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  1. I have very much enjoyed the Netflix series Wednesday so far. Naturally I was inspired to design some MOCs fitting of the theme. I started with the Addams Family limousine, which I tried to have as faithful as possible in minifigure scale. For that reason it was however not possible to have any interior in the car. I prioritised external aesthetics over functionality. Before I decided to build Wednesday's means of transport, I was already fiddling with some idea's for the limousine included in 10232 Palace Cinema. I never liked the car included in that set and set out to design something better. Perhaps I'll create an open-top variant of this one for that purpose . I've been wanting to build a cast/wrought iron gate for your typical haunted mansion. Wednesday gave me the perfect opportunity. The outer gate of Nevermore Academy, in Wednesday, is a very elaborate piece of art with many details that are very difficult to replicate in LEGO, at least in minifigure scale. So rather than pushing to get an accurate replica out, I decided to take my own approach and design something that breathes the same atmosphere even though not necessarily depicting the exact same thing. The black roses and swirly plant pieces (among some other parts) from the Wednesday sets came in handy. The gate doors open to allow the limousine to pass through. They may look fragile but they're actually reasonably sturdy, given their fine construction. I am not too fond of minidolls so I tried to compose a minifigure variant of Wednesday Addams. It's not great, perhaps I'll be able to find a better torso and head... I've digitalised my design so I could make building instructions for it, these can be found at Rebrickable. The digital model includes some small improvements for which I did not have the parts lying around. Let me know if you like it! The limousine's roof is a bit more smooth for example.
  2. Merchants of Baghdad, Abbasid Caliphate 819 AD Merchants of Baghdad, Abbasid Caliphate 819 AD by Nicholas Goodman, on Flickr Merchants of Baghdad, Abbasid Caliphate 819 AD by Nicholas Goodman, on Flickr Merchants of Baghdad, Abbasid Caliphate 819 AD by Nicholas Goodman, on Flickr Merchants of Baghdad, Abbasid Caliphate 819 AD by Nicholas Goodman, on Flickr Merchants of Baghdad, Abbasid Caliphate 819 AD by Nicholas Goodman, on Flickr Merchants of Baghdad, Abbasid Caliphate 819 AD by Nicholas Goodman, on Flickr Merchants of Baghdad, Abbasid Caliphate 819 AD by Nicholas Goodman, on Flickr Merchants of Baghdad, Abbasid Caliphate 819 AD by Nicholas Goodman, on Flickr Merchants of Baghdad, Abbasid Caliphate 819 AD by Nicholas Goodman, on Flickr Merchants of Baghdad, Abbasid Caliphate 819 AD by Nicholas Goodman, on Flickr
  3. My latest creation, hope you'll like it As Radoslaw entered the city gates, it felt like stepping through a portal to a different dimension. The relative peace was broken by the loud bustling of the city streets. The cries of merchants peddling their goods and the sounds of craftsmen hammering about, reverberated off the tall walls. Smells of smoke, horses and spices penetrated his nostrils. Radoslaw could see guards positioned along the battlements, scanning the market square for any suspicious activity. Dromos was noticeably anxious, snorting and pulling the reins, Radoslaw had to work hard to calm down his horse but was sure that it had alarmed the guards. The fast-paced clanking of metal cut through the sea of noise, as a figure appeared from the crowd. A large man covered in heavy plate armour marched menacingly towards them, firmly grasping a hefty axe in his left gauntlet. Radoslaw knew that if he got arrested, someone would surely recognize him. He closed his eyes, gathered himself and reached under for his dagger..
  4. Welcome to Babylon! Let Akitu begin! The new year’s celebrations have begun with the entrance of the king through the Ishtar Gate to the city of Babylon. The Ishtar Gate is the eighth access gates to the city of Babylon and was built in 575BC by king Nebuchadnezzar II, second king of the Neo-Babylonian empire. The gate is adorned with beautiful blue tiles, and two animals representing gods of the Babylonian pantheon: the dragon Mušḫuššu for Marduk and an auroch for Adad. ============ I've created this build for the Bricklink Designer Program Series 4. Go give it a VOTE if you want it to become a real set! ============ The model is not only a representation of this beautiful monument, but an ode to the history and culture that originated in Mesopotamia. The back of the model opens up to reveal some secrets: This project originated from a fictional sub-theme I created a couple of years ago (you can read all about it here). I was a space theme about planet exploration. In the first wave, I suggested a sort of Ishtar Gate set in a dusty moon far away. I've always really liked ancient antiquity, and Babylon in particular, so I think it was kind of inevitable I would sooner or later redesign the fictional gate into a larger and more complete replica of the original. Living Quarters The back opens up to reveal a few scenes of daily life in Babylon during the time of construction of the gate. There is a board game called “The Game of Ur”, which consists of a race and a battle between two players to see who can get seven pieces across the board first. Plenty of clay tablets are stacked on the table, along with cylindrical seals and a tablet with the world’s oldest map. On the shelves sit a few frog-shaped weights and a little Mušḫuššu sculpture. King’s Throne The other part of the back has the throne, a staff, a chest and a tiled mosaic with floral themes and lions. There are close to no remains of babylonian furniture because it was all mostly made from wood. Details Dotted around the model, there are other important artifacts from the history of Babylon. The Basalt Monument of Esarhaddon sits in front of the model and tells the story of the reconstruction of Babylon by Neo-Assyrian king Esarhaddon. Next to it, sits a tamarisk plant typical of saline soils. In the footing of the other tower sits the Stele of Nabonidus showing the last ruler of Neo-Babylonian empire standing next to the moon god. Model Dimensions: Length: 40.5cm / 16in Width: 28cm / 11in Height: 28.8cm / 11.3in Thank you for reading along and hope you like the model!
  5. Hello everyone. Happy to present my latest MOC: LIEBHERR Concept Mobile Crane. All motorized functions: - 3 XL for propulsion (1 for each axle) - Servo for front axle steering - 1 PF L - outriggers - 1 PF M - 360 degree tower rotation - 1 PF XL - custom wormgear actuator arrow control - 1 PF M - string based second stage - 1 PF M - hook control - 1 PF lights - 2 light bricks - 1 Buwizz 2.0 - 2 battery boxes 8881 - 1 train battery box 88000 - 3 IR recievers - 1 pole reverser Manual functions: - Openable hood (V6 line engine + propeller;)) - Openable doors - Full cabin detalization for 2 persons - Openable engine compartment (inside the cabin) - Openable side compartment (access to train bb) - Openable hatch under the arrow (access to Buwizz) - Full crane cabin detalization - Openable tower engine compartment (access to BBs) MOC done in the scale of ~ 1:11. Parts counting around 7k. Tbh I lost the count somewhere around 4k when it was body only. Weight - 7 kg. Dimensions: 0,86m long (0,98m with arrow) x 0,3m width x 0,32m height. Note that: From the very beginning, it was not the purpose to make a full scale 1 to smth copy of a specific crane, but rather make a functional crane with the features of a real one. If you did not follow the topic when it was only WIP - sad to say that I had to make hard front axle because it was getting really heavy. The 2nd and 3rd axles are made as pendulum suspension with 6.5 hard shock absorbers to support. Of course with the weight all of the offroad utility was shaved down quite a lot. Drastic contrast from the original 3axle cranes is the body length and outriggers design I guess. All other mechanisms are here. More photos at: https://bricksafe.com/pages/gate/ural-4320-trial-truck/leibherr-ltm1060-3.1-mobile-crane WIP videos: To conclude this MOC: This was a really hard one, cannot even count the times I staggered in thinking of what and how to do next. But I always had general idea which helped me finish the MOC. As well as people who gave me some ideas in this topic specifically. So special thanks to @suffocation, @Erik Leppen, @BrickbyBrickTechnic! Also thanks to 42055 and 42082 for that they exist. This was a huge experience to me and the first mobile crane I've built myself. The general notes I took for myself were: - always plan outriggers before or at the early stages of the chassis; - suspension is not the best idea for a 7 kg crane; - if your model is really huge and heavy - drive it as the stages of building go, with extra weight it starts acting completely different. - think twice before naming your MOC
  6. Ruins of the gate to the small burgh named Khaz-Nog. Its citizens worshiped many different gods including Horned Guardians. They even built holy statues for their likeness near the gate. Unfortunately it did not protect burgh from falling down. Read more » Bigger photos and full story here: LEGO Gallery - [MOC] Ruins of Khaz-Nog burgh gate WIPs, Behind the scenes and other extras at my: Instagram | Facebook | Flickr
  7. Hello everyone, here again with a new MOC. Nissan Patrol GR II (Y61). (Updated - body lowered by 1 stud and some panels replaced by plates to reduce weight. Fifth generation of patrols before restyling is my favorite. A lot of experienced offroaders love it too, not without a reason. Update - outdoor trials video: This is a 3-door version which is much less common than 5. All the dimensions are strictly scaled 1:10. Taking into consideration that the real 42 inch tractor wheels definitely require suspension lift and are 106cm long. Also it is 3 doors and not 5 just because of the scale I've chosen. 5-doors would be something around 80 studs long, considering paneling and other stuff - that would be too heavy for an offroad vehicle. Dimensions: 45cm long x 18.5cm wide x 22.5cm height. Weight on the video: 1750g. I wanted to build a working vehicle, not just a standing brick, so I had to sacrifice some things to get it into optimal weight condition. The front is the visiting card for Patrols (imho). Think I caught the main features. All photos: https://bricksafe.com/pages/gate/gate-lego-technic/nissan-patrol-y61-suv The most effecient gear reduction was this one (no reduction from XLs to the transmission): In my previous MOC Ural 4320 I used a similar reduction, but 1:3 slower in the gearbox. It was really slow and couldn't compensate the speed with torque. Resulting - it could go from an obstacle steadily, but not climb it - if it was a large hill. Not only this one is faster, but has a shorter transmission, which is always good for models. No strain axle - steering ball joints is at it max bent position, giving a nice clearance. Always a minimal height limitation when using 9.5l shocks. I could cut off a stud here and there, but this position I liked most of all. The body is fully modular - axles, engine part, chassis and panels: Took it for a hard outdoor drive and of course made some pictures: Think I have failed this MOC, because: - I wanted both front and rear axle diff lock, but just couldn't find space in the front with winch on top (Update - actually not a problem at all. If it doesn't sit on its axles, it moves out of almost every situation (with winch 100%)). - This model literally wouldn't drive with many other gear setups (originally tried 2PF L and 20 beavel gears locked differential, but may be because of the weight, may be something else - couldn't make it cross obstacles without gear crack). - The weight is not distributed evenly between axles, with an overweight on the back. As you can see in the video I've taken some parts from its back to more or less stabilize it. - Design has some holes and is not so smooth - result of purpose of this vehicle - which is offroad. Many small detalization parts were falling off. So with quite a few rebuilds was getting rid of them up to this point. With 41999 for scale: Summing it up, I like it a lot. Really enjoying using it for direct purpose. It rolls over, crashes, but is extremely satisfying. Feel free to criticize.
  8. This is a project I started in 2011 or 2012, spent about a year-and-a-half building (I was in college at the time, and my summers were spent working away from home), and didn't photograph until spring of 2016. I've obviously been sitting on the images for a while, telling myself I would clean them up, but now I just want to be done with it, especially since I'm in the process of demolishing it. I think I intended to enter this into a CCC, or tie it to an event on GoH, but never had the time to finish it for any deadlines, and wasn't sure if the protracted building schedule would be a disqualifier. The whole scene sits on 15-32x32 plates, and 8-16x32 with 1-16x16, for a total footprint of 176x112. It takes two people and a heavy piece of plywood just to carry it, and to get it through doors requires a third to make sure it doesn't slide off the plywood when it gets tilted sideways. I couldn't even venture a guess at the piece count, but it sure weighs a lot, and it's very difficult to photograph. Anyway, here it is now: an envoy from the Green Dragon faction meeting with the Crownie King at a lesser gate in their grandest city. An overall view from the corner. A side-street and terrace. An overview from the opposite corner. A little stream below the walls. If you want to see anything in particular closer up, just tell me. I probably have a picture of it, I just didn't bother to upload it yet.
  9. Hello everyone. This is my first MOC that I am not ashamed of showing;) Ural 4320 on a shortened 4wheel basis. - 2 XL paired for driving - m motor for steering - m motor for 2step gearbox - m motor for rear differential lock - openable hood and doors - live axles with portal hubs - flexible flat body-chassis - powered by Buwizz 2.0 Total weight is 1800g. Length - 0,52 meters. Width - 0,26 meters. The idea was to make a trial truck in a bigger scale but still capable of handling heavy offroad. The model was inspired by Madoca's Jeep Concept and has the same general idea. Including paired 24x8 low gear and a 16x16 fast gear. Plus the portal hubs. But it is 4 more studs wider and ~10 more studs longer. It has live axles and a flexible body which results in a really stable construction. As of a few hours of heavy outdoor testing it didn't roll over once. As it was the first MOC I focused on the functionality rather than on design. Feel free to give me a punch for scarcity of design;) It looks odd but drives really well on a low gear. On a faster gear the 2 paired XL motors start chewing on the gears while offroading, On the flat surface it's fine though. Originally it just had a straight m motor to the 8x24 gear for steering, but due to heavy tension the gears or the motor were going off its clips. So I decided to make a steering through the small line actuator fixated in every possible way. As a result it was super sturdy and stable. The chassis (looks pretty compact without tractor wheels): Gearbox: Hope you like it Let me know what you think of it!
  10. Project Link: Support for free using the LEGO Ideas website to help get this project to 10,000 in hopes that it becomes a LEGO Ideas set! Make LEGO King Kong Happen! https://ideas.lego.com/projects/4f6b80c5-6ce4-4f80-9688-a1762e28b187 Shorter url version: http://www.tinyurl.com/Konglego King Kong Two-Legged Lizard + References Dragon Dinosaur + References Trex + References Spider + References Display all figures and creatures at front If you like the set it is also available on LEGO ideas to support for the chance of it becoming an official set! link if interested: https://ideas.lego.com/projects/4f6b80c5-6ce4-4f80-9688-a1762e28b187 The Log Posed The Trex Spider from the Ravine Two-Legged Lizard attacks John Side of Wall The Cave The Natives The Gong Ann on tree Back of Spider Dragon looking Dinosaur (Son of Kong) https://ideas.lego.com/projects/4f6b80c5-6ce4-4f80-9688-a1762e28b187
  11. Time to update this website with my latest works. I got 6 or 7 more waiting for the photo session. Let's start with the Forestmen and their building in the tree. Read more » Bigger photos and full story here: LEGO Gallery - [MOC] Tree gate WIPs, Behind the scenes and other extras at my: Instagram | Facebook | Flickr
  12. Hello Lego Castle Fans! for starters - it's going to be a long slow project :) Do you remember 6057 Sea Serpent set from 1992? I've never had this set in my collection, I thought it might be worth building a new version... for Black Falcons fraction! One week ago I started building my first ship project - Medieval Cog "The Black Serpent"! This is still work in progress moc, I have a lot of work to do :) Now, has 43 cm long and almost 900 parts (will be more). Then I will make my own sail, so far I have prepared the material (my old pillow), I painted it white, I still have to paint the Black Falsons logo. But it's not over! I also want buils some area, fragment of sea and coast with some stronghold - for Raven Knights. The next steps are: - complete the ship's design, - make a sail, - order a lot of new parts, - hunt few sheeps from set 10775 I prepared the first material from this project, if you are interested, check out my youtube - Edge of Bricks channel :)
  13. With settlements being raided, and altercations between Corrington and Oleon in the eastern islands, it was no time to relax on security. And Eslandolan troops were scattered all over the Brick Seas. But recruitment numbers had been up ever since the regimental soccer team went to the Soccer Cup finals. Finally, Weelond had a battalion of fresh troops ready for service to supplement the veterans already on duty. The new battalion paraded through the main gate of Fort Weelond, reviewed by General Alonzo: The traditional core of Eslandolan infantry were the pikeman: But it had become apparent in the Eslando-Mardierian war that the musket needed to be featured in greater quantity: A couple more pics: All C&C welcome.
  14. Link: https://ideas.lego.com/projects/2948b9f0-6132-4243-bf62-dda71a111ab8 Wanted to make a set based on japan that would include a section of a forest as well as some buildings. While having cliffs that could open up and have more of a display/play area in the process. Tried to cram as many details as I could to generate a certain feel to the set. While trying to make the trees in a new realistic way so they stand out. Front view with the characters: Opened View: Tree and ground that's accessed at the center when it's opened. The front of the design. With the stonepath staircase, waterways and waterfall. Marketplace The big statue on the bottom level can be turned. Back of the cave system below the building: Roof: Side view: Kitchen Room (above the cave) Samurai Armour Room (Above the Kitchen) Roof Room: Statues: Characters, some are fantastical like the short Nuppeppo (folklore creature) and the Samurai guardian: Thanks for viewing, let me know what you think.
  15. I built my first Japanese themed MOC tp try out some ideas. It's just a smal scene, I hope you like it: Full album: http://www.brickshelf.com/cgi-bin/gallery.cgi?f=568715
  16. First of all: im pretty angry cause I just wrote this entire story, posted it and somehow the topic wasnt created . Please look at my flickr for more pics, couldnt include them all without having a huge post ^^ Davok: "Finally we saw the walls of Falconstone loom on the horizon. We had gotten two more compagnons, two magicians. I didnt trust them, not for even the slightest bit. One of them was an Algus, so then already you should think whats wrong. The second was some wolf-like creature, or maybe raven-like, but unlike something I have ever seen before. Everything black, sharp teeth, yellow eyes. Not the sort of stuff you wanna deal with. He was identified as our questgiver, and had some name I forgot. Its some synonym of Havoc, I dunno exactly." "As soon as we arrived, we went to set up our camp, and we started tunneling as soon as possible, out of sight from the wall, for the vision was blocked by our palissade. The black magician had decreed that we would tunnel to some secret room beneath the main tower, for our target would be there. He would take care of the target after we tunneled, and he and his fellow mage would help our main force to fake the siege and repel sorties." "Well, those sorties came sooner than expected. From the west Falco's ever-annoying cavalry came charging in, while from the east the Falcon Infantry was approaching. We struggled quite a lot while getting shot upon by fire arrows and bolts. Those arrows set one of our shields aflame, i wish we had made more of them to protect our archers... Luckily my men were capable and we could quite repel the attack, but everywhere were signs of dead bulls and...." "Come to your point, please", responded the Mitgardian commander "Well, this mage blew apart Falco 'n his men, I swear. But then we heard news from Tauro, who was dealing with the infantry. Some of the men were wearing King's crest on their armor. It appeared that they were King's guard. So, as one and one is two right, the King was here, and he was our target then, but we didnt know he was here. So we didnt know, you got me?" "We heard word of our tunnelers that the mage should get ready to enter the room. From then, it was only shouting, a flash of light, and then our man came back and said everything was collapsing right there. The king was dead, the mage disappeared, and we saw almost no one get out of the mess. So we went home, as soon as we could, with whatever forces we had left.
  17. My phase 3 for the Gate category of AoM. I hope this is sufficient for the title :D I had fun making this, because I did not plan anything, and just looked how it would turn out. The building has some interiors, but the bad part of not planning, is that I couldn't really make pictures of the inside :P Im quite happy with how it turned out, especially with the stonework. I need to work on the roofing though, yet thanks for the guide SK :P I spent most of my salary on lego this month, but maybe I should go for a suitable camera one time. One way, I feel the money used for a camera could have been spent for bricks, but the pictures will probably improve a lot :) Usually I edit the photos with photoshop, but due to me quitting my studies, I do not have the license to use it anymore. Im starting an IT study this year, so I might get the licenses at discount :D Gatehouse phase 3, AoM by David de Rijke, on Flickr
  18. Hello, here it is, at least. The town wall of Dunholm. Five wall sections, one tower and the gate. Already shown on its first exhibition in berlin, germany. Learn more on THE BRICK TIME and our Flickr gallery. Kind regards from germany, BoB
  19. Making a castle gate. Later going to build some houses and shops (after buying one more baseplate). I'm not very good at building, but tryin' to make something cool.
  20. After finishing it and creating minifigures I uploaded it to LEGO Ideas which you can find here: Four-Towered Castle It contains some extra information such as piece counts. Feel free to leave a support on the LEGO Ideas site if you like it. 3D Model view here on Sketchfab: Four-Towered Castle The Full Inside view. Note that the castle is made in a "L" shaped layout. The left/West Entrance. Notice the flaps that would allow archers/crossbowmen to fire through and take cover. The inside side of the West entrance. Entrance to the hall from the courtyard/bailey. The alchemy room. With a green substance in a flask and a chandelier below the tall ceiling. The certainly need a ladder here. A tower with a wooden hoarding around it. Crossbows are stored here. The armoury. Along with the stacked sword it has a bed for a soldier here as well. View above the towers. Better view of the catapult and the winch for raising the portcullis. Inside the shack extension. The Great Hall. Turnable fire in the great hall's fireplace. Winch which you can rotate the fire and exterior of the hall. Drawbridge Outside. Gate Inside. Chest room. Stone Sigil. Walkway. Romans with a catapult & Celtic Warriors. Upper view.
  21. This is my third MOC and the first i made with "new" pieces.... My collection is almost entirely from the 80's, 90's and early 2000's, so i used to have a lot of regular bricks in blue, yellow, white, black and red. Now i have adquire some new LEGO sets and the options are growing (i live in Argentina and the price of LEGO is ridiculous)... I build it last year but my camera was broken and today i got fixed it... About the MOC: This is the first line of defense in the kingdom... is a small structure with a small garrison... Time is peaceful so they can even go outside and cut the grass! As always, comments and criticism is most welcome! Kingdom's First Gate by Lord Tulkas, en Flickr Kingdom's First Gate by Lord Tulkas, en Flickr Kingdom's First Gate by Lord Tulkas, en Flickr Kingdom's First Gate by Lord Tulkas, en Flickr Kingdom's First Gate by Lord Tulkas, en Flickr Kingdom's First Gate by Lord Tulkas, en Flickr Kingdom's First Gate by Lord Tulkas, en Flickr Kingdom's First Gate by Lord Tulkas, en Flickr Kingdom's First Gate by Lord Tulkas, en Flickr Kingdom's First Gate by Lord Tulkas, en Flickr Kingdom's First Gate by Lord Tulkas, en Flickr Kingdom's First Gate by Lord Tulkas, en Flickr Kingdom's First Gate by Lord Tulkas, en Flickr Kingdom's First Gate by Lord Tulkas, en Flickr Kingdom's First Gate by Lord Tulkas, en Flickr
  22. Not sure if I'm posting this in the right section... Although I signed up to Eurobricks ages ago, I never really posted anything up here. it's quite historical (although parts of it are still medieval, it is set in the 18th century). It doesn't really fit in the "LEGO historic themes" section in my opinion. It's not a pirate mod either, since it's based on a real building and I'm pretty sure Dordt never had a pirate harbor :-) So I put this into town, but if I'm wrong, please put it on the right spot :-) Groothoofdspoort, Dordrecht Some time ago my colleagues in Dordrecht asked me if I could build something from their city. They offered me a challenge to recreate one of Dordt's landmarks: the Groothoofdspoort (one of the two remaining city gates). It is located at the river Beneden Merwede, at the point where it continues as river Noord and river Oude Maas. It was built in the late medievals, but altered in 1618 (facades), 1692 (dome) and 18th century (rococo ornate gate at the river side). The house between the harbor entrance and the gate were built in the early 17th century after narrowing the harbor entrance. The house at the other side of the gate was built with it's back leaning against the city wall. Since the current setting (2014) isn't my favorite one with a big grey hotel at one side of the gate, I started searching for historic pictures in the city's archives and found several ones from the 18th century showing some Dutch renaissance facades and a nice kitchen annex with columns instead of the hotel. The street plan was taken from the first proper cadastral map from 1830, still showing the 18th century situation. Most fun was recreating the diagonal parts in the building lines. Only three buildings have square floor plans. One of the houses got only one 90 degree angle. pj_bosman 2014-05-11 Groothoofdspoort reference pictures 7662 by patrick_bosman, on Flickr pj_bosman 2014-05-11 Groothoofdspoort 7551 by patrick_bosman, on Flickr More pictures here Thanks for reading :-)
  23. INTRO Hello LEGO fans. This will be my first review. I learned a few things from it so my subsequent ones should be better. I also found there is a review of this set already. I didn't read it past the first photo as I didn't want to unintentionally copy it. Another note, pictures were taken at night. The flash was leaving too much spots, so I decided to go by lamp only. I am fairly busy during the day, but I'll try to get my next reviews with better photos. I also don't separate the parts by colour or similarity, but I did for this review as it may be easier to see what's inside. There is also a catalog at the end of the booklet. Link to pictures in Flickr for slightly higher resolution SET INFORMATION LEGO Architecture, Landmark Series, 21011 Brandenburg Gate 362 pieces $34.95 retail model 22.4cm x 9.2cm (8.8in x 3.6in) Front Back Bottom Signature from the designer printed THE PARTS Box opened Booklet cover Booklet history information first pages Parts in assorted bags Parts sorted (for review clarity, I don't usually sort) BUILDING THE SET The instructions were easy to follow. Below are some random pages: And some of the building progress: Extra parts, among them a label in English. FINAL PRODUCT Completed front Completed back IMPRESSIONS - The instruction booklet was of high quality paper, unlike the regular LEGO sets. It also had a nice history in the beginning and history snippets throughout the pages. At the end there was information about the designer. - The parts had less variety and neutral colours. This opens up possibilities for different building projects. The set also looks geared for a more mature audience due to the colouring. - The price is higher and I don't think the better booklet justifies it. For comparison, the 70~ piece sets were $20 and regular LEGO goes for as low as $11 for the same piece count. - The set is still targeted at teenagers, however, it doesn't exactly look like a toy so it can be a nice room ornament as well. RATING Building: 9/10 Playability/Reusability: 10/10 Appearance: 10/10 Value for cost: 6/10 Quality: 10/10
  24. Hi, I just finished my second version of the "Nordertor Flensburg". It's an old city gate of Flensburg, Germany. See more pictures and the first version on my flickr page. P5010005 by gerkenz, on Flickr P5010015 by gerkenz, on Flickr nordertor-1900 by gerkenz, on Flickr
  25. the border between Avalonia and the surrounding guilds is well guarded. here is one of the smaller entries to the western grasslands from mitagardia going though lindinis. enjoy!
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