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Showing results for tags 'Landscape'.
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Avalonian Countryside The beauty of rural Avalonia have few peers. From ripening fields to towering forests, the countryside is the heart and soul of the land. Local farmers have been tilling the earth for generations, and would like nothing more than to live out their lives in peace. However, the ambitions of greater men regularly disrupt these desires, and the young men sent to battle seldom return; some caught by the stray arrow or a sharp spear, while others are drawn in by buzz and adventure promised by the capitol. But for the people who get to live here in peace, there is no place greater. It's home. Have been wanting to build a more sizable representation of the Avalonian landscape for a while now. Tried to include different aspects of Avalonia, like fields, grasslands, moors and a few different types of forests. Hopefully it is an accurate visualisation of rural Avalonia This is my first time dabbling in microscale, and I found it both more fun and more challenging than I thought it would be. The main thing is that it allows for representing a large area with few pieces, which, with my current lego budget, is pretty critical. I definitely see myself building more in this type of scale. Thanks for watching, hope you enjoyed it! C & C always welcome
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This was a collab build with Isaac, again made for the Ye Old Merry Battleground display at BrickFair Virginia. We took a lot of inspiration from Mark of Falworth’s castles, particularly Falworth Castle. The castle split in half for transport, and the portcullis actually works via the crank at the top. I would like to claim UoP credit for the following: Architecture: SNOTted tile stonework Alqalea Manor is a lovely castle that serves as the home of Lord Alnabil. More pictures on Brickbuilt Thanks for looking, all C&C welcome
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The third module of a large collab build that Isaac and I are building for Brickfair, Virginia. First module, second module. We’ll be posting one new module a week. The harbor-master’s house and tower both have full interiors. The tower is only one half of the gatehouse, which is why the arch has nothing on top of it. The harbor-master’s house sits in the corner of the Nordheim Docks, and all incoming traffic is registered there. The winter lull gives the harbor-master plenty of time to catch up on his records, inside his cozy home. I would like to claim UoP credits for: General Building: Interior Design Lots more pictures on Brickbuilt All C&C much appreciated
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Location: E02, Jurin II Tags: Land Vehicle, Vehicle, Spying, Job: Driver Start Log: I was sent to the jungles of Jurin II to infiltrate an Octan compound, the jungle environment provided a perfect testing zone for one of the new MANTIS jeeps: The Octan outpost was protected by a laser fence, but some standard issue explosives took care of that quickly: The Jeep was quite fun to build, and the jungle path and landscape were a nice change from my recent snowy MOCs. The vehicle’s roll cage and doors open, and the winch works. See more pictures, here. Good to do another AG build
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Here is chapter 2 of my story about Aymeri and the fight to reclaim Katoren. I’ve wanted to try a desert ruins scene for a while now, so this was a rather fun build. Inspired by Markus’ amazing build. I would like to claim the following UoP credits: History Military Science: battle scene After the council meeting, Aymeri and Tierri set to work gathering a few of their most experienced soldiers, and some supplies to set up the initial camp at the ruins of Kharab fortress, just outside of Katoren. Once they had all snuck out of the city bringing their supplies and some weapons, they travelled to the ruins, as discreetly as possible. What they found inside Kharab, however, was not what they expected. "Hey-ho, look'e what I got 'ere! One 'o them merchants in town gave me all this gold for them blankets we pinched off the last caravan," Rognir declared as he proudly displayed a bag of gold coins. "Ooh! Gimme the shinies!" Ahriss immediately replied, quickly getting to his feet and rushing toward the inviting bag of loot. "Get back, you, aye got this meself!" Rognir brandished his axe and Ahriss quickly stopped, though his eyes remained greedily fastened on the bag. At this, Khatir, who had been seated on a crude bench finally spoke up:"Shut up, both of ya! We'll divvy the gold evenly and if either of you tries to cheat, I'll slit your throat. So sit down, Ahriss, and let Rognir show us the gold." Seeing Khatir's drawn dagger, and his apparent readiness to carry out his threat, the other two quickly complied. Meanwhile, the bandit leader returned from his scouting of the nearby trade route. "No new caravans going by today, the road was pretty much empty, 'cept a few peasants... What are you doing with that scorpion, Karih?" asked Zaeim suspiciously. "Why, slicin' him up fer dinner 'o course! You 'ant me to save ya the tail?" the grubby cook responded. Zaeim's countenance quickly darkened, "I don't want any part of a scorpion you fool! Make something edible for once!" "There's no 'eason for you to get yerself upset, all yer shouting will scare Fa'ar, e's still learning to trust us!" exclaimed Karih, as he quickly stooped to reassure his pet rat. Zaeim's response was cut off by a cry from Qatie, the look out:"To arms! Soldiers outside!" Aymeri's group had made it to the ruins undetected, but were surprised to hear the sounds of voices from within. Aymeri and Tierri discussed what they should do while one of the soldiers cautiously peeked around the rotting door to see who was inside. "Looks like bandits," he reported, "I see 5 men." Tierri spoke up, "With the 4 of us, we should be able to take them by surprise and capture them quickly." "I agree, let's rush them together," Aymeri said, readying his bow. But just before they started their ambush, their plan was ruined by Qatie's cry of alarm. Realizing that a fight was now inevitable, the small group rushed ahead. When the first soldier burst in, Zaeim was already facing the doors , and so he quickly attacked with his huge scimitar. With a cry of alarm, Karih promptly hurled the dead scorpion directly at Tierri. The other bandits rushed for their weapons, their gold momentarily forgotten. The scorpion caught Tierri squarely in the face, momentarily stunning him. Karih didn't try to follow up the attack, but instead stooped to pick up his beloved pet rat, as Khatir, Rognir, and Ahriss rushed towards the fight. After recovering from the unexpected blow, Tierri hastily moved to battle Khatir, while Aymeri quickly directed an arrow towards another onrushing bandit. Zaeim brought a crushing blow down on his foe, who was barely able to block in time. Aymeri's shot smashed into Rognir's shoulder, knocking him backward and out of the fight. After recovering Fa'ar, Karih's only thought was to flee. Unfortunately, his flight sent him crashing into Ahriss. Zaeim's powerful blow had hammered the solider to the ground, and the bandit chief prepared his finishing stroke as Aymeri knocked another arrow and Tierri continued to struggle with Khatir. Qatie had been waiting for the attackers to move out from the archway enough for her to have a clear shot, and now she readied her crossbow and fired. The downed warrior tried to scramble backwards away from Zaeim's stroke, but Aymeri's final soldier leaped to his comrade's aid, plunging his spear into the threatening figure. In that instant, the crossbow bolt buried itself into the ground, barely missing the soldiers Aymeri released another arrow at the fleeing cook, and hit the man's calf, immediatlely halting the escape. Tierri had finally gotten the better of his opponent with a parry from his shield and quick counterattack, while the soldiers made sure Zaeim was vanquished. Aymeri however had a new foe. Ahriss had finally recovered from his run in with Karih, and whipped his spiked chain towards Tierri, forcing the warrior to block with his shield. One of Aymeri's men started towards the orc to start a flank attack, not noticing the downed bandit in his path. As he stumbled and fell, his spear battered into the orc's armor. Despite Qatie's ferorcious attack, Aymeri parried confidently with his dagger, then followed with a left handed uppercut. The punch sent the bandit reeling up against the wall. Thus the ruins of Kharab fortress were seized by Aymeri and his men after an unexpected dispute. Build pictures: There are some more pictures on brickbuilt. C&C appreciated, on both the build and story
- 25 replies
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- Kaliphlin Freebuild
- The Katoren Struggle
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Location: F04, Illustria Tags: Exploration, Land Vehicle, Vehicle Job: Explorer Explorer LittleJohn and special ops agent Massi Editoro scout out the rocky terrain of Illustria. More pictures can be found on brickbuilt. Comments always welcome
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This is one of 4 micros I built as prizes for the Guild Creation category of the Summer Joust. This particular model was focused on the landscape of Rauor. Rauor is just a fictional land I made up, and tried to develop the culture and setting of with these 4 micro builds, the rest of which will be posted soon. If you'd like to see more details about the Summer Joust, check that out here: link. Thanks for looking, C&C appreciated
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Here's my build for the second Gatehouse phase. I used a similar ground texture to what I did in my previous build, “Start of a Journey,” and tried a different stone wall design for the gatehouse. The warrior returns to Nordheim’s welcoming gate after a long journey through the clan lands of Mitgardia. More pictures are available on my website: link Thanks for looking!
- 24 replies
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- Mitgardian
- Freebuild
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Here is my build for Barracks Phase 2. It's a bit of an unorthodox training ground, but I thought it would make sense for Mitgardian warriors to be well trained in how to survive Mitgardia's icy climate. Also, this is my unofficial entry to the Natural Beauty category of the Summer Joust. The smaller pine tree is based off of mrcp6d’s design. Part of any Mitgardian warrior’s training is to learn how to survive for days outside in the frigid cold with minimal supplies. Snow shelters offer relative warmth during the night if well constructed. More pictures: link Your comments and suggestions are always appreciated
- 34 replies
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- Mitgardian
- Freebuild
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Thanks to de Gothia for letting me put this build in Benoic! As usual on the farm, there’s much to be done: feeding, watering, and milking the goats, feeding the chickens, and most importantly: heading back to the house for some breakfast. Lots more pictures here: Link C&C very much appreciated
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Location: C10, Marden Tags: Vehicle, Land Vehicle, Exploration Job: Explorer Start Log: Fun exploring the wintry wonderland of Marden this week, using one of MANTIS' sweet trikes: C&C appreciated
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Thanks to de Gothia for letting me place this watchtower in Benoic. Having recently acquired quite a few dark green plates, I wanted to try a landscape in that color and chose to put a small tower/cottage combo on it. There is a full interior, though because of the small size the furnishings are fairly frugal. Both doors are functional as well. The corner stonework was inspired by Dwalin Forkbeard, the cottage was inspired by Legopard, the ‘gear’ mushrooms were borrowed from Captain Flint, and the tower windows were inspired by Gideon. Benoic has many stone watchtowers within its lands to provide warning in case of attack, and also as bastions of defense. This particular tower also has a small cottage to serve as living quarters for the soldiers stationed there. More pictures can be seen on brickbuilt. Thanks for looking, your comments and suggestions are always appreciated
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Location: G04 - Fractor V Tags: Building, Vehicle While scouting out Fractor V, an Octan explorer came upon a tiny, yet highly advanced, alien civilization. He was going to get a closer look at some of the buildings when he noticed several hostile looking spaceships coming right towards him! Deciding a closer look could wait, he turned heel and ran. Lots more pictures on Brickbuilt: Link Thanks for looking, C&C appreciated
- 9 replies
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- Microscale
- Space
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Here's my build for the 1st gatehouse phase in Age of Mitgardia. I wanted to experiment with ground texture, and was inspired by K.Kreations, and Brick Vader. A warrior sets out from one of Nordheim’s outer gates, headed into the tundra of Mitgardia. Gates closed: Thanks for looking, more pictures can be found on my website, link. As always, your comments and suggestions are quite welcome
- 25 replies
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- Mitgardian
- Freebuild
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Dear fellow Brick Builders, long time no see. Due to some serious real life trouble my progress in rebuilding the northen part of the river has been slow. But finally the problems got fixed and I was able to continue with the important staff. My idea was to redesign the montains in a more natural looking way and to use a higher quantity of slope bricks. In addition to those new criterias a have decided to use only one colour. the first result has already presented here in the first topic. Today I proudly present the progress. This picture shows how I wish to continue. Here the elfen "village & forest" shall be build. More pictures are avaible at my Brickshelf folder.
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Location: Lesser Drigo, F02 Tags: Vehicle, Piracy Job: Driver Start Log: For once I had two missions in a row on the same planet, though this time I got to use the MW-4 Mech to do some underwater pilfering. The MTD's that Double D had snuck into Octan's water purification plant had given us the location of several other Octan water filtering devices. It was an easy matter to access some of the shallower locations, and then use my mech's powerful arm to grab some Octan machinery. I'm sure our scientists will enjoy tinkering with it, and when they're done, MANTIS will have a pre built water purifying system. The MW-4 mech features moving legs, a working claw and missile launcher. It was fun using a bunch of assorted parts in 4 different blues for the landscape. C&C welcome
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Activity- Exploration. Location- Mynderis - A04. Previously, Mark of Orion saved Captan Brutus from the Malicious Munchmoid on Jurin II. In reward for his brave service and quick thinking, Mark was promoted from the exploration dropship team to a new solo mission. Mark was sad to leave his comrades but the new pay grade was definitely a must. Not eating at the maggot-infested cafeteria was pricey at best! Mark's next mission, to try out a new MANTIS™ prototype vehicle. Arachtis Strider M2 The Arachtis Strider M2© has just come out of the diabolical labs of MANTIS™ HQ. Unlike most conventional vehicles, the Strider has six independently-powered limbs that propel the saucer--style body. Made from a mix of Durithium composites, the strong but flexible exoskeleton provides a durable frame for the softer bioengineered core. The "feet" are based on the same cell structure of the tentacles of the Garctaloid of Yallorn II, which can send sensory information to the control panels while providing excellent support and superior grip. But this unique transportation mode is not just for show. The Arachtis Strider can traverse even rough terrain at 85 MPH. And the 9 Awesomnium-powered thrusters means that this craft is capable of effectively flying in upper level atmospheres and beyond. The designers believed interplanetary travel in the current Strider model is possible, though dangerous due to the vehicle's small size and weak debris shields. Understandably, Mark was very excited to man the first expedition in the Arachtis Strider M2©! His first mission was on the currently uncontested planet of Mynderis A04. neither Octan nor Kawashita were believed to have any operatives on the surface. As Mark touched down on the crusty plain, he felt for the first time what is must be like to be a 20-foot tall alien bug! "Ohohoho! This thing is FUN!" The location Mark had been posted was on the northern tip of the volcanic planet, here the temperature was well below freezing and the lava flows and eruptions were less frequent. The advanced computers immediately began to direct Mark to curious object on a rocky slope. On closer inspection, the purple edifice gave off large amounts of energy and radiation. Probably Awesomnium! "Time to try out the feet." Arachtis Strider M2 on Mynderis A04 Mark directed one of the limbs to rest on the larger crystal in the center of the mound. The computer immediately read out, "Content: Crystallized Awesomnium 98%, Basalt ash 2%" Mark smiled. This tech was useful. "Nice! I wonder how deep this crystal thing goes..." "Approximately 1300 feet." "Haha! This is awesome!" "Incorrect: The content is 98% Awesomnium." "Yes, yes! I know! Hmm... Where are those humor settings..." To Be Continued! (Begin commentary) Well, I didn't have much time this week, but I did have a friend over on friday and while we were building and tinkering with the LEGO I managed to come up with this bug saucer thingy! Reminds me of War of the Worlds, even though I've never seen the movie or read the books! Hopefully next week I'll be able to DESTROY reply to all the MANTIS™ Haters!
- 19 replies
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- Exploration
- MANTIS
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This was my entry to the large miscellaneous category, of the CCCXII, over on Classic-Castle: The keep's interior: Lots more pictures here All C&C appreciated
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- Castle
- Gravensteen
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Hi everyone, This is the first Star Wars MOC I post on Eurobricks. It is almost four and a half years ago I made a Star Wars MOC. I was an exhibitor at an event in the south of the Netherlands. The MOC is inspired from the scenes of Revenge of the Sith and the landscapes from Legoland Germany and Denmark. The landscape is 2 by 6 XL plates big and it has a lot of details. When I see landscapes of Star Wars, I see mostly Endor, Hoth or Christophsis. That is the reason why I wanted Kashyyyk. Here is the link to the pictures. http://www.brickshelf.com/cgi-bin/gallery.cgi?f=553473 Comments and/or feedback are welcome. It is the first Star Wars MOC in years. Sander
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Credit for the tree design goes to Brother Steven. This is my second largest build ever at 64x48 (plus the border), and weighing over 21 pounds. It was built over a period of 8 days. There's a full interior, and the castle doors work. Sir Glorfindel attends a feast held at Darraor Castle, a Mitgardian fortress located near the Avalonian border, the feast was supposed to promote diplomatic relations between the two guilds, but not all of the guests seem pleased about this: View from a tower window: Check out all the details here: http://brickbuilt.or...raor-Castle.php Your comments and constructive criticisms are always appreciated
- 23 replies
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- Mitgardian Freebuild
- Sir Glorfindel
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Hi everyone! Just thought i'd share my latest Architecture build, in case anyone in here would find it interesting. It's a scale model on Richard Neutras Lovell Health House, a modernist piece from the late 20's, based in California. A house which was also featured in the movie L.A Confidential https://www.flickr.c...re/16775803645/ best wishes -Mat
- 8 replies
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- Architecture
- Landscape
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Location: H03, Kaalin Tags: Land Vehicle, Vehicle, Exploration Job: Driver Start Log: Little John joined me on this week's expedition to H03, Kaalin, we both were using MANTIS dune buggies, which covered ground very quickly: See more pictures here: link These buggies were really fun to build, and look pretty realistic, I think
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Expedition into the Mangrove This is my Challenge I category B entry. Gideon de Bothnia is leading an Oleander expedition to a newly discovered island, with a small detachment of marines sent by his brother Alexandre who is a high ranking officer in the Oleander fleet. In the great push for exploration, most people don't seem to mind if the national resources of the navy are "borrowed" by entrepreneurs who are trying to make personal gains from the exploration. After all, it's all for the glory of Oleon! Much of the shores of the new island is covered with thick mangrove, but finally they have found a gap in the mangrove where during the low tide they are able to land with one of the smaller ship’s boats. Now they can make their first footsteps on this virgin soil, but now the members of the expedition anxiously wonder if they are the first to land on this island or if someone has come here before them? More pictures: For those of you interested in how I shot this, here is another "behind the scenes" shot. This time I tried to play a bit with off camera lighting with my old Olympus FL-50R and a cheap umbrella setup I bought a while ago.
- 33 replies
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- Oleon
- Challenge I
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As I was brainstorming ideas for a new build, John suggested a castle with four phases, showing how it, and the landscape, changes through each season. Realizing a good idea when I heard it, I set to work on the castle. Since I will need to modify the landscape for each phase, I planned to have the castle lift off so it’s easy to rework the base. As usual there’s a full interior, this time accessed by both a hinging section, and pull out rooms. The castle itself was inspired mainly by the creations of Eklund, DNL, and Aliencat. Simon S. suggested the addition of a moat. The castle features a working drawbridge, gates, and shutters. This is one of my biggest builds, weighing in at over nineteen and a half pounds; the base is 52×52 studs, including the border. Arangr castle is located near the Avalonian border, in Mitgardia. Spring brings new life to the countryside, as the snow finally melts, and animals awake from hibernation, or migrate back to the area. It’s a busy time of year, as fields need to be plowed and planted, and supplies restocked. Drawbridge closed: As always, you can see more pictures on my website: link I hope you like it, summer will be coming next
- 17 replies
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- Mitgardian
- Freebuild
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Snowy Castle dioramas have long been my favorite subject matter, so this was an extraordinarily fun build. This is my largest irregular base build to date, and features a full interior throughout the whole keep. The rockwork was made using my technic brick design, which you can see a tutorial on, here: Flickr It's my personal favorite of all my builds so far, so I hope you all like it The citizens of Nordheim are quite proud of their large keep, and can often be found feasting inside it's protective walls on cold wintry days. See all the details here: link
- 36 replies
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- Mitgardian
- Freebuild
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