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Showing results for tags 'Landscape'.
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The third module of a large collab build that Isaac and I are building for Brickfair, Virginia. First module, second module. We’ll be posting one new module a week. The harbor-master’s house and tower both have full interiors. The tower is only one half of the gatehouse, which is why the arch has nothing on top of it. The harbor-master’s house sits in the corner of the Nordheim Docks, and all incoming traffic is registered there. The winter lull gives the harbor-master plenty of time to catch up on his records, inside his cozy home. I would like to claim UoP credits for: General Building: Interior Design Lots more pictures on Brickbuilt All C&C much appreciated
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Since oil has proven to be an effective weapon against the Algus, the Council of Barqa has decided to set fire to a number of tar pits despite the economic implications. The black oily smoke has proven to be effective in deterring the Algus and reverse the effects of their weather manipulation, of which one effects are that it has been snowing in Kaliphlin. Together with the other measures used throughout Historica to fight the Algus, the hopes and prayers of the people of Kaliphlin is that these frosty invaders will retreat to their frozen hell in the north once again. I would like to claim the following UoP credit for this build: Forced perspective [General Building (Other Techniques)] Photo spoilers: The lighting of the fires was accomplished by using a blacklight and a long exposure time, as you can see in the photo below. Since using only the blacklight makes all the other colors strange, I also mixed it with a bit of flash illuminating the other parts. The hard part was to find a suitable mix between enough blacklight to light the fires and enough flash to not make all the other bricks too purple or blue.
- 13 replies
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- Frozen Beyond
- Kaliphlin
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With bands of Algus roaming Kaliphlin, there have been an increasing number of reports of strange weather. From some of the caravan routes, reports have even spoken of fairly deep snow! Many animals are perishing due to the hard conditions, so the Kaliphlin vultures are thriving. I would like to claim the following UoP credits for this build: Brickbuilt animal #2 [Agriculture and Zoology] Brickbuilt animal #3 [Agriculture and Zoology] To be continued... ...with the burning of the tar pits to repel the Algus. Unedited image, if needed for the judging:
- 24 replies
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- Frozen Beyond
- Kaliphlin
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Expedition into the Mangrove This is my Challenge I category B entry. Gideon de Bothnia is leading an Oleander expedition to a newly discovered island, with a small detachment of marines sent by his brother Alexandre who is a high ranking officer in the Oleander fleet. In the great push for exploration, most people don't seem to mind if the national resources of the navy are "borrowed" by entrepreneurs who are trying to make personal gains from the exploration. After all, it's all for the glory of Oleon! Much of the shores of the new island is covered with thick mangrove, but finally they have found a gap in the mangrove where during the low tide they are able to land with one of the smaller ship’s boats. Now they can make their first footsteps on this virgin soil, but now the members of the expedition anxiously wonder if they are the first to land on this island or if someone has come here before them? More pictures: For those of you interested in how I shot this, here is another "behind the scenes" shot. This time I tried to play a bit with off camera lighting with my old Olympus FL-50R and a cheap umbrella setup I bought a while ago.
- 33 replies
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- Oleon
- Challenge I
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Location: E02, Jurin II Tags: Land Vehicle, Vehicle, Spying, Job: Driver Start Log: I was sent to the jungles of Jurin II to infiltrate an Octan compound, the jungle environment provided a perfect testing zone for one of the new MANTIS jeeps: The Octan outpost was protected by a laser fence, but some standard issue explosives took care of that quickly: The Jeep was quite fun to build, and the jungle path and landscape were a nice change from my recent snowy MOCs. The vehicle’s roll cage and doors open, and the winch works. See more pictures, here. Good to do another AG build
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My entry to Category C of the Frozen Beyond. While unused to the sudden winter brought on by the Algus, the soldiers of Kaliphlin quickly realized how effective one of their fire wagons powered by the famous kaliphlin oil, was to drive the icy threat back. C&C much appreciated
- 15 replies
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- Frozen Beyond
- Cat. C
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Thanks to de Gothia for letting me put this build in Benoic! As usual on the farm, there’s much to be done: feeding, watering, and milking the goats, feeding the chickens, and most importantly: heading back to the house for some breakfast. Lots more pictures here: Link C&C very much appreciated
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As I was brainstorming ideas for a new build, John suggested a castle with four phases, showing how it, and the landscape, changes through each season. Realizing a good idea when I heard it, I set to work on the castle. Since I will need to modify the landscape for each phase, I planned to have the castle lift off so it’s easy to rework the base. As usual there’s a full interior, this time accessed by both a hinging section, and pull out rooms. The castle itself was inspired mainly by the creations of Eklund, DNL, and Aliencat. Simon S. suggested the addition of a moat. The castle features a working drawbridge, gates, and shutters. This is one of my biggest builds, weighing in at over nineteen and a half pounds; the base is 52×52 studs, including the border. Arangr castle is located near the Avalonian border, in Mitgardia. Spring brings new life to the countryside, as the snow finally melts, and animals awake from hibernation, or migrate back to the area. It’s a busy time of year, as fields need to be plowed and planted, and supplies restocked. Drawbridge closed: As always, you can see more pictures on my website: link I hope you like it, summer will be coming next
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- Mitgardian
- Freebuild
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The second phase of my project to show Arangr Castle through all 4 seasons. See spring here. The landscape changed most, though there are some changes to be found inside the castle as well. Arangr castle is located near the Avalonian border, in Mitgardia. Summer sees the continuing growth of plant and animal life. The warmer weather dries up the spring rains and encourages outdoor activities. More pictures can be found on my website. Thanks for looking
- 11 replies
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- Mitgardian
- Freebuild
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The third phase of my project to show Arangr Castle through all 4 seasons. This was a fun season to build, as it being the time of harvest, I was able to have lots of fun minifig details. As well as some fall foliage, which is always neat. Arangr castle is located near the Avalonian border, in Mitgardia. Fall sees the harvest of crops, and storage of provisions for winter. The leaves fall, as the weather gets colder, and animals also make preparation to hibernate or migrate south. As usual, there are more pictures on my website: link Thanks for looking, one season left
- 9 replies
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- Mitgardian
- Freebuild
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My entry for Category A of the Frozen Beyond contest. There's a full interior in the manor, via pull out rooms: dining hall, armory, storage room, barracks and bedroom. The doors and trapdoor are functional. Sir Glorfindel and a group of valiant Mitgardian warriors have been serving as a task force to help defeat the Algus from destroying more Mitgardian lands and homes. Lord Thandril had let them use his Manor as one of their bases, but now even that is under attack from the frozen invaders: See more pictures here: link Thanks for looking, I still have another build or two to come this month, including a biggy
- 31 replies
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- Frozen Beyond
- Battle
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Here's my entry to Category B of the Frozen Beyond contest: The Wild Yxen is typically only found in the northernmost parts of Mitgardia, but the unusual cold of the current winter, has seen many migrating well south of their general habitat.They're known for their bulky, furry build, and while not usually an aggressive animal, their brute strength and sharp tusks can be quite dangerous: C&C welcome, I do have more GoH builds coming within the next month, including one that may be my best build yet
- 17 replies
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- Frozen Beyond
- Category B
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An entry into the Forbidden Fortress category of the Colossal Castle Contest. A collab between John (LittleJohn) and I: John built the landscape, while I built the fortress. The build is based off of the story of Beren and Luthien from the Silmarillion. There's a full interior inside, and the drawbridge is functional. Sauron's werewolf form, and Huan were both inspired by Dunedain and Blake Baer. Luthien and Huan, the Hound of Valinar, rescue Beren from Sauron's fortress of Tol-in-Gaurhoth. Sauron takes the form of a werewolf to battle Huan. "Therefore he (Sauron) took upon himself the form of a werewolf, and made himself the mightiest that had yet walked the world; and he came forth to win the passage of the bridge... But no wizardry nor spell, neither fang nor venom, nor devil's art nor beast-strength, could overthrow Huan of Valinor; and he took his foe by the throat and pinned him down" (Tolkien 175). Gates and drawbridge closed: There's a lot to see, so check out additional pictures here: http://www.brickbuilt.org/?p=1687 C&C welcome
- 12 replies
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- Silmarillion
- MOC
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Hello all, I have built a small creation based on the Aquazone series from 1995-1996. The landscape is 48x48 tall and it contains several sets from the series. I tried to create the landscape according to the pictures from the catalogs from that time. I used a lot of blue slopes and modified bricks to create the rocks. The landscape was also shown at a small event Megabricks in the Netherlands. A few pictures of the landscape. Here a picture from another angle. Next pictures gives a better look of the base and the surroundings. I also used a few lights in the caves. The next picture shows the light in one cave. More pictures are on my Flickr account. https://www.flickr.com/photos/137652851@N07/albums/72157662307102771/with/23692977991/ The pictures are also on my Brickshelf account. http://www.brickshelf.com/cgi-bin/gallery.cgi?f=560837 Questions and comments are welcome. Sander
- 10 replies
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- Aquazone
- Aquanautsm
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Snowy Castle dioramas have long been my favorite subject matter, so this was an extraordinarily fun build. This is my largest irregular base build to date, and features a full interior throughout the whole keep. The rockwork was made using my technic brick design, which you can see a tutorial on, here: Flickr It's my personal favorite of all my builds so far, so I hope you all like it The citizens of Nordheim are quite proud of their large keep, and can often be found feasting inside it's protective walls on cold wintry days. See all the details here: link
- 36 replies
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- Mitgardian
- Freebuild
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Location: H03, Kaalin Tags: Land Vehicle, Vehicle, Exploration Job: Driver Start Log: Little John joined me on this week's expedition to H03, Kaalin, we both were using MANTIS dune buggies, which covered ground very quickly: See more pictures here: link These buggies were really fun to build, and look pretty realistic, I think
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Here is chapter 2 of my story about Aymeri and the fight to reclaim Katoren. I’ve wanted to try a desert ruins scene for a while now, so this was a rather fun build. Inspired by Markus’ amazing build. I would like to claim the following UoP credits: History Military Science: battle scene After the council meeting, Aymeri and Tierri set to work gathering a few of their most experienced soldiers, and some supplies to set up the initial camp at the ruins of Kharab fortress, just outside of Katoren. Once they had all snuck out of the city bringing their supplies and some weapons, they travelled to the ruins, as discreetly as possible. What they found inside Kharab, however, was not what they expected. "Hey-ho, look'e what I got 'ere! One 'o them merchants in town gave me all this gold for them blankets we pinched off the last caravan," Rognir declared as he proudly displayed a bag of gold coins. "Ooh! Gimme the shinies!" Ahriss immediately replied, quickly getting to his feet and rushing toward the inviting bag of loot. "Get back, you, aye got this meself!" Rognir brandished his axe and Ahriss quickly stopped, though his eyes remained greedily fastened on the bag. At this, Khatir, who had been seated on a crude bench finally spoke up:"Shut up, both of ya! We'll divvy the gold evenly and if either of you tries to cheat, I'll slit your throat. So sit down, Ahriss, and let Rognir show us the gold." Seeing Khatir's drawn dagger, and his apparent readiness to carry out his threat, the other two quickly complied. Meanwhile, the bandit leader returned from his scouting of the nearby trade route. "No new caravans going by today, the road was pretty much empty, 'cept a few peasants... What are you doing with that scorpion, Karih?" asked Zaeim suspiciously. "Why, slicin' him up fer dinner 'o course! You 'ant me to save ya the tail?" the grubby cook responded. Zaeim's countenance quickly darkened, "I don't want any part of a scorpion you fool! Make something edible for once!" "There's no 'eason for you to get yerself upset, all yer shouting will scare Fa'ar, e's still learning to trust us!" exclaimed Karih, as he quickly stooped to reassure his pet rat. Zaeim's response was cut off by a cry from Qatie, the look out:"To arms! Soldiers outside!" Aymeri's group had made it to the ruins undetected, but were surprised to hear the sounds of voices from within. Aymeri and Tierri discussed what they should do while one of the soldiers cautiously peeked around the rotting door to see who was inside. "Looks like bandits," he reported, "I see 5 men." Tierri spoke up, "With the 4 of us, we should be able to take them by surprise and capture them quickly." "I agree, let's rush them together," Aymeri said, readying his bow. But just before they started their ambush, their plan was ruined by Qatie's cry of alarm. Realizing that a fight was now inevitable, the small group rushed ahead. When the first soldier burst in, Zaeim was already facing the doors , and so he quickly attacked with his huge scimitar. With a cry of alarm, Karih promptly hurled the dead scorpion directly at Tierri. The other bandits rushed for their weapons, their gold momentarily forgotten. The scorpion caught Tierri squarely in the face, momentarily stunning him. Karih didn't try to follow up the attack, but instead stooped to pick up his beloved pet rat, as Khatir, Rognir, and Ahriss rushed towards the fight. After recovering from the unexpected blow, Tierri hastily moved to battle Khatir, while Aymeri quickly directed an arrow towards another onrushing bandit. Zaeim brought a crushing blow down on his foe, who was barely able to block in time. Aymeri's shot smashed into Rognir's shoulder, knocking him backward and out of the fight. After recovering Fa'ar, Karih's only thought was to flee. Unfortunately, his flight sent him crashing into Ahriss. Zaeim's powerful blow had hammered the solider to the ground, and the bandit chief prepared his finishing stroke as Aymeri knocked another arrow and Tierri continued to struggle with Khatir. Qatie had been waiting for the attackers to move out from the archway enough for her to have a clear shot, and now she readied her crossbow and fired. The downed warrior tried to scramble backwards away from Zaeim's stroke, but Aymeri's final soldier leaped to his comrade's aid, plunging his spear into the threatening figure. In that instant, the crossbow bolt buried itself into the ground, barely missing the soldiers Aymeri released another arrow at the fleeing cook, and hit the man's calf, immediatlely halting the escape. Tierri had finally gotten the better of his opponent with a parry from his shield and quick counterattack, while the soldiers made sure Zaeim was vanquished. Aymeri however had a new foe. Ahriss had finally recovered from his run in with Karih, and whipped his spiked chain towards Tierri, forcing the warrior to block with his shield. One of Aymeri's men started towards the orc to start a flank attack, not noticing the downed bandit in his path. As he stumbled and fell, his spear battered into the orc's armor. Despite Qatie's ferorcious attack, Aymeri parried confidently with his dagger, then followed with a left handed uppercut. The punch sent the bandit reeling up against the wall. Thus the ruins of Kharab fortress were seized by Aymeri and his men after an unexpected dispute. Build pictures: There are some more pictures on brickbuilt. C&C appreciated, on both the build and story
- 25 replies
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- Kaliphlin Freebuild
- The Katoren Struggle
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Location: G04 - Fractor V Tags: Building, Vehicle While scouting out Fractor V, an Octan explorer came upon a tiny, yet highly advanced, alien civilization. He was going to get a closer look at some of the buildings when he noticed several hostile looking spaceships coming right towards him! Deciding a closer look could wait, he turned heel and ran. Lots more pictures on Brickbuilt: Link Thanks for looking, C&C appreciated
- 9 replies
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- Microscale
- Space
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Thanks to de Gothia for letting me place this watchtower in Benoic. Having recently acquired quite a few dark green plates, I wanted to try a landscape in that color and chose to put a small tower/cottage combo on it. There is a full interior, though because of the small size the furnishings are fairly frugal. Both doors are functional as well. The corner stonework was inspired by Dwalin Forkbeard, the cottage was inspired by Legopard, the ‘gear’ mushrooms were borrowed from Captain Flint, and the tower windows were inspired by Gideon. Benoic has many stone watchtowers within its lands to provide warning in case of attack, and also as bastions of defense. This particular tower also has a small cottage to serve as living quarters for the soldiers stationed there. More pictures can be seen on brickbuilt. Thanks for looking, your comments and suggestions are always appreciated
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Here is my build for Barracks Phase 2. It's a bit of an unorthodox training ground, but I thought it would make sense for Mitgardian warriors to be well trained in how to survive Mitgardia's icy climate. Also, this is my unofficial entry to the Natural Beauty category of the Summer Joust. The smaller pine tree is based off of mrcp6d’s design. Part of any Mitgardian warrior’s training is to learn how to survive for days outside in the frigid cold with minimal supplies. Snow shelters offer relative warmth during the night if well constructed. More pictures: link Your comments and suggestions are always appreciated
- 34 replies
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- Mitgardian
- Freebuild
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This is one of 4 micros I built as prizes for the Guild Creation category of the Summer Joust. This particular model was focused on the landscape of Rauor. Rauor is just a fictional land I made up, and tried to develop the culture and setting of with these 4 micro builds, the rest of which will be posted soon. If you'd like to see more details about the Summer Joust, check that out here: link. Thanks for looking, C&C appreciated
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Location: F04, Illustria Tags: Exploration, Land Vehicle, Vehicle Job: Explorer Explorer LittleJohn and special ops agent Massi Editoro scout out the rocky terrain of Illustria. More pictures can be found on brickbuilt. Comments always welcome
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This was a collab build with Isaac, again made for the Ye Old Merry Battleground display at BrickFair Virginia. We took a lot of inspiration from Mark of Falworth’s castles, particularly Falworth Castle. The castle split in half for transport, and the portcullis actually works via the crank at the top. I would like to claim UoP credit for the following: Architecture: SNOTted tile stonework Alqalea Manor is a lovely castle that serves as the home of Lord Alnabil. More pictures on Brickbuilt Thanks for looking, all C&C welcome
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Avalonian Countryside The beauty of rural Avalonia have few peers. From ripening fields to towering forests, the countryside is the heart and soul of the land. Local farmers have been tilling the earth for generations, and would like nothing more than to live out their lives in peace. However, the ambitions of greater men regularly disrupt these desires, and the young men sent to battle seldom return; some caught by the stray arrow or a sharp spear, while others are drawn in by buzz and adventure promised by the capitol. But for the people who get to live here in peace, there is no place greater. It's home. Have been wanting to build a more sizable representation of the Avalonian landscape for a while now. Tried to include different aspects of Avalonia, like fields, grasslands, moors and a few different types of forests. Hopefully it is an accurate visualisation of rural Avalonia This is my first time dabbling in microscale, and I found it both more fun and more challenging than I thought it would be. The main thing is that it allows for representing a large area with few pieces, which, with my current lego budget, is pretty critical. I definitely see myself building more in this type of scale. Thanks for watching, hope you enjoyed it! C & C always welcome
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Here's my build for the 1st gatehouse phase in Age of Mitgardia. I wanted to experiment with ground texture, and was inspired by K.Kreations, and Brick Vader. A warrior sets out from one of Nordheim’s outer gates, headed into the tundra of Mitgardia. Gates closed: Thanks for looking, more pictures can be found on my website, link. As always, your comments and suggestions are quite welcome
- 25 replies
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- Mitgardian
- Freebuild
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