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Everything posted by Logan McOwen
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Ikir is probably the best creature. Superb colour distribution, fantastic mechanism and wings, and brilliant taloned feet. I'm also glad to see you can get the blade pieces from Tahu without buying Tahu, as they're gorgeous and really evoke the feel of Tahu Mata's sword from 2001. This little guy is adorable. Day one purchase for sure.
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Really unimpressed. While the torso build, weapons and masks are excellent, the textures, colours and proportions are a humongous let-down. This really doesn't feel like Tahu any-more, and most certainly doesn't feel as cohesive as other G2 sets have proven to be. It seems the designers decided to appeal to novelty and also cash in on nostalgia bucks with this one, and it bites - especially as somebody whose first Toa was Tahu, back in 2001. I'll definitely be skipping Tahu, but I might buy his masks on Bricklink later down the line.
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THANK YOU
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I like him now a lot more than I used to, but I still think he's pretty sub-par. The function is alright, but the lack of friction is mind-bogglingly sill. And that tail... Yikes.
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Thanks! And I've no need to, actually, as we'll be seeing Ekimu again in this Summer's wave of Bionicle sets. The best I can do is give you some details on the gearbox. You should be able to decipher the rest from there.
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Indeed he could ;)
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REVIEW: 71311 Kopaka and Melum Unity Set
Logan McOwen replied to VBBN's topic in LEGO Action Figures
Eh... Melum is adorable. I love him. Kopaka is a mess. His colours are all over the place, the shoulder build is needlessly complex and suffers aesthetically for it, and his legs are really cluttered with those two addons. That said, his weapons and mask are fantastic. -
G2 is it's own beast, but alas it's still familiar. It's like the buffalo to your bull.
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Those do not look like structural ridges on the PoU at all, they're much too deep for that kind of purpose. This part is fairly similar in make-up to Takadox and Kalmah's armour parts, and those have no such ridges.
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I wouldn't waste the budget on some doofy piece of cloth. I'd likely either have a recoloured mask along with the MoCr, or the MoCr with a Shadow Trap.
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I can't see the appeal when it's just slapped onto Tahu's arm, honestly. Sure, as a shawl or a loicloth it'd be cool, but instead it's just draped over the one arm for no particular reason other than novelty. It's odd, and honestly looks really gaudy.
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But this cloth thing is just so odd. Why do you just kinda drape it over Tahu's arm? For what purpose?
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uh
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lol
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Yikes, those arms are very very stubby. I'm fairly disappointed about that.
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I'm sold. He and everything he comes with is wonderful.
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No no no no. While this is Technic we're using, this is all relevant to action figures, so I'd rather it stay here. That's pretty nice! I love that the shoulder joints are kept in line with the hip joints. I'll have to try this out when I get my hands on the new torso bone. That third one is genius.
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Not sure if anybody else has noticed, but it seems Umarak's Piece of Unification (PoU?) is gunmetal! I'm not particularly a fan of the piece, but a unique recolour is always nice to see.
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Thank you! I'm really pleased with how solid he is.
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In human biology, the legs and arms are generally the same length. This is why it's so peculiar that Bionicle figures (and other things like Japanese mecha) have longer legs. But, for some reason, it's not too unbearable. I guess you're just used to the legs being longer on than the arms Bionicle figures. However, your critique is noted.
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The naming strategy I use is quite simple, really, if a bit too formal for the subject matter. The letters are either a shortening of the gearbox's namesake, or an acronym. The number denotes the version of the design. LW2 is named after ToaLeewan, the guy who made the gearbox the LW2 is based on. His original design is what I consider "LW1". SL1 is named after the Slizers, which the mechanism was inspired by. K1 is named after Kaikohuru, the first MOC is used it in. MG1 stands for Mini Gearbox 1. TW1 is short for Twist 1. Same with TW2. The L in TW-L1 stands for Large. SS1 stands for Super Slim 1.
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MOC: Gali, Agile Master of Water
Logan McOwen replied to Logan McOwen's topic in LEGO Action Figures
I am aware, and also excited :D -
I return, with new gearboxes a-plenty! While the TW1 was nice and all, I came up with a much more elegant and much stronger design... ...the TW2! This gearbox is designed to not only provide waist motion, but also to accommodate Lego’s own shoulder gearbox from 2015, like this, giving figures a wide range of automated motion. This could always be replaced with a static shoulder structure though, much like I have here and here. More pictures and a parts inventory can be found here. I also designed a bespoke gearbox with a similar function for Goruk, Master of Titanium. Let's call it the TW-L1. And finally for today, here's the SS1, a super slimline gearbox for driving a character's shoulder joints. I would recommend using standard 4M axles for the shoulder axles though, as these versions with stoppers that I've used in the LDD model are ridiculously tricky to get in and out of the bracket piece. Also, I'd advise against a particularly heavy arm build if you're opting for this design, as that would put quite a bit of strain on the bracket piece.
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MOC: Gali, Agile Master of Water
Logan McOwen replied to Logan McOwen's topic in LEGO Action Figures
Thank you! Yes, the shoulderpads are a bit of a leap away from the rest of her aesthetic, but I feel like they're one of the things which really define Gali's modern design. I suppose I could've worked in a similar aesthetic elsewhere to balance things out. Thank you, glad you like it! And as I've said on BZP, it's tricky armouring the back of this torso build without adding too much bulk, and the last thing I wanted was for Gali to look like a hunchback. But I'll experiment with this flaw - I'm already thinking the HF 2.0 shield piece might look good on the back of brawnier characters who utilise the TW2. The friction extenders in her knees aren't really for friction, but are actually there to lengthen her lower legs - they originally weren't there at all, which made her look much too stout. But I can see why they might be distracting. And as for the neck, I don't personally see any issue. The neck joint is in-line with both the shoulders and (when the torso is straight) the hips, which is how the standard CCBS frame is oriented. -
MOCs: Jungle Brawler and Jungle Guardian
Logan McOwen replied to Logan McOwen's topic in LEGO Action Figures
That's the intention! Thanks!