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  1. The moon hangs high in Eubric in the early early morning. The sun prepares to peak over the horizon. Uland is too temperate for snow, but the air is chilly, and the one can see his or her breath... A number of heroes begin to congregate outside of Heroica Hall, waiting anxiously for someone to appear and tell them what to do. They glance around and begin to converse with each other. Off to the side stands Johnny Everyman, cape flapping in the breeze, cigarette sizzling in the dark. The Party Cronk Level 26 2/3 Paladin *Counterstirking* Power: 38 Defense: 15 Health: 44/44 Ether: 27/27 Gold: 5 Equipment: Zoot's Bane (Suitable only for Cronk; WP: 12, Light), Ennoc's Blessing (Shield, SP: 9), Elaborate Helmet (SP: 2), Paladin's Armour (Suitable for Paladins, +4 SP, +2 Max Ether), Counterstirke Gloves (After the wearer is struck by a Free Hit, they counter with strength equal to their level) Inventory:, Twin Broadswords (WP:21, user can attacks 2 enemies in the same turn, user is unable to use a shield), Beast Skewer (Lance; WP: 12), Ennoc's Gratitude (Artifact, Accessory, User Perma-Blessed, Requires Light Weapon), Sword of Bashing (Longsword; WP:5), Bedroll, Shovel, Holy Bomb, 4 Stakes (WP:1 to each of them), 2 Phoenix Essence Alexis Fenral (Masked Builder) Level 25 1/3 *Hastened* *Immune to Fragile, and Blinded* Power: 38 (25+13) Defense: 3 Health: 41/41 (6+25+3+5) Ether: 29/29 (28+1) Gold: 60 GP: 3 Equipment: Mockthril Longbow (WP:13, ranged), Quickdraw Quiver (permanent hastened-effect), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects from blinded) Inventory: Flute of the Magi (WP:3, asleep-effect), Cat-o'-Nine-Tails (WP:9, damage divided between all enemies, Suitable For Rouges), Healing Staff (WP: 5; healing effect), Staff of Ennon - (WP: 5, Light Elemental, Restores 2 ether on a roll of 2, 3, or 4), Opal (Ice), Topaz (Lightning), Ruby (Fire), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Sapphire (Wind), Tonic, 3 Grand Tonics, Milk, 2 Meads, 2 Nostrums, Venom, Smoke Bomb, Fire Bomb, Lightning Bomb, Pickaxe, Shovel, Bedroll, Magic Compass, Magnifying Glass, Potion, Holy Bomb, 2 Remedies, 3 Somas, 3 Phoenix Essences, 3 Grand Potions, Carrot Spirits: Skorpios (Amethyst), Ocven the Ice Dragon (Opal), Shalma the Thunderbird (Topaz), Sarp Zarra (Aquamarine), Mandy (Ruby),????? (Diamond) Nyx (Pandora) Level 23 Battle Mage *Immune to Asleep, Fast Asleep and Sealed effects* Power: 36 Defense: 3 Health: 33/33 Ether: 33/33 Gold: 55 Equipment: Book of a Thousand Creatures (WP:13, each roll has a 1/6 chance to summon a creature to aid the hero), Robe of the Archmagi (SP:3, Max. Ether +5, protects from sealed-effect), Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Shiny Helmet (+1 max health) Inventory: Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Dawnstar II (WP: 9), The Fishstick (WP:7 Double damage while on ships), Healing Staff (WP: 5), Monkey Bar (all minions, pets, summons etc are Hastened), Ruby (Fire), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Diamond (Light), Mead, Potion, 2 Tonics, 2 Grand Tonics, Ether Core, Holy Bomb, 2 Bedrolls, 5 Bones, Bomb XX Atramor Gibbin (CallMePie) Level 22 2/3 *Deals Badly Poisoned* *Counterstriking* Power: 32 Health: 42/42 Ether: 20/20 Gold: 101 Equipment: Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental), Witch's Talisman (Suitable for witches, Posioned Hits become Badly Poisoned Hits, accessory), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), White Cloak (Suitable for clerics, +3 maximum health, backwear) Inventory: , Sword of Ancestral Hatred (WP: 6, gains 1 WP every kill made with it) Staff of the Elven Warlock (WP: 5, wood elemental), Heavy Flail (WP: 5, deals the Fragile effect) Topaz, Amethyst, Fire Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Dragon Scale (Gives Lucky and Blessed effects on consumption), Shovel, Pickaxe Haldor Skovgaard (Scorpiox) Level 22 1/3 Shaman, 33 year old male human Nord. *Immune to Weakened, Fragile and Blinded* Power: 36 Defense: 7 Health: 37/37 Ether: 28/28 Gold: 330 Equipment: Heavy Metal Rod (WP:12, Light and Water elemental), Ethereal Cloak (SP:+2, +4 Ether, Blindness Immunity), Pugilist's Gloves (+2 Power, Weakened Immunity), Heavy Armour (SP:+5, Fragile Immunity). Inventory: Bear Claw Gloves (WP:8, SP:+2), Paper Doll (Hexed immunity), Shovel, Pickaxe, Bedroll, Bluehood's Aquamarine, Emerald Lamp of Summoning, Health Core, Potion (x3), Remedy (x2), Mead, Nostrum (x2), Smelling Salts, Soma (x2), Zoot's Plaything Skrall (Waterbrick Down) 80 year old Male Ogre Hunter Level 22 *Favors Humanoid and Mechanical Enemies* *Immunity to Fragile* Power: 42 Defense: 8 Health: 36/36 Gold: 1 Equipment: Hunter's Crossbow (WP:11, +4 vs. Beasts), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear) Inventory: Smoke Bomb, Zoot's Plaything, 3x Mead, Grand Potion, Lucky Doubloon (Grants "Special Guard") Thothwick (Prof. Flitwick) Level: 20 Black Knight *Damage Undead* *Immune to Stunned* Power: 30 (28 Ranged) Defence: 10 Health: 35 Gold: 200 Equipment: Sabre (WP 10), Skull Shield (SP:6; immunity to darkness-elemental damage; suitable to Black Knights only), Black Knight's Armour (SP:4, protects from stunned-effect), Cultist's Hat (regular attacks do Damage to Undead) Inventory: Shuriken (WP 8) 1 Bedroll, 1 Telescope Arthur Justus Regulus VII (Flipz) Level 18 1/2 Sorcerer, *Immune to Sealed* Power: 30 Health: 28/28 Ether: 28/28 Defense: 3 Gold: 5 Equipment: Sir Roderick's Sword (WP:12, Longsword), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.) Inventory: Equipment: Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Healing Staff (WP:5; heals instead of damaging), Ancient Crown (First successful strike of battle deals Cursed effect, borrowed from Atramor Gibbin), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round, accessory), Spider Leg (WP:8, doubled against flying enemies; spear; unsuitable) Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light) Tools: Bedroll, Telescope, Shovel, Magnifying Glass Scrolls: Scroll of Blindness, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering(Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Consumables: Ether Core, Remedy (x3), Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Nostrum (x7) Hoke Ablesword (UsernameMDM) Level 18 1/2 Mystic Knight Power: 30 Defense: 9 Health: 36/36 Ether: 18/18 Gold: 4 Equipment: Vintul (Great sword: WP 12), Steel Buckler (Shield: SP 7), Cultist Hat (damage vs undead), Warrior's Treads (SP:2, Health +1) Inventory: Ruby, Sapphire, Emerald, Aquamarine, Amethyst, Diamond, 2 Phoenix Essence, 4 Potions, 2 Grand Tonic, Remedy, Smoke Bomb, Bedroll, Pickaxe, Shovel, Scroll of Frailty, Scroll of Weakening, Hollow Blade (Dagger: WP 6) When the heroes seem to all be there, Johnny waves them forward and they step through a few alleyways, and eventually they came across a few friendly faces. "Is this all of you?" OoC: Start to socialize/trade items as you see fit/gossip about your past adventures/ask Arthur for the entire history of Chaos/CHECK YOUR STATS! If you wish to "do something" before departing, we will simply pretend that it has already been done (posts in the Hall/Market, as long as they happen before you post in this thread, are a-okay). Sorry if this throws any "major posts" planned off, but I want to get rolling!