilt open when needed and the trainset stationary on display: The trainset is (fictionally) named Jørgen Vig with the crest of Billund added: Free building instructions: Option 1: https://open-l-gauge.eu/dsb-ic3/ Option 2: https://snakebyte.dk/lego/instructions/trains/diesel_engines/dsb_ic3_(8_wide)/index.php Bonus livery: Livery when Amtrak tested the IC3 Flexliner DMU (Diesel Multiple Unit ) in 1997:
  10. Shroud

    Eris MoC

    Hi all, Shameless post here looking for feedback from my redesigned Eris fighter. I can’t post the image here for some reason but this is the link: https://ideas.lego.com/projects/c19983a7-da53-442f-886d-44be3bedeeff Regards Shroud
  11. I compared the different LEGO rendering engines available through LDD, Bluerender and Stud.io. Have a look at the results:
  12. Yes, 2018 is just in front of us! That's how I create this creation, the opened door represent we’re going to 2018 and the bright light in front of it means a bright future which I hope we all have it! Getting Ready for 2018! ? by Kamal Muftie Yafi, on Flickr Happy New Year all!
  13. Not a real movie spoiler, just a meme! Spoiler alert! ⚠ by Kamal Muftie Yafi, on Flickr
  14. There’s another celebration again! Today is Eid al-Adha (Feast of the Sacrifice). It is the second of two Muslim holidays celebrated worldwide each year. It honors the willingness of Ibrahim to sacrifice his son Ishmael, as an act of obedience to Allah’s (God’s) command. Before he sacrificed his son, God intervened by sending his angel Jibrīl who then put a ram in his son’s place. In commemoration of this, an animal is sacrificed (know more in Wikipedia). As a Muslim, I celebrate it too in real life and in LEGO. The model I’m gonna show to celebrate this occasion is a Minecraft scene with a pen, some animals, a house, and completed with Minecraft style background. Happy Eid al-Adha 2017! by Kamal Muftie Yafi, on Flickr I’m not a Minecraft gamer. The model is done by searching for a reference on the internet, so I’m sorry if I made some inaccuracies in the render. Anyway, it always fun to create a model in a selected theme that you haven’t make or know about it.
  15. Hovertank L-11 by Sunder_59, on Flickr 3D view on Mecabricks
  16. Got inspired by Miracle of Sound's song "Man and Machine". * * * Now folks remember, if you like what I do and you want to see me create your OC, a favorite Bionicle Character, or something else, feel free to look up my Commission Info! I also now have a Patreon page, so please consider supporting!
  17. It wasn't until I went to university and only came home in the weekends, I realized how much I love the sight of my hometown of Temse in Belgium. I always try to have a seat to the left of the train, near a big window, especially near sunset. Because when my train crosses the Temse Bridge over the Schelde river, the view is just magnificent and then I know I'm home. [MOC] Temse Skyline by Bert Van Raemdonck, on Flickr You can imagine that on reading the assignment of Rebrick's "Dream Skylines" competition, "Build a Skyline of somewhere close to your heart", I didn't hesitate for a moment on what to build. But I think that choice might have been the only easy part about this contest! Since the creation has to be in the style of the existing LEGO Architecture skylines, I had to come up with several ways to add enough detail and texture at the small scale, and at the same time had to adhere to the maximum size requirements that didn't allow for any overhang. Personally, I also wanted to create something that's completely buildable in real life with solid connections and only existing part/color combinations - because who knows, maybe one day my town will be interested to have one of these for real? - which caused me a lot of headaches. All of that made for a build time of nearly a month for this seemingly small creation (that still contains close to 800 bricks). After all that building, I managed to cram in most (though not everything) of what I wanted to represent. From left to right, you have the Boelwerf Crane, the Onze Lieve Vrouwe Church, the Old Town Hall and the Temse Bridge. If you're interested in more information about those individual buildings, just keep reading! [MOC] Temse Skyline - Onze Lieve Vrouwe Church by Bert Van Raemdonck, on Flickr The Onze Lieve Vrouwe Church is the defining building of the Temse skyline, and rightfully so. The original dates back to the 770's, erected by the holy Amelberga, the patron saint of the parish. It is believed that she fled her suitor, a powerful man, because she wanted to dedicate her life to God. And when she was cut of by the Schelde river, a giant sturgeon appeared from the water to lead her safely to the other side, where she erected the church out of gratitude. To this day, we have a yearly procession to celebrate her. Of course the church was rebuilt several times, and I depicted it as it appears today,the way I know her inside and out because this is the building where I go to mass and have gotten to know a lot of wonderful people. I love this building so much that I actually tried to build it several times before this contest. However, i always got stuck on the iconic but hard to capture shape of the clocktower. However, having to work at this small scale forced a certain size of the tower on me, which enabled me to have a more focused problem. When eventually I found out that the classic medieval helmet worked perfectly to capture the bell shape of the bottom part of the roof, and that's what really kicked of this entire creation. Since I couldn't connect anything to the helmet, I had to work with an external support, but luckily it doesn't get in the way of appreciating the creation too much. I also had a lot of variations for the rest of the tower, but in the end this version with the notches nicely corresponding to features on the actual building made it, also thanks to the input of my family on this issue! From there on, it was mostly a lot of complicated SNOT work to let the windows and the buttresses work, but it gave a nicely textured result. To top it all of, I included the statue of the Blessed Priest Poppe, who is also a central figure in our community. [MOC] Temse Skyline - Old Town Hall by Bert Van Raemdonck, on Flickr Up until a couple of years ago, this was the administrative heart of Temse, but now everything apart from some ceremonies has moved to the new administrative center in a modern building for which I didn't have enough space to include... Still, it's a beautiful building from the beginning of the twentieth century that actually stands on the place where once the home of my ancestors stood. One of the ceremonies being held here, is the memorial of two of my ancestors, who became famous after allegedly dying in each other's arms during the first World War, becoming a symbol for love between brothers. This year, it was exactly 100 years ago that happened, so there was a ceremony on this very fitting location, where my sister and I also read some poems one of the two brothers wrote. Truly a special experience! Building this also was a special experience if you can call it like that, because of all of the tricky SNOT fitted into a really tiny package. I'm really happy with how the roof turned out. And while it's a pity that the spires of the main tower have to be held in place by a rubber band, at least the official LEGO rubber band with the right size had the right color as well. [MOC] Temse Skyline - Boelwerf Crane by Bert Van Raemdonck, on Flickr I was born just half a year too late... If I would have been born sooner, I would have seen the Boelwerf working with my own eyes. It was a big shipyard along the Schelde river just outside of the town which was the economic heart of Temse for quite some time, with the biggest ship of the world at that time being build there. My grandfather was one of the employees there working among the docks, the cranes, the machine shops... Whenever I see pictures of those periods, I begin drooling and dreaming about that time that I sadly never knew. Because right now, where once the Boelwerf was, now a lot of new apartment buildings, houses, shops like my hairdresser and the new administrative building stand. The only thing that remembers the glory days is a beautiful and huge crane that never actually belonged to the Boelwerf but became an essential part of our skyline, and a couple of poles in the water and a hidden dry dock. Building this one actually went surprisingly easy when compared to the previous two buildings, and I'm pretty satisfied with how I managed to maintain the spindly look of the construction and the realistic angles of the supports, realized by putting technic pints over minifig antennas. The difficult part about this build actually was keeping it within the prescribed size limits of the build without overhang. That's why I had to sacrifice one of the three wrenches in the back, but luckily it isn't as noticeable. And nice to know: the crane can actually swivel around! [MOC] Temse Skyline - Back of the Box by Bert Van Raemdonck, on Flickr I really had a lot of fun making the renders for this creation, trying to match the box art from the official skyline sets as well as possible, and I'm very happy with the results that accomplish my goal. Just ask if you want to know more about the rendering process. This is also a place to discuss the final building: the Temse Bridge on the far right. Although it doesn't look like it from the build, this was with its 365 meter for a long time the longest bridge over water in Belgium, and also one of the prettiest, in my opinion! The original actually was designed by Gustave Eiffel (yes, thát Eiffel!), but that one was deliberately blown up during the second World War. In 2009, a second bridge next to it opened to allow for more traffic to pass because it was getting a bit problematic. That bridge is actually nine meters longer than the original one, so in Temse we have just one, but the two longest bridges over water in Belgium! Giving the bridge the skeletal look was impossible to do on this scale, but the bottom of the plates actually still gives a nice texture to it. I couldn't make it as long as I wanted, and I had to place it at an angle, just to stay within the size requirements, so in reality it is of course way longer. Also, the 2009 bridge didn't fit on even though I created a model for it. But then again, that bridge pales in comparison to the older one. In the end, I'm very pleased with the result, so it was worth all of the work. It gives me the same feeling as when I see the real skyline from the train on a Friday evening, the feeling of coming home. Which is really nice that I'm on a two month internship in South-Korea! Thanks for looking, and I hope you enjoy your home as much as I do! _________________ The digital file (LDD)
  18. I haven't posted topics on Eurobricks for a long time, Again.. (Sorry!) Though i had many MOCs to post in here.. New MOC! A Classic Delivery Van, Speed Champions Scale. And it can fit 1 Minifig. Classic Delivery Van by Kamal Muftie Yafi, on Flickr Classic Delivery Van by Kamal Muftie Yafi, on Flickr More information in my Website! Note: The wheels can't actually turn in Real Life. It's just to make it more realistic. More Creations in my Flickr!
  19. New FebRovery MOC, Mighty Micros: Classic-Space Rovers. Mighty Micros: Classic-Space Rovers by Kamal Muftie Yafi, on Flickr More information in my blog!
  20. FebRovery is on again! Now I came up with a Tanker Rover. FebRovery Tanker - Front by Kamal Muftie Yafi, on Flickr FebRovery Tanker - Rear by Kamal Muftie Yafi, on Flickr More information in my blog!
  21. Hi everyone I'm a regular on Eurobricks but this is the first time I've posted anything in the digital building forums. I've recently started to design MOC's using Lego Digital Designer and this is my first creation... All the images were rendered using Blue render which I like because it's fairly fast and incredibly easy to use. I was quite happy with these images but then I saw a few other renders that people have created online and am blown away by the quality of them. Some of them are so good that it's hard to tell they aren't built from real bricks. Can anyone suggest to me, the best software or method of rendering images from models created in LDD. I've tried POV Ray but am not that impressed with the results. Even in top quality the renders seem to have a fake looking sheen that makes them look artificial and almost as if they've been shrink wrapped in plastic. It also takes hours to render the images on my PC using POV Ray. I've been pouring over other threads in the forum and have read a lot about people using Blender. As far as I can tell though the only way of getting LDD models to open in Blender is by converting them to LDraw files first. When I tried this though it messes up a lot of the bricks in my model. Similarly I tried importing them in to Mecabricks but this messes up any bricks that have printed elements on them. Does anyone know of another way of getting LDD files in to Blender directly without it messing up the models? From what I've seen, Bluerender seems to be the most user friendly option for creating renders. I read somewhere on here that a "Sunflow" patch had been created for Bluerender which gave a more realistic result with better detail and the Lego logo on each stud. When I followed the link to download this though it redirected me to a different site, so I assume this patch has since been removed. So I'd be very grateful if anyone could suggest anything I can do to make my renders look more realistic or suggest any other software or methods that might give a better result. Thanks!
  22. (The image is clickable) So basically, this MOC is inspired by Nintendo 64 racing game Extreme-G where player races against the AI or other players on desolate expanses of the old Earth using remotely controlled super-speed motorbikes. Also have a low-res rotation GIF:
  23. Monas is a Local Landmark of Jakarta, Indonesia. Inspired by this Yul Burman Karel’s Monas MOC, but I redesigned it. Monas by Kamal Muftie Yafi, on Flickr I actually want to make this model for join this "Local Landmarks contest" in this forum, but the rules state: “All entries are to include only real LEGO. No clone brands, 3rd party parts, or digital entries allowed.”, Sadly, I don’t have all the part that need to create this model, though all the parts are exist in real life. Well, at least this could be an addition to my (digital) creations.
  24. I could not find a discussion on this already so here goes: I am a professional freelance LEGO artist. My fondness for the LEGO System developed partly because of the challenge and restraint of the system. When ever something is called LEGO, that is what I relate it to. I sometimes see some pretty renderings of so-called digital LEGO builds on places like Flickr, and they are promoted as LEGO builds via LEGO groups. The problem is that these builds are often rendered with parts in colors that those parts have not been released in, and thus the build might as well have clone parts in it. That's when it does not belong in a group sharing things build with the LEGO System anymore. People doing this, could just as easily call it something else (Brick Art or something) and everything will be totally ok with me, but calling it LEGO is just misleading, frankly cheating. What do you guys think? Here is the latest example using a Slope 45 2 x 1 with 2/3 Cutout in Trans-Black for the windshield. I have nothing against the guy, but calling it LEGO just because LDD was used... Perhaps the problem only really lays with the groups accepting these contributions.
  25. Hi, i come with new creations! Since LEGO released a new BrickHeadz. Some peoples make a Various BrickHeadz creations (you can see in here), so i want to make my own. Here is some of my MOCs based on BrickHeadz range: Elvis Presley: and McDonald's Ronald (not a promotion): I don't know will i make other BrickHeadz MOCs, so just that for now! More information about these models in My Website!
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