TheBeeze

Eurobricks Knights
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About TheBeeze

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  1. Great Brick War General Discussion Thread

    Of course you can. Enjoy!
  2. Great Brick War General Discussion Thread

    Welcome aboard. Start by doing a thorough read over of the rules. You will need to do some basic builds and earn some points before you can jump right into using vehicles. Look at other's prior builds. Your team should add you to their chat soon to include you in the next campaigns planning. From there, enjoy yourself and don't be afraid to ask questions. Best of luck and happy building!
  3. Introduction and Country Selection Thread

    Yes welcome and good luck on country selection
  4. BREAKING NEWS UPDATE! Good Evening. We interrupt your regularly scheduled programming to bring you this breaking news. The Tosul government has issued a warning to the RON after a freighter out of their capital was fired on by an RON destroyer for entering waters off the coast of Xenor. The Tosul government claims a search party boarded the government sanctioned vessel and tore the ship apart examining all of the its contents. Reports have indicated that the ship was carrying largely humanitarian aide to the war torn country and has intentions of bringing back displaced refugees upon its return trip. Tosul claims one of the ships crew is being wrongfully detained for further questioning but the ship has been allowed to continue on it's way. Xenor has a long history of commerce with the secluded regime in Tosul and that appears to have continued throughout the ongoing conflict in the region. We will continue to monitor this situation as it progresses.
  5. Great Brick War General Discussion Thread

    I thought it would be worth noting that this will be my last campaign as a player. Balancing my duties with running the game while also being able to contribute to Filace and the COAC is challenging. Given the depth of the game and where we are going, it is increasingly difficult to remain neutral in dealing with both aspects. Those of you who were here in the very beginning know that my intention was actually to not participate as a player, but a little push was required to get things off the ground. That said, I think we are in a good position now and I look forward to spending more of my time growing this game (and section more) .
  6. The Great Brick War - General Rules

    Please see the second post regarding our new Point Expenditure System. We've taken a lot of feedback in from players and hope this is something that can help further the game. If you have questions, please ask them in the General Discussion Section. **Please note Intel and Experimental Weapons will become effective after Campaign 6 ends**
  7. CP6 - Race to Safety - 3/13/18/18 - 5/7/18

    Dead line has been extended (1) Week. Updated above.
  8. Great Brick War General Discussion Thread

    Nice idea. Special OPs missions are unlockable by rank right now. But we have something up our sleeve that you may like. @LegoRacer1 experimental weapons could be an option. Thanks guys, keep the ideas coming.
  9. Great Brick War General Discussion Thread

    We are working on a new revamp to our point system courtesy of some recent player feedback. We are going to be introducing some new things that can be done by using the points you've earned to purchase in game perks. These will range from things you can use in a campaign to aid your team, to propaganda, to perks for you as an individual player. We would like some ideas. What would you like to be able to purchase with your points?
  10. Introduction and Country Selection Thread

    @Connor Querin, @SkyPie, and @Merc4Hire have been removed from the roster due to inactivity.
  11. Just a reminder we still need you to make an AAR Post.
  12. Great Brick War General Discussion Thread

    We have recently been discussing the game and getting player feedback in the COAC Chat. There is a point I would like to address publicly. The staff and I welcome an open discussion on the topic: On one hand, a number of you have asked us to create maps and provide more specific details on the game. On the other hand, you ask for more power in the players' hands to drive the game and be creative. You see the contradiction here right? We are trying to find a balance with this but it seems like no matter what we do we can't seem to make everyone happy. We provide rough guidelines in hopes that players will be creative and take the ball and run with it. We don't want everyone building the same city or being tied to restrictive guidelines. We want people to have the ability to be creative and do what they feel like within our guidelines. Yes this is a game, and yes we play along a story line; but the underlying purpose of what we are here for is to build what we want to build and find enjoyable. The more restrictive we get with details and guidelines, the more people we will turn away. Take a look at the rule set in BOBS and see if that's something that you would want to just jump into. They are constantly caught up in fighting over rules and finding out ways to keep people building creatively and not just for points. I am trying to avoid over regulation here.
  13. Minifig Contest Voting

    #10 & #5
  14. Minifig Sub Contest- 2/1 - 2/14

    OOooOOooOps. We're trying to get it posted today.
  15. Minifig Sub Contest- 2/1 - 2/14

    Annnnnnnnnnd we're done. Thank you to those who have participated. Information on scoring and judging will be posted later on.