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Everything posted by mrcp6d
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Nice functional design mediumsnowman. Is Eagle-Eye in there somewhere?
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Great way to spice up a Phase I entry! Nice work
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Really cool little beast SK. Those Mixel joints are so awesome.
- 17 replies
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- Frozen Beyond
- Category B
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The two different cockpits are rockin' Bob! I am having some trouble with the angles of the forward prongs compared to the smooth lines of the rest of this ship however.
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The building facade is quite impressive BrickCurve, those tall doors are great here.
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Man, those vehicles are sweet! Nice MOC!
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Solid work here, like the simplicity of the comm beacon design.
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Well, somebody just redefined "big-fig"! Major NPU for Loki's helmet.
- 3 replies
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- scorpio starstriker
- M.A.N.T.I.S.
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Sweet interior. I'll have to remember that bonsai tree.
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On the Path to Falkidalr - AoM: Wall Phase I
mrcp6d replied to Slegengr's topic in Guilds of Historica
I like your shepherds crook solution, I haven't seen one that actually looked reasonable until this MOC. I really like those olive trees! Are these () involved in the lower section? Tutorial please! -
Ah, that would make it easier.
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Fantastic work here Bob. Incredibly unconventional.
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So many great details in the shop Kai!
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Sweet design Bob, I really like the lifting section to get in and out--pretty unique I think. It would probably look better in Octan colors thought
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Sweet lab, great micro!
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Feels a little bit like that dragonfly thing from Oblivion, which is a very good thing. Any way to squeeze two figs in there?
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Mike, the building is fantastic. The gold on white pops, the arches combined with the cones are a great architectural touch of texture, and the flare at the top of the wall is inspired.
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Where's the purple?!?!? On a more serious note, I really like those eyes stuck on the walls and the little play function. Not so sold on the trans-blue bits.
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[TheFrozenBeyond] Category C: Mountain patrol reporting
mrcp6d replied to Puvel's topic in Guilds of Historica
Great entry! The almost smooth surfacing of the stream is really cool, the texture of the 1x2s is a great addition there. -
Shamefully, I had to look the car up. After perusing the pictures, I can sort of see what you were aiming for. I think what hurt it was the low "hood" area in the front, it should have been high and flat out to the nose/grill from the cockpit. The fact that Octan Corp. can make naturally aspirated hovercars is just plain cool!
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Welcome to space Gunman!
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That there is a gorgeous spaceship! And it's only one part of a tour-de-force post.
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Nice job with the new landscaping techniques Danny! I think you're going to need to use smaller pieces (1x2s, 1x1s) to smooth out some of the transitions on the next attempt. That song is perfect!