Keymonus Posted March 17, 2020 (edited) Name: Fort Arltrees Ownership: Squatter settlement founded by Tristan Rimbaud Location: El Oleonda, New Haven Sea Map: Mayor: Lieutenant Marcel Dubois (@Keymonus) Who can own property in Fort Arltrees: Citizens of all the Empires, and the independent traders who call themselves "Sea Rats" Who can freebuild in Fort Arltrees: Citizens of all the Empires, and the independent traders who call themselves "Sea Rats" Description: Fort Arltrees was founded as a small military outpost during the first El Oleonda Campaign. The nearest settlement, Fatu Hiva, was several hundreds of miles far from El Oleonda, and the Kingdom of the Light needed a stable foothold in the area. The fort was at first nothing more than a fortified camp with a few warehouses and a pier, a place where soldiers could rest and friendly ships could resupply. Located in a little bay on the North-Western Coast, Fort Arltrees is in a strategic position between the Carnite cities in the West and the Lotii settlements in the East, and also represents an excellent starting point to explore the northern part of the archipelago. The settlement is surrounded by a thick tropical jungle, but a nearby river -recently named River Rimbaud- offers easy access to the interior. Most of El Oleonda inland is still unexplored, but the recent expeditions have mapped quite well the surroundings of Fort Arltrees. The first expeditions in the interior confirmed a limited presence of other nations in the area -substantially some small military units hunting one another- and found a number of small native villages, likely inhabited also by indigenous people and early Lotii explorers stranded on the island. The jungle around Fort Arltrees is also spotted with large ruins, ancient roads, and a system of canals, likely remains of an advanced civilization. During the last months, the settlement has grown quickly: after the end of the first hostilities, the small tent camp surrounded by a palisade has grown into a bustling, large town. The first wooden shacks were soon replaced by large stone buildings, including a new impressive fort guarding the bay. However, small wooden buildings such as farms and hunter shelters are common in the outskirts of the settlement. Despite the fast development, Fort Arltrees is still a frontier settlement, where life is hard and can end with a sudden, violent death. However, thanks to the new, imposing fortifications, it is very unlikely that Fort Arltrees can be simply wiped out of history. War is raging again on El Oleonda, but everyone feels safe inside the settlement, and both businesses and services are rising. Outside the palisade, on the contrary, almost everyone carries a musket in everyday activities: the natives of El Oleonda are mostly friendly, but bands of both Carnite and Lotii stragglers still haunt the jungle. Even if the settlement has grown quickly, most of the future buildings are expected to be simple stone or wooden structures, and development plans are still focused on the basic needs of the inhabitants. Most of the residents are currently soldiers, hunters and adventurers, but more and more colonists are looking for fortune on El Oleonda. With the growth of the population and of the settlement economy, large stone builds have appeared in Fort Arltrees, and important urban development plans are ongoing. Outside the settlement, instead, most of the buildings are still simple wooden houses and small farms, often fortified against the bandits. Spoiler Note: every build is welcome, but a small farm, a smith or a general store would fit more than a concert hall Note: Fort Arltrees is now a large settlement, just one Royal Property far from becoming a City. Large productive builds, government offices, trade companies warehouses and so on could fit well the settlement, while small farms and "frontier-style" buildings are still suitable for the outskirts. More Information on El Oleonda: El Oleonda is one of the four main islands of the New Haven Sea region. Like most of the lands of the New World, it is largely covered by jungle and thick tropical forests, but grasslands, marshes, and a variety of other biomes are also present. The central part of El Oleonda is crossed by a range of rocky hills, one of the highest in the whole New World. The island is inhabited by several native tribes, each with its unique traditions and culture. Moreover, the abandoned ruins of an ancient civilization (imposing temples, canal systems, even large cities) are scattered all over the island, and often host the -far more modest- settlements of El Oleonda tribes. In 620, El Oleonda was the theatre of one of the major wars of the Second Era of colonization: tensions and fights between Carno and Lotus Empire quickly escalated into an open war. The Madrician Empires were soon directly involved in the conflict, with the military campaigns against the Lotii forces and the Lotii raids against Spudkirk and Jiangkai. You can find more about the first El Oleonda Campaign here or in the spoiler below. Spoiler The history of the colonisation of Terra Nova has so far been dominated by nations of the Madrice Peninsular who sail southeast from their homelands into the resource rich archipelagos of the new world. As the Mardician nations push ever eastward into the New Haven Sea, however; it has become clear that they are not the only the only nations to be exploring and colonising the new world. The nation of Carno was a latecomer to colonisation and Carnite planners felt they missed the prime locations in both the Sea of Thieves and Prio Sea. Thus Carno has pioneered Mardician exploration of the New Haven Sea area. From the first Carnite settlement of Neustadt on the island known to colonial planners as number eleven, Carnite presence has expanded onto the large island known as El Oleonda on which it is rumoured huge riches can be found. It wasn't long before Carnite pioneers realised they weren't the only ones with their eyes on El Oleondas wealth. Skirmishes broke out in the jungles between Carnite settlers and a strange people who appeared to be southern Halosian in appearance. Large ocean-going junks began to raid Carnite shipping and settlements. It was soon revealed these newcomers were from the Kingdom of the Lotus. Not much is known about the large southern Halosian empire and it is thought that Lotii explorers discovered the New Haven sea area by travelling northeast of their homelands. Soon El Oleonda and its surrounds were in a state of all out war. Even the nearby Corlander settlement of Spudkirk was raided by the Lotii! The hard pressed Carnites have called for their Madrician neighbours to assist them in their struggle driving the southerners out of the New Haven Sea. Will you answer their call? Garrison: 1 Company of Essener Totenköpfe El Oleonda Ragamuffins - local militia unit Builds in Fort Arltrees: Please post a link to your build and specify if licensed or not. Licensed properties: 37 Size for EGS purposes - Level 4 'Large Town’ Properties required for the next level Artisan: 10/8 Commerce: 14/8 Cultural: 7/2 Educational: 4/3 Factory: 8/8 Residence: 13/8 Royal: 0/1 Total points: 69/61 Notable Events: A fort in the jungle - Founding of the settlement, in February 620 The Battle for El Oleonda - The First El Oleonda War, started after the Lotii raid against Spudkirk The Seawatch Campaign - Military campaign of allied Madrician Nations (Carno, Corrington, Eslandola, and Oleon) against the Lotii forces on El Oleonda, started after the Siege of Seawatch and the Lotii raid against Jiangkai The Foreign Merchants' District - A new commercial district of the settlement, attracting several merchants from foreign nations Residence: Fort Arltrees Vicarage - medium Hotel in Fort Arltrees - small Tree House - small An Essener House - small Marshal DeQuesne’s Flat - small Homestead - large A mostly warm reception - small Forward HQ Corrington Expeditionary Force - small Tamish bothy - small Fort Arltrees brig - small Factory: Vin de riz brewery - medium Small Factory Sawmill - small Smoked meat for the Fort - small Candy Factory - small Smith’s Smithy - large Plantation: A'Chua's people - small Rice Plantation - medium LBSF wheat farm - large Mine: The mine at the World's End - gold mine Artisan: The Tavern - large Fort Arltrees Bazaar - large Mr. Shur's Lotii Curiosities - small Ship repairing workshop - small Rimbaud Aqueduct - medium Commerce: Sutler's shop - small Lighthouse of Fort Arltrees - medium Small Commercial Wharf - small Dress Shop - small Among thieves - small Fort Arltrees military HQ - medium The Altonian Commercial Mission - small The Ferrer Family Commercial Enterprise - small The Essener New World Trading Company - small Terraversan Commonwealth Rum-Runners - small Garvian League Guildhouse - small Miroslav Dobric's Trading Emporium - small Education: A Little Schoolhouse - small Fort Arltrees public school - large Art & Culture: Church of Hades - large House of the Ancestors - medium Gardens of Poseidon- medium Forts: Fort Arltrees - small Gatekeeper Point - large Unlicensed Builds (similar to EGS properties): Essian Reiterhaus - a small garrison of Essian light cavalry Other Freebuilds (not similar to EGS properties): Sweet, sweet rotten eggs - A sulfurous spring, somewhere in the interior Monsieur le Filon - Prospecting outside Fort Arltrees found a gold vein A patrol encounters a bear outside the settlement - an unpleasant accident Return to the Tyree'dee - Bishop François returns to El Oleonda Introducing General Hercule François - General Hercule François arrives at the settlement Adieu, mon général - General Hercule François is deadly wounded during the Battle of Seawatch Edited January 5 by Keymonus Updates in properties Share this post Link to post Share on other sites
Keymonus Posted March 21, 2020 The first small fort of the settlement, Fort Arltrees itself Share this post Link to post Share on other sites
Keymonus Posted April 10, 2020 A sutler, providing little commodities to soldiers Share this post Link to post Share on other sites
Ross Fisher Posted April 29, 2020 Fishing tower, licensed as a small fish plantation Share this post Link to post Share on other sites
Bodi Posted April 29, 2020 A fortified lighthouse, licensed as medium commerce. Share this post Link to post Share on other sites
Ross Fisher Posted October 12, 2020 A church: And the associated vicarage: Microbuild prizes from the Battle for El Oleonda. Just off to submit and license them now. Share this post Link to post Share on other sites
Keymonus Posted November 5, 2020 Important update: due to the current political situation, citizens of Corrington are no more welcome in the settlement. Citizens of Corrington will be detained until the end of the crisis, and ships with the flag of Corrington and/or of its trading companies will be blocked in the port. Share this post Link to post Share on other sites
Keymonus Posted November 6, 2020 A tavern (+the overall growth of the settlement), licensed as a large artisan Share this post Link to post Share on other sites
Keymonus Posted November 10, 2020 A brewery, producing rice wine (medium factory) Share this post Link to post Share on other sites
CapOnBOBS Posted November 19, 2020 Licensed Medium Rice Plantation (OKT Prize Mini) Licensed Small Education: A "little" schoolhouse (OKT Prize Mini) Share this post Link to post Share on other sites
CapOnBOBS Posted December 28, 2020 (edited) Licensed Small Commercial Wharf with a Battle of El Oleonda micro prize. Licensed Small Factory Sawmill with a BoEO micro prize Licensed Large Artisan with a BoEO micro prize Licensed Small Artisan with a BoEO micro prize Edited March 30, 2021 by CapOnBOBS Share this post Link to post Share on other sites
Keymonus Posted January 1, 2021 Lots of things have been built in Fort Arltrees during the last days, an unprecedented expansion boom... so it's quite difficult for me to find all the posts! It will take me some time to update the settlement thread! Share this post Link to post Share on other sites
Keymonus Posted March 20, 2021 Smoked meat for the Fort - small factory Share this post Link to post Share on other sites
CapOnBOBS Posted March 30, 2021 (edited) Gatekeeper Point is now licensed as a large fort to protect the growing town. Edited March 31, 2021 by CapOnBOBS Share this post Link to post Share on other sites
Keymonus Posted March 31, 2021 22 hours ago, CapOnBOBS said: Gatekeeper Point is now licensed as a large fort to protect the growing town. This should upgrade Fort Arltrees to a Large Town. Wonderful addition to our settlement! Actually we had already reached the Large Town level in this turn (I should have made an official announcement), and now our interests are well protected! Share this post Link to post Share on other sites
Khorne Posted August 26, 2021 A freebuild to add to the index. Share this post Link to post Share on other sites
evancelt Posted October 3, 2021 Two soldiers encounter a bear while on patrol Share this post Link to post Share on other sites
Jeff of Clubs Posted December 15, 2021 (edited) Marshal DeQuesne's Flat. Small Residence (license pending) Edited December 15, 2021 by Jeff of Clubs Share this post Link to post Share on other sites
Jeff of Clubs Posted December 20, 2021 A small warehouse at the Fort Arltrees waterfront Share this post Link to post Share on other sites
CapOnBOBS Posted January 11, 2022 Homesteaders on the edge of the empire. Large Residence Share this post Link to post Share on other sites
Ross Fisher Posted January 17, 2022 I'm honestly not sure what to license this as, so for now I'll just fill out the submittal forms. Share this post Link to post Share on other sites
Keymonus Posted January 17, 2022 5 hours ago, Ross Fisher said: I'm honestly not sure what to license this as, so for now I'll just fill out the submittal forms. Nice little build! I think it can’t be properly licensed, it should be a free build not similar to properties (as evancet’s bear above) Share this post Link to post Share on other sites
CapOnBOBS Posted January 17, 2022 Smith's Smithy, a Large Factory Share this post Link to post Share on other sites
Jeff of Clubs Posted February 19, 2022 Latrun Turnpike. Small Residence. License Pending. Share this post Link to post Share on other sites