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Everything posted by m00se
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[APP] BrickController2
m00se replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
That is indeed my dog. A 67kg Newfoundland who - sometimes - listens to the name Little Bear.- 1,316 replies
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[APP] BrickController2
m00se replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Thanks a lot imuvai! No Technic available at the moment to actually test it, but the app did open well on my phone.- 1,316 replies
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[APP] BrickController2
m00se replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Hi imurvai, thanks for your great work. Would it be possible to get the APK-file anywhere for people who don't have Google Play Store?- 1,316 replies
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Not only did you build one of the greatest funfair recreations I've ever seen, you also add a "computer" to manage the timings. Impressive!
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[WIP] Tower Ride
m00se replied to m00se's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Had to rebuild the gondola to make it stronger. Tilting mechanism is also more reliable now: -
As my own focus regarding Technic is mainly to build themepark rides I absolutely adore projects like this. Have you considered to try something smaller without the loop?
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[WIP] Tower Ride
m00se replied to m00se's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Update on the tower: Short video of the gondola. Honestly, this really feels satisfying: -
Lego Motorized vs Manual
m00se replied to jorgeopesi's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Manual has the advantage that you don't have the irritating noise of the motors ;-) -
[WIP] Tower Ride
m00se replied to m00se's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Small update: I started on the bottom of the ride which includes the winches for the cables. I will have to disconnect the motor so the gondola will drop, but a standard "16 tooth with clutch" would not be strong enough, so I used a custom made decoupling mechanism. The winches are connected to two wheels that act as brake discs, and to a set of gears that very slowly pushes brake pads against these wheels as the gondola drops. However, it's also necessary to disengage this braking mechanism to pull the gondola back up (after recoupling with the motor) which is possible using a mechanism that disengages the brakes. Will this work (i.e. slow the gondola down in a more or less realistic way)? I have absolutely no idea, so we'll see. I hope the picture makes this a bit more clear. Motor will be attached on the right. The orange pins show where the actual tower will be connected. -
[WIP] Tower Ride
m00se replied to m00se's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
That will certainly be a challenge, especially as the gondola is very heavy, mainly due to the tilting mechanism. That's why it won't be a pure freefall (with independent pull car). Instead the gondola will stay attached to the cables, and the breaking mechanism will be applied to the cylinders at the bottom. -
[WIP] Tower Ride
m00se replied to m00se's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
There won't be a separate pulley, the cables will be attached directly to the gondola. The rotation happens by a wheel inside the structure that runs against a beam at the side of the tower (which will subtract before going down so you won't have rotation then). Will post some clearer pictures about that later. -
Hi everyone I'm currently working on a tower-style amusement ride. Apart from just going upwards followed by a free fall, the gondola will also rotate while going up, and at the top - right before dropping - the seats tilt forward 90 degrees. The gondola will be pulled upwards using strings (so no separate pull cart) which will wind up at the bottom of the tower. The gondola itself is finished. It's build around the turntable from the rough terrain crane. A wheel on the inside will rotate as the gondola is pulled up. When the gondola is nearly at the top the big yellow ring is pressed down which makes the seats tilt forwards. The tower itself is however just a test a this moment. At 170cm in height it is rather unstable and a bit wobbly. I'll probably make it a bit lower in the end. On the inside of the tower will be mechanisms for braking and to make the gondola rotate. FYI, this is not just a crazy idea, these kind of drop towers with 90 degree tilt actually exist; check out "Falcon's Fury" in Busch Gardens Tampa for example (not sure if there are towers that have both rotation of the gondolas and 90 degrees tilt combined however).
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Offroad Vehicle Design bible
m00se replied to Zerobricks's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Very impressive. Thank you for this interesting read! -
[MOC] Trebuchet
m00se replied to howitzer's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I demand a video to see it in action ;-) -
I would really like to see more "multi-sets": sets with a focus on the different possibilities of Lego instead of the focus on a fancy A-model and a B-model that is a variation of the first. With these examples it will be clear what I mean: Is 8485 the last one of these kinds of sets? Bonus points for every non vehicle. Not that I don't like vehicles, it just gives the wrong impression that this is the only thing you can make with Technic.
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Leaking Batteries -
m00se replied to doug72's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
So technically they are also guaranteed leakproof upto a thousand years? Good marketing, but not so good batteries apparently. -
[TC15] Just Another Plane - JAP19
m00se replied to MegaRoi's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I really like this idea, but I can imagine it does indeed come with a lot of challenges like axle independence and weight balancing. -
8. Project Cockpit My submission is some kind of flight simulator where you can manually control a small plane. To control it, you only use the steering wheel. Functions: Move up/down -> Plane moves up or down Tilt forwards/backwards -> Plane tilts + elevators move accordingly Turn -> Plane tilts sideways + ailerons move accordingly Small wheel on the right side of the steering wheel -> turn propeller
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For that price it better has a B-model (and why not a C, D, and E also). However given it's a licensed model I'm afraid that's not going to happen. Another thing: why 7 motors? The rough terrain crane has 5 motorised functions and uses just a single motor. I think that's way more elegant than going "brute force" and using a separate motor for every function.