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Imanol BB

Eurobricks Knights
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Everything posted by Imanol BB

  1. Yes, i have made some test for that too: I have put 2 vertical pointers, one in the front and one in the rear, when the chassis is on a flat surface, both pointers are aligned: Only with the weight of the chassis and even with the axles locked in place (they aren´t moving at all, like if they are fitted to the chassis), the chassis bending is able to get over 2 studs in the front right wheel and 2 studs in the rear left wheel, the total chassis bending is about 5 degrees (maximum without any additional weight,): Note that rear right tire is already taking off from the ground But if i add only 1Kg of weight, it is able to climb over a maximum of 4 studs on each wheel, and this is only with the bending of the chassis, no axle movement yet, and it has about 20 degrees of bending: And in case you are wondering which is the maximum movement possible with this chassis and axles, here it is: In this case, the weight over the chassis is of 1Kg, both axles are unlocked with their anti-roll bars disabled, to do this, you would need to remove the mudguards in the finished version, but it is worth, because it can climb over 9 studs in each wheel, and again the chassis bending is about 20 degrees, so, even when i hadn't the goal to make this chassis so offroad capable, it looks like this could be a very outstanding offroader. I have more pictures at my bricksafe, every picture has information in their name, they tell you if the axles are unlocked, the load over the chassis, and how many studs it is climbing in each wheel: http://bricksafe.com/pages/imanol/unimog/uni-moc-u500/twisting-of-the-chassis
  2. Amazing model, good size and proportions, all the functions and the details are outstanding, is really amazing how you hide most of the functional elements and still making them work perfectly, i really like your model, is very cool.
  3. Hi Brickgate, welcome to Eurobricks, first of all thank you for your kind words, the building software that most of the people use to create this models in digital is called "Lego Digital Designer" or just LDD, it is designed by Lego and it gives the possibility to the users to create digital models, here is the official page: http://ldd.lego.com/es-ar/, there are several other softwares out there, like SR3D or MLCAD, but i recommend using LDD first, because it is one of the most simple to use and with an easy interface but you still can get nice results, about the rendering software, i use Bluerender: It is a very simple but still helpful software to render our models fast, if you have any question about how to install it, feel free to ask us for help; there are also others software such as Lego POV-Ray, but this one need a better understanding of HD renderings. About the step-by-step instructions, i really don´t have many information, i think i saw some softwares in some topics, i think there is one in the Bluerender topic, what i do with the lack of these instructions softwares is to build the model piece by piece, is a bit slow, but i am still able to built my models. Good luck with the softwares, i hope this information is helpful for you, if you have any other question or problem with digital softwares, you can also browse here: http://www.eurobricks.com/forum/index.php?/forums/forum/128-lego-digital-designer-and-other-digital-tools/ for the appropriate topic to get all the information you need.
  4. Hi Technic, welcome to Eurobricks, those tracks come in 2 versions: the old ones http://rebrickable.com/parts/57518 (serial number is 57518), and the new ones http://rebrickable.com/parts/88323, with that number you can search in several Lego pieces stores to buy them and in a certain quantity of colors; for example in bricklink: https://www.bricklink.com/v2/main.page, just write the serial number of the pieces, select the color in the lower window, and you can search for the nearest store, the lowest price, the best condition, etc, (i also recommend to ask to members by personal messages or open a new topic to get the information, because posting in a 6 years old topic without giving any helpful or important information is frowned upon by the community, it is just a tip for further replies , of course you wouldn't know that because this is your first post, so don´t feel bad for that), so, good luck finding the parts you need.
  5. That looks really cool Technicbuilder, i think that the implement that you have made is some kind of ground leveler or plow, i have seen some of them in action, they use them in farms when they need to take down earth mounds, and this one looks really nice, and the Xerion too, those tracks are amazing, and all the PF modifications seem to work perfectly, i really like your work on it.
  6. Yes, that is exactly what i have done, i have made a chassis in real life and here it is (sorry for taking so long, my camera is having troubles to take pictures and connect to the computer): This is the chassis when it has no load: An this is it with a payload of 2.5 Kg: Note that with this load, the chassis is lowered by 1 stud, but 0.5 studs is for the chassis bending and the others 0.5 is for the shock absorbers being compressed, so is not bad So, i feel satisfied with the result, because for such big chassis (65 studs from the attachment points to the others and 47 studs from the front absorbers to the rear ones), 0.5 or 1 stud of bending is not very bad and there are still more reinforcements to add, and despite being very robust, this chassis is still flexible enough for some torsional bending, just like the real Unimog, i will post more pictures soon (if my camera doesn't die), i hope you like it.
  7. Small update: I think it is no longer a MOD, it is now a MOC (I think): So far it uses 2 XL-Motors, a 2-speeds gearbox (the same one of Madoca´s tatra t813, thanks for it Madoca), and my knob wheel drive planetary axles (thanks to Efferman and Didumos), good thing about this is that possibl i will be able to add all the electrical components in the chassis, so the cab wont have any motor or receiver, i will keep working on it, wish me luck.
  8. I am a bit disappointed of this update, i mean, it´s great that we finally got some nice pieces, but not all of them, i think that Lego should have wait until they got all the pieces, it feels like we only got half (or maybe less) of the pieces we would want, we got the 42055 curved racks but not the buckets, we got some panels and connectors from the 42055 but not the tires, we even didn't get the 42056 tires, it looks like this update was mostly for the people of minifigs brands like Town or Train, but only like 2 or 3 parts for Technic, but, if Lego is going to release various updates in a row with the remaining pieces in the near future, i would really appreciate it, because it is easier to download several small updates than one huge one, that is the only thing that i liked about this update.
  9. Which is the problem to make a supercar that drifts?, you could make some systems that would help it to drift or to drive normally with easy modifications.
  10. It looks really amazing, i like a lot the details and the scale, it has a very clean shape and those rectangular-like shapes are great, very good from an old but great vehicle, nice work.
  11. Yeah, that is exactly what i tried, but the problem came with the lower gear, because this axle uses planetary rims (first built by Efferman), the driving axle is not completely fixed to the hub, it lies above some 8T gears, and because of that it has a little bit of backlash, which provoques that if i use bevel gears, they will slip, which was very sad because the version with normal gears was the perfect dream for me, but it only works with knob wheels (at least so far), i also think that your original design is clean and clever too, i really like it a lot.
  12. Well, after some attempts to make the dropping sides bed, i found that i needed a dumping system to match the real mechanism, but i have concluded that i have no space inside the chassis for any kind of pneumatic cylinder or linear actuator to do that, and because i need just a little bit of space i am going to increase the mog´s length by 10 studs, to match the long wheelbase version of the U500, and this will give me many advantages, i will be able to add a dumping system (hopefully it will be 3-way tilting), i will have much mor space in the sides of the chassis to add any decoration or functional element and with this modification, i maybe could add a rear wheels steering system, which would be good for a better maneuverability and would reduce the turning circle from 1,4m (16.8m in real life) to something about 1.2-1.1m (or at least that is the idea); i also would like to thank Didumos again for his knob wheel drive axle and the mod of the half pins he has made to it, it has reduced a lot the friction of my axle (his axle: http://www.eurobricks.com/forum/index.php?/forums/topic/131333-didumos69s-breadcrumbs/&do=findComment&comment=2669578) Those are the plans, if you are wondering, this is the goal: https://www.the-blueprints.com/blueprints-depot/trucks/unimog/unimog-u500-lwb-2008.gif, the truck is going to be 31 studs high, 23 studs wide from one mudguard to another (24 wide for the axles with the tires), about 62 studs long (64-65 if you count the attachment points) and the scale will be about 1:12; by the way, has anyone modified the front attachment plate?, because i saw some pictures on the real mog and the lego one is very different, i tried to add a working hitch point, but doesn't look enough good: So, if you have any suggestion about it, please let me know. (I have realized that this is my #500 post, I AM A KNIGHT)
  13. It looks amazing, the details are stunning, i saw the video in their page and actually this machine has moving parts too, they made it to show how the real machine works, i think this is an absolutely beautiful work and i really like it.
  14. That looks amazing Gvo, is amazing how a little bunch of lights can add a lot of realism to a model, nice work on it.
  15. That is really amazing didumos, i also made a transmission based in your axle, it uses knob gears too to get very compact portal hubs with the pivot point as near as possible to the wheels, it is slightly bigger and it also uses an axle as the pivot point and drive, it has just a little bit of friction, but i will try your idea with tha pins, because it looks very cool; this is the transmission i made by the way: http://www.eurobricks.com/forum/index.php?/forums/topic/57543-8110-unimog-mods-and-improvements/&do=findComment&comment=2664881
  16. Nice truck LXF, it seems very capable and built with a very clever use of parts to make it so compact, i really like it.
  17. That kind of system could work, my idea is that you could make the normal scissor lift elevator, and you could put the reciprocating system under it, i know i am not very helpful with this small explanation, so i will make an small example soon for an easier understanding. Edit: Here it is (or at least the concept of working): The green parts are the scissor lifting system, the red wheel with in the read axle is the one that would come from the motor and when it rotates it will move up and down the blue beam which will move the scissor lifting system up and down too: This is an idea that i have for the system, it is very simple and should work fine with light loads, i also recommend you to start a new topic about it, so this topic wont get filled only by this; good luck with it.
  18. Does anybody have an idea for a dropping sides bed? i know there are very simple designs, but the main problem here is that the bed has the same width of the mudguards, and it is not possible to make the pivot points directly under the sides: I have made an small experiment that could work, it uses sides built in two parts to enable them to bend above the mudguard and this way they cab be of the same width without colliding when they are dropped; but it is a bit ugly (and with "a bit ugly" i mean very very ugly and not very realistic): So, if you have any better system or you know a way to make this one better, or at least to look not that bad, i would really appreciate it.
  19. Gabi, that BWE is looking amazing, the workers that stand in the side make it look very realistic, i am very impressed with the amount of details that you have been putting on it, i hope that it could be built in a near future in real life by someone (or maybe, if i am lucky and i get all the necessary i will build it), and it would be one of the most impressive buildings for a lot of people.
  20. I think you could a systems that uses a mechanical reciprocating movement mechanism, this way the motor will always spin in the same direction but the beams will move forward and backward, this system will not require a PF switch, it is something similar to the movement of the cylinders inside an engine, the crankshaft always move in one direction, but the cylinders go up and down; i am interested in what are you building, if you could give more information, for example the size you need and how many parts and motors you have, i could even make some examples in LDD for you.
  21. That is really cool, i think these tires will let the people make even better models without using those standard, ugly and fat tires that don´t fit well in some vehicles. By the way, that Hot Rod looks amazing too.
  22. Those tires look really cool, they have good proportions as the 62 ones, i think that these tires would be amazing for off road trucks, they look very cool.
  23. That is very cool NFP, i didn't knew that the Porsche rims where compatible with 2.2 tires, and i must admit that the rims look very good with those tires, maybe it would be a bit hard to make heavy models ad the transmission could get damaged, but i this that there will be people who will find a way to make it. so far they look nice.
  24. It looks amazing, i really like the details, it seems compact but very robust, the cabin looks very realistic and the shape of the dumping bed is very nice, i think you made a very good work.
  25. Those rims and tires look amazing, great design with good proportions and size, the pattern is okay for road vehicles, these rims and tires would open a lot more of new buildings, they look very good and i think you made an excellent work on them, keep doing good works like this because this is the kind of things that could make many models even better, i am also interested in future projects that you could make, maybe larger wheels? who knows, only time will say it, but would be cool too, nice work James.
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