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Found 141 results

  1. Bilbert Wigglepike's theater was situated on the better part of Sungold Hill. The halfling had devoted his entire life to the theater, so one wouldn't be exaggerating if one called it his pride and joy. That day Wigglepike was highly nervous on behalf of his life's work. Later that night the theater would be populated by the cream of the crop of Eubric Freeport. Everyone who was someone in the city would come to his theater to celebrate the 400th Foundation Day of Eubric. The ball would contain speeches, performances, dancing and of course a lot of dining and drinking. He had been excited up to the moment he found out that the wily Wolfgang, the largest crime syndicate in the whole city, had their eyes on the theater. Wigglepike's heart was pounding as he watched watchmen in their reds and blues arrive by the dozens. Captain Patricia Cousland had summoned all of her men down to the last rookie to the theater for that special night. "W-what do you mean, a poisoner?! By gods, you cannot let that happen!" "That is what I'm doing my hardest to prevent, Mr. Wigglepike. I have even employed the untrustworthy Heroicans to aid us - but if they stick to their old habits, they will end up helping the Wolfgang instead." "I find that hard to believe... The Veterans of Heroica have never been anything but good to me and my business." "Well, we will just have to see about that.Well well, talk of Zoot and he doth appear..." Indeed, a group of nine champions of Heroica approached the theater at that minute. They were diverse both in appearance and experience, and their motives for joining the mission could only be speculated, but they were ready and available. Party: Kiray Nastay (KingoftheZempk) 24 year old female human knight Level 1 Power: 4 Defense: 2 Health: 10/10 Ether: 0 Gold: 10 Equipment: Sword of the Kin (WP: 3), Scutum (SP: 2) Inventory: Potion Grimwald Gjinko (LordoftheNoobs) 69 year old male Gnome; Level 1 Cleric Power: 4 Health: 5 Ether: 5 Gold: 0 (Owes Arthur 50 gold) Equipment: Broomstick (WP: 3) Inventory: Remedy, Potion (x2), Bedroll, Scroll of Frailty Nyx (Pandora) 19 years old Female Human Battle Mage *Immune to Asleep, Fast Asleep and Sealed effects* Level: 25 2/3 Power: 40 (WP14 + Lvl 25 + High Heels) Defense: 3 (Robe of the Archmagi) Health: 36/36 (Base 5 [Mage], +24 [per level], +5 [Advanced Class], +2 [Grand Zoot's Cookie]) Ether: 35/35 (Base 5 [Mage], +24 [per level], +1 [Advanced Class], +5 [Robe of the Archmagi]) Gold: 201 Equipment: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Robe of the Archmagi (SP:3, Max. Ether +5, protects from sealed-effect), High Heels (+1 Power). Inventory: Zee Standard (Staff, WP: 13 Ice Elemental, Necromancers Raise Enemies with 2 extra levels), Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Dawnstar II (WP: 9), The Fishstick (WP:7 Double damage while on ships), Healing Staff (WP: 5). Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Shiny Helmet (+1 max health), Monkey Bar (all minions, pets, summons etc are Hastened). Ruby (Fire), Diamond (Light), 2 Amethysts (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water) Opal (Ice). Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, Bomb 'X2' (May be combined with a bomb to get it to ignore SP), 2 Bedrolls, 5 Bones, Scrap Metal. Arthur Justus Regulus VII (Flipz) Level 21 1/3 Sorcerer, 21-year-old male Human *Immune to Sealed* [ Currently in: Heroica Hall] Power: 33 (21 + WP:12) Health: 33/33 (Basic Health: 5 + Level Bonus: 20 + Class Boost: 4 + Permanent Boost: 4*) Ether: 31/31 (Basic Ether: 5 + Level Bonus: 20 + Class Boost: 1 + Robe of the Archmagi: 5) Defense: 3 (Robe of the Archmagi) Gold: 228 (Owed 128 gold by Boomingham; owed 50 gold by Grimwald Gjinko; owed 70 gold by En Sabah Nur, oved 200 gold by Nagure) Equipment: Hollow Blade Dagger (WP:6, dagger, hollow-blade [Elixir]), Robe of the Archmagi (Bodywear, SP:3, Max Ether +5, Immune to Sealed), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.) Inventory: Weapons: Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Staff of Ennon - (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff (WP:5; heals instead of damaging), Healing Staff (WP:5; heals instead of damaging), Spider Leg (WP:8, doubled against flying enemies; spear; unsuitable) Artifacts: Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round), Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Ancient Crown (Headwear, First successful strike of battle deals Cursed-effect), Shackles of War (Accessory, Prevents anyone from fleeing battles), Sterile Gloves (handwear, immunity to Poisoned and Badly Poisoned) Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Scrolls: Scroll of Blindness, Scroll of Sealing (Lent to De'kra), Scroll of Confusion, Scroll of Sleep, 2x Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target theLucky-effect for one battle. Costs 10 ether.), Scroll of Weakening, Consumables: 2x Potion, Grand Potion x10, Remedy, Smelling Salts x5, Nostrum x5, Mulled Wine, Jinxy Juice x4, Ether Core x2, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Zoot's Plaything Arnulf Bishop (Shoker86) 30 yrs old male Human Rogue Level: 6 Power:14 (8+6) Defense: 3 (Tricorne SP:3) Health: 10/10 Ether: 0 Gold: 3 Equipment: Tricorn(SP:3), Cheesy Dagger (WP:8, Double damage to vermin) Inventory: Bedroll, Remedy, Potionx4, Venom x3, Leather Armor(SP:1) Sorrow (Endgame) Level 19.5 Assassin Power: 39 Defense: 1 Health: 30/30 Gold: 1182 Equipment: Mockthril Longbow (WP: 22 Ice and Darkness Elemental), Sticky Gloves, Armor of the Croise Inventory: Longsword (WP: 5), Bedroll, Tonic, Venom, Phoenix Essence x5, Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Ether Core x1, Mead x10, Smelling Salts x10, Nostrum x8, Health Core, Deadly Venom, Dark Cloak (Backwear, SP:1, Max Health +1, Power +1, suitable for rogues and barbarians), Dragon Scales x2, Remedy x5, Grand Potion x5 Thothwick (Professor Flitwick) 44 year old Metasimian Level: 23 Black Knight *Damage Undead* *Immune to Stunned* Power: 37 (33 Ranged) (+2 due to cookies) Defence: 10 Health: 38 Gold: 409 Equipment: Banana Sabre (WP:12, Heals Metasimians when used on them), Skull Shield (SP:6; immunity to darkness-elemental damage; suitable to Black Knights only), Black Knight's Armour (SP:4, protects from stunned-effect), Cultist's Hat (regular attacks do Damage to Undead) Inventory: Shuriken (WP 8), Sabre (WP 10), 1 Bedroll, 1 Telescope, 1 Potion, 1 Bone, 1 Venom, 2 Health Cores, Grand Zoot Cookie, Sapphire, Dragon Scale Lord Lawrence Boomingham (Zepher) 45 Years Old, Human Level 22 1/2 Paladin *Immune to Fragile* Power: 36 (+4**) Defense: 12 Health: 44/44 (+2*) Ether: 22/22 Gold: 63 (Owe 50 to Docken, 79 to Arthur, 110 to Sorrow) Equipment: Scupperer (Great Sword, WP: 10, Darkness Fire, causes Bleeding Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level), Heavy Armor (SP: 5, Immunity to Fragile), Tome of Affluence (Generates 10 Gold if equipped for the entirety of a battle, accessory) ****Pseudo's Blessing's Blessing (Not an Artifact, +4 Power) Inventory: Frozen Saber (Great Sword, WP: 9, Light Ice, stunned effect), Bedroll, 5 Meads, Nostrum, Mulled Wine, Fire Brandy (Encouraged, Immunity to Ice), Emerald Lamp of Summoning, Marksman's Monocle, Scroll of Recklessness (Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance), Scroll of Sleep, Scroll of Blindness, 2 Scrolls of Weakening, Scroll of Fragility, Scroll of Sealing, Garnet, Sapphire, Military Grade Fire Bomb, Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), Hamantasch (consumable, lucky + blessed effects upon consumption for the length of one battle), Admantite Shard Nagure (Costy) 34 year old Male Yeti Berserker. *Immune to Ice-Based & Fire Based elemental damage**immune to Fragile and Blindness**Counterstriking* Level 15.5 Power: 29 (Level 15 + WP 14) Defense: 21 (Yeti Fur Coat SP: 12 + Shield SP: 9) Health: 32/32 (Barbarian base 8 + level bonus 14+ Berserker bonus 10) Gold: 4 (200 owed to Arthur (Flipz)) Equipment: Stone Hammer (WP: 14, Earth & Darkness-elemental, suitable for barbarians, clerics and alchemists), Shield (SP:9), Yeti Fur Coat (Artefact, bodywear, SP:12, immunity to Ice, Fire, Fragile and Blindness; suitable for yetis only), Counterstrike Gloves (Artefact, handwear; After the wearer is struck by a Free Hit, he counters with strength equal to his Level) Inventory: Pickaxe, Axe of the Croise(WP: 10, Light Elemental), Phoenix Essence, Mead x2, Potion x2, Remedy, Smoke Bomb x2, Deadly Venom x2, Tiger Balm, Grand Potion x3, Helmet (SP:1) Captain Patricia welcomes the heroes with a stiff nod. She feels irritated just from looking at the rag-tag group she has hired. Almost everyone of the champions looks like a potential backstabber - although the yeti would most likely just smash her head in between his gigantic fists. Her eyes shift from the old knight to the teenage mage, from the black-armored Metasimian to the hooded figure without a face. Disobedient souls, the whole lot of them! There is one familiar face in the group, though, a recent recruit called Regulus. Maybe she could trust even that one to do his job properly... "Heroicans, I hope you all understand the gravity of the situation we are here. In a matter of hours, every truly important person within this city is going to walk through those doors to enjoy a nice dinner with some music and dancing, honorating our 400 years old city. Our job is to make sure that absolutely nothing disturbs that celebration. Nobody gets in without an invitation, and all the surrounding buildings are kept in a tight watch. The word is that Wolfgang will strike this place tonight. We have high reason to believe that they will send none other than Nikolaus Steerpike, their Court Poisoner, to the task. Poison and dinner is never a good combination, you see. I can only hope and pray to any god listening that you will catch Steerpike if you come across him and deliver him to me dead or alive. And your Veterans help you if by midnight I find the leaders of Eubric lying dead inside that theater! Have I made myself perfectly clear?" The captain's icy stare goes through each of the nine champions. QM Note: Welcome to the quest, everybody! Now's your chance to ask questions from Captain Patricia and Bilbert Wigglepike, and get to know your companions. I will sort out the statistics tomorrow, as I like to keep them in a unified order.
  2. hjmediastudios

    Brick Wargame

    So, I'm developing a custom Lego wargame to replace the Brikwars rules my gaming group has grown increasingly frustrated with. The infantile tone, the lack of support for supernatural powers and role-playing game-style stuff, etc. have all made us uncomfortable with the Brikwars ruleset. We've tried BOW, the Bricks-Only-Wargame, but the lack of flexibility was too much of a drawback. So, I'm creating a rule set that hopefully will blend a bit of both games and pull in some new stuff to create an entirely new wargame suitable for any situation, from vast armies with simple statistics to highly-detailed role-playing game adventures. I currently lack playtesters, so I'm asking this: If I came up with a simple battlefield, released a pdf of the rules, and set up a play-by-forum type of thing, would anyone here want to playtest it? If there's no interest, I'll look somewhere else, but given the popularity of the Mafia games and so on, I think there's no reason I couldn't try to set up a forum wargame.
  3. Five heroes wait in Heroica Hall, wondering where their employer was going to meet them. These heroes were... Monk Pretzel and His 99 Pieces (Palathdaric) 463-year-old male "hermit" Cleric Level 15 Power: 25 Health: 24/24 Defense: 5 Ether: 23/23 Gold: 45 Equipment: Cross [staff of Malbert (WP:10, light-elemental)], Tricorn (artifact, headwear, SP:3), Ethereal Cloak (artifact, backwear, SP:2, Max Ether +4) Inventory: Flying Cross [broomstick De Albert (WP:6, darkness-, fire- and wind-elemental)], Steak (WP:1, instantly kills vampires on successful hits), 2x Potion, 4x Grand Potion, Tonic, 2x Grand Tonic, 2x Ether Core, 3x Remedy, Soma, Phoenix Essence, Neutralizer, 2x Venom, Deadly Venom, 2x Paralyzing Venom, 5x Smoke Bomb, Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Tasty Pretzel (Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption., Magic Viper Skin (accessory, heals 1 health to wearer each round of battle, unless knocked out), Fashionable Shield (SP:7) Maurice Ratibor (Etzel) ***Party Leader*** 51 years old male human Paladin *Immune to Stun and Light* Level 21 Power: 34 Health: 45/45 Defense: 9 Ether: 28/28 Gold: 175 Equipment: Manta Tail Staff (WP:12+50% Stun chance), Paladin Shield (SP:5), Helm of Haroka (+2 health, +1 Power, Immunity to Stun effect, headwear) , White Cloak (Max. Health +3, backwear), Paladin's Armour (SP:4, Max. Ether +2, Immunity to Light, bodywear) Inventory: Emerald Staff (WP:10 wood-elemental), Mace (WP:5), Longsword (WP:5), Diamond, Scroll of Sleep, 3 Potions, 2 Tonics, 3 Ether Cores, 1 Remedy, 2 Phoenix Essences, 3 Nostrums, 2 Venom, Elixir, Floral Bomb, Water Bomb, 2 Fire Bombs, Torch, Bone, Plume, Helmet (+1 max. health), Mystic Veil (+1 max health, +2 Ether, headwear, suitable for Ether users) De'kra (Tanma) 12 year old "male" "echo" Sorcerer *Immune to Enamored and Confused* Level 20.33 Power: 26 Health: 30/30 Defense: 4 Ether: 20/20 Gold: 21 Equipment: Kapura (WP:8, fire-elemental dagger), Cloak of the Blue Assassin (SP:1), Heart Locket (Protects from enamored- and confused-effects), Reflective Gaunlets (SP:3) Inventory: Fauxthril Hand Cannon (WP:7) Chiara (WP:7, lightning-elemental dagger), Shadeaux Dagger (WP:5), Kanohi Mask (artifact, accessory, allows spells to have the effects of the weapon they are cast through; suitable to De'kra only), Cloak of the Elven Spy (artifact, backwear), Diamond, Scroll of Sealing (loaned by Arthur), 7x Potions, 3x Grand Potions, 3x Remedy, 3x Phoenix Essence, 2x Smoke Bombs, Noxious Venom, Tonic, Bedroll, Pickaxe, Shovel, Magnifying Glass, Magic Compass Mizuki Kimura (zakura) 21-year-old female human Assassin Level 15 Power: 25 Health: 26/26 Gold: 2 Equipment: Dagger (WP:10), Sticky Gloves( Increases the amount of gold stolen by 50% (rounded up)) Inventory: Top Hat (WP: 14. 50% Stun chance, retrievable), Sylph Shuriken (WP:12, wind- and light-elemental, retrievable), Bow (WP:5), Grand Potion, 2 Potions, Phoenix Essence, 2 Venoms, 5 Nostrums, 2 Holy Bombs, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Cannonball, Death Progg Claw, Trial Brew, William Harkenshire (Fred Daniel Yam) ??-year-old male human Warden Level 17 Power: 28 Health: 32/32 Gold: 75 Defense: 8 Equipment: Croise Crossbow (WP: 11), Chimera Armor (Torsowear, Suitable for Knights and Barbarians, +2 SP, +2 Health), Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Lion Knight Shield (SP: 4, suitable for Knights) Inventory: Repeating Crossbow (WP: 5 May not be upgraded; Fire; Hastened), Hand Cannon (WP: 5; Lightning, Wood), Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement), Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom, Elven Bomb, Bomb XX, Wave Sword (WP: 11; Cursed Effect), Fire Bomb, Water Bomb, Amethyst, Grating Stone, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone, Magic Saucepan, Nostrum The heroes did not have to wait long, however. A winged humanoid, familiar to De'kra, stepped into the Hall to collect the heroes. "De'kra! It is good to see you again, little one! For those of you don't know me, I am Denerii, of the Rito clan in Dastan. As you already know, we need your help. Retraga, an old dragon of Dastan, has woken up from her slumber after the Battle of Dastan. However, she hasn't come out of her cave, and has been wreaking havoc on our tallest peak. If she decided to leave, we are sure that she would cause much damage to the Rito settlements and to the Dastanese down below the mountains. Our shamans have determined that she is infected somehow, and believe that this is the cause of her anger. We need you heroes to investigate and try to help her, as our efforts so far have been fruitless." "I have arranged for one of the many merchant sailors to take us across the Crystalline Sea to Dastan. But before we depart, are there any questions about your mission?" QM Note: Hello and welcome to the quest! I hope you will all have fun. Please check your stats, I have rearranged some of them to make it easier for me to keep track of.
  4. Picture to come... Three heroes move quickly through the cold streets of Eubric, on their way to the Invision Guild house. Those heroes are. Party: Ellaria Arbour (Sandy) 22 years old female human Druid Level 19 *Immune to Sealing* Power: 32 (19+10+3) (28 for ranged attacks (19+6+3)) Health: 34/34 (9+18+7) Ether: 26/26 (5+18+1+2) Gold: 5 Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo) Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow),Tricorne (SP: 3, headwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 2 Health Cores, Grand Tonic, Elixir, Remedy, 2 Smoke Bombs, Flash Bomb, 2 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Nostrum, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone Atramor Gibbin (CallMePie) 30 year old male human Witch Level 24 2/3 *Counterstriking* Power: 39 (Level 24 + 15 WP) Health: 47/47 (Rogue 7 + Level 23 + Witch 8 + 6 (Nutritious Banana, Chicken Drumstick, Grand Zoot's Cookie) + 3 (White Cloak) Ether: 22/22 (Witch 1 + Level 24 - 3 (Nutritious Banana)) Gold: 7 Equipment: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Witch's Talisman (Suitable for witches, Poisoned Hits become Badly Poisoned Hits, accessory), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), White Cloak (Suitable for clerics, +3 maximum health, backwear) Inventory: Heavy Flail (WP: 5, deals the Fragile effect, mace), Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), Sword of Ancestral Hatred (WP: 6, gains 1 WP every kill made with it, longsword), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, accessory), Shovel, Pickaxe, Topaz, Amethyst, Aquamarine, Emerald, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Fire Bomb, Grand Tonic, Health Core, 3 Smelling Salts Guts Holla (Scubacarrot) 44 year old male human Raider Level 24 1/3 *Immune to Weakened, Fragile, Asleep, Confused and Blinded**Immune to Darkness, Light, Water and Ice Elemental Damage* Power: 54 (24+28+2), 35 for ranged attacks (24+9+2) Health: 37/37 (7+23+7) Defense: 4 Gold: 161 Equipment: Lifestealer (WP: 28, Ice, Darkness, attacks restore 3 health), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile and Blinded, + Immunity to Darkness, Light and Ice Magic. Footwear), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear) Inventory: Stag Antlers (WP:10, Intimidation), Throwing Knife (WP: 9, Light, Retrievable), Hollow Dagger (WP: 6, Hollow), 12x Mead, 12x Smelling Salts, 12x Nostrum, 15x Grand Potion, 1x Elixir, 1x Grand Tonic, 15x Remedy, 3x Phoenix Essence, 5x Smoke Bomb, 1x Deadly Venom, 2x Neutralizer, Shovel, Telescope, Magic Compass, Magnifying Glass, Pickaxe, Bedroll, 3x Mythril Shard, Metasimian Ale, Opal, Scroll of Weakening. When the heroes get to the Guild House, they are escorted to Victoria's office by the same man that was in the hall. "Hello heroes, gald you could make it. Some crazy mage has been killing off some of our members. We believe we have identified his next three targets." The door opens and three young alchemists step through. "So yer the ones who are going to protect us eh?" "Good day heroes." "Nice to meet you." "Here's a map to the safe house, it's just outside Eubric. Take them there, you should be safe. However, be ready for anything. Like I said, this guy is crazy." "John here will also be joining you. So, any questions? Is there anything I've forgotten?" QM Note: Please check your stats, make sure I got everything right.
  5. ~-This Quest is for chosen heroes only. if you are interested in joining Heroica RPG, visit the Heroica Rules and Discussion topic.-~ The tale I am about to tell you is simply the final chapter. The final chapter of a much, much longer story... that began over 3,000 years ago. There is a lonely, remote island in the North. 3,000 years ago, they mages who resided there were slowly dying. The harsh wintry climate allowed neither cattle or steed to survive. Thus, each day for the mages was a constant struggle against the cruel snow. The land was barren and unfarmable - there was nothing to hunt. Thus, slowly but surely, the mages died one by one in the frigid cold. The greatest evokers among the mages sought to end the misery that plagued their people. Thus, they banded together and conducted a ritual atop the highest mountain peak. By the ritual's end, they had created a new type of lifeform: a new species was born. The Proggs. Little did they know that their own creation would eventually doom them to an even worse fate then before. The Proggs, when their population grew large enough, rallied and enslaved their masters. The Proggs forced them to endure what they had to when they were under the mage's thrall. 3,000 years have past. And now, the invasion of Luosh... has begun. 6 heroes and the Progg runt who had rallied them step outside of the hall at the dead of night. These 6 heroes were... Sylph Solanum (Dannylonglegs) *Party Leader!* unknown age, unknown race Druid Level 16½ Power: 24 (16+7+1) Defense: 0 Health: 1/32 (9+15+7+1) Ether: 17/21 (5+15+1) Gold: 150 Equipment: Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Ranger's Quiver (WP +1 to bows and crossbows), Helmet (Max. health +1) Inventory: Mockthril Rod (WP:7), Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 2 Potions, 1 Grand Potion, Tonic, Grand Tonic, Remedy, 2 Smelling Salts, 2 Venoms, Smoke Bomb, 2 Fire Bombs, 2 Ice Bombs, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 8 Bones, Signet Ring, Saber Teeth Galen Woodward (Fugazi) 36 year old male human Rogue Level 12 Power: 20 (12+8) Defense: 2 (+2) Health: 22/22 (7+11+4) Gold: 127 Equipment: Black Katana (WP:8), Chimera Headdress (Headwear, Suitable for Rangers and Rogues, +1 SP +4 Health), Leather Armour (SP:1) Inventory: Fauxthril Shuriken (WP:5, ranged), Throwing Dagger (WP:4, ranged), Bedroll, Venom, Smoke Bomb, Bomb XX, Grand Potion x5, Remedy x3, Phoenix Essence, Nostrum x3, Mead x3 Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider Level: 18 1/2 Power: 26 (18+8+0) Health: 33/33 (17+8+1+7+0) Shield Power: (1 + 5) Ether: ~/0 Positive effects: *Immune to:* (*Fragile*, *Cursed*), *Natural Respite* Negative effects: (none) Gold: 126 (186G(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M) Equipment: Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Sword of Decay (WP:8)(once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians), Heavy Armour – SP:5, protects from fragile-effect, suitable for barbarians and knights. Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Extra Weapons: Greatsword (WP:3), Meteor Blade (WP:8, Light elemental), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1) Consumables: Potion (3), Grand Potion (1), Venom (2), Ice Bomb (1), Phoenix Essence (1), Mead (1) Elements: Aquamarine (1), Emerald (1) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (2), Scroll of Confusion (1) Quest items: (None) Elgar Gligin (played by Jedi master Brick) Level 17 Evoker Power: 28 Defense: 0 Health: 25/25 Ether: 17/17 Gold: 183 Equipment: Mockthril Crossbow (WP:11) Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald,SapphireTopaz ,3 Venoms, Spade,Pickaxe,3 Potions, Trickster's Mask of the Elf(Accessory, Changes user's appearance into an Elf),Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether) ,Goblin's Wrench(WP:10,retrievable), Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usuable once per battle. Does not prevent free hits. ) Lycan Dean (played by theBoyWonder) Level 8 Rogue *Immune to weakened* Power: 19 Health: 12/12 Gold: 0 (95 gold owed to Thormanil and 30 to Loreal) Equipment: Sword of the Croise (WP: 9), Pugillist Gloves(Power +2, protects from weakened), Sylvania's Cowl(grants Animal Talk to Wearer) Inventory: Bedroll, Staff of The Frog Paladin (WP:6, 1/6 chance of Amphibianocs Blessing (protects from damage)), Throwing Dagger (WP6), Warhammer (WP:4) Isabella del Toboso (played by Dharkan), Level 13.5 Rogue Human Female - 23 years old Power:22 Health: 19/19 Gold: 691 gold SP: 1 Equipment: Fauxthril Dagger (WP:8) Cloak of the Invisible Elf (SP: 1; untargetable for first 2 Rounds of every Battle) Heavy Armor (SP:6, Power -6) Inventory:,Opal, Heavy Armor (SP:6, Power -6, Golden Dagger (WP:3), a Vial of Venom, Potion(7),Tonic(5), Phoenix Essence, Bedroll, Fire Bomb(2),Dragon Scale(2) A massive chariot stands before them, capable of fitting a dozen men - yet, oddly, only one person steps out. The moon hangs over them, the light emitting from it lighting up the scene. The horses neigh and whinny, afraid of going back to Luosh. "Jerome Doe, second in command of the Luosh guard, at your service. Is everyone here? When you all confirm, we can head to Luosh." QM Note: Please confirm you are ready to play within 24 hours. Did I get the stats right? Also, B&P, your picture seems broken.
  6. Leaving the comfort of the hall, the five chosen heroes headed for the Ziegfried Manor in the early morning, for a seemingly simple mission. Those five heroes were: The Party: Alexander Vandangant (Wedge09) Level 10 Ranger Power: 15 Defense: 2 Health: 17/17 Gold: 28 Equipment: Fauxthril Crossbow (WP: 5, darkness-elemental), Chevalier of Charis Armor (Artifact, bodywear, maximum health +2, SP: 2) Inventory: Bedroll, Shovel, Potion, 2 Venoms, Smoke Bomb, Dirt Bomb, 2 Ice Bombs, Holy Bomb, Fire Bomb, First Aid Kit (Consumable) Lord Lawrence Boomingham (Zepher) Level 21 Paladin *Immune to Fragile* Power: 35 Defense: 12 Health: 43/43 Ether: 21/21 Gold: 5 (Owe 50 to Docken, 79 to Arthur) Equipment: Scupperer (Great Sword, WP: 10, Darkness- Fire- Elemental, causes Bleeding Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level), Heavy Armor (SP: 5, Immunity to Fragile), Tome of Affluence (Generates 10 Gold if equipped for the entirety of a battle, accessory) Inventory: Frozen Saber (Great Sword, WP: 9, Light- Ice- Elemental, stunned effect), Bedroll, 4 Bones, 5 Meads, Nostrum, Mulled Wine, Fire Brandy (Encouraged, Immunity to Ice), Emerald Lamp of Summoning, Marksman's Monocle, Scroll of Recklessness (Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance), Garnet, 2 Potions, 1 Grand Potion, Military Grade Fire Bomb, Hood of Belthazar Bluehood (+4 to Power, -6 to Ether) Nagure (Costy) *Party Leader!* Level 14 Barbarian *Immune to Ice* *Counterstriking* Power: 28 Defense: 12 Health: 21/21 Gold: 304 Equipment: Stone Hammer (WP: 14, Earth-elemental, suitable for barbarians, clerics and alchemists), Yeti Fur Coat ((Artefact) - SP:12, immunity to ice; suitable for yetis only; bodywear), Counterstrike Gloves ((Artefact)After the wearer is struck by a Free Hit, he counters with strength equal to his Level; handwear) Inventory: Ruby, Pickaxe, Axe of the Croise(WP: 10), Helmet (SP:1), Phoenix Essence x2, Mead x2, Potion x2, Remedy, Smoke Bomb x2 Sorrow (Endgame) Level 17.5 Assassin Power: 37 Defense: 1 Health: 28/28 Gold: 656 Equipment: Steel fan (WP:20, Ice-elemental), Sticky Gloves, Armor of the Croise Inventory: Longsword (WP: 5), Bedroll, Tonic, Venom, Phoenix Essence x3, Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Ether Core, Mead x10, Smelling Salts x10, Nostrum x10 Thalion Dwinlas (-obelix-) Level 13 Mage Power: 18 Defense: 1 Health: 17/17 Ether: 17/17 Gold: 110 Equipment: Scepter of Divine Afinity (WP: 5, has a 1/6 chance to deal the "Cursed" effect on successful spells, and a 1/6 chance to deal the "Blessed" effect on successful healing), Cloack of Espionage (Artefact, backwear, Allows the wearer to examine enemy stats before a battle), Leather Cap (SP:1) Inventory: Ruby (Fire), Opal (Ice), Health Core, Grand Tonic, Remedy, Dirt Bomb, Smoke Bomb, Bedroll, 3 Potions ~~~ The five heroes arrive to the Ziegfried Manor. They find that the peculiar butler, Schuester, is waiting for them outside of the front door. He puts a gloved finger up to his mouth as if he was indicating that they should be quiet. "Ssshheeroossshhh... ghhhooo quiiiethleeeh thoo nurssheereeehh. Morrrrghannn eeeshh weeethenggh foooorr yoooohhh." How will the party respond? OOC: Hey guys! Welcome to the quest Please check that your stats are fine!
  7. The moon hangs high in Eubric in the early early morning. The sun prepares to peak over the horizon. Uland is too temperate for snow, but the air is chilly, and the one can see his or her breath... A number of heroes begin to congregate outside of Heroica Hall, waiting anxiously for someone to appear and tell them what to do. They glance around and begin to converse with each other. Off to the side stands Johnny Everyman, cape flapping in the breeze, cigarette sizzling in the dark. The Party Cronk Level 26 2/3 Paladin *Counterstirking* Power: 38 Defense: 15 Health: 44/44 Ether: 27/27 Gold: 5 Equipment: Zoot's Bane (Suitable only for Cronk; WP: 12, Light), Ennoc's Blessing (Shield, SP: 9), Elaborate Helmet (SP: 2), Paladin's Armour (Suitable for Paladins, +4 SP, +2 Max Ether), Counterstirke Gloves (After the wearer is struck by a Free Hit, they counter with strength equal to their level) Inventory:, Twin Broadswords (WP:21, user can attacks 2 enemies in the same turn, user is unable to use a shield), Beast Skewer (Lance; WP: 12), Ennoc's Gratitude (Artifact, Accessory, User Perma-Blessed, Requires Light Weapon), Sword of Bashing (Longsword; WP:5), Bedroll, Shovel, Holy Bomb, 4 Stakes (WP:1 to each of them), 2 Phoenix Essence Alexis Fenral (Masked Builder) Level 25 1/3 *Hastened* *Immune to Fragile, and Blinded* Power: 38 (25+13) Defense: 3 Health: 41/41 (6+25+3+5) Ether: 29/29 (28+1) Gold: 60 GP: 3 Equipment: Mockthril Longbow (WP:13, ranged), Quickdraw Quiver (permanent hastened-effect), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects from blinded) Inventory: Flute of the Magi (WP:3, asleep-effect), Cat-o'-Nine-Tails (WP:9, damage divided between all enemies, Suitable For Rouges), Healing Staff (WP: 5; healing effect), Staff of Ennon - (WP: 5, Light Elemental, Restores 2 ether on a roll of 2, 3, or 4), Opal (Ice), Topaz (Lightning), Ruby (Fire), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Sapphire (Wind), Tonic, 3 Grand Tonics, Milk, 2 Meads, 2 Nostrums, Venom, Smoke Bomb, Fire Bomb, Lightning Bomb, Pickaxe, Shovel, Bedroll, Magic Compass, Magnifying Glass, Potion, Holy Bomb, 2 Remedies, 3 Somas, 3 Phoenix Essences, 3 Grand Potions, Carrot Spirits: Skorpios (Amethyst), Ocven the Ice Dragon (Opal), Shalma the Thunderbird (Topaz), Sarp Zarra (Aquamarine), Mandy (Ruby),????? (Diamond) Nyx (Pandora) Level 23 Battle Mage *Immune to Asleep, Fast Asleep and Sealed effects* Power: 36 Defense: 3 Health: 33/33 Ether: 33/33 Gold: 55 Equipment: Book of a Thousand Creatures (WP:13, each roll has a 1/6 chance to summon a creature to aid the hero), Robe of the Archmagi (SP:3, Max. Ether +5, protects from sealed-effect), Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Shiny Helmet (+1 max health) Inventory: Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Dawnstar II (WP: 9), The Fishstick (WP:7 Double damage while on ships), Healing Staff (WP: 5), Monkey Bar (all minions, pets, summons etc are Hastened), Ruby (Fire), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Diamond (Light), Mead, Potion, 2 Tonics, 2 Grand Tonics, Ether Core, Holy Bomb, 2 Bedrolls, 5 Bones, Bomb XX Atramor Gibbin (CallMePie) Level 22 2/3 *Deals Badly Poisoned* *Counterstriking* Power: 32 Health: 42/42 Ether: 20/20 Gold: 101 Equipment: Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental), Witch's Talisman (Suitable for witches, Posioned Hits become Badly Poisoned Hits, accessory), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), White Cloak (Suitable for clerics, +3 maximum health, backwear) Inventory: , Sword of Ancestral Hatred (WP: 6, gains 1 WP every kill made with it) Staff of the Elven Warlock (WP: 5, wood elemental), Heavy Flail (WP: 5, deals the Fragile effect) Topaz, Amethyst, Fire Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Dragon Scale (Gives Lucky and Blessed effects on consumption), Shovel, Pickaxe Haldor Skovgaard (Scorpiox) Level 22 1/3 Shaman, 33 year old male human Nord. *Immune to Weakened, Fragile and Blinded* Power: 36 Defense: 7 Health: 37/37 Ether: 28/28 Gold: 330 Equipment: Heavy Metal Rod (WP:12, Light and Water elemental), Ethereal Cloak (SP:+2, +4 Ether, Blindness Immunity), Pugilist's Gloves (+2 Power, Weakened Immunity), Heavy Armour (SP:+5, Fragile Immunity). Inventory: Bear Claw Gloves (WP:8, SP:+2), Paper Doll (Hexed immunity), Shovel, Pickaxe, Bedroll, Bluehood's Aquamarine, Emerald Lamp of Summoning, Health Core, Potion (x3), Remedy (x2), Mead, Nostrum (x2), Smelling Salts, Soma (x2), Zoot's Plaything Skrall (Waterbrick Down) 80 year old Male Ogre Hunter Level 22 *Favors Humanoid and Mechanical Enemies* *Immunity to Fragile* Power: 42 Defense: 8 Health: 36/36 Gold: 1 Equipment: Hunter's Crossbow (WP:11, +4 vs. Beasts), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear) Inventory: Smoke Bomb, Zoot's Plaything, 3x Mead, Grand Potion, Lucky Doubloon (Grants "Special Guard") Thothwick (Prof. Flitwick) Level: 20 Black Knight *Damage Undead* *Immune to Stunned* Power: 30 (28 Ranged) Defence: 10 Health: 35 Gold: 200 Equipment: Sabre (WP 10), Skull Shield (SP:6; immunity to darkness-elemental damage; suitable to Black Knights only), Black Knight's Armour (SP:4, protects from stunned-effect), Cultist's Hat (regular attacks do Damage to Undead) Inventory: Shuriken (WP 8) 1 Bedroll, 1 Telescope Arthur Justus Regulus VII (Flipz) Level 18 1/2 Sorcerer, *Immune to Sealed* Power: 30 Health: 28/28 Ether: 28/28 Defense: 3 Gold: 5 Equipment: Sir Roderick's Sword (WP:12, Longsword), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.) Inventory: Equipment: Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Healing Staff (WP:5; heals instead of damaging), Ancient Crown (First successful strike of battle deals Cursed effect, borrowed from Atramor Gibbin), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round, accessory), Spider Leg (WP:8, doubled against flying enemies; spear; unsuitable) Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light) Tools: Bedroll, Telescope, Shovel, Magnifying Glass Scrolls: Scroll of Blindness, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering(Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Consumables: Ether Core, Remedy (x3), Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Nostrum (x7) Hoke Ablesword (UsernameMDM) Level 18 1/2 Mystic Knight Power: 30 Defense: 9 Health: 36/36 Ether: 18/18 Gold: 4 Equipment: Vintul (Great sword: WP 12), Steel Buckler (Shield: SP 7), Cultist Hat (damage vs undead), Warrior's Treads (SP:2, Health +1) Inventory: Ruby, Sapphire, Emerald, Aquamarine, Amethyst, Diamond, 2 Phoenix Essence, 4 Potions, 2 Grand Tonic, Remedy, Smoke Bomb, Bedroll, Pickaxe, Shovel, Scroll of Frailty, Scroll of Weakening, Hollow Blade (Dagger: WP 6) When the heroes seem to all be there, Johnny waves them forward and they step through a few alleyways, and eventually they came across a few friendly faces. "Is this all of you?" OoC: Start to socialize/trade items as you see fit/gossip about your past adventures/ask Arthur for the entire history of Chaos/CHECK YOUR STATS! If you wish to "do something" before departing, we will simply pretend that it has already been done (posts in the Hall/Market, as long as they happen before you post in this thread, are a-okay). Sorry if this throws any "major posts" planned off, but I want to get rolling!
  8. The chilly winter wind blew from the Crystalline Sea as a small craft crossed the Eubric Bay, carrying three heroes en route to the majestic Fort Bonaparte standing in guard over the harbour of the Freeport. Party: Guts Holla (Scubacarrot) 44 year old male human Raider Level 23 1/3 *Natural Respite* *Immune to Weakened, Asleep, Confused, Blinded, Darkness and Ice* Power: 54 (23+28+3), 35 for ranged attacks (23+9+3) Health: 36/36 (7+22+7) Gold: 168 Equipment: Lifestealer (WP: 28, ice- and darkness-elemental, attacks restore 3 health; dagger), Dancing Shoes (In the turn after a miss is rolled, the wearer can act twice; immunity to asleep-, confused- and blinded-effects and to darkness and ice-elements; footwear), Pugilist's Gloves (+2 Power; immunity to weakened-effect; handwear), Spiked Collar (+1 Power; accessory) Inventory: Stag Antlers (WP:10, intimidation; halberd), Fafnir (WP:14; greatsword), Throwing Knife (WP:9, light-elemental; retrievable), Throwing Axe (WP:5; retrievable), Hollow Dagger (WP:6, hollow; dagger), 10 Grand Potion, Grand Tonic, Elixir, 10 Remedy, 3 Phoenix Essence, 10 Mead, 10 Smelling Salts, 10 Nostrum, Metasimian Ale, 5 Smoke Bomb, 2 Deadly Venom, 2 Neutralizer, Shovel, Telescope, Magic Compass, Magnifying Glass, Pickaxe, Bedroll, 3 Mythril Shard Eric (Khorne) 30 year old Human Nord Raider Level 21 1/3 *Natural Respite* *Immune to Fragile* *Evasion* Power: 40 (21+19) Defense: 5 Health: 39/39 (8+20+7+4) Gold: 86 Equipment: Godricsleif (WP:19; ice- and darkness-elemental; greatsword), Counterstrike Gloves (Counter with strength equal to their level after getting hit by a Free Hit; handwear), Boots of Evasion (Wearer takes half damage in front row; footwear), Heavy Armor (SP:5, immunity to fragile; bodywear) Inventory: Drengazuli Grom'az (WP:6; dual strike, Lightning-elemental; axe), Sticky Gloves (+50% gold from stealing), 2 Diseased Silverfish Wings (WP:8, inflicts cursed; retrievable); 6 Silverfish Wings (WP:8; retrievable), Garnet (Earth), Scroll of Sleep, 12 Grand Potions, Venom, 10 Meads, 10 Smelling Salts, 5 Nostrum, Mulled Wine, Fire Bomb, Lightning Bomb, Nerwen Calmcacil (Chromeknight) ***Party Leader*** 262 year old female Elven Shaman Level 17 *Immune to Sealed* Power: 31 (17+14) Defense: 3 Health: 34/34 (9+16+6+3) Ether: 27/27 (5+16+1+3) Gold: 36 Equipment: Magical Staff (WP:14, water-elemental, staff), Robe of the Archmage(SP:3, Max.Ether+5, immunity to sealed; bodywear), White Cloak (+3 Max Health; backwear) Inventory: Mourning Star (WP:9, inflicts fragile-effect; mace), Shackles of War (prevents anyone fleeing; accessory), Sapphire, Emerald, Ruby, Scroll of Sleep, Scroll of Sealing, 3 Grand Tonics, 2 Potions, 3 Elixirs, 2 Remedies, Phoenix Essence, Phoenix Incense, Essence of Sorrow (50% assassination chance on non-immune target), Mead, Venom, Fire Bomb, 2 Ice Bombs , Bone, Shovel, Bedroll Upon reaching the citadel of the Bonaparte family, they were escorted through hallways of chalked stone to a woman they knew well, both by appearance and by reputation. Hestia Bonaparte had been a champion of Heroica herself years ago, and rumours told she had not actually retired like she lead everyone to believe. "I'm so glad you've come. I asked you here in place of my husband. He seems reluctant to mix outsiders into this affair, but I can't see how else we will ever find out where Reno has gone. If I remember correctly, Eric, you were with the party that rescued Reno from the clutches of the pirate lord Jolly Roger. So you know how dear his twin brother is to my husband Nemo. And now Reno has left us without a word. The guards saw him leave the fort some days ago, but he never returned. Sure, my husband had disagreements with his brother, but they were just beginning to see eye to eye... Please, help us find Reno, for my husband's sake! He usually frequents the Merry Mermaid, a sleazy pub down at the Harbour District. The patrons there wouldn't tell me anything when I went down asking for Reno, but perhaps they will talk to a neutral party." Hestia gestured towards the great double-doors guarded by two Elite Cannoneers that Nerwen and Guts recognized. "If you want to go talk to my husband, his office is beyond that door. I warn you though, he does not know I recruited you to this task, so he might not be exactly welcoming of your help..." Will the party go talk to Nemo, or head to the Merry Mermaid? QM Note: Yay, quest time! Please check your stats, I fiddled around with them as I'm prone to do.
  9. The 5 chosen heroes, their confidence high but their experience little, begin their walk to the meeting place designated on the Quest Sheet. Those 5 chosen heroes are none other than... Jeaux Elmfyre (joeshmoe554) *Party Leader!* Age: Unknown, Male Automaton Ranger Level 1 Power: 4 Health: 6/6 Gold: 5 Equipment: Sagitta (WP: 3, longbow) Inventory: Potion, Smoke Bomb, Bedroll Sir Brickington (Brickington) 19 year old human male knight Level 1 Power: 4 (Level 1 + WP: 3) Defense: 2 (SP: 2) Health: 10/10 Gold: 0 Equipment: Great Sword (WP: 3) and Triangle Shield (SP: 2) Inventory: Potion, Bedroll, Venom Name: Unknown. Most call him "Em," though his real name remains largely mysterious. (I just can't think of a good name, okay?) Age: Unknown. Presumably mid twenties. Gender: Male. Race: Human. Class: Ranger. Level 1 Power: 4 Health: 6/6 Gold: 10 Equipment: Bow(WP:3) Inventory: Smoke bomb, Potion Name: Arnulf Bishop (Shoker86) 30 yrs old male Human Rogue Level: 1 Power:4 (1+3) Halth: 7/7 Ether: 0 Gold: 0 Equipment: Dagger(WP:3) Inventory: Potion x2, Venom, Bedroll Karie Alderflask (Played by Kintober) 22 year old Human Rogue, lvl 1 Power: 4 Health: 7/7 Gold: 0 Equipment: Heirloom Dagger (WP:3) Inventory: Venom (1), Bedroll (1), Potion (1) The motley crew of rangers, rogues, and a single knight take a short moonlight walk through Eubric to their destination. Night had set, and with it, the meeting location looked more beautiful then ever... The Luminous Passage was an odd place, but a breathtaking one nonetheless. During the dark hours the forest was an eery, yet tranquil, place of wonder. Odd glowing bulbs dot all the foliage, lighting the way forward and illuminating he path ahead... Their contact, Allen Lias, was waiting for them just a bit deeper into the passage. The party notices a glowing spider, busily working away on his intricate web. Though most of the party merely heard him clicking his mouth as he worked, the rangers instead heard the illuminated little fellow whistling happily as he toiled away QM Note: Welcome to Quest 56, everybody! Please tell me if I somehow botched any of your inventories! I realize not all of you had a chance to prepare in the marketplace, but I may be busy for most of tonight, and I wanted to get this up. You all have 24 hours to confirm. Feel free to do some shopping in the marketplace before you post in here, if you wish - I'll edit your inventories accordingly with the new goods.
  10. The three heroes leave Heroica Hall, and wonder where Dr. Trice's assistant, Eugene, is. They wander around for a couple minutes and then hear a voice calling them, in a quiet corner somewhat close to where they started from in the first place... They walk over and wonder how he got there in the first place. "Well hello there. I was wondering how long it would take for you to notice that I was just here waiting for you. Oh well. Anyways, I'm ready to go, and we probably should get leaving soon, Dr. Trice can get quite impatient sometimes! So yes... before we set off, anything you want to do or ask? Or are you all just ready to get going to Dr. Trice's place? Dr. Trice can explain things much better than I can." The Party! Eric, Level 20 2/3 Raider *party leader* Power: 33 Health: 36/36 Gold: 348 Inventory: Godricsleif (WP: 13; Ice-elemental; Darkness-elemental), Sticky Gloves (+50% income from Mugging), Boots of Evasion (Wearer takes half damage in front row), Drengazuli Grom'az (WP:6; Twin Axe Attacks two enemies in one turn, Lightning-elemental); 2x Diseased Silverfish Wings (WP:8 + Cursed throwing dagger); 6x Silverfish Wings (WP:8 throwing dagger); Fire bomb; Lightning bomb; Venom; Mead (11x); Grand Potion (13x); Smelling Salts (5x); Garnet; Scroll of Sleep Monk Pretzel, Level 11 Cleric Power: 16 Defense: 5 Health: 19/19 Ether: 19/19 Gold: 72 Inventory: Cross (Nimbus Broomstick; Ranged; WP: 5), Tricorn (Artifact; SP:3), Ethereal Cloak (Artifact; SP:2, Max Ether +4), Grand Potion (2), Potion (2), Tonic, Grand Tonic (2), Remedy (3), Phoenix Essence, Smoke Bomb, Holy Bomb, Commerz Cannonball, Scroll of Sealing, Shovel, Bedroll, Magnifying Glass Erdathcath Madilinas, Level 16.5 Druid Power: 26 Health: 31/31 Ether: 17/17 Gold: 253 Inventory: Tritech Handcannon (WP:10), Longbow (WP:7), Quick bow (WP: 6, Suitable to rangers, provides hastened effect for one round each battle), Helmet (+1 max. health), Snake Eye Charm (protects from petrify), 6 Potions, 2 Grand Potions, 3 Mead, 2 Smelling Salts, 1 Nostrums, 12 Venoms, Deadly Venom, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Fire Bombs, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, Bone, skeleton decoy, Bedroll, Shovel, Pickaxe, Telescope, Saber teeth, Scroll of Weakening, Rusted Knife (WP: 10, Badly Poisoned effect, 1/1 uses left), Ruby. --- This is my first time as to host a quest, so please be patient with me if I mess something up. I think all of your stats are right, if not, please correct me! Just for reference, items in inventory that are in italics are equipped items. The_Customizer, please let me know which of your items you want to equip.
  11. The heroes leave the hall and make their way through the bright sunshine to the Cathedral of Commerce, it's Gothic arches and spires looming over them like the peaks of the mountains of Titaan. Lord Lawrence Boomingham (Zepher) *Party Leader* Level 20 Paladin *Immune to Fragile* Power: 38 Defense: 12 Health: 42/42 Ether: 14/14 Gold: 21 (Owe 50 to Docken, 79 to Arthur) Equipment: Scupperer (Great-sword, WP: 10, Darkness, Causes Bleeding Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level), Heavy Armor (SP: 5, Immunity to Fragile) Inventory: Frozen Saber (Great-sword, WP: 9, stunned effect, Light), Bedroll, 4 Bones, 4 Meads, 1 Phoenix essence, Emerald Lamp of Summoning, Marksman's Monocle, Scroll of Recklessness (Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance) Ruby, Garnet, Opal Ellaria Arbour (Sandy) 22 years old female human Druid Level 17.5 ; *Immune to Sealing* Power: 30 (17+10+3) (26 for ranged attacks (17+6+3)) Health: 32/32 (9+16+7) Ether: 24/24 (5+16+1+2) Gold: 11 Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo) Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Topaz (Lightning), Potion, 2 Grand Potions, 2 Grand Tonics, Elixir, Remedy, Phoenix Essence, Venom, Smelling Salts, 2 Smoke Bombs, Flash Bomb, 2 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone William Harkenshire (VolcanicPanik) Level 15.5 Warden Power: 20 Health: 28/28 Gold: 0 Equipment: Repeating Crossbow (WP: 5 May not be upgraded; Fire; Hastened), Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement) Inventory: Hand Cannon (WP: 5; Lightning, Wood), Chimera Armor (Torsowear, Suitable for Knights and Barbarians, +2 SP, +2 Health), Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Lion Knight Shield (SP: 4, Unsuitable), Sapphire, Remedy, Smoke Bomb, Bedroll, Mead, Smelling Salts, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom, Elven Bomb, Bomb XX, Wave Sword (WP: 11; Cursed Effect), Croise Crossbow (WP: 11), Fire Bomb, Water Bomb, Amethyst The heroes inquired at the entrance of the cathedral as to the location of the priest and soon found themselves outside a wooden door just off of the main courtyard. Rapping upon the oaken beams, the door slowly opened noisily on its hinges. "Yyyyyes, can I help you?" QM Note: Please ensure that all of your stats are correct.
  12. The elegant man in the head-dress returned to the Hall to collect the party. Maurice Ratibor (Etzel) 51 years old male human Paladin Level 18.5 Power: 30 (18 + 12) Defense: 5 (5) Health: 41/41 (9 + 17 + 11 + 1 + 3) Ether: 23/23 (5 + 1 + 17) Gold: 172 Equipment: (Manta Tail Staff (WP:12+50% Stun chance), Fauxthril Shield with Paladin emblem (SP:5), Helmet (+1 max. health)), White Cloak (Max. Health +3) Inventory: (Emerald Staff (WP:10 Wood-elemental), Mace (WP:5), Diamond, Scroll of Sleep, 3 Potions, 2 Tonics, 2 Ether Cores, 3 Remedies, 3 Phoenix Essences, 2 Nostrums, 2 Venom, Elixir, Floral Bomb, Water Bomb, 2 Fire Bombs, Torch, Bone) Guts Holla (Scubacarrot) *Immune to Weakened, Asleep, Confusion and Blinded**Immune to Darkness Elemental Damage* 42 year old male human Raider Level 21 1/3 Power: 48 (21+24 + 3), 33 for ranged attacks (21+9+3) Health: 34/34 (7+20+7) Gold: 209 Equipment: Lifestealer (WP: 24, Ice, Darkness, attacks restore 3 health), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Sleep, Confusion and Blinded, + Immunity to Darkness Magic. Footwear), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear), Spiked Collar (+1 Power, accessory). Inventory: Fafnir (WP: 14), Throwing Knife (WP: 9, Light, Retrievable), Hollow Dagger (WP: 6, Hollow), Opal, 6x Mead, 6x Nostrum, 6x Smelling Salts, 10x Grand Potion, 1 Elixir, 1x Grand Tonic, 6x Remedy, 3x Phoenix Essence, Shovel, Telescope, Magic Compass, Bedroll, 3x Mythril Shard. Nagure(Costy) 34 year old Male Yeti Barbarian. *Immune to Fragile* Level 11 Power: 21 (Level 11 + WP 10) Defense: 5 (Heavy Armour) Health: 18/18 (Barbarian base 8 + level bonus 10) Gold: 0 Equipment: (Axe of the Croise(WP: 10), Heavy Armour (SP5, Protects from Fragile-effect.) Inventory: (Remedy, Phoenix Essence x2, Smoke Bomb, Pickaxe) Nerwen Calmcacil (played by Chromeknight) 262 year old female Elven Cleric Level 14 *Immune to wind* Power: 23 (Level 14+ WP:9) Defense: 2 (Winged Circlet) Health: 25 (Base Cleric 9 + Level bonus 13 + 3(White Cloak)) Ether: 18 (Base Cleric 5 + Level bonus 13) Gold: 0 Equipment: Mourning Star (WP:9, inflicts fragile-effect; mace), White Cloak(+3 Max health; backwear), Winged Circlet (SP:2, Immune to wind; headwear) Inventory: Staff (WP:6, Wood) Torch Staff (WP:5,Fire), Hammer (WP: 6), Scroll of Sleep, Scroll of Sealing, 2 potions, 3 elixirs, 4 remedies, Phoenix essence, Phoenix incense, Venom, Fire Bomb, 2 Ice Bombs, Shovel, Bedroll, Bone Sorrow (Endgame) 428 year old undead Assassin Level: 15 Power: 27 Defense: 1 Health: 26/26 Gold: 310 Equipment: Steel fan (WP12, Ice elemental) Sticky Gloves, Armor of the Croise Inventory: Bedroll, Tonic, Nostrum x2, Smelling salts x2, Phoenix Essence Mizuki Kimura (zakura) Age: 21 Gender: Female Race: Human Class: Rogue Level: 12.5 Power: 22 (12 + 10) Health: 18/18 (7 + 11) Gold: 3 Equipment: (Dagger[WP 10]) Inventory: Sylph Shuriken (WP:12, wind- and light-elemental; throwing weapon), Potion, Grand Potion, Remedy, Phoenix Essence, 2 Venoms, Deadly Venom, 3 Mead, 3 Nostrum, 3 Smelling Salts Smoke Bomb, 2 Holy Bombs, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Cannonball, Death Progg Claw The man started leading them straight back outside and then southerly, in the direction of the Warehouse district, talking all the while. "I am Tolot, of Ve'er. I recognise a couple of you from when you came to Ve'er over a year ago. I am not sure if you remember me, but we spoke briefly in the Orcshead Tavern. The town of Ve'er needs Heroica's help once again. After what happened about 6 months ago with the lost children, which I believe some of you assisted us with, Hlin decided to quit the law business and go into adventuring, taking Vres Halpo and Laxadaisi Velomptromp with him. They ended up in Miranda, far south of here, across the sea. We remained in contact for a while, but have heard nothing for a troubling amount of time, especially with the rumours about this tower suddenly appearing. We believe the Dark General Haroka and his Inquisitors to be behind this. Our town has unfinished business with him, which is what possessed Hlin to go off in the first place. Since almost losing Vell, he wants to right all the wrongs in the world, a task beyond just one man. But hopefully you will be able to find him and the others. Do you have any questions? We are almost at our first port of call... Oh, and have you selected a leader for your party? I was remiss in doing so yesterday." OOC: Check stats are OK, please. All just taken from the Hero Statistics page so it's not my fault if they are wrong
  13. One winter morning when the champions lingering in Eubric stepped into the Heroica Hall, they were met with a peculiar sight: all the Veterans were there to greet them, dressed in red. A large conifer tree had been brought inside and decorated. "Ho ho ho! Have you been naughty or nice, heroes? Well, it doesn't matter because on Grogmas Day everything is forgiven and forgotten, so Merry Grogmas to each and every one of you!" The heroes just stared at the bearded orc in puzzlement. "Not familiar with Grogmas, are you? Can't blame you, it's an orcish tradition stemming from the days of Grog the Red, a tribal chieftain known for his extraordinary generosity. Once a year, he gave away valuable treasures from his hoard to all the members of his tribe, as well as the chieftains of some neighbouring tribes. But he did this in the dead of the night, so that nobody knew it was him. Not until he was murdered by a greedy rivalling chieftain. Since were talking about orcs of olden days here, war and bloodshed ensued, but the memory of the good will of Grog still lingered. Even now, for one day in the year, orcs everywhere forget their feuds and anger, and give gifts to their loved ones through me, Father Grogmas, the spirit of the generous chieftain." "We Veterans - and... ahem, Father Grogmas here - thought that we should spread this tradition of generosity and kindness forward as well. So on this day, let us remember those important to us with nice thoughts, forgive their misdeeds and forget all quarrels. I'm not sure how the tree fits the picture, though... Maybe you can shed some light on that, Feath... I mean, Father Grogmas?" "Trees are a rare sight on Baltorak, so it became a habit to bring one into each household, decorate it on Grogmas Day and then chop it for firewood on the next day. It is also customary to eat and rest well on Grogmas Day, since in the days of yore it was the only day when you could be certain that nobody would kill you for food or in your sleep." "Eh... How charming..." ~*To celebrate this Grogmas Day, all players can suggest a gift related to Heroica RPG to give to some other player. All you must do is to state what gift you wish to be given to who, and why. The best suggestions will be fulfilled, as judged by myself. You have until the end of December to suggest gifts.*~
  14. Three well-experienced heroes walks through the city of Eurbric in the early morning, an elf, an orc and a human. Together they approach the Temple of Ennoc and is shown inside to meet with the High Priestess Alisameth, the spiritual leader of the Paladin Order. The famous heroes are: Alexis Fenral (Played by Masked Builder) 19 years old female elven Evoker Level 23 *Hastened* *Immune to Fragile* Power: 36 (23+13) Defense: 3 Health: 36/36 (6+23+3+5) Ether: 24/24 (23+1) Gold: 142 GP: 3 Equipment: Mockthril Longbow (WP:13, ranged), Quickdraw Quiver (permanent hastened-effect), Lieutenant's Helmet (SP:3, protects from fragile) Inventory: Flute of the Magi (WP:3, asleep-effect), Cat-o'-Nine-Tails (WP:9, damage divided between all enemies, Suitable For Rouges), Healing Staff (WP: 5; healing effect), Staff of Ennon - (WP: 5, Light Elemental, Restores 2 ether on a roll of 2, 3, or 4), Opal (Ice), Topaz (Lightning), Ruby (Fire), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Tonic, Grand Tonic, Milk, 2 Meads, 2 Nostrums, Venom, Smoke Bomb, Fire Bomb, Lightning Bomb, Pickaxe, Shovel, Bedroll, Magic Compass, Magnifying Glass, Potion, Holy Bomb, 2 Remedies, 2 Somas, Phoenix Essence Spirits: Skorpios (Amethyst), Ocven the Ice Dragon (Opal), Shalma the Thunderbird (Topaz), Sarp Zarra (Aquamarine), Mandy (Ruby), ????? (Diamond) Haldor Skovgaard (Played by Scorpiox) Level 20 Shaman, 33 year old male human Nord. *Immune to Weakened, Fragile and Blinded* Power: 34 (Level 20, +12 WP, +2 from Pugilist's Gloves) Defense: 7 (+2 from Ethereal Cloak, +5 from Heavy Armour) Health: 37/37 (Base 9, +19 Level Increase, +9 Additional) Ether: 28/28 (Base 5, +19 Level Increase, +1 Additional, +4 from Ethereal Cloak) Gold: 130 Equipment: Heavy Metal Rod (WP:12, Light and Water elemental), Ethereal Cloak (SP:+2, +4 Ether, Blindness Immunity), Pugilist's Gloves (+2 Power, Weakened Immunity), Heavy Armour (SP:+5, Fragile Immunity). Inventory: Bear Claw Gloves (WP:8, SP:+2), Paper Doll (Hexed immunity), Shovel, Pickaxe, Bedroll, Bluehood's Aquamarine, Emerald Lamp of Summoning, Health Core, Potion (x3), Remedy (x2), Mead, Nostrum (x2), Smelling Salts, Soma, Pheonix Esscence, Zoot's Plaything. Cronk (Played by CorneliusMurdock) Level 24 Paladin *Blessed* Power: 36 Defense: 14 Health: 44/44 Ether: 27/27 Gold: 15 Equipment:Zoot's Bane (Suitable only for Cronk; WP: 12, Light), Ennoc's Blessing (Shield, SP: 8), Elaborate Helmet (SP: 2), Paladin's Armour (Suitable for Paladins, +4 SP, +2 Max Ether), Ennoc's Gratitude (Artifact, Accessory, User Perma-Blessed, Requires Light Weapon) Inventory: Twin Broadswords (WP:20, user can attacks 2 enemies in the same turn, user is unable to use a shield), Beast Skewer (Lance; WP: 12), Sword of Bashing (Longsword; WP:5), Blacksmith Writ, Bedroll, Holy Bomb, Phoenix Essence "Welcome heroes of Heroica! May the Light shine upon you. It is good to see you again Cronk, and it's a pleasure to meet you, Man from the North and Lady of the Elven race. I can see that you all have much routine from different quests and that you are all well prepared, I appreciate that. Your mission might seem trivial but I assure you, it has great importance and needs to be handled with subtlety and carefulness. I have here a letter that is to be delivered to the priestess of the House of Ennoc's Children, a convent for novices training to become clerics in the Order. The convent is located a few miles north of Bric'lin trading post here on the island of Uland. The priestess name is Mandrea Melifano and it is of greatest importance that the letter does reach her and no one else. That is your main mission. Once the letter is delivered you might be needed for assistance at the convent, but that depends on the situation there and I can't give you any further details about that. When you are finished at the convent, you may return here to claim your reward. Here is the letter, who will take responsibility of carrying it? Do you have any questions, heroes?" Letter to priestess Mandra Melifano. QM note: Please check your stats to see if they are OK.
  15. Once the sun has risen, the chosen heroes meet up at the entrance of the hall and set out. Arthur Justus Regulus VII (played by Flipz) *Immune to Sealed* *Party Leader* (Forgot to note so in the chosen heroes post ) Level 17.5 Sorcerer Power: 29 Health: 27/27 Ether: 27/27 Defense: 3 Gold: 0 Equipment: Sir Roderick's Sword (WP:12, Darkness elemental), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.) Inventory: Staff of the Cultist Battlemage (WP: 7; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Healing Staff (WP:5; heals instead of damaging), Ancient Crown (First successful strike of battle deals Cursed effect, borrowed from Atramor Gibbin), Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Bedroll, Telescope, Shovel, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning(Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the lucky-effect for one battle. Costs 10 ether.), Grand Tonic, Holy Bomb, Remedy, Nostrum De'kra (played by Tanma) *Immune to Enamored* *Immune to Confused* Level: 19 Assassin Power: 26 Health: 30/30 Defense: 1 Gold: 28 Equipment: Kapura (WP:7, Fire), Cloak of the Blue Assassin(SP: 1), Heart Locket(Protects from enamored effect and confused effect) Inventory: Chiara (WP:7, Electricity), Shadeaux Dagger(WP:5), Fauxthril Hand Cannon(WP:7), Cloak of the Elven Spy, Bedroll, Pickaxe, Shovel, Magnifying Glass, Magic Compass, Potions (10), Grand Potions (3), Remedy (3), Phoenic Essence (3), Smoke Bombs (2), Dirt Bomb, Ice Bomb Thalion Dwinlas (played by -obelix-) Level 5 Mage Power: 8 Health: 9/9 Ether: 9/9 Defense: 1 Gold: 4 Equipment: Dagger (WP:3), Leather Cap (SP:1) Inventory: Ruby (Fire), Opal (Ice), 2 Potions, Bedroll Barur Thormek (played by Aveal the black sheep) Level 9 Cleric Power: 13 Health: 17/17 Ether: 13/13 Defense: 1 Gold: 139 Equipment: Rune Staff (WP: 4), Robe of the Magi (SP: 1) Inventory: Topaz (Lightning), Ruby (Fire), Potion, Remedy, 2 Venoms, 5 Bones, Bedroll Aveal, please tell me if anything here isn't right (that goes for all of you). When you have a chance, you need to make a post in the Statistics Topic with everything in this format. They weave in an out of buildings and shops, most of which are just beginning to open up. As they near the docks, the Town Guard and the Bonaparte patrols wandering around seem to get more frequent, and the architecture appears rather aged. Soon enough, they reach the alleyway they've been directed to. The man who'd posted the quest in the hall stands in a dark corner, and beckons the heroes forth. "Ah, good, good. My name is Chalvo Erith - I am the assistant overseer of transportation and shipping operations within the Ji Pei. I assume you're the heroes I requisitioned from the hall...?" You've got around 24 hours to confirm and everything before we really set off, but feel free to talk with Chalvo or eachother. Make any last minute purchases before posting here, please. Also, I promise this is just the second worst picture in the Quest, it gets better.
  16. And so the chosen Heroes leave the hall and head to the street where they are supposed to meet someone from the Town Watch. The skies were starting to fill with clouds, a storm was coming. Bad timing, if the heroes were to take sail. The six chosen Heroes were: Party: Lord Lawrence Boomingham (Zepher) -Party Leader- Level 18 Paladin *Counterstriking* Power: 31 Defense: 5 Health: 40/40 Ether: 12/12 Gold: 79 Equipment:King of the Desert (Longsword) (WP: 9, FireDarknessEarth) Shaduex Shield (SP: 5), Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level) Inventory: , Frozen Saber (WP: 9, stunned effect, Light), Dress Uniform (User is encouraged for the 1st round of battle), Bedroll, 5 Bones, 4 Meads, 1 Phoenix essence, Pick-axe, 1 Jo-no Tree seed, 1 Grand Tonic, Emerald Lamp of Summoning Skrall (Waterbrick Down) Level 21 Hunter *Favors Humanoid Enemies* *Immunity to Slowed and Bound* Power: 41 Health: 34/34 Gold: 4 Equipment: Leojagd (Greatsword, WP:20, User is Slowed), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies), Winged Sandles (Immunity to Slowed and Bound effects) Inventory: Hunter's Crossbow (WP:11, +4 vs. Beasts), Heavy Crossbow (WP:8, Knockback), Smoke Bomb x1, Zoot's Plaything Nyx (Pandora) Level 21.66 Battle Mage *Immune to Asleep and Sealed effects* Power: 34 Defense: 3 Health: 30/30 Ether: 31/31 Gold: 0 Equipment: Book of a Thousand Creatures (WP: 13; each roll has a 1/6 chance to summon a creature Edgar to aid the hero), Sandman's Parasol (immune to Asleep) Robe of the Archmagi (SP:3, Max. Ether +5, protects from sealed-effect) Inventory: Dawnstar II (WP: 9), Shiny Helmet (+1 Max Health), Healing Staff (WP: 5; healing effect), Wooden Shield (SP:2), Ruby (Fire), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Scroll of Weakening, Potion, Remedy, Tonics (2), Grand Tonics (2), Holy Bomb, Bones (5), Ether Core, Bedroll, Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Bomb XX Atramor Gibbin (CallMePie) Level 21.33 Witch *Deals Badly Poisoned* *Counterstriking* Power: 31 Health: 38/38 Ether: 19/19 Gold: 1 Equipment: Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental), Witch's Talisman (Posioned Hits becomes Badly Poisoned Hits), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level) Inventory: Sword of Ancestral Hatred (WP: 5, gains 1 WP every kill made with it) Staff of the Elven Warlock (WP: 5, wood elemental), Topaz, Grand Tonic, Fire Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Dragon Scale (Gives Lucky and Blessed effects on consumption) Ellaria Arbour (Sandy) Level 16 Druid *Immune to Sealing* Power: 26 (22) Health: 31/31 Ether: 21/21 Gold: 22 Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Potion, 2 Grand Potions, Tonic, Grand Tonic, 2 Elixirs, Remedy, Phoenix Essence, Nostrum, Venom, 2 Smoke Bombs, Flash Bomb, 2 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass Rufindel Galadhras (Rufus) Level 13 Cleric Power: 23 Defense: 2 Health: 23/23 Ether: 19/19 Gold: 15 Equipment: Fauxthril Staff(WP:10) , Warlord's Helmet (SP:2 Grants 'Natural Respite'), Cloak of Chimera (+2 Health, +2 Ether) Inventory: Malfunctioning Staff (WP:12, on succesful attack, has a 50% chance to do half of WP damage to self instead(Ignoring SP and Row)),Potion x2, Remedy x2, Bone x2, Pickaxe, Tonic x2, Bedroll, Venom, Grand Potion, Wooden Shield(SP:2) The Heroes walked for a few minutes until they arrived at the location where they were supposed to be, an otherwise unassuming street. A man dressed in the uniform of the Town Watch greeted the Heroes: "Eh... Hi! I'm Recruit Jenkins... Uhh Let's wait until everyone is here... If that's alright with you..." QM Note: Thank you all for signing up, please make sure your stats are all correct and inform me of any last minute shopping you did, let's get this underway If you have not done already, please read through Quest 23, as this will follow up on events of that Quest.