-
Posts
10,397 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Everything posted by Kai NRG
-
Already commented on the scene, mostly - nice to see the full build, I like the irregularity of the base but still think the whole thing looks incredibly ramshackle! As for the story, it's definitely got a lot of mystery right now which isn't a bad technique necessarily, but you may be carrying it a bit too far? Anyhow hurry up and explain some stuff before we forget everything!
-
Brethren of the Brick Seas (BoBS) Intro Thread, Era II
Kai NRG replied to Bregir's topic in Brethren of the Brick Seas
Of course! I meant whoever originally invented it. For the record, I appreciate the effort that went into these rules (and has gone into all the rule changes!). After my bank account hit 2000, with several hundred rolling in every month, I kinda stopped thinking about DBs any more; I have more than enough to license anything I build and am not too worried about getting into a personal war and spending millions. So I feel pretty unaffected by all these rules ATM, which is maybe while I'm cool with 'em. Although part of me thinks it might have been better not to let Captain Nordau run off with several thousands of my DBs. But another part of me thinks it would be fun to wipe out everything I have and start over. A reminder to everyone: yeah, it would have been great to have waited five or six or seven or ten (or a hundred!) years until we (the original behind-the-sceners) had all the rules worked out, i's dotted, t's crossed, etc. But then we would have missed years of great MOCs, great stories, and great memories (looking back, even things that seemed like they blew up in our faces yielded some great stuff... I still remember the blast I had writing the Pax Crablandia! ). -
Brethren of the Brick Seas (BoBS) Intro Thread, Era II
Kai NRG replied to Bregir's topic in Brethren of the Brick Seas
Personally I like this idea because I think it's way more realistic than having settlements/governments own property that makes as much money as privately owned property. Of course DBs are always going to be meaningless in an ultimate instance. But it's like a board game such as Monopoly, which requires time, experience, and creativity to tweak the rules and end up with something that creates, if you will, an illusion of meaningfulness which in its turn affords a funner playing experience. BOBS is also on this road and there may after all be an end in sight. There is a balance somewhere between land and sea property rewards, for instance, and a balance to keep in mind in introducing war mechanisms (which in part these new rules prepare for), etc. That's a hugely interesting point and something that may have been overlooked initially in trying to balance the game. Why should Sea Rats be economically solvent without their raiding activities? If they can counteract their economic disadvantages by raiding (in which they may/should have advantages), personally I think that brings the faction image closer to what it's supposed to be. -
[MCTC: Salida Este] Farmland at Wild Creek
Kai NRG replied to Elostirion's topic in Brethren of the Brick Seas
This is such a great vibrant farmland MOC! I really like how you've incorporated quite a few different types of crops. As I mentioned before, the subtle curve on the bridge is perfect! Nice edit too, that's a better angle for the clouds!- 9 replies
-
- salida este
- mctc
-
(and 3 more)
Tagged with:
-
Brethren of the Brick Seas (BoBS) Intro Thread, Era II
Kai NRG replied to Bregir's topic in Brethren of the Brick Seas
Hopefully your expenses would significantly reduce the chances of a successful raid. And at the moment, factions by default subsidize raided settlements (although factions evidently can handle that internally). As Bart says, if you don't want to use your own DBs for Trador, then the best option is to acquire license in the city's name and make it self-sustaining, to the point of paying expenses at least, if not leaving sufficient for a raid also. -
This is a great modular, excellent choice of colors and I'm impressed by the detail inside and out!
-
Brethren of the Brick Seas (BoBS) Intro Thread, Era II
Kai NRG replied to Bregir's topic in Brethren of the Brick Seas
The awful thing is that Uncle (or at least someone in the clan...) knew this and hasn't found time to do anything... -
Neat little boat, great use of a macaroni tile!
-
Book III - Challenge II: Bread and Circuses
Kai NRG replied to Rogue Angel's topic in Guilds of Historica
Good to see some entries rolling in guys! -
CHALLENGE II: Category B: The Eve of Iles Infantes
Kai NRG replied to W Navarre's topic in Guilds of Historica
I think the best part of this build is the details, torches, dragon over the archway, even the mace and goblet. I also like the built-in pillars! As for the story, that boy's a little crazy. -
A lot easier to follow now. Looking forward to the de Cioto family's further adventures!
-
Nice cinematic presentation, very mysterious. I must say I can hear the dramatic music in the background. Names are confusing me too though. Some of them seem to be movie style, actor names included, but others don't... for clarity, I would have stuck with one "real name" eg Timothy Miller and one Varlyrian name on each picture (and also I would have made them the person actually represented in the picture). But now, as regards the MOCs... the water one is kind of plain, as you probably know. It looks much better with the edit but have a problem with light edges around the minifigure and the horizon is kind of funny looking. The hanging scene is fantastic, very dramatic. Also nice way to get a climactic reveal by switching out the black and colored minifigure. Your clay desert is pretty nice too (pieces look familiar ) and a pretty neat minifigure although I don't entirely get the visor over the bars thing (it looks kinda cool but doesn't make much sense). Very messed up floor on the next two, but I do like that couch and the next shot with Amalia looks really good for some reason, great focus and slight background blur. The assassin scene is again dramatic, though if it were me so many swords would get in my way. And last but not least... bold endeavor with the fiery sky background but... a little flat. For one thing the wall is really short. For another thing, if the sun were behind, the front of the houses would be in heavy shadow, and they wouldn't quite look bright pink. The sides could look pink, but I don't think the camera-facing front would. Lastly I'm not very convinced by that torso and pant combo, something funny about armor and a dress jacket!
-
Book III - Varlyrio: Guild sign-up and Discussion
Kai NRG replied to Rogue Angel's topic in Guilds of Historica
Double click on the picture in the editor and then follow your nose... -
Book III - Varlyrio: Guild sign-up and Discussion
Kai NRG replied to Rogue Angel's topic in Guilds of Historica
Quite a title you got there now! -
Great job with the loosely attached bricks for the arches! The massive barrels are well done too!
-
Weelond 2nd Battalion ready for duty
Kai NRG replied to Capt Wolf's topic in Brethren of the Brick Seas
What an impressive quantity of conquistador hats Eslandian soldiers! Great way to display them with the wall and arched fort exit! -
Brethren of the Brick Seas (BoBS) Intro Thread, Era II
Kai NRG replied to Bregir's topic in Brethren of the Brick Seas
What did I manage, four BoBS builds all year? Great job @Elostirion! -
Great underwater vegetation! Fans, carrots, cupcake mold... lots of great part uses!
-
I really like the pointed arches of this build! Tan and black work surprisingly well together too. Great architectural design with the tower sticking out the middle of a rectangular building, not something I've seen too often in LEGO builds!
-
[ESL-FB] Miraforma near Myzectlan, Cascadia
Kai NRG replied to Elostirion's topic in Brethren of the Brick Seas
I'll echo Capt Wolf here, you do some great jungle scenes and this one is no exception. Really nice creative flower techniques, excellent job on the SNOT middle story of the tower, and overall a super pleasing and bright atmosphere to this build!- 10 replies
-
- myzec
- miyzectlan
-
(and 5 more)
Tagged with:
-
[MCTC: Salida Este] A world of colours
Kai NRG replied to Elostirion's topic in Brethren of the Brick Seas
It's the detail touches that I like best about this MOC, like the arch stairs and the golden balcony wall! Nice job balancing the purple with dark tan too.- 6 replies
-
- mctc
- salida este
-
(and 1 more)
Tagged with:
-
Thank you! Thanks en_zoo! That shot fit in perfectly with the story! Thanks! Have to credit @Henjin_Quilones for that idea, I copied it from his prelude for this challenge! Thanks Bas! The urn is actually two bowls, one inverted and stacked on the other. Not a very sturdy construction, but it looks nice! Thanks SK! Hmm, not sure exactly what you mean by rim, but the baby's body is one white nipple piece and then a 1x1 hollow white stud, and then another white nipple piece. Or perhaps the Kaliphlin merchants are imitating decanters the Queen brought with her from afar? And yes... those skis all came from the Arctic sets, what gave it away? Thanks!
-
I'll echo others about that torso! Looks perfect for an Eslandian captain!
-
[MCTC: Salida Este] native swordsmith
Kai NRG replied to Capt Wolf's topic in Brethren of the Brick Seas
As Professor Thaum says, the roof is the highlight here. Simple and practical, but still with an eye to design, just what you'd expect from a small artisan in a culture rich city like Salida Este! Great open design of the building too. Definitely feels like a forge!- 10 replies
-
- mctc
- salida este
-
(and 2 more)
Tagged with: