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D3K

Eurobricks Counts
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Everything posted by D3K

  1. Some sort Thanks, and no, it's not.. but that would've been cool!
  2. Is the cab orange or yellow? looks orange-y to me for sure! And if so, I spot some 11L beams there that aren't exactly cheap or plentiful on bricklink!
  3. Nice! The lack of motor out of the box should press the price down a lot!
  4. Your main concern should be the piece count, and from the looks of it, you're getting there too fast:-) my truck is a lot smaller than your harvester, and I had to cut a lot, and come up with alternative solutions! That being said, it looks good so far!
  5. Now this is something origiinal! I love it, can't wait to see the rest! :thumbup: This competition is great, as builders (me at least) have to work outside of their comfort zone, and really think outside the box! Not just the limited parts available, but the fact you need three models, that need to work together! And on top of that, come up with something original!
  6. It severly limits the possible models, as well as variety.. If one was to have just ONE scale, say, the scale of the 8258 Crane Truck, models like the 8110 Unimog and 4x4 Crawler would be a lot smaller and have less functions. We would never see accurate Formula One style cars, as they would become too small to put in exciting functions, and models like the 9396, not to mention the upcoming Cargo Plane, or the Crawler Crane from a few years back, would be unrealistically HUGE for LEGO to produce sets of them. Same goes for this years 42009 Mobile Crane Mk 2, as five axle mobile cranes usually are positively huge vehicles! Imagine the Space Shuttle from the nineties in the same scale as the 8258!
  7. One possible second model, though I haven't decided yet Absolutely not finished yet
  8. Absolutely awesome! I love these big airplane MOCs, and this is truly unique! I too can't wait to see the video! Oh, and the propellers look great in white!
  9. Hi! I've been trying to get the parts list on Rebrickable to be correct, but it seems everytime I fix one thing, a new mistake appears! Will have a look at it later on... I suppose you could use the part you suggested, along with some 2x2 plates, but I think you would have to reroute the wiring a little bit then.. Why don't you just try some approaches of your own, and then et back to how your solutions worked out! Have fun building, I'm glad you like the model!
  10. It should be on rebrickable.com :-) if you haven't used it before, I would strongly recommend making an account, as it lets you match up your parts toward other sets/MOCs :-)
  11. Here is my first model for the TRIPLE contest Granted, not particularly original. Features -openable doors -tiltable cab -ackerman steering geometry -inline-4 engine -pneumatic lifting rear axle -pneumatic tipping bed It measures in at roughly 550 pieces in LDD, sans the pneumatic stuff. I could get it below 500 by removing the engine and it's driveline and attachment, if 550 is too many pieces I haven't decided on the two remaining models, but have a couple of ideas that are more original than a simple truck
  12. It is now dismantled, so I finally could get an overview: I measured the tubing, and it totals at 827 cm.. That is more than 8 meters! I never would have imagined! Also, 24 T-pieces and two of the PPTO parts from 8110.
  13. Sorry about the music, after Spotify, I don't have any mp3s on my computer.. The song came with Windows I think I made some modifications before shooting the film -The main winch is now controlled by turning the new yellow "flashing" lights. -Added the larger metallic hook (which I remember wanting when I was a kid, but didn't get my hands on until yesterday!!)
  14. Again, thanks all When it's not raining The weather gods have been pretty nice to us lately! It does have quite a bit, yes. I've tried to keep it to a minimum (all things concidered), by, where more than one cylinder controls a single function, not splitting it up before as close to the cylinders as possible. Also, by placing the switches all over the place, closer to the functions they control. Somewhere this was ofcourse not possible. I will take a photo of all the pneumatic parts laid out next to the chassis when I dismantle it! I haven't tried, but it should be able to lift quite some weight. The structure of the towing fork is pretty rigid, and the force from the pneumatics is substantial, so I don't see why not Several reasons: -The boom would have to have a larger cross section to accomodate cylinders and tubing, or in the case I made a prototype of, the scissoring mechanism. -Although the scissor mechanism worked great in theory, it really wasn't very good in practice -The reach of the boom would be severely shorter -It had a lot of play/wasn't at all rigid when weight was applied I don't think it's possible to make an effective system, while keeping all the desired features (reach, stability, rigidity) The current system works great, but as you'll see from the video (uploading now), it is slooooooow Thanks, and no. Instructions for this would take way too long to make due to all the pneumatic parts.. sorry Thanks, at least it's not an American truck The force from the pneumatics is indeed very good! And I am very glad Lego decided to introduce a pneumatic system in to the Technic line, as it opens up so many great possibilities! That being said, I still advocate the use of LA's as well! :classic: I am actually concidering trying to make two more versions of this truck, one with motorized functions/LAs, and one fully Remote controlled! Will have to play around in LDD to check different possibilities! Anyway, video should be up in about an hour, I'll post it then!
  15. Awesome! I would have included powerfunctions though, particularly in the drill. Planning to make instructions?
  16. Yeah,they were used, not too expensive:-) it's ok. Skriblez: Thanks, and I'm in Bergen:-)
  17. Thanks! My girlfriend came home sooner than expected today, so I can't make a video just yet, but will try to put something together over the course of the weekend!
  18. Thank you guys! I'm using one of the long cylinders you sent me, and it's for the towing fork extending/retracting. And that's the only old one Off topic: Prior to me receiving the parts from you, I bought three of the same cylinders off a Czech Bricklink store. One had no friction whatsoever, and two had way too much.. One of the latter broke as I tried them out... The two I got from you seemed to be working like they were brand new! :thumbup: Thanks again!
  19. After I designed an 8x4 chassis, I wanted to try something new when it came to building something to put on it. I wanted to make something with a ton of functions, and I wanted it not to have Power Functions! Seeing all the functions others have previously included in various Tow Trucks (notably Sariel, Dikkie Klijn and Grazi), and the different ways of getting those functions to work, I decided that Tow Truck = lots of interesting functions = a nice challenge! The lack of anything electric here, really reminded me of how Technic Lego used to be when I was young, with manual cranks and pumps and stuff! I really like it this way! Like all my previous MOCs, it is absolutely not based on any particular real life vehicle, but it is in the style of a European type, heavy Recovery Truck. I'm pretty sure some of the particular functions I've implemented doesn't even exist in that iteration in any real life vehicle Anyways, I'll let the pictures do most of the talking, however I will interrupt at occasions to point things out along the way For some "behind the scenes" pictures and some more technical information regarding the functions, please check out my "blog" Will have to wait till tomorrow to make a video, as it is now too dark to make anything good As you can probably see, I borrowed some details from the 8258 cab, and then redesigned it, adding a taller roof, openable doors, a different grille, some slopes for better lines, and a front mounted winch. The cab tilts forward to reveal a V8 engine, driven from the two rear wheels, through a central differential (placed just forward of axle 3) You can also see the front stabilizers. These should be deployed first, as pumping the manual pumps without them, can make even the strongest sailor or truck driver seasick The front winch can be used to recover cars/vehicles that are just slightly stuck on the side of the road. The stabilizers provide.. stability It is driven by turning the grey 12z bevel gear in the front The rear features a similar winch, for the same purpose. It can also be used to tow vehicles, or pull them up onto the towing fork when it is deployed. Here the rear stabilizers also perform the same function as the ones in the front. Between them, the front and rear stabilizers easily lifts the (quite heavy) truck off the ground Yeah, kinda looks like it's going to snap down the middle.. the curse of studless building But it actually is fairly solidly built! The independent suspension works pretty well (then again the truck is quite heavy) The front two axles feature double wishbone suspension, and the rear axles are live (probably not true to life, but good in Lego) The doors open (JUST LIKE IN A REAL LIFE TRUCK!!) And now for the fun stuff The towing fork swivels/yaws, and is lifted and tilted using pneumatics. If you hav crashed another European style truck, and don't want a crane boom through your windshield, it can be extended by 5-6 studs using an old style pneumatic cylinder. It retracts with the help of rubber bands. (Will show better in video later on) As for the crane, if you need to recover someone directly behind you, you can just extend the outriggers and raise it up And the extend the boom Boom extention is not via pneumatics, but rather via a crank mounted on the right hand side of the chassis, just behind the second axle. A system of gears and crossaxles work their way up through the turntable and to the end of the main boom, where there is a worm drive. Did I say turntable? But of course, with the flick of a couple of (pneumatic) switches, you can recover trucks that fell off the side of the road and into a gorge! The slewing of the crane is done with pneumatics, similar to the system on the 8868 Air Tech Claw Rig from the early nineties. Unfortunately this limits the work area to slightly less than 180 degrees to the rear of the truck The outriggers are deployed with.. you guessed it: pneu-matics! And the under belly shot I think this covers it all Two air pumps, one air tank, 8 square bottomed cylinders, 9 rounded bottom cylinders, one long old style cylinder (18 pneumatic cylinders in total), 9 switches, too many T-pieces to count and several meters of pneumatic tubing later, I had to finish it, as I need pieces for the [TRIPLE] challenge! I also made a compressor unit, that will fit in the cabin, if I'm feeling lazy. But the overall goal was to make something PF-less, and I am very happy with the result! Video:
  20. I was recently facing the same problem! Seeing as I had already built the chassis, I knew the cab would have to be roughly the same size as 8258, so I used that model's instructions as a guide (mostly to get the dimensions to fit). It is modified a lot though, most notably with a higher roof, opening doors, different grille and smoother lines/curvature, but you can still see the similarities. The inside is also differently designed, due to pneumatic cab tilting function EDIT: So my advice would be to get inspiration from previous designs, and put your own personal touch on it
  21. Looks great, immediately recognizable, not only as a Mustang, but a GT500! Now make it in dark blue, but with the same white stripes (yeah, I know it's not possible... )
  22. I was thinking the same thing, but with such a limited space, I instead opted for a more traditional gear rack/worm drive system... The scissoring contraption I made, had way to much slack in all directions as well
  23. I use a 5.5 axle with a 20z bevel gear on either side of the stop, so it looks and feels kinda like a syringe.. That way you can pull it out after you pushed the other axle, even if it has alot of friction:-)
  24. It's veering more towards a 'max 1500 parts' now, I think it should rather be a definitive rule that puts the max level of on model at around 500 pieces.. So 500 + 500 + 500 is OK, 500 + 400 + 200 is OK etc, but not 700 + 300 + 500 ... Just my 2 cents though, Jim makes the rules
  25. For the scale, I think it looks great! You definitely hit some of the defining aesthetics of the car spot on! :thumbup:
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