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Everything posted by Zerobricks
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Zero's workshop
Zerobricks replied to Zerobricks's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Yeah, but I wanted a passive one Though that does give me an idea... -
Here's a build, I simply had to post here... Basically it's a heavy transporter, which uses 3XL motors powered by BuWizz which can carry a weight of a child and use that to tow a real life Macan: And behind the scenes video with more info about the development: For me this was one of my biggest and most impressive achivements, especially when you think about the forces we are dealing with here... Any ideas what should be the next pull?
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Zero's workshop
Zerobricks replied to Zerobricks's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Large scale V8 engine anyone? -
1. Yes, this is meant for live axles, off road models and this is JUST A CONCEPT, not a realised, mature full solution. 2. The hub was mounted in the exact spot like the PORTAL hub would be. The whole point of the topic is regarding PORTAL hub. 3. I am fully aware of this solution, but it does not work for driven wheels. It's much easier and reliable to tilt the whole axle to compensate. My next off road model will have this solution implemented and than we can decide if it's practical or not.
- 19 replies
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- steering
- suspension
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I think anyone who ever used the portal hubs came to this issue. The hubs simply have the steering pivot point so far from the center of the wheel, that you need to either reduce the steering angle, or have a model with large fenders. Today I came up with this simple mechanism to compensate for that by simply turning the whole front axle in the opposite direction. The two tilted 6L links are usually used to keep the axle from moving forwards/backwards. In my case they are attached to the steering rack at a high angle. Moving the steering rack will cause the geometry of the axle to change - rotating it to (mostly) compensate for the large pivot point: Of course this is just an idea for now, but it should be easy to implement on a real model. The wider the axle, the better the compensation. Of course the axle has to be designed in such way, that suspension, drive and steering system will be able to work with this degree of movement.
- 19 replies
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- steering
- suspension
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I think you could drastically increase the efficiency of the system by simply uisng U-joints to cross two side of the drives. It may not be as elegant as 3x16 tooth gears, but it would be more efficient.
- 121 replies
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- rc
- dual drive
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Took some time to upgarde it with BuWizz and rubber pads. You can see the results below:
- 22 replies
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42094 Tracked Loader
Zerobricks replied to Ngoc Nguyen's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Or use an axle 3 with a stud? -
You can replace the two 16 tooth gears with a different combo, like 12:20 or 8:24. PU in current state is not very compatible with technic, especially the battery box/controller has zero studless mounting options.
- 22 replies
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42094 Tracked Loader
Zerobricks replied to Ngoc Nguyen's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Between the lifted tracks :) -
42094 Tracked Loader
Zerobricks replied to Ngoc Nguyen's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
The reson for gearbox may be that the set is Power Functions upgrade-able? Unless TLG stopped producing M motors alltogether thanks to the PU version ones... -
If you have nothing nice to say (or productive to add)...
- 22 replies
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The new BuWizz app was released to beta testing (Android version for now). To be able to use the app, you need to opt-in here: https://play.google.com/apps/testing/com.buwizz.buwizz2 Please test the app and give us your feedback (simply reply to this mail). The new app has a different UI plus we added more features (and there are still more to come). There is no user manual yet, so you will need to navigate the app without it for now We would really appreciate if you can give feedback by Nov 28 at the latest. If you can provide feedback sooner, even better.
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42093 Corvette ZR-1
Zerobricks replied to letsbuild's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Here is the real one for reference: -
it would not... Problem is not lack of traction, but the very poor center of gravity.
- 22 replies
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42096 Porsche 911 RSR
Zerobricks replied to Ngoc Nguyen's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I find it very odd TLG would release two such simillar fenders. I think it's safe to asume both fender types will never be released in same colors in order to avoid confusion and mix-ups. -
42096 Porsche 911 RSR
Zerobricks replied to Ngoc Nguyen's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I also checked, the dimesnion in the front, comparing the 11x5 curved brick and came to the same conclusion... They are 2 studs shorter! -
Technic 2019 Set Discussion
Zerobricks replied to dimaks13's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
It has suspension, yellow springs are visible in the video. There is also a U joint connected to the steering wheel. -
It's not a perfect fit, but works good enough for this demonstration model.
- 22 replies