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  1. Graham of Reyelan spends much of his time during the summer months fishing, though he's still waiting to catch "the big one".
  2. What are the Huns looking at? What is he looking at? The ants are comming..... _________ This is also a build for the Summer Just 2016 And here an alternative scenario ;-)
  3. The Kobot Abbey was built by the brothers of the Healfaith Order. It is located in Avalonia at the lake in the southwest of Albion. The brothers care a lot for all the people around them and run a hospital for everyone. But sometimes their help comes too late: Therefore they also have a graveyard… Food and water come from their own fishery,… Pigs and.. ..fountain. Other food is coming by the “monk-donkey” But their work is always after their prayers. --- And some action: I took this video at the convention SteinCHenwelt were my MOC was part of a collaboration with an Falcon army invasion… If the Flicker video is not working so well you can see an other one
  4. I dreamed tonight. Of the times when our good King Artorious still sat on the throne. Of the times when Avalonia still was the strongest guild. Of the time I was part of the Dragonflight, and stationed on the Mystic Isles. Of the time our biggest problems were still hiding in the vast woods. Of the time life was simple. Of the time life was good. I dreamed tonight. So, my part of the Avalonian entry for the Guild Creation category in the Summer Joust, over on Flickr. A nostalgic build, using DC's Guide to Building a Medieval Village. Thanks to him for the lovely techniques, to my fellow team-members for the support and to InnovaLUG for hosting the contest!
  5. Edelwald Troops - Avalonia, Task 1; Edelwald Yeomen: An Avalonian commando unit, the Yeomen are a unique combination of veteran Militia and Rangers. Yeomen are trained with Javelins, Swords and Daggers. In wartime the Yeomen are used for such missions as infiltrating an enemy encampment or fortrification and opening the gates for the main forces, stealing plans or eliminating an enemy commander. In peacetime the Yeomen train in their hideout sources say is located somewere in Edelwald and occasionally hunt down a group of troublesome bandits or such. Although not confirmed the Yeomen are led by Edelwald's Lord, Reinhard Sternvale. (Loosly based of the Yeomen unit from the Fantasy Wars videogame.) Edelwald Militia (Pikemen): Edelwald Militia (Longbowmen): Edelwald Knights (Heavy Cavalry): Group shot: I hope you like the troops I created for my land, Edelwald, I don't have massive amounts of minifigs like some people (I like to collect up to 4 of any given minifig, due to budget constraints I can't really get more then that) but I hope this is enough.
  6. Previous Chapter (by LV) -------------------------------- Alric hands itched. In the previous days, he and his men had cleared the area around Shadowmere from thug, thieves and other people Lord Vladivius and he didn't want to have around. Most of it hadn't even been real fights: sent in the Drond's heavy cavalry, and about an hour later the infantry to clean their mess up. But now, he had found an opponent larger then his own army. His spies had told him an important supporter of the Desert King would pass by today. He couldn't let that happen. So he had prepared his troops to ambush them, and here, at the hollow road, was the perfect place. When he would raise his hand, the crossbow-men would change the hollow way into a dead-trap. Suddenly he heart the sounds of clashing armour, of hundreds of feet stamping the ground to mud with their marching. He knew his enemy was coming, and spanned all his muscles, ready to attack. A column of armed goblins appeared. At their head rode an armoured person, clad in black iron. He had given his best archer command to take that one out as first. He knew his enemy, and Gal Turok was worth twenty good Drond's men if not taken care of early. The army approached rapidly, and was almost there. Fifty feet left to give the signal. Thirty feet. Alric made his sword loose in it's sheet. Twenty feet. He clenched his fist. Ten... "Alric." A booming voice sounded in his ears and over the road. The enemy knew they were there? Alric, who knew hiding was useless, stood up. "Yes, Gal Turok?" -"Say to your archers to relax. I know exactly how many men you've got there, and I know how many supplies you've got, how long they will stretch... And I know you've got a fair amount of gravely wounded with you. You won't leave quickly if need be." That was true. The last band of thieves had been more organised then they seemed, and a considerable amount of men got wounded, or maimed, in the battle. He sighed, and signed to the men to stand up but hold their arms ready. "Much better, Alric. Did you really think you could ambush us?" -"..." "No, you still think in terms of the previous conflict. But that is past time. No, this battle is way more important. I fight for Nocturnus, for the Resistance. You do the same. That's the only thing that matters. We're on the same side, guy. And as much as I hate it to say, Nocturnus needs you and your army." Gal Turok let a small silence, but then continued: "I propose an alliance." The Great Goblin Uniter stretched his hand out to Count of Drond's Feelds. ---------------------------------------------------- CC very welcome, special thanks to Blufiji for his wonderfull techniques and kindness in explaining them, and to you for the kind comments on the previous MOC and for reading this! Additional images:
  7. As Captain Liam led the procession across the bridge, Peter lost his breath as the vast wall loomed over him. Eric grinned. "Never seen anything so huge, i'd wager." Peter didn't respond. He was lost in a trance, completely overwhelmed from the sight of the wall. "Welcome to Farrveil Fortress," captian Liam grumbled ahead of them. "Once he see some of the castles of Kaliphilin, he'll probably drop down dead," muttered a soldier to Eric. The gates slowly opened, allowing the troop access to the vast interior. "Peter!" Captian Liam commanded, "Follow Eric to the barracks, where you'll await your assignment." Peter did as he was told. Eric led him to a darker part of the town, into the barracks. They seemed decently well kept, though Peter didn't notice this. He went straight to sit down and think about everything that had hapopened. Taken from his own home! This was unthinkable. The family would be fine, his daughter wasn't really sick, he had said that just to avoid going with Liam. "Get some sleep," Eric suggested, "you'll have a long day ahead of you tomorrow." Comments appreciated, also, I'd like to submit this for the 5th avalonian task.
  8. After long talks and many couriers, Alric's wife Elysabeth has decided to build a Mitgardian ambassady. She hired one of Nordheim's most famous architects to put a Northern building in an Avalonian landscape. Of course, the building features full interiors: In the central hall, Elysabeth and Nordheim's ambassador Hollr are talking about trade agreements. Maybe an alliance follows... So, I always liked Mitgardia, but Soccerkid's and kabel's builds kindled a true love for the north in my heart. The building itself uses only "Mitgardian" techniques, while the environnement is based on Full Plate and DC. Special thanks to SK for helping out with the roof (who is better now then on most of the images) and to Halhi141 for the stained glass windows
  9. There once was a tower near a river in the woods of Avalonia, an outpost of soldiers. The outpost is constantly ravaged by nature and bandit raids, so after many years, the commander finally decided that it is not worth the effort or resources and ordered his troops to another location, abandoning the nearly ruined outpost to its fate. Due to its strategic position nearby a busy road, Forestmen wasted no time to take over the abandoned tower. As skilled in stealth and marksmenship as Forestmen are, they aren't expert carpenters or builders, so the tower never reached to its former glory, but after a few repairs and extensions the place became livable enough, as well as allowing its new occupants to flee into the safety of the forest through the bridge if needed. Forestmen's Crossing by Mehmet Egel, on Flickr Forestmen's Crossing by Mehmet Egel, on Flickr Forestmen's Crossing by Mehmet Egel, on Flickr Forestmen's Crossing by Mehmet Egel, on Flickr Forestmen's Crossing by Mehmet Egel, on Flickr Forestmen's Crossing by Mehmet Egel, on Flickr Forestmen's Crossing by Mehmet Egel, on Flickr Forestmen's Crossing by Mehmet Egel, on Flickr Forestmen's Crossing by Mehmet Egel, on Flickr Forestmen's Crossing by Mehmet Egel, on Flickr Forestmen's Crossing by Mehmet Egel, on Flickr Thank you for viewing. C&C welcome
  10. A free-build placed in Avalonia, and also part of InnovaLUG's 'Ye Old Merry Battleground' collab, for Brickfair Virginia. This was a really fun build to make, and I’m quite pleased with how it turned out. I’ll definitely be doing some more Forestmen themed builds in the future. Inspiration for the rockwork goes to Brickvader. The Forestmen's camp is hidden well in one of the many forests in Avalonia, and provides an excellent base of operations for them. They have scouts placed at various locations a little ways from the camp, and a few outside of the forest to keep an eye on the neighboring Lords and Barons of the land. Most recently, they learned of Sir Ruari Leanin leaving for a tax collecting tour, which they took full advantage of... More pictures on Brickbuilt I would like to claim UoP credit for: Geography: Forest Thanks for looking, C&C appreciated
  11. Salute! As a leader of a mercenary group, it is my duty to introduce them, to the Relm. (TASK I. -Avalonia) Conrad the Sly and his two second in command: Zan the Black Arrow, and Lok, the Wild-one. Lok commands the infantry of the Brigade. Zan commands the small group of crossbowman. Master sapper, and his cannoneers. Assasins, the unseen part of the army. Marauders, the heavy troops. Scouts, and poachers of the gang. Siege engineer, with two siege assistants, who helps the engineer with the siege weapon. Cavalry. Altho, the rest of the army using guerilla tactics. They still need to pursuit the escaping enemies. Boris, the Houndmaster. Members, of the Brigade, who not count, as the army, but they play important roles. From left: Winifred, the courtesan, Some smugglers, the gangs torturer, and the young lad: Pell, who is the banner bearer. TASK III. -Avalonia We take a lot of pleasure in the beauty of the landscape. Although the area's lords are not frowned upon if an army of mercenaries in their fields pass through , somewhere even had to settle down . Then we found Deep Gardens. Along the coast tiny fishing villages, farther inland forests, plenty of apple trees. The locals do not belong to any lord , freedom, but the cost, to no one defend them. They need our help , as we are to them . One village chief told us, about a ruined castle , it might be a good start. (I hope, that region is still available )
  12. Avalonian Countryside The beauty of rural Avalonia have few peers. From ripening fields to towering forests, the countryside is the heart and soul of the land. Local farmers have been tilling the earth for generations, and would like nothing more than to live out their lives in peace. However, the ambitions of greater men regularly disrupt these desires, and the young men sent to battle seldom return; some caught by the stray arrow or a sharp spear, while others are drawn in by buzz and adventure promised by the capitol. But for the people who get to live here in peace, there is no place greater. It's home. Have been wanting to build a more sizable representation of the Avalonian landscape for a while now. Tried to include different aspects of Avalonia, like fields, grasslands, moors and a few different types of forests. Hopefully it is an accurate visualisation of rural Avalonia This is my first time dabbling in microscale, and I found it both more fun and more challenging than I thought it would be. The main thing is that it allows for representing a large area with few pieces, which, with my current lego budget, is pretty critical. I definitely see myself building more in this type of scale. Thanks for watching, hope you enjoyed it! C & C always welcome
  13. An Avalonian Cottage...
  14. Edelwald, Chapter 1... or something like that. "Men, look there, we've finally arrived in Edelwald. Lorenzo, were we followed?" "No Mysir, it appears not, although we can't be sure. They may have sent a familiar after us." The ragged group of men approached Edelwald's borders, from the outpost a guard rushed to great them. "Greetings Mysires, what's yer business here, don't mind me saying so but yer do not look like merchants, pilgrims or peasants?" The guard gave the men a distrustful glance. The man who appeared in charge spoke up. "My name is Aurelio Du'Benessia, you are familiar with this name are you not. I have come to visit my brother-in-law, Lord Sternvale. Here's my traveling papers, do make sure all's in order." After hearing that the guards face turned pale, he quickly looked over the travelling papers. "Milord forgive me, all appears in order, welcome to Edelwald." The 'Fallen', a former order of Kaliphlin Knights from an old linage of nobles, their house was brought to ruin and their crest all but faded from Historica. However the most recent heir in the Du'Benessia line, Aurelio, turned the knights order into a relatively infamous and sucessful group of wandering sellswords. On his travels he met, fell in love with and married, Ariadne Sternvale, sister to Reinhard Sternvale, Lord of Edelwald. The Stables The main keep, these military outposts can be found all along Edelwald's borders. The interior, aside from the main watchtower the keep also contains a cell to hold unwanted visitors and sleeping quarters for the guards to rest at. Originally I was going to build a large base with a road and a wooden wall all around the border outpost but I found myself lacking the parts to do this. edit* I forgot to mention but the building style has a bit of Mitgardia in it, which was on purpose due to Edelwald lying next to Mitgardia, hence Edelwalds architecture is a bit of a mix of Avalonia and Mitgardia. As far as the story goes, I'm not a native English speaker and writing stories is already hard in Dutch let alone in English, but I hope you'll enjoy the tales of my sigfig Reinhard Sternvale and his companions anyway. Feedback on the MOC(s) is appreciated, I can't currently improve the picture quality though.
  15. Fenrir had travelled for days from Port Wrath to reach this point. What he was about to do could easily see him killed. He laughed to himself under his breath. A smallholding in the Trifork. A peaceful place. Not the warriors death he would hope for. The soldiers at the house had directed him behind the house. After he had laid down his arms whilst he was several hundred metres away. The staff he kept; "You would not deny an old wolf his staff to lean upon?" he had called. Behind the house, he had found Beorthan, Mayor of the Trifork hard at work planning battles in a small clearing. Beorthan: "You are a traitor Fenrir. I am sure Shadowmere would pay greatly for your head. No doubt your betrayal lead to Vladivus' death. Submit to me, and I promise I will see you to Shadowmere to stand trial." Fenrir's nostrils flared: "A welcome no frostier than I expected. I have not come to surrender, but to rather ask your aid." Beorthan: "Aid? you shall have none from me." Fenrir spoke then at length, imparting many secrets to the Mayor, and outlining his plan. Beorthan was almost swayed, but he knew his people must come first. Beorthan: "The Trifork has an alliance now with Shadowmere, and even as we speak, my friends are confirming that alliance once again. If I support you, I would be breaking my word to Shadowmere. My people would not be forgiving- they look to me to lead them in a time of peril." Fenrir: "Rarrrgh, I should've known better than to seek aid from you damnable tight wearers." He turned to stride away. Beorthan: "Fenrir! Wait! I did not say I would not aid you. Whilst I cannot give you the men you ask for, I can suggest that you seek out Alric of Dronds Feelds. He may be willing to ally with you." With this new plan, Fenrir travelled to Dronds Feelds. The wolf found Alric at the town of Tonfeld [roughly translated, this mean walled field in Saxon]. Tonfeld was a heavily fortified town in the south of Dronds Feelds, but inside the walls, it was a bustling hub of activity. Fenrir entered through the main gates, and was met by Alric. "Greetings, wolf! What does a Nocturnian want with an Avalonian? It is not often that we entertain traitors!" Fenrir growled at this. "I am no traitor! I fight for the one true ruler of Nocturnus. Let us speak more of this in private." With that, they moved to a tower top, away from the ears of spies. Fenrir's words spoke to the young warrior, and Alric readily agreed to lend Fenrir soldiers for his cause- providing that Shadowmere would count itself an ally of Dronds Feelds and would continue it's current alliance with the Trifork. --------------------------------------------------------------------------------------------------------------------------------------------------------------- What's going on!?! I can barely follow myself and I know all the secrets Fenrir knows! Keep a look out for the final build to wrap this story up! C+C welcome!
  16. Here is the last part of my Frozen Beyond participation : The last outpost : The 2 other parts of the story are : Snow in the Enchanted Forest ?! Mom is really angry ! After a while rebuilding the old border outpost between Falahuas and Circardia, Walaheria and Faladrin reinforced their position just in time to see the Algus last attack begin ! They were just 4 of them but there was an Algus sorcerer with them ! The sorcerer brand his staff and threw ice bolts at the door of the outpost. The door was near to break when Faladrin and Walaheria ordered the couterstrike ! - Come on guys ! Don't let those abominations break the door ! Throw them the flamable oil ! Bring me some fiery arrows ! Noihe and a guardsman put oil on fire and dropped it to the Algus. Walaheria spoke some elvish words and her sword blew a fiery wind upon the Algus ! And they were over... Every Algus in the Enchanted Forest was melted ! Thank you for reading. Some Bonus Pics : The Bad guys : The Great heroes : At last I could finish this contest ! There are so many great entries, I am pretty sure I can not pretend to any prize (especially in the Cat A !) but I wanted to make the full contest ! And yes ! it's done ! And I enjoyed building out of my comfort zone ! (Especially in the Cat B, I had never built a beast before !) Thank you Ecclesiastes to organise this contest and good luck everyone !
  17. The Rivergate, also known as the "Bucksgate", for the shield over the gateway, is the most important gate leading from the Inner City to the Harbor District. As such, it is quite important for the trade and defense of Drondil. Due to the early hour (read: due to the lack of minifigs), there's not much folk about, except a tradewomen thinking to make bussiness. ---------------------------------- Thank you all for the kind comments on the docks, I think this answers your questions about Drondil being modular. (But since these are all the bricks I have, I will tear this down so you can also see other parts of the city. Building a totally modular city O can keep intact still stays the goal). Thanks again to Kabel and Bregir.
  18. The city of Drondil, capital of the county of Drond's Feelds, and one of the major cities in the south, lies next to a river. And altough the river is not comparable with it's brothers in the Trifork, it still allows a lot of trade. Thanks to Bregir who made this incredible map. Of course, to regulate such a flow of wealth (and more important: to make sure a part of it stays in Drondil), the right infrastructure is needed. Therefor, the whole bank is build full of warehouses and other needed buildings for merchants. On these banks, you can find people from all over Historica (even from Varlyrio), for example this young Mitgardian... Wealth attracts thieves, and thug attract thug, but this Avalonian lady still walks alone... ... 'cause the city guards keep everything safe (if the're not sleeping, of course - one has to set priorities). The Kaliphlins seem more interested in the excellent local wines... For good order, the Kaliphlin was removed by a guard who woke up of his noise. Guards can't put up with that. And he spoiled the sight. -------------------------------------------------------- Thank you all for watching, this is supposed to be the first real part of the city of Drondil (the stables and vinyard lying outside it). I'm not sure what to enlist it as, but I'll call it nautical untill someone says different. I need to thank two people for this build: Bregir, who really welcomed me when I started, exact 6 moths ago, and made that brilliant map you saw. He's also really cool to work with for the Saga (don't worry, it will continue) and has another dozen qualities, I'm not going to sum them all up here. The second person is kabel. I met him two weeks ago at BMA, and he was fantastic. I knew some SNOTting techniques fom DC and Adair (thanks to him too!), but he showed me the logic behind them, so I can now invent in place of copy. And I've seen a lot of styles for cities, going from Skavenport to Barqa (wich are two really cool cities), but I never saw the style I wanted to adapt and make my own (that's why the previous build where located outside the city itself). Untill I arrived at BMA. One glance on Thorshaven, and I was in LOVE. With capitals. The monday after, I started building. Kabel, thank you so much for inspiring me. Titus
  19. A trio of Avalonian soldiers return to Araluen from Kaliphalin, where they were stationed during the civil war. Now that the fighting has died down and their captain has recovered from the attempt on his life they finally made their way back home to the vast forests of Avalonia. Nearby, a trio of Araluen town guardsmen explore the underground network of tunnels left by the Drow and Dwarves. They have been tasked with exploring and mapping out the tunnel systems near Araluen so that they can be used by the Avalonian. Neither the guards or the makers of these tunnels ever realized how close they came to finding the resting place of a magnificent ancient beast. Here is a shot of the tunnel from the other side Notes: All the underground scenes in these builds were built about a year ago, and i had planned to put my Task 5 castle on top( All the builds are connected, with the tunnel on the left, the forest in the middle, and the bones on the left), but then i lost interest in it and it sat around for a long time, until i eventually decided that the castle wasn't up to my standards anymore, so I tore it down( I really,really needed the pieces). I kept the underground scenes since I liked them, and I tried to come up with a use for it for a while, but recently I decided to just photograph the good parts as separate builds. I also built the forest scene in the middle in another attempt to finish the whole scene, but quickly gave up and decided to only make a small scene with it. C & C welcome
  20. It was a cold night. A shadow glided over the courtyard of N'Ora. It was no more than a shadow, perceived from the eyecorner. It dodged guards like it dodged light. When the shadow reached the stairs, it hesistated a moment. Then it took the way upward. When it came to door at the top of the stairs, a single candle lighted human form for a few moments. Then the light decided it didn't want to have anything to do with the stranger, and seemed to twist around it. A tendril emerged from the darkness, and reached toward the door... ------------------- The Mayor of N'Ora shivered and stretched his hand a bit further toward the warmth of the fire. It was a cold night, too cold for the time of the year. And like his grand-aunt, may she rest in peace, always said: "Cold nights, colder tidings." A wise women she was, his aunt. He looked up. Was that a noise outside? He decided it wasn't. And if it was, his guard would dispose of it. He had more important matters at hand. Only a couple of hours ago, he had received a message from his liege lord, Alric, saying that... He never saw the shadow coming, never saw the knife flashing. While the wind howled outside, his inside went silent... --------------------------- Thanks to you all for following, and to SK6, who gave me the inspiration. I'm very very sorry for the picture quality, but quite proud of the MOC itself. Enjoy! Edit: thanks to Ska for changing the topic title! Additional pics, figless: And, since it would be a pity to only show the figless ones:
  21. Free build for Avalonia 4th task : The restauration of Falahuas Chapter 1 Here is my first participation for the 4th task of Avalonia : I would claim the agricultural build for my capital Falahuas. It is also the first chapter of the story of the Restauration of Falahuas. Hope you'll enjoy it. After the Drows' attack on Falahuas, the fields near the city of Falahuas, the capital, had to be regrown rapidly so the citizens don't starve. Old Erthain, one of Faladrin faithfull friends, restarted some crops just at the western exit of the capital, at an ancient roadcrossing called First Fall Point, near the first falls of the river Falahuawin. Rest Falahuas 01b by Thomas LOUYOT, sur Flickr Faladrin himself went to salute his old friend and inspect the crops. Rest Falahuas 01 by Thomas LOUYOT, sur Flickr - Faladrin : Hi my friend ! How are you ? - Erthain : Fine mylord, it's a pleasure to see you. - Are the crops ok for feeding the people now ? We're going very short in food supplies by now. - Yes, mylord, there will be enough to feed everybody. But we will need more men to harvest. - Ok, then you shall have men. - Thank you mylord. - You're welcome my old friend. - But mylord... To be continued...
  22. Chapter 1 Chapter 2 Chapter 3a Chapter 3b Chapter 4 It is early morning in the Trifork, and the hustle and bustle of the city is only just beginning as the citizens wake up and begin their daily chores. Beorthan has just arrived at the city hall, and is now standing on the balcony, overlooking the very heart of his lands. From here, he sees a battered and beaten man limping his way towards the entrance of the building. Ordering the guards to let the uniformed man in, he turns on his heels and rushes to the mayors office, calling his friend and second in command, sir William Drake, to join him. In the office, he receives the battered man solemnly with a small bow. "Greetings, sir - May I call for someone to take you to the infirmary?" The man looks up anxiously, his body obviously aching from some incident. "Thank you most kindly, mylord - but first, I must speak my business - it cannot wait!" Beorthan frowns and looks to Drake, then back to the man. "Well, man, if it cannot wait, speak up immediately!" "Of course, mylord! I bring word from Alric, Lord of Drond's Feelds, and in his heart your friend and ally. He most humbly requests the strength of the Trifork to ride to his immediate aid..." Drake raises a brow, and gives Beorthan a significant look. "We too regard Alric and Drond's Feelds as our friends and allies. But what troubles have led him to seek our help? And what happened to you?" Still somewhat breathless from the strain of his travels, the messenger stops to collect his thoughts before speaking. "I was beset upon by an unseen enemy, setting a trap for my mount. I have been running here with all my speed. You must react quickly, as I am already delayed too long!" Beorthan motions to the man to calm down. "We shall ride out within the day, if only you will let me know to what end!" The messenger looks down in despair. "I... I have lost the message as I was ambushed... but..." "Yes?!" "An unknown enemy has raided our southern villages mercilessly. They have come from the east... in great number..." Looking to the maps, Beorthan seems alarmed. "From the East? They must have come through my lands... 'Tis unacceptable!" "But sir... There is more... They have taken lord Alric's wife... Your niece..." Narrowing his eyes, Beorthan's resolve seems to grow - he turns to Drake. "William, I want you to take a company of infantry south. We must block our enemy from getting reinforcements." Turning to the messenger: "You will be escorted to the infirmary, and if you are up to it, I shall ask you to ride out with me, as our guide. We shall be leading the cavalry." "Thank you, sirs. Lord Alric will consider himself in your debt." The messenger bows as best he can, before being helped out of the office by a guard. ________________________________________________________________ My humble addition to TitusV's Aestwäld Saga - We Avalonians can also do collabs! You may consider the first picture a teaser for a large build (my largest so far ) of the main plaza of the Trifork, which you will see whenever I 1) get it finished 2) figure out how to photograph it. As always, c&c is welcome. Hope you like it.
  23. Chapter 1 Chapter 2 Chapter 3a Chapter 3b Chapter 4 Chapter 5 Chapter 6 Chapter 7 Having made preparations for leaving, Beorthan is now at the head of the Trifork Lancers, being guided westwards by the somewhat battered messenger to join forces with Aelric. The Trifork Lancers form an elite company of heavy cavalry, making up the main shock force of the Trifork Arsenal. Formed shortly after Beorthan's election as Lord Mayor of the Trifork, they are armed with the finest Shadowmere steel and riding powerful steeds from Drond's fields. Participating in the Kaliphlinite civil war quickly turned this newly formed company into an experienced, battle-hardened force to be reckoned with. Trained to fight both mounted as heavy lancers and dismounted as heavy spearmen, they are effective in both offence and defence. At the same time, Drake is leading a company of Trifork infantry through the southern swamplands to the plains near the southern border of the Trifork and thus Avalonia. Marching across these few miles of open land, an enemy will be able to seek refuge in the hills and mountains making up most of the border between Avalonia and Kaliphlin, through which they can sneak deeper into Avalonia. Raiders often choose this arduous route, rather than to face the obstacle of the fortress city of the Trifork. Drake's objective is to stop enemy reinforcements from making their way to the fight. As the cavalry, the infantry of the Trifork has been hardened by the Kaliphlinite civil war. By reforming the old city watch, Beorthan has created a disciplined, well lead, and well equipped force able to adapt to most situations. Trained by the veterans Marcus and Cassius, they are well-versed in most infantry tactics. ____________________________________________________________ Next instalment in the Aestwäld saga. Further, it is also my entry to the Avalonian Task One, presenting my troops. C&C is, as always, more than welcome. Still looking forward to seeing where this story goes.
  24. Nur Amon is a small village at the Drond's border with the Trifork. The few villagers who live there are defended against raiders by a strong tower, part of the "defensive wall" around Drondil's Kaliphlin border. Not that there are many of them, The only possible loot would be the livestock of Nur Amon's farmers. Suddenly the air darkens. A seamingly endless stream of black-clad warriors start to pear into the village. Seeing this, the guardsmen gives a cry and asks who they are and if Alric knows they are in his territory. The warriors just ignore his question, and while the rest start raiding the village, one of them stabs a spear through the guard's guts. One by one, his collegues end up with the same fate, while other soldiers purue the remaining farmers. On top of the tower, the last guard puts up a desperate fight, but his effort can't win the skirmish. A black soldiers takes down the flag of our proud county, green of Avalonia and blue of Drondil, and after putting up their own fight, starts relieving himself on our colours!!! Then he throws it down and leaves the roof. -------------------------------- Quint was afraid. No he wasn't afraid: he was scared to death! Never ever happened in Nur Amon, and now they were the subject of an invasion, with him being the only one left alive! He was laying on the ground with at least three spears pointing at his head. Suddenly, a shadow appeared. A raw voice sounded: You're probably thinking why you're still breathing. Well, you're going to do something to me. Run to your daddy -but, your soldiers just killed my da- the other side of a spear made him be silent. You're going to run to that count of you and tell him right this: (sarcastic) Lord Alric. Wanna switch your wife for your county? Cheers. Understood?Quint nodded, and while the soldiers pillaged his home, he ran as he never had before. ------------------------ I'm quite proud of this, and it will be seeable at BMA. I used another camera for these pictures, is it better? Thanks to Beorthan for collab-ing with me, to Maxim, and to you for reading! Untill the next chapter, Titus ------------------------- Addditional pictures:
  25. Graham visits one of the many towers along Reyelan's borders.
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