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MangaNOID

Eurobricks Knights
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Everything posted by MangaNOID

  1. Haha! People power? We have similar (kind of) thoughts if so
  2. Sounds good and wacky! It looks like your be putting the fan propulsion on it and not relying on wind power that could blow you to the back of the grid
  3. Nice! And the cab looks great. Maybe call it the weeing dog (picture 3)
  4. Sorry, don't want to overload and bore everyone with updates too much but I just had to mention that I refined the 'one way' unit tonight. I swapped out the knuckle cogs for normal cogs and changed the 'brake' for them as the knuckle cogs left too much backlash when the input drive changed direction. Plus they didn't feel smooth to turn. Now it works like a well made wind up watch.
  5. total old school looking with the colour scheme, love it.
  6. @BrickbyBrickTechnic I'm kind of glad I went full manual as I can fit more variation of functions in. The BB and motor took up a lot of space. playability is important of course whichever way one goes. also I wouldn't have challenged my thinking to come up with a one direction output thingy for when pushing the vehicle around. It sits quite snugly next to the 'washing machine' (also driven off the drive shaft) Drive to the 'plunger' will go to the top turntable.
  7. this is probably the most technical thing I will ever create in Lego so I'm very happy. this unit in the video below will be connected to the driveline of the People Mover as the 'People Plunger' that will be on the car, needed to have a single way of rotation regardless of whether the People Mover was going forward or reverse. drive enters the bottom diff in either reverse or forward, then will exit the top diff only turning one direction. it could be well refined but it fits in the vehicle and i have no time to refine it as there is still a lot of other stuff to build.
  8. Never work with children or animals and now string. This took a long time to get right and was very finicky finger work. The rear unit is operated manually now, it was to be motorised but it didn't work so well as intended. I really like how manual operation feels too, so I've ditched all PF. Each side is independent which is necessary in my vision of what the wacky race is. it gives a bit of my defence away but there will be more to it for surprise factor. It won't be too astoundingly technical though
  9. I guess the driver would have to slamm the gears into the reverse set of gears too if the car flips? will the model be free rolling or do you have drive gears etc to hook up? also looks like you need a double, double deffuser or once upside down the car would not be as aerodynamic Edit: I just re read the first topic post
  10. This looks too awesome to be a wacky racer seriously looks great! cant wait to see the real one. EDIT: I have to say it again, this is one of the best looking technic cars I've seen.
  11. Agree. I think it would be great to have multiple small builds of same scale all together as a c model.
  12. they do move a few mm. the axle has 3 (+0) on it (lift arms?) to bump the 'pistons'. would have loved to make a bigger engine but V6 is all I could manage in the space were it will end up.
  13. Yes there will be a lot of gears which is a massive space constraint I'm trying to deal with. Although I have had a successful evening and remodelled some gears vertically and changed a few operations to manual which saves space and needless over complexity. In fact my evening was so successful that I am concerned I'll have a massive problem evening soon and have to rebuild all I've just finished. I have moved the engine and put the battery box in place and made space for some more gears and clutches. the chassis is much stiffer now. The People Mover is seemingly foot powered now to other wacky race contenders with the driver and passengers seat down low out front... is this why it's called The People Mover?... Definitely starting at the back of the wacky grid this one. But there is a fake working V6 top fuel style motor that will be connected to the rear diff that will fit somewhere... Having fun building this thing that's for sure, great contest/challenge.
  14. That's not just wacky but also dam interesting!
  15. May I present my WIP which is now called Carniveil (wasThe People Mover')that title will become more apparent later or perhaps only on my entry. it is a great defense I hold tightly secret for now (i decided to go defensive/passive aggressive for a non-violent stance) I just hope I can build this wacky racer. Its a challenge for me. the idea has 3 stages. one, is to have a wacky looking racer. it will no doubt start at the back of the grid, then it will transform, then it will open up its defenses once it is in front of all the other wacky racers. yes, in my mind it will no doubt get to the front of the wacky race through LEGO City. manual steering and manual drive (push) operation but with 1x M motor to operate the features. no remote control PF. I started on this idea on day 1 and got to work as soon as I could. Free building the manual gearbox clutch system steering and a chassis. all worked well until i needed to make the main defense unit. which would not fit into the space I ended up with. normally a wacky racer would just add extra space but this has to conform to certain size limits, (which will become apparent when stage 2 is reached in the race) wheel base length/ width etc and I need to stick with the only small wheels I have so as not to blow out the build size. this is what first free build ended up with all the clutch gearing worked really well to my surprise. but as said it didn't fit with the main defense unit. all gearing and motors need to be vertical aligned now with side levers to operate. except steering. so i decided to start again this time starting with the defense unit itself, and then work backwards through to the gearbox/clutch arrangement. so far so good. I may even have spave for a small engine to go in as I know you technic buffs will want to see an engine and heck, its a challenge for me to fit one and that's the point of this! chassis is a bit dubious at the moment where the engine connects. it may look obvious to what the defense weapon is, but there is a little bit more to it, but ill try keeping it secret for as long as i can. more progress to come in a couple days perhaps.
  16. I also had a rear diff clicking when any stress (minor)on the vehicle was had. I had portal hubs geared down, and the vehicle weighed 1kg. I gave up. Are your gears old and slightly worn? @Leonardo da Bricki how do you have a front diff but no rear diff? I tried doing that but could not get the gearing the same so the vehicle would acordian in or out with different wheel speeds.
  17. I thought the cabin looked too big in the photos at the top of this page but with the finished green panels it looks great! lots of c models to build and I haven't even built the A model yet. what is a d model?
  18. Really great truck! love all the manual operations on the top. good luck with IDEAS. can it collect a double lot of rubbish or would the first lot fall out? from the video it looked like the balls didn't go to the back of the receiving bit after being lifted up?
  19. I think a lot of our questions (including mine) are open to interpretation...? That's why we're not getting answers? For my vehicle, the race is through Lego town with full citizen activity ongoing. It may not look that wacky but should perform well in a wacky race...if I'm clever enough to build such a vehicle I have in mind...
  20. I'm sure its a bit open to interpretation, but is there an environment we are 'racing' in? i.e is it like the Mille Miglia or cannonball run race were its open street with pedestrians cars etc. sounds a silly question for a virtual race I know but this could influence the entry I try to build.
  21. I'm really excited to see this when finished! seems to work quite well when full up with candy. how will you keep feeding the candy sorter? is that the train setup etc?
  22. I think the best technic MOC's I have seen take this form.
  23. Looks great. Love the steering. whats the red black wire in the cab for with the white connector? i have similar on my truck which is for 3rd party LI-PO but you have the Lego LI-PO? also do you have a clutch in the steering system or do you let the LA grind/slip when the steering locks?
  24. That's true but I put the worm gear driving the final cog that's on the rack to stop the feedback. Even holding that down tight does not stop the loose rack and cog. I thought that made sense at first but if I understand correctly you need the steering arm link as close to the wheel pivot point as possible to reduce the loose effect? still that's a good point for me to work on! Mines 2 1/2 studs out. Input torque increases though I guess through the rack. just tried this and it works a treat so i will have to buy a longer rack than the standard 8110 one to increase turn ability. thanks for the input!
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