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Everything posted by Saberwing40k
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Once again, we've got an update on the first post. Oh, and I am now a Knight, so you may refer to me as Sir Saberwing.
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Jaw droppingly awesome!
- 16 replies
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- Bionicle
- Hero Factory
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I am going to be pissed if there is going to be no U.S. release for the 2014 Technic sets. I'm also going to be upset if we have to wait till august to get them. Anyway, does anybody think that there will be a competition this year, and what it might be? I'd really like to see a second edition of last year's challenge.
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Minifig Scaled RC Truck
Saberwing40k replied to tibivi's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Lovely little truck. -
Selling copied MOCs
Saberwing40k replied to Pat-Ard's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
That ain't fair, or right. Maybe you could contact ebay and ask them to take it down. -
Efferman's Custom Parts
Saberwing40k replied to efferman's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Okay, I would think that Shapeways would be cheaper, though. I think you should give it a try. -
[WIP] 1968 Ford Mustang
Saberwing40k replied to VKTechnic's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I like that axle, but I can think of an idea for well working leaf springs, that uses those 2l rubber connectors. It's good for models like this, as I have used it in a large trailer model. Unless, of course, you want to go the 3d print route. -
[WIP] Truck Trial
Saberwing40k replied to cagri's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I actually kind of like the chibi Unimog look, but to start you could make the roof 5-7 studs lower. -
Efferman's Custom Parts
Saberwing40k replied to efferman's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Have you considered using Shapeways to make these parts? Or is that what you're already using? -
This method does not work, but I have found one that does. It only uses 100% Lego parts, but it could potentially damage them. It involves connecting 2 m motors output to output, through a turntable. ! motor drives the other, making it act like a generator, and thus supplying power to the superstructure.
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I've used this with a MOC, and it works very well, However, it does not work on hero factory joints.
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Why? My whole thing is driving the Technic theme forward, and the current engine block is perfectly fine for what it needs to do. I'm talking about new parts like new motors, and maybe flexible driveshafts, to enable things to be achieved in Technic that were difficult, if not impossible, to do before. The education sets are hilariously overpriced, and my wallet is currently empty. So yeah, the best that I can do is gripe on the internet.
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The reason that I get disappointed in sets is that, in my mind,undermine the key values of Technic, or are needlessly simple. Like, the 42029 pickup was a great wasted opportunity to introduce a proper supercar/truck. The bulldozer could also have been easily pneumatic, at little extra cost. Now let me tell you, building a motorized MOC is a lot harder than building a not motorized one. Also, what kind of stellar non motorized MOC are you talking about? Most, if not all of the best Technic MOCs I've seen have been motorized to some degree. The only exception seem to be the cars that Crowkillers builds.
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I know a lot of you think the Technic theme is in decline, so here's how I would run it in a perfect world. Sub Themes Under my command, the Technic theme would be divided into three sub series. They are as follows. Action Series: Mostly small, sub $50 dollar sets, focused on looks and playability. 42022 and the pull back racers would fall under this series. This series is in some ways like the old Drome racers sets, but with construction vehicles and aircraft as well. There may also be some small, performance oriented R/C sets, kind of like ACC cars in terms of size and speed. The target are the younger builders, who are relatively new to the Technic system. Universal Series: Exactly what it says on the tin, the Universal series sets are not designed to build any particular model, but a variety of related models, I.E. cars and aircraft, or pneumatic machines. The larger sets include an extensive construction manual, with QR codes for use with a parallel smartphone app, which includes instructions for 4 or 5 models, inspiration for many more, and a detailed explanation of the principles at work. This series also includes some instructions on how to build things that require more than one set, or even loose parts, with BOMs and everything. The largest sets are flagship sized, much like the recently released architecture set, with extensive manuals, and a wide variety of parts. The sets range from true universal sets, to others that are little more than parts packs. The target range is builders who want to move out of the Action series, and advanced builders wanting to expand the collection. Last but not least, is the massive Expert Series: Large to very large sets packed with functions, aimed at the most skilled builders. Most sets would have PF built in, or pneumatics, to make them extremely functional and playable. The only sets that would have gearbox function splitters are the ones with PF, so no more tedious knob turning. At the top of this series are the flagship and super flagship sets, but more on those later. The Super Flagship: For the most part, there are two flagships each year, one released in the summer, and one released in the winter. However, every three years, the winter release is a super flagship, extremely large, and complex, with double the parts of the current largest sets. The super flagships are often, though not always fully remote control. More Waves: Currently, the Technic theme has two waves, 1h and 2h. Under my system, this is done differently. There are a total of 3 waves, consisting of wave 1, the basic sets and the 1st flagship of the year, then wave 1.5, introducing the new universal sets, and wave 2, introducing the winter flagship, in time for Christmas. More interaction: In my Technic theme, most sets, but the Expert and Universal series in particular, have instruction for building things with different sets of parts. I.E. another Unimog set would have instructions on how to make different attachments, either with Action sets, Universal sets, or both. In addition, the flagship models often relate to one another, for instance, a tow truck and a super car, or a trailer and load. More Bonus Content: I'd also overhaul the website, to include areas where designers share ideas and prototypes for finished models, and instruction for things they designed, but were not made as sets. Also on the web, would be an area similar to Cuusoo, but with the instructions being made only. One could post and advanced MOC to this aspect of the site, and other users would vote on it, and if it achieves so many votes, TLG will produce full instructions, available for purchase, with a cut of the profits going to the designer. Finally, there would be a survey section, where users could vote for different new parts, or new sets. For instance, one survey would be titled: "What should the next Super Flagship be?" More Parts Not In Sets. What is this? This is for all those cool parts, like planetary hubs, or small PF motors, that would be useful for MOCing, but mostly useless in mainline sets. Some of the designs would be user suggested, of course. Naturally, the parts would be a bit more expensive, but worth every penny. In actuality, this will be updated later, as I fully form the ideas, so have patience.
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Here ya go, I have built this out, and it is very strong. And yes, it does fit the 21 stud wide requirement: I'm leaving the spring mounting and stuff to you. I have tested this without springs, and it works very well. The LXF: http://www.brickshelf.com/gallery/saberwing2/Ideas/rearaxel.lxf Also, I'm wondering why you aren't using a servo motor for steering on a rally car. For high speed vehicles, it is better for the steering to be self centering.
- 71 replies
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- help
- suspension
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