Palathadric Posted January 20, 2018 4 hours ago, Asphalt said: Petaldan, you may find this of interest now that you have the powers of faith. He holds up a crooked staff. Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff) Petaldan readily accepts that Crook from Vindsval and grabs his own gear. Pretzel grabs his own stuff as well. "Torald, take that Mythril Mail. You will need it." Share this post Link to post Share on other sites
samurai-turtle Posted January 20, 2018 18 hours ago, Waterbrick Down said: The menacing shape of the dragon starts to hone in on the heroes’ location, embers of heat emanating from its mouth glowing red in the night sky. Germ estimates it will arrive on the scene soon. 15 hours ago, samurai-turtle said: Well it looks like a trade, the Axe for the staff. As he puts the weapon away. That is when he noticed it... The dragon turning around reading an attack. Then with out really thinking that is when he yelled at the others. Air raid! Dragon! Move it! As the initial shock wear off, thinking the others are taking to long and to buy some time. Germ grabs the Dwarven Portable Catapult and loads it with random rocks and other stuff. Then moving to what he thinks is an optimal position and making adjustments to fire it to it's maximum range... This is stupid! This is stupid! This is stupid! Share this post Link to post Share on other sites
Duvors Posted January 20, 2018 16 hours ago, samurai-turtle said: The dragon turning around reading an attack. Then with out really thinking that is when he yelled at the others. Air raid! Dragon! Move it! "What the..." said Throlar, following the other's gaze into the sky. "Oh." he exclaimed upon seeing the approaching dragon, "Dammit." 10 hours ago, Palathadric said: I hand Throlar the Infernal Armour instead of the Shako. "Wear this. It will suit you better." "Okay, this can work. Thank you." he said taking it. 6 hours ago, Asphalt said: Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) "May I have those? They look promising." Throlar, deciding that the time had come to leave, grabbed his weapons and followed the others. 45 minutes ago, samurai-turtle said: As the initial shock wear off, thinking the others are taking to long and to buy some time. Germ grabs the Dwarven Portable Catapult and loads it with random rocks and other stuff. Then moving to what he thinks is an optimal position and making adjustments to fire it to it's maximum range... This is stupid! This is stupid! This is stupid! Throlar briefly skidded to a stop and offered Germ his Floral, Air, and Lightning Bombs. "Here, see if these will help!" Share this post Link to post Share on other sites
CMP Posted January 20, 2018 On 1/19/2018 at 2:19 PM, The Legonater said: Rone catches the pouch, feeling its heft. Yeah, that was my thinking. I must say, it's good to fight at your side again. Reminds me of simpler times. Oh, on that note, when we're less pressed for time, I should pull you aside. I have a message you'd like to hear. Hey, Karie. Good play with the matron. And keep an eye, you hear? I don't trust the Wolfgang, and I must trust those Veterans even less. "Sure thing mate, great fightin' with ya' too, let's catch up in a bit, yeah?" hurried Atramor, snatching up his weapons and ducking into the alley leading to the Dragon House. Share this post Link to post Share on other sites
Asphalt Posted January 20, 2018 1 hour ago, Lord Duvors said: "May I have those? They look promising." Vindsval hands Throlar the Gloves of the Hipocratic Oath. Use them well my friend. They are powerful and have served me well. You can return them when we have finished this thing. He drapes the Mythril Mail over Toralds head. Keep your skin intact, and protect those who are in need. Share this post Link to post Share on other sites
Asphalt Posted January 20, 2018 OOC: anyone have some good spare footwear? Share this post Link to post Share on other sites
Duvors Posted January 21, 2018 3 hours ago, Asphalt said: Vindsval hands Throlar the Gloves of the Hipocratic Oath. Use them well my friend. They are powerful and have served me well. You can return them when we have finished this thing. "Thank you." Share this post Link to post Share on other sites
StickFig Posted January 21, 2018 20 hours ago, Palathadric said: I dash out the door and grab the barrel with the weapons, bringing it back to the team. 11 hours ago, UsernameMDM said: "Everyone, out here," Hoke calls out. 5 hours ago, CMP said: "Sure thing mate, great fightin' with ya' too, let's catch up in a bit, yeah?" hurried Atramor, snatching up his weapons and ducking into the alley leading to the Dragon House. Matthias grabs his guns, heed's Hoke's call to get outside, then follows Atramor towards the Dragon House. Share this post Link to post Share on other sites
The Legonater Posted January 21, 2018 Hearing the commotion, Rone grabs his gear and sprints towards the direction of the Marketplace . Share this post Link to post Share on other sites
Duvors Posted January 21, 2018 Throlar couldn't wait around any longer. Wether the demon took the proffered items or not, Throlar ran after Karie and the others. Share this post Link to post Share on other sites
samurai-turtle Posted January 21, 2018 9 hours ago, Lord Duvors said: Throlar briefly skidded to a stop and offered Germ his Floral, Air, and Lightning Bombs. "Here, see if these will help!" 29 minutes ago, Lord Duvors said: Throlar couldn't wait around any longer. Wether the demon took the proffered items or not, Throlar ran after Karie and the others. Just hold on to them, you might need them. I don't know what this dragon is packing for Firepower. Share this post Link to post Share on other sites
Duvors Posted January 21, 2018 24 minutes ago, samurai-turtle said: Just hold on to them, you might need them. I don't know what this dragon is packing for Firepower. Throlar briefly stopped, gave a quick salute, and then continued on his (hurried) way. Share this post Link to post Share on other sites
Palathadric Posted January 21, 2018 Pretzel follow Kiray and Karie whether to the marketplace or to the Wolf's lair. Petaldan follows Boomingham Share this post Link to post Share on other sites
Khorne Posted January 21, 2018 Eric grabbed his gear and made ready to leave. Strapping on his swords, he walked outside oblivious to the situation. Only when he heard the flapping of giant leathery wings, the danger of the situation occurred to him. Quickly he jolted back inside and motioned Boomingham. "Let's go, Lawrence! Let's not sit around this place any longer. I don't care where it is we're going, just not here!" Share this post Link to post Share on other sites
KotZ Posted January 21, 2018 Kiray grabs her things and goes with Karie. Share this post Link to post Share on other sites
Zepher Posted January 21, 2018 Boomingham gathers his things and turns to Skuld. "Looks like you're leading the way." Share this post Link to post Share on other sites
Kintobor Posted January 21, 2018 "I have no clue where I'm going, so if one of you wants to lead us to Ulric, I'd appreciate it."Karie leaves with the group heading to Ulric, unsure of where this will take her, and anxious to finally confront a figure that seemingly continued to nip at her heels. Share this post Link to post Share on other sites
Alfadas Posted January 21, 2018 Thanks for the Armor! Skuld, everyone's here, let's go! Share this post Link to post Share on other sites
Waterbrick Down Posted January 21, 2018 The party grabs their weapons and prepares to split up. As they make their way onto the street the silhouette of the dragon goes into a dive and rapidly descends upon them. The giant beast, fire almost spilling from it's maw, lands upon the street, it's wingtips scratching against the buildings on either side. The brown and green mottled scales reflect in the moonlight as the dragon, as tall as a mammoth, blocks the heroes escape! PREPARE FOR BATT... "Hoke." The Paragon recognizes after many months the familiar outline of Torq! Seeing the ex-dragoon handling the situation, the other groups quickly split up after their own objectives, one heading for the oracle, the other the sewers. As the groups leave through the streets, envelopes descend upon the city en masse! QM Note: This thread will be for the Dragon House Party, I will be posting Topics for the other two groups to keep things from becoming muddled. ---------------------------------------------------------------------------------------------------------------------------------------------------------- Dragon House Party Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 34 year old male human Rogue Thief Level 45 3/5 *Immune to all elements and all negative effects except virus* *Steal 50% More Gold* *Lucky*Power Bonus: +3Defense: 10Health: 88/88Gold: 2215Equipment: Living Mythril Claws (WP: 30, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Wide-Brimmed Hat (Protects from all negative effects except sudden death and virus; headwear)Inventory Spoiler Weapons: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Bow of the Void (WP:10, each demon and ethereal enemy alive in the battle temporarily increases the WP by 1, longbow), Bloodied Poleaxe (WP:15, causes the bleeding by 5 -effect; halberd), Brain Drill (WP:20, damages the target’s ether as well; suitable to all classes), Phlegethon (WP:20, doubled by each knocked out party member, fire-elemental whip)Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), , Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear), Vengeful Heart (Power +10, but the user cannot change target of attacks until the previous one is defeated; accessory), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons)Spell Items: Scroll of Arc Frailty, Scroll of Fire Armor, Scroll of Ice Armor, Scroll of the Chasm, Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether), Topaz, 2x Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone, Archdemon SummonstoneConsumables: Health Core, 2 Elixirs, 3 Grand Tonics, Greater Tonic (Restores 30 ether), 3 Ether Cores, 4 Remedies, 2 Mead, Phoenix Essence, 3 Phoenix Incenses, Kraken Fang (Grants hastened- and reinforced-effects when consumed), 4 Venoms, Smoke Bomb, Dirt Bomb, Fire Bomb,Water Bomb, Doomsday Bomb (Deals 99 damage to all enemies.), Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy), Hexed Idol (Causes the hexed-effect to one humanoid enemy when consumed), Sword of Asmodeus (Power +6 but max. health -6 when merged into an artifact at a smithy), 6 Bones, PotionTools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 3 Mythril Shards, Twitzle the Canary (Remedies poisoned when used on target, bird familiar) Althior Emorith, The Dragonslayer (K-Nut)36 years old male (undead) human ProphetLevel 58.8 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended and Hastened* *Immune to Petrified, Cursed, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness*Power Bonus: +6 (+18 to Spells)Defense: 10Health: 92/92Ether: 100/107Gold: 5130Equipment: Makeshift Coat Rack (WP: 4 Improvised Weapon), Gloves of the Aspirant Zieg-Friend (Spellpower +5, Max Ether +5; suitable to those with reputation with the Ziegfrieds only, if reputation is great, values doubled, if reputation is outstanding, values tripled; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Garuda Wings (Makes the user permanently hastened; Power +50 to winged warriors; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Sungold Seal (Max HP+2; Power+3), Warlord’s Helmet (SP:6; healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear)Inventory: Spoiler Weapons: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Boon Rod (WP:22; healing is guaranteed to restore health at least equal to WP at cost of one ether; staff, suitable to clerics), Scorching Staff (WP:20; attacks and fire elemental spells deal blinded; fire elemental staff), Doom Axe (WP:19, has 1/6 chance to cause doomed; axe), Bone Saw (WP:17, causes weakened and fragile to humanoids, beasts, vermin and flying enemies; longsword), Artifacts: Lieutenant's Helm (SP:3, protects from fragile; headwear), Feathered Hat (Max Health +4; a consumable item named 'feather' can be stored in the hat and used without spending a turn during battles; comes equipped with [Feather of Lithe]; headgear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Medal of Glory (Wearer earns triple experience; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), The Black Hat (wearer is immune to cursed, grants Intimidation)Spell Items: 2x Ruby (Fire), 2x Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Ethereal Amethyst (Darkness, deals blinded) Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Luck (Enables casting the lucky-effect to the target for one battle. Each casting has a 50/50 chance and costs 10 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), GeodeConsumables: 3 Potions, 9 Grand Potions, Greater Potion (Restores 50 health to the target.), 7 Tonics, 4 Grand Tonics, 4 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 9 Meads, 3 Nostrums, Smoke Bomb, Rudra Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption), Cup of Asmodeus (Max. health +6 but power -6 when merged into an artifact at a smithy.), Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.), Grating StoneTools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest) Dyric Rone(The Legonater) Human male, AssassinLevel 32.75 *Permanently Lucky* *Immune to All Elements and Blinded* *Steals 50% more gold*Defense: 6Health: 44/44Gold: 1518Equipment: Double Chain Whip (WP: 10; Whip), Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood,Earth, Ice, Fire, Wind, Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Crystal Shoes (Immunities become Absorption), Cabin Boy's Rags (All other party members +3 power, body wear)Inventory: Spoiler Weapons: Crossbow of Incessant Warmongerers (WP: 26; Darkness and Wind-elemental, deals Slowed on non-AoE rolls, also deals Damage to the enemies above and below the target upon a successful hit; Crossbow) (Deals Poisoned -7 and Cursed for One Battle), Mockthril Longbow (WP: 27; Ice-elemental; Longbow), Requiem (WP: 20; Wood and Light-elemental; Longbow), Tarok's Wrath (WP: 20, 1/2; chance to Instantly Kill orcs; Dagger), Throwing Knife (WP: 4; Throwing Weapon), Pongcanis Dagger (WP: 8; Dagger), Double-Barreled Handcannon (WP: 15, fire-elemental, dual-strike, hand cannon), Unlucky Horseshoe (WP:13, retrievable throwing weapon, causes Jinxed-effect)Artifacts: Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Ambrose's Heart (Artifact, suitable to Evokers, Accessory, +5 power), Sigil of the Cold Circle - (Raise an Army costs twice as much ether, but raised undead are three times as powerful, accessory, suitable for necromancers), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; back wear), Sticky Gloves (increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear), Quiver of Blinding Light (Attacks become light-elemental and cause blinded; can only be used with a bow or a crossbow; back wearSpell Items: Diamond, OpalConsumables: Potions (4), Grand Potions (5), Tonic, Remedies (2), Banana (restores full HP to target), Elixir (2), Cosmic Essence, Nostrum (2), Venom (2), Mythril Shards (6/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Fire Bomb, Smoke Bomb (2), Diamond Lamp of Summoning (1/3 uses left), Bones (2), Skeleton Decoy, Demon Repellent (Makes the user impervious to direct attacks from demons during one battle unless the user is the only hero left standing; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Crystal Ball (Worth 50 gold, 100 in magic shops), Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), Phoenix Essence (4), Ancient Bone, Phoenix Incence, Guffington's Seal (Proves the Hero is a Friend of Guffington. The hero starts every quest with one "Hero's Cocktail"), Hero's CocktailTools & Treasure: Bedroll, Shovel, Magic Compass, 3 Silver Ore (Worth 60 gold) Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, Matchmaker and Rock Champion of Decamon (UsernameMDM)Human Male Paragon Level 60.2 *Blessed* *Immune to Fragile, Dark, Earth, Fire, Wind* *Absorbs Poison* *Gains Triple Experience*Power Bonus: 14Defense: 58Health: 123/123Gold: 1256Equipment: Zoot's Order (WP:40; Deals Darkness, Light, Ice, Cursed, Fragile, permanently Poisoned-by-10, hits reduce enemy SP by 1; spear, suitable for Hoke only [Hydra Tongue, Crimson Haze, Amethyst, Diamond, Etherial Opal]), Mythril Buckler (SP:41, Amethyst, Mythril), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons), Bone Claws (+3 WP, 2 SP, hand wear), Sven's Heavy Armor (SP:6, Immune to Fire, Earth, Wind and Fragile), Guffington's Seal (Proves the Hero is a Friend of Guffington. The hero starts every quest with one "Hero's Cocktail": encouraged, hastened, lucky and inspired), Warrior's Treads (SP:2, Health +1, footwear), Medal of Glory (Wearer gains triple experience, accessory), Crescent Seal (+2 Power, +1 Free item usage during the first round of battle)Inventory: Spoiler Weapons: Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Blue Steel Shield (SP:5, Immune to Blind), Vintul (WP: 16; greatsword), Wasabi Blade (WP: 4, Fire-elemental long-sword), Glistening Halberd WP:10 (1/2; chance to caused stunned effect, lance), Fang Dagger (WP:5, double damage to beasts, dagger), Balanced Main-Gauce (WP: 10, Riposte has a 1/6 chance of instantly killing the/each target, dagger, suitable only for marauders), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword)Artifacts: Obsan's "Masterpiece" (SP: 10; suitable for knights, barbarians, beast masters, dragoons, marauders and regulators; Immune to Ice, Wind and Wood; bodywear), Coat Hanger (Allows for a second body wear, Accessory), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone), Cultist Hat (damage vs undead), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Pugilist Gloves (+2 to power, immune Weakened), Shadeaux Cape (SP:1; suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear.), Iceborn's Improved Summoning Amulet (Can be used once per quest to revive a fallen enemy to join the party. The enemy has a level equal to their previous level, and health equal to the half the health of the hero reviving them. Their class can be determined by the QM, and they cannot be revived by Phoenix Essences. Accessory), Counerstrike Gloves, Goggles, Shackles of WarSpell Items: Ruby (Fire), Etherial Sapphire (Sealed+Wind), Emerald (Wood), Etherial Aquamarine (Confusion+Water), Topaz (Lightning), Etherial Garnet (Slowed+Earth), Etherial Topaz (Lighting+Stunned), Opal, Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of SleepConsumables: 7x Grand Potion, Health Core, 2x Grand Tonic, 4x Remedy, 5x Ether Core, Elixir, 3x Ambrosia, Soma, 5x Mead, 2x Smelling Salts, 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 5x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Henry Award (Can be sold for 200 Gold or to give +1 HP or +1 Power to a character, Consumable, Soul-bound), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently), Bright Polish, Hero's CocktailTools: Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Seal Bomb Matthias (Stickfig)Level 32 Druid *Immune to Earth, Ice, and Water* *Immune to Blinded, Bound, Fragile, Sealed, and Slowed* *½ chance immunity to Asleep* *Deals Fragile* *Gains 10 gold for each Humanoid killed*Power Bonus: +18Defense: 7Health: 42/42Ether: 30/33Gold: 715Abilities: Bearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round; he may also improve one weapon at the end of each quest [+1 WP]), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat; this does not take up an action)Equipment: Ethereal Restored Fireball Extraordinaire (WP:13; also hits enemies listed above and below the target; Darkness-, Ice-, and Lightning-elemental; deals Fragile; user is Slowed; hand cannon), Ethereal Steampunk Stovepipe (SP:1; immunity to Earth and Water; protects from Blinded and Sealed; ½ chance to protect from Asleep-effect; suitable for men; headwear), Hunter's Plate (SP:4; wearer gains 10 gold for each Humanoid killed; suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Ethereal Rocket Boots (SP:2; immunity to Ice; protects from Bound, Fragile, and Slowed effects; footwear), Sungold Seal (+3 power, +2 health)Inventory: Spoiler Weapons: Ethereal XX Handcannon Replica (WP:12, pierces defense, Fire- and Light-elemental, deals Afraid, hand cannon), Peashooter (WP:2, deals Burning -2, hand cannon), Stave of Grasping Thorns (WP:15; Roots of Life triggers a Kudzu (see Weather Mage); staff), Tinkerer's Wrench (WP:10; double WP against Mechanical; ranged, retrievable, throwing weapon)Artifacts: Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Trickster's Mask of the Human (Changes the wearer into a human of the same gender when worn, accessory)Spell Items: EmeraldConsumables: 2x Adamantite Shard (¼ of a full Adamantite ore, used for adamantizing weapons), 8x Bone (Distracts the target for the duration of 1 round, preventing Free Hits; worth 5 gold in magic shops), Candy Cane (Restores 10 Health and 5 Ether), Deadly Venom, 3x Elixir, Emergency Essence, Grand Potion, Grand Tonic, 2x Grating Stone, 5x Nostrum, Potion, 2x Red Death Blood, 3x Remedy, 4x Shattering Arrow (Lowers enemy SP by 5, suitable for classes with bows and crossbows), 5x Smelling Salts, 3x Tonic, Zhar-ptitsa Incense (Revives all party members to full health and grants the Blessed, Reinforced, and Transcended effects, consumable)Tools: Bedroll, Magic Compass, 3x Fire Bomb, Skadi Bomb, Smoke Bomb Share this post Link to post Share on other sites
UsernameMDM Posted January 21, 2018 2 hours ago, Waterbrick Down said: The party grabs their weapons and prepares to split up. As they make their way onto the street the silhouette of the dragon goes into a dive and rapidly descends upon them. The giant beast, fire almost spilling from it's maw, lands upon the street, it's wingtips scratching against the buildings on either side. The brown and green mottled scales reflect in the moonlight as the dragon, as tall as a mammoth, blocks the heroes escape! PREPARE FOR BATT... "Hoke." The Paragon recognizes after many months the familiar outline of Torq! Seeing the ex-dragoon handling the situation, the other groups quickly split up after their own objectives, one heading for the oracle, the other the sewers. As the groups leave through the streets, envelopes descend upon the city en masse! He didn't want to admit the hope in his heart, but he recognized her as soon as he saw her in the sky. But she was bigger, MUCH bigger than she was last time. He held back the urge to rush her, to run to her, as he strode steadily towards her, his eyes locked her her molten amber orbs. The other orb in his hand melted away back into the glove's pouch as he lifted his hand up to caress her snout. She lowered her head down. He ran his hands over her snout, scales, and spikes, as she bent her forelegs and knelt before the Paragon. He grasped a spike and effortlessly hoisted himself upon her back as she stood back up. It felt like it should have. They were one. He looked down at the party. "It looks like we can go anywhere we want now. I believe we can all fit up here too." Hoke assumes the role of Dragoon. He removes the Medal of Glory and Helm of Prestige and equips the Samurai Helmet and Iceborn's Improved Summoning Amulet. Share this post Link to post Share on other sites
Waterbrick Down Posted January 21, 2018 16 minutes ago, UsernameMDM said: He didn't want to admit the hope in his heart, but he recognized her as soon as he saw her in the sky. But she was bigger, MUCH bigger than she was last time. He held back the urge to rush her, to run to her, as he strode steadily towards her, his eyes locked her her molten amber orbs. The other orb in his hand melted away back into the glove's pouch as he lifted his hand up to caress her snout. She lowered her head down. He ran his hands over her snout, scales, and spikes, as she bent her forelegs and knelt before the Paragon. He grasped a spike and effortlessly hoisted himself upon her back as she stood back up. It felt like it should have. They were one. He looked down at the party. "It looks like we can go anywhere we want now. I believe we can all fit up here too." Hoke assumes the role of Dragoon. He removes the Medal of Glory and Helm of Prestige and equips the Samurai Helmet and Iceborn's Improved Summoning Amulet. Torq emits a rumbling sound, equivalent to a cat's purr. The solemn tone of the dragon filters through Hoke's mind, feelings of pain, anger, regret. <My broodmother has died, we must away Hoke.>Envelopes flitting through the sky droop over the dragon's scales. Quote To the Citizenry of Eubric Freeport; Late this evening, ex-heroes of Heroica assaulted members of the Town Watch and the Paladin Order as they attempted to detain members of the criminal Wolf Gang. The council has determined to deem these individuals as enemies of the city. If you should have contact or sightings of any of the below individuals, reach out at once to your local Watchman or Paladin Order associate. Furthermore, due to increased demand upon the Z-mail system and their dependence upon the questionable Ziegfried family, all future Z-mail mailings will require a permit provided by the Eubric Council for Peace and Prosperity in order to be sent. The Council for Peace and Prosperity Heroica Hall Share this post Link to post Share on other sites
UsernameMDM Posted January 22, 2018 7 hours ago, Waterbrick Down said: Torq emits a rumbling sound, equivalent to a cat's purr. The solemn tone of the dragon filters through Hoke's mind, feelings of pain, anger, regret. <My broodmother has died, we must away Hoke.> Hoke's anger only strengthened his resolve. He stroked Torc's neck, not immediately knowing how to respond. 7 hours ago, Waterbrick Down said: Envelopes flitting through the sky droop over the dragon's scales. To the Citizenry of Eubric Freeport; Late this evening, ex-heroes of Heroica assaulted members of the Town Watch and the Paladin Order as they attempted to detain members of the criminal Wolf Gang. The council has determined to deem these individuals as enemies of the city. If you should have contact or sightings of any of the below individuals, reach out at once to your local Watchman or Paladin Order associate. Persons of Interest: Atramor Gibbin Althior Emorith Lawrence Boomingham Dyric Rone Pretzel the Monk Hoke Ablesword Karie Alderflask Kiray Nastayo Throlar Wineghilm Germ the Demon Torald Waruelf Petaldan Parfenius Vindsval Half-born Eric the Nord Matthias the Halfling Ezeran Yavarr Furthermore, due to increased demand upon the Z-mail system and their dependence upon the questionable Ziegfried family, all future Z-mail mailings will require a permit provided by the Eubric Council for Peace and Prosperity in order to be sent. The Council for Peace and Prosperity Heroica Hall He wadded up the paper in his gloved fists. "We cannot leave just yet. There is something very wrong. Very, very wrong, and I intend on setting it right." Share this post Link to post Share on other sites
StickFig Posted January 22, 2018 33 minutes ago, UsernameMDM said: "We cannot leave just yet. There is something very wrong. Very, very wrong, and I intend on setting it right." "So, to the Dragon House, to see what we can find out? Or Something Else?" Matthias asks, a slightly unsettled tone creeping into his voice as he anxiously eyes the enormous dragon. I'm going to assume that Matthias does have his stuff back, and that the strikeout is just a typo? Share this post Link to post Share on other sites
Waterbrick Down Posted January 22, 2018 40 minutes ago, UsernameMDM said: Hoke's anger only strengthened his resolve. He stroked Torc's neck, not immediately knowing how to respond. <The golden scaled one struck her down like pigeon from the sky. We must stay low, she has brought many wyrms.> Share this post Link to post Share on other sites
MysticModulus Posted January 22, 2018 Ezeran follows Sküld and Boomingham. "Do we need to stop at the marketplace?" Share this post Link to post Share on other sites