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Everything posted by legolijntje
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Video if anyone's curious how the ISD Tyrant opens up
legolijntje replied to Raskolnikov's topic in LEGO Star Wars
Seeing your hands together with that Tyrant only makes it look even bigger. -
[WIP] F14A Tomcat
legolijntje replied to Jeroen Ottens's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I wouldn't make it completely red, I've never seen a red jet and it just feels kinda 'meh'. I googled the blue angels @Lucio Switch mentioned and that does indeed look quite nice! Looking forward to what it'll be- 59 replies
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- fighter jet
- f14
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Whoops. Guess that was the missing part. I constantly had this feeling something was missing, but I couldn't find what. @Jeroen Ottens You should add the springs to Rebrickable parts list for both cars
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I believe I read in the 2017-sets topic that those red #3 connectors are in a 2H 2017 set, but I'm not entirely sure about that.
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LDD collision confusion conundrum
legolijntje replied to manglegrat's topic in Digital LEGO: Tools, Techniques, and Projects
You could upload the LDD file and the LDraw file as 'private mocs' on Rebrickable.com to get the parts lists. Then you could maybe spot the difference easier. -
LDD collision confusion conundrum
legolijntje replied to manglegrat's topic in Digital LEGO: Tools, Techniques, and Projects
Yeah, compared MLCad is nothing compared to LDD. But, I'm not using it either. It's slow, old and outdated. LDCad is very nice though. Sure, the learning curve is a little steeper than LDD, but it works pretty nice. A few tips that might make life easier using LDCad if coming from LDD: Automatic part snapping is off by default. Yup... Go into that 'menu' with the 3 colored arrows at the bottom-left of the editing window. Then press the red GS to turn part snapping on (so, it should be a green PS) The default rotation-mode is trackball. A lot of people prefer that mode, a lot of people don't (including me). I prefer spin-mode, which is the same kind of rotation-mode that LDD uses. Go into the same menu as the previous tip and press the tan TBL button so it becomes a tan SPN button. Try rotating your model, it should be easier now But, I can surely understand why LDCad is more 'difficult' than LDD (although miles better than MLCad), but I also think it really differs from person to person. I for example, tried Mecabricks but I just can't get to work with it comfortably, while others praise Mecabricks for its simplicity. You could also take a look at the new kid, stud.io by Bricklink. It works a lot like LDD; it also has part snapping like LDD and LDCad, but it also has part collision-detection. Something only LDD had so far. But, the nice thing, you can turn it off if you just want to force a part into a specific location. And, it uses the LDraw library in the background, so there's a huge part library. I haven't used it very much personally, but the short time I tried it it didn't look bad at all. I'm just not really a fan of their... 'openness' (couldn't find the right word) about their software. -
LDD collision confusion conundrum
legolijntje replied to manglegrat's topic in Digital LEGO: Tools, Techniques, and Projects
LDD only allows absolutely 100% 'legal' connections. Even the slightest (mathematical) collision is not allowed. The connection you're trying to use, is in fact an illegal connection; see the third slide in this pdf. Now, why LDD does allow some connections and doesn't allow others in this case, I have no idea. I'm not really an LDD user, I mainly use LDraw. They (I ) used LDraw to digitally replicate the model to create the instructions. There was someone on Reddit who wanted to make an LDD version too, but I believe he had some problems too. I don't think there's really a solution (maybe one of those LDD experts here might know a workaround though) other than placing the sidepanel loose next to the ship, or exporting to LDraw and continuing from there... -
[MOC] UCS CR-90 Corellian Corvette – Blockade Runner (Tantive IV)
legolijntje replied to mortesv's topic in LEGO Star Wars
Well, one could use LDraw (LDCad) instead of LDD...- 129 replies
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- tantive iv
- blockade runner
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I hope those wheels are just a substitute for other wheels that aren't in LDD? Other than that, looks great with all those sharp angles!
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It looks like started to sell a lot more of those Fabuland discs on Bricklink when these instructions were released
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Server Maintenance (downtime involved)
legolijntje replied to Bonaparte's topic in Forum Information and Help
It does feel like lot of things load faster indeed -
Bionicle pieces in MLCad
legolijntje replied to Hidronax's topic in Digital LEGO: Tools, Techniques, and Projects
Another tip: take a look here. The site contains a collection of LDraw parts that have been automatically converted from LDD. Since LDD contains more Bionicle parts than LDraw, you might find something of use there. But, note that these are even more 'unofficial' than the unofficial parts I linked in my previous post. They may have bigger glitches, missing geometry or other problems. It really differs from part to part. -
Bionicle pieces in MLCad
legolijntje replied to Hidronax's topic in Digital LEGO: Tools, Techniques, and Projects
You don't necessarily need MLCad, MLCad is just a tool to build Lego models using LDraw. You'll need the LDraw parts at the very least. LDraw is only a specification and library of Lego parts. MLCad is a CAD program that uses the LDraw parts to build models. There are loads and loads of other programs that use the LDraw library of parts. You can download the newest official library here. Unofficial files can be downloaded here, although most of them will be usuable, keep in mind they are (still) unofficial for a reason; they contain little errors. MLCad is quite an outdated tool though. For building, I'd highly recommend LDCad. It has a bit of a learning curve, but it's very powerful. Having said that, your goal is not really building with LDraw, you want to make animations with another tool (like Blender) right? You'll probably only need LDView for that. LDview is a viewer that can be used to view LDraw parts and models and it can also export to a few other 3D formats. There's also a Blender plugin to import LDraw files into Blender. From there, you can export again to a bazillion different file formats. Having said all that, the LDraw library (sadly) is lacking a lot of Bionicle parts. They have very difficult shapes and thus are very difficult to accurately recreate, so very few parts have been made. I hope that helps a bit -
It's great to hear and see all you people being so happy with the model. It was a bit of a quick side-project (for me at least) and I sure wasn't expecting so much enthusiasm from people and that so many people would actually build it. I want to thank everyone for their kind words, it brings a smile to my face. But still, most the credit goes to Raskolnikov, he did most of the work. And, because it's that time of the year; Merry Christmas to all of you!
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A couple of days ago I sent @Raskolnikov a message with the updated version of the instructions. He hasn't updated the Rebrickable page yet. I know there were a bunch of people here collecting the parts for the AT-AT, so just in case, here's a temporary download (until Raskolnikov updates the 'real' link) for the updated version of the instructions. Btw, if you're reading this Raskolnikov: no worries. It's a busy time of the year
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Haha, oops! That's a little parts-list change then again. Does that make the part count identical again to the previous number of parts? Would be quite funny Thanks @Schneeds! I'll incorporate the changes into an updated version of the instructions.
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I think there are 2 options: You can open the LDraw part of 3144 in LDview and then export to LDView You can use this Blender plugin to import an LDraw file to Blender. From there, you can export it to whatever 3D format you want (including STL). I don't know if there are any quality differences between the two (or even if the quality is good enough for 3d printing), so you might want to try both.
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Yeah, I know. I was also not really a 100% satisfied with how the instructions are now. It was partly due to the small differences in the model and partly due to software limitations (the software in which I created the instructions). Although regarding the software: an upcoming update might have a few features that would make it easier to clarify builds like these in the future.
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The 4 missing 1x4 plates should be added on page 53 and page 54 at the 'bottom' of the submodels. That way the slopes are attached a little sturdier. @Raskolnikov Wouldn't it be best to add the 4 1x4 plates to the Rebrickable parts list now instead of waiting? The instructions might contain a few minor errors, but it's highly unlikely the parts list contains more errors, so that way people that want to buy the parts in the future at least have the 4 plates already, regardless of if the instructions are already fixed or not. Well, that sentence sounds vague... Hope you get what I mean
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Whoops! They are indeed missing. Well, 2 minor fixes on the list at the moment (the other one is the added image in the instructions, which of course needs to be a proper step). Let's hope the list stays that short
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Something's missing?
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[Software] LDCad - LDraw cad
legolijntje replied to legolijntje's topic in Digital LEGO: Tools, Techniques, and Projects
Wow, that looks cool! So far I haven't been using the animation/scripting aspects of LDcad very much (well, almost never), but it's still on the planning to have some fun with it. Just didn't have the time yet. How long did it take to render that little animation? I did already extensively used the 1.6 mirror feature though: that thing has saved so much time, even though it's not perfect yet. So many thanks for that too