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Everything posted by ColletArrow
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I love them! The texture and patterning on those parts is perfect. The only slight issue is the narrowing underneath, but you've married that to the chassis excellently. The underframe detail matches the elegant simplicity of the wagons well too. I prefer the yellow ones myself; they remind me of Network Rail's MRA side-tipping ballast wagons (Google Images link).
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Mini Mobile Crane
ColletArrow replied to Aventador2004's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Interesting. The model certainly needs more detail in the engine department, some simple outriggers would be nice, and the tyres look too wide (but good work with the steering; how's the turning radius?), However, I've tried in the past to build similar cranes, and always had the same problem of balancing the superstructure. I imagine in this case it's helped by a very light boom (none of mine ever were), but how much weight can this actually lift? -
I love this MOC! It's apparently simple and clean, but features many excellently engineered functions, and perfectly detailed with neat stickers. You've definitely achieved your goal of making it look and function like an official LEGO set. Brilliant work, very well done.
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Technic 2018 Set Discussion
ColletArrow replied to Jim's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Hmm, an interesting line-up this year, and a rare one with which I'm more than passingly interested in all of the sets on offer. Maybe I just have a bias for construction equipment! The forklift has got my attention most, as despite being a black-and-yellow construction(ish) piece, I want to see how well it functions. I've been saying it in my head as "Zey-ucks", but I'm usually wrong with pronunciations (it took me years to get "folk" for no apparent reason). -
It looks good, and I'm glad to see this neat topic getting revived. I'm sure you'll figure out a way round the problem, you always do!
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[GBC] Tilt-Shift
ColletArrow replied to Great Ball Pit's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Very nice module, with good colours too; the orange balls are invisible half the time! However, to my untrained eye the ball agitator system seems wrong. Won't the jerkiness cause unnecessary strain on the motor? Surely the system, whilst it's pretty cool how random it acts, is needlessly loosing power? I could be entirely wrong, that's just the feeling I got when watching the video. Neat module overall though. -
Train MOCs and Builders - Who/What is Your Inspiration?
ColletArrow replied to Digger of Bricks's topic in LEGO Train Tech
@LegoBrick1 Good first build, I'm sure it's better than mine was. However, I don't think this is the right topic for this . Perhaps a friendly MOD would place it into it's own topic, where you can get some more direct feedback? I'm also not entirely sure what your question is about wheelbase design. What do you want to know? Maybe ask a question in the Train Tech general help topic: https://www.eurobricks.com/forum/index.php?/forums/topic/76047-train-tech-help-general-questions-talk-to-the-staff/. (I don't blame you for not finding that one, it was buried 4 pages back... maybe it should be pinned?) Back-to-topic: I'm not sure who's inspired me most. Anyone who's built a British-outline locomotive or rolling stock has stuck, as that's what I search for mostly. Ultimately though, anyone posting anything in this sub-forum becomes an inspiration. I'll see a new idea for a particular build, style or technique, and subconsciously remember and use it later. There's certainly a range, and that's why I'm here. This is already a great topic, as I don't think I knew about Wes Turngrate's excellent BR locos before. I'll have to have a proper look through later.- 87 replies
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It's pretty innovative as far as I know. It's quite neat how the inside rail is used as the outer for the car, and the inner wheels are only supported by tiles/slopes/panels rather than actual rails. It certainly makes sense in this instance, where a far tighter radius is required, and is possible due to the short, single cars. I don't think any Train people have ever done this before, as we're usually finding ways to make our curves bigger rather than smaller! Either way, I love this new system. It would be interesting to see what other train-layouts could be created, or if any more modules could be built. Not that there's much left to do.
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Cool! I wonder what prompted these? @Digger of Bricks perhaps the upside down ones are for Australians to use?
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Well, this is interesting, as I think I'm in a similar boat to you @AllThatJazz. I'm now in my first-year of University, studying Civil Engineering, and wondering how I'm going to continue this wonderful hobby that's kept me entertained for, well, most of my life so far. Going back a bit, the thing that helped me during my high-school years was finding (accidentally, of course) another student in my year who enjoyed LEGO. I can't remember how we discovered we shared the hobby, but we instantly became friends. Interestingly, of the people I knew at that school, he is the only one I'm still in regular contact with. We got pretty used to being "nerdy" at that school together; it seemed many really weren't and hated you just for being able to do maths (it was probably only one or two, but you extrapolate when you're young). Continuing to VI form, I found yet more "LEGO nerds" to involve myself with. They used their bricks for tabletop games rather than model-making as I do, but the common medium was enough to link us. Overall, surrounding oneself with like people helps. That's why we're here, after all. Back to the now, I seem to be entering a "dim age". As my bricks are all at home, and I don't particularly want to start spending money on more (I never did spend much on them in the first place), I've switched to using LDD and these boards to keep me interested. I just have a lot of catching-up building to do when I go home for the holidays! It's far from ideal, but on the other hand I'm here to work and study, not build. I hope my incoherent ramblings are useful, or even just slightly interesting. Either way, it's nice to know there are others out there walking the same path and having the same doubts.
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Good work with the tail frame structure, and on the overall appearance. My only critique is it's colour; I think dark grey is a little boring. However, that means it's not the bright, almost garish colours of typical CITY fare, so it's quite refreshing in a sense. Well done overall.
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moc Modular Haunted house (based off 2x 10228)
ColletArrow replied to Fuppylodders's topic in LEGO Town
That's some good work. The changing portraits are genius, even if they do bulk out the wall a bit. I'm sure you could find something else to hide in that space as well; perhaps just a cupboard for the kitchen built into the unused bit. The light brick is another clever integration, I'd love to see how effective that is in real life. (Hint: to get clean screenshots of LDD, press ctrl+k; you can save the current view as an image file to your computer! It gets rid of the background and base grid too. Or even just hit "print screen" or "prtsc" or whatever it is for your computer, paste it into MS Paint, crop it a bit and save and upload it. Either way is better than taking a picture of a screen with a camera) -
Well, we had the small City space-base subtheme back in 2015 (really that long ago?), with 60080 and it's siblings, so why not go to the next stage and have them all landing on, say, the moon as @Digger of Bricks mentioned or something? It'd be nice to see more than just the earth-based elements of space. Not that children aren't imagining these scenarios already that is, if they own those sets. It would definitely be nice to have a more realistic space exploration without the weaponry and conflict these themes always seem to be delivered with, as the consensus seems. Seeing as this is what the city exploration themes have done so far, why not extend it off earth a little?
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Hi, welcome to trains! Everything train-related LEGO has ever made has remained the same size, and so the tracks are physically compatible with each other, and any rolling stock will be able . Newer train sets run on Power Functions, or PF, where a battery box on board the locomotive provides power to the motor, via an Infra-red receiver (or probably Bluetooth in the upcoming trains) for control. These trains will run on whatever LEGO track you like, even no track (but they'll go everywhere). The older trains ran on 9V power, provided by a separate controller plugged between a wall socket and the track, and the train picked up it's power from the metal track as you say. They had no power source on board, just a motor, so these trains will only run on the metal tracks. I hope that helps.
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That's amazing that you've captured the lines of the machine in such a restricted scale! There's some excellent parts usage all round; the 2x2 triangle sign part (892/30259) used to create the side grille shapes are brilliant. What did you scale it to, the bucket or the wheels, or are both close enough that it didn't matter? Also, how much steering articulation can it manage? I'm in 2 minds whether Mods should move this over to the Scale Modelling forum or not. It fits pretty well in both.
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Small layout on a door - now completely custom!
ColletArrow replied to sed6's topic in LEGO Train Tech
I really like this design, you've crammed in a lot of good features; 5 sidings, 2 continuous runs and a reversing loop to boot. If this was replicated in a larger, more open space with buildings and roads around it, I think it would be pretty awesome. Under that circumstance I would add another crossover between the inner and outer loops such that trains don't have to reverse on it, but in it's current configuration there's no space for that. And it's brilliant anyway. -
Excellent work; the streets look beautiful. Perhaps add a few leafy trees or vine canopies, and it will be perfect. I bet those minifigs are having a fun time cycling over those cobbles!
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Very true! However, I think models look and feel better if there's a clearly defined entry/exit point to a train; see 7938 and 60051, the last 2 passenger trains, for example. Without them, the carriages look odd. Having opening doors is also quite useful for posability as well I suppose. On the other hand, I prefer brick-building mine (I've never owned any proper doors anyway!). Using normal parts allows one to create them at whatever size/shape/colour etc is needed, and I can just leave one off if I want to represent it as 'open' with a minifig hanging out.
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I'm not normally one for cars, but this model is excellent. I love the rear end shaping, the parts fit together so flawlessly. Great work.
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[GBC] Solaire
ColletArrow replied to Great Ball Pit's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
This is a simple, effective and original (I think) idea. I can't stress how neat, clean and minimalist this is, and how good it looks in the lineup as a result. Good work, this is what I like to see. -
The UK's many canal tow paths make excellent cycle routes, as does our network of dismantled railways. They're ideal as they're typically long, straight, fairly flat and go to useful places. The Sustrans National Cycle Route through my city is primarily built upon the many railways that fed the docks (except for the horrible bit were it's on the pavement next to a busy, dirty dual carriageway). (On the other hand, Sustrans are a pain for railway preservationists, as I believe they own a lot of trackbed and aren't using it...) @allanp, I might have to try that route when I go back home in Summer; all I have to do is cycle up the old Roman road Iknield Street, until I meet the Worcester And Birmingham Canal; I can then follow that up all the way into the city. Sounds good. Overall, cycling is good, as it keeps me exercising and saves me money on bus fares.
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These look really quite good, even if the boilers are a little large in diameter. How well do they perform, especially the 4MT? I've never had much luck with steam engine drivetrains, does the L-motor help in that regard?
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Help with identifying parts/sets!
ColletArrow replied to WhiteFang's topic in General LEGO Discussion
@bricks360 I don't think it's a LEGO part. I can't find it on Bricklink or LDD, and I seem to remember having one myself from a knockoff brand called "star". However, it looks like you've taken that picture from an inventory; the part ID is usually listed next to the image and quantity, which should help tracking it down.