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Found 335 results

  1. The Twi&'lek Bombshell by Veynom, on Flickr The Twi’lek Bombshell The Twi’lek Bombshell is a Slayn & Korpil B/SF-17 Starfortress heavy bomber belonging to the Cobalt Squadron of the Resistance movement against the First Order. This bomber is immediately recognizable through its distinctive nose art. Indeed, a ferocious dune lizard mouth is painted on the nose under the cockpit canopy, but the most noticeable part is a striking blue-skinned Twi’lek female sitting on a heavy bomb and painted on the bomber downward wing. Some people reported this was some kind of tribute to the defunct Jedi Master Ayla Secura. However, several other sources indicate this Twi’lek was only one of the numerous one-night bomb-run of one of the crewmen. Mystery will remain as the Twi’lek Bombshell was destroyed – and all of its crew killed – during the bombing mission on Q’Dar resulting in the destruction of the Mandator IV-class Siege Dreadnought Fulminatrix of the First Order Some archives could be retrieved. On one of them, we can see the Twi’lek Bombshell flying alongside another Starfortress from Crimson Squadron. This photo was probably taken shortly before its last run as 8 bombing kill marks can be seen and resistance records indicate the raid against the Fulminatrix would have been the 9th one. The Twi'lek Bombshell in space by Veynom, on Flickr Another picture shows the Twi’lek Bombshell during a bombing mission above what looks like a First Order cruiser of some kind. This one cannot be the Fulminatrix as we know all but one S/BF-17 were destroyed before reaching it. The Twi'lek Bombshell on a bombing run by Veynom, on Flickr (the above story is pure fiction mixed into canon elements from Star Wars VII: The Last Jedi .) The Twi’lek Bombshell is therefore a heavy MOD of the 75188 Resistance Bomber official set. The following modifications can be listed: The vertical wing has been made thicker by 2 plates and tiled; Nose arts (shark mouth & Twi’lek) and kill marks custom water transfers have been applied; The bomber body length has been increase by 8 studs while the hight was increased by 1 plate in order to better match the original model dimensions; The top turret has been moved backward, detailed and can now rotate; Rear guns and turrets have been detailed, taking inspiration from [URL=https://www.eurobricks.com/forum/index.php?/forums/topic/154310-mod-bsf-17-heavy-bomber/]Gudetamago[/url] The bomber’s top received extra-detailing to closely match the original model. Forward wings have been rebuilt using SNOT. Cockpit and body inside have been detailed. The Twi'lek Bombshell by Veynom, on Flickr The Twi'lek Bombshell by Veynom, on Flickr The Twi'lek Bombshell by Veynom, on Flickr The Twi'lek Bombshell by Veynom, on Flickr The Twi'lek Bombshell by Veynom, on Flickr The resulting model – while much heavier than the 75188 set – remains perfectly playable. It can still bomb (and the panel can rotate to be opened and reload the bombs) and it can still land as the 75188 model. Special thanks to Muad’Brick for the original concept art of the Twi’lek Bombshell and the edited pictures. The Twi'lek Bombshell by Veynom, on Flickr The Twi'lek Bombshell by Veynom, on Flickr Thanks for reading and comments are welcome.
  2. Converting 76108 into a proper Modular?

    So, if you consider the way that 76108 Battle for the Sanctum Sanctorum is designed, it's pretty clear that it was intended to be easy(ish) to convert into a Modular Building. After all, Modulars, as a rule of thumb, have more or less eight studs of space on their footpaths, and if you arrange the Sanctum in its corner formation so that each side wall is flush with the edge of a baseplate, you are conveniently left with eight studs. Add that to it being exactly three storeys tall, and the fact that it can be reconfigured to function as a 32-stud-long facade, as well as fitting perfectly with official Modulars in corner formation . . yeah, this thing is a Modular Building in disguise. Therefore, I am opening the floor to any who wants to share advice or strategies as to how to convert it into a proper Modular Building. There are . . okay, there are bad ideas, but very few! So, who's feeling inspired? (Also, I figured that since this is discussing primarily Modular Buildings, it ought to go in the town section . . sorry if this should be in Licensed!)
  3. Hello, So I've wanted to re-create some of those older trains for Power Functions, but, the obvious problem is the size of the PF elements. After browsing this forum for a while, I've learnt couple of tricks though (mainly trick from @Brick Pirate's small shunter), so I decided to check whether it'd be possible to fit PF elements into the engine of 4564 set. My other goal is to be able to bricklink it cheaply, so I've also replaced some rare parts. The result would be pretty great, if not for the fact that I was not able to hide battery box fully - and I'm not sure if I'd try, I'd like to not make it taller - as it currently stands, it's only 1 plate higher than original. Any ideas on improving it are welcome! More images at: https://imgur.com/a/vQZ11 And the LDR file: https://drive.google.com/file/d/1v7jF9eCikgKt2e8_MWJCFB_9QrPpmGVz/view Enjoy!
  4. My model of Lambda-class Imperial Shuttle was created from scratch and it is based on the construction solutions of the 75094 set. First it was created in LDD and later, after ordering the bricks, I made a number of significant adjustments. The biggest challenge was to keep the proportions as decent as possible, which, apart from the limitations resulting from the use of the 75094 skeleton, does not seem to me to be a simple thing on this scale. Among other things, for this reason, I finally gave up the opened interior (on which I did not particularly care about). Wherever possible, I tried to reproduce or refer to the details of the original. You may attach the landing gear but my model will always be presented on the stand. It is very stable and consists of about 1600 parts and therefore roughly over 600 more than the progenitor. I have designed the wings from the beginning in SNOT. The body is two studs longer, and in a large part, is a completely different construction than 75094. The wings are better embedded in it and they are less swaying, which is important because they are heavier. The fin is also proportionally extended by two studs and embedded somewhat differently. I have managed to slim down the cockpit and get a minimal nose down reduction in relation to the bottom, keeping the place for the stressed Han Solo. In this scale in flying mode, it matches the height of the UCS Slave I and it is the optimal scale for this model for me. 10212 UCS in flight position (and this is the only way I imagine presenting it) is monstrously huge - I mainly mean the height. I think that my model next to the UCS would not be too ashamed. You will find more photos in my flicker album here: https://flic.kr/s/aHskvtke2v Lambda-class Imperial Shuttle by Barney Markowski, on Flickr Lambda-class Imperial Shuttle by Barney Markowski, on Flickr Lambda-class Imperial Shuttle by Barney Markowski, on Flickr Lambda-class Imperial Shuttle by Barney Markowski, on Flickr Lambda-class Imperial Shuttle by Barney Markowski, on Flickr Lambda-class Imperial Shuttle by Barney Markowski, on Flickr Lambda-class Imperial Shuttle by Barney Markowski, on Flickr Lambda-class Imperial Shuttle by Barney Markowski, on Flickr Lambda-class Imperial Shuttle by Barney Markowski, on Flickr Lambda-class Imperial Shuttle by Barney Markowski, on Flickr
  5. What modular to buy for a 2x mod?

    Most of the my Lego "career" has been in the Technic line, but having started looking at modulars a year or so ago I got bit hard. I have all of them from PS on except for TH, but have only built PS so far because I just don't get as much building time as I'd like. I have been doing some old Town forum reading and have been enjoying reading about and seeing mods people have made to modulars by doubling up on them and making them wider, taller, deeper, etc. I'm not normally a moc'er or mod'er since my relaxation therapy is in the following of instructions and getting a beautiful or fun to play with model. However, I'm feeling inspired to dip my toes into mod'ing a modular by buying a double and seeing if I can squeeze any creative juices out of me. I think I can slip a single duplicate modular into the budget (and past the wife!) but am realistically limited to what Lego is still selling (so that means my options are AS, BB, PR, DO, DD). Now that it's double VIP points also, that makes it easier to consider. So, I'm wondering, if you were going to buy a single duplicate modular to build a 2x version from, which one would you pick? For some reason that I don't think I can explain,I have a slight leaning toward DO. Perhaps the pool hall interior has me itching to make a larger pool hall/pub interior. I don't really know so I'm curious what you all think. Thanks!
  6. We decided to divide the LEGO 10251 Brick Bank into 2 separate buildings. The bank became Umbrella Bank This is the second building, which contains the Laundromat and an apartment with full interior. The apartment contains an elevator, rehearsal room, kitchen, bathroom/toilet, 2 bedrooms and a living room. It's not presented as an apartment with a family living there, but more as scenes that might happen in a LEGO world. Our version does not have much in common with the original version of the laundromat, except from the interior and a few details from the facade. The main colors are dark azur, dark blue, black and silver. Though it's a modular building, the size does not fit with the official modular buildings. It's 26x26 studs and 75 cm tall. This is the first of hopefully many tall modular buildings that eventually will form a street in our LEGO layout.
  7. This electric high speed passenger train was inspired by both 7745 (High-Speed City Express Passenger Train Set) from 1985 and 60051 (High-Speed Passenger train) from 2014. The train features two locomotives (with no motors in either), one club car and four coaches. The roof of each car comes off to get at the inside, and all but the locomotives have interior details such as tables and chairs. (The cab cars are supposed to have generators and mechanical details, but I couldn't make it look good so they were removed.) The cabs on the two locomotives have computer screens for the drivers, but the rest of the open space is empty. You can add in PF / or 9v motors to either (or both!) of the locos, but I did not due to my personal preference of hand pushing things around. This car is one of four identical ones that all have removable roof sections. The club car's top roof section is removable to get at the upper floor, but the lower section is not accessible at all. (I did try unsuccessfully to make it work. The LDD file for this model is at brick safe. Please note, the red of the train can be completely replaced by blue, if you wanted to give it some variety. Comments, questions and suggestions are always welcome!
  8. hey, been a while since i've built anything major, but i've finally figured out what i'm going to do for my next moc series. i'd like to build upgraded, full-scale versions of the crazy vehicles from the ninjago movie, as the released sets each seem to be roughly half the size of the movie versions. unfortunately i'm running into an issue in finding reference images of them. the concept art book has some good stuff in it, but stuff like cole's mech in the book isn't the final one (it has a brick built wheel) and the garma-mecha-man isn't represented in its brick form like, at all. any google searching i have done has nearly entirely lead me to pictures of the toy versions, not the movie versions. i'm looking for any screenshots, current mocs or in progress shots, or production shots that are available for these, or any tips you guys could give me on doing them. i'm starting off with the ice tank, so shots of that are the most helpful for now
  9. So, I've attempted my first Modular. I was limited by the bricks I have, (and a couple of bricks seem to have somehow fallen off), but it's the right dimensions to fit alongside the official Modular Buildings. Just wondering what thoughts/advice people may have to help me improve my modular building skills? So, here's the house And the people and animals who live there There's an open plan living area on the ground floor With a kitchen area A downstairs WC & a place to sit Going up the stairs, we reach the bedroom area There's an en suite shower & a balcony with Jaccuzzi From there, we can access the roof terrace Where the minifigures like to hold barbecue parties I used transparent coloured bricks where appropriate to let in light but retain privacy
  10. This is the second mod I have done to Lego's 42056 Porsche 911 GT3 RS set. I used the same height lift as I used on my previous Porsche mod and moved forward the bottom arms in the front and the rear of the chassis to add negative camber. The car was able to roll without the body on, but once I put it on, it couldn't roll. This means the car is now purely a display model. As much as a JDM fanboy I am, I'm kind of upset with the result of the car not moving, but at least I'm glad that I stanced this car anyways just for the fun of it. Although, quote automotive YouTuber GasKings, the camber angle does seem a bit too much on here like "a baby giraffe taking its first steps." So, what do you think of this mod I have done? Is it CamberGang worthy? I think it looks neat, but I would like to get rid of the camber (and the height lift) so I can roll this car around again. Here's some more pictures of the car I took. Thanks as always for checking this out, and I hope you'll stick around for my next builds.
  11. So, I recently picked up the Imperial version of the V-wing, 7915. The first thing that struck me about it, as well as the other versions about this ship (apart from it being gorgeous and a little odd) was that none of them have room to fit the whole astromech in. So I thought I'd change that. https://imgur.com/a/PeDdZ I also made a few further changes; extending the lower fins by two studs with some smooth pieces to give them a little more mass and stability, slight changes to the side of the cockpit so that the canopy is closed and changes to the cockpit itself so the pilot has a console. I've also beefed up the blasters, they don't fall of as easily and the awkward exposed studs are covered. The mechanism to have the wings rotate in tandem is gone to fit the droid, but I've still put a technic pin in, this provides some friction to the wings, so they still rotate but not spin freely, and gives them some security. I think they also sit a good distance from the fuselage. The deflector shield heat sinks I think could be longer? Pictures of the ship have them covering the engine exhausts a bit more than I have here, I might go back and change this, maybe 2 studs longer? Not sure if anything more than this would take them out of proportion (Lego proportions that is) and I don't want them being too bulky. I'm happy-ish with the top of the rear, I wanted to keep detailing to a minimum because it's a Republic era design, but made in the rise of the empire so vents, grills, details would be more prevalent. I've used the gun tower power vent from the Attack on Hoth set, mainly because it was the right shape, but I think the print helps. The engines themselves I'm not too happy with and will definitely go back and play around with these, as well as the underside of the rear fuselage. I don't like the flat bottom, but it's supporting the rest of the rear. It's here you can see I've only added a few studs to the overall length. I'm a little concerned the ship as a whole is now too long for how big it should be, I may see about shortening the nose. I'm also considering trying to get more of a slope to the nose, without making the whole thing too thick, thoughts? Any ideas or constructive feedback much appreciated, there will be updates as I play around with it. Anyone else doing something similar?
  12. Rebrick

    Hello everyone, has anyone ever tried to take a standard set (or multiple copies of it) and build a modular using only the available pieces? I tried with two copies of Lego City House 4956 set, trying to modularize it without any other additional bricks. Here some pictures: http://www.brickshelf.com/cgi-bin/gallery.cgi?f=379764 I think it would be interesting to see some other projects... 198/5000
  13. So here's a MOD for 75200 Ahch-To Island Training (and I'm sure I'm not the first person to do it). A cool detail in Star Wars: The Last Jedi is that the door to Luke Skywalker's hut is made from a chunk of S-foil from his X-Wing. You can see the faded red stripes if you look closely. I like 75200, and didn't want to redesign the whole hut, so I decided to make a few customizations that include a new door. It's not totally screen-accurate, but my goal was just to give a closer approximation. Because the new door clips to the existing bar, no other modifications to that part of the set are required, and it's a simple matter to swap out the provided cloth, depending on your mood. Having the door swing up is a bit of creative license, but the interior of the hut is so detail-packed that having it swing inward didn't really work. While I was at it, I also made a few further revisions for display purposes. The base is expanded to give more room for Rey and Luke to stand side-by-side. "Play" features I won't personally use, i.e. the "exploding" wall and spinning platform, have been removed with a few stability enhancements. I added a window to the area above Luke's bed, and some clips to the ceiling to hold a fish, knife, spear tip and a pair of macrobinoculars. The "shelf" in the roof now has a few jars. Rey carries a satchel, as she did at the end of The Force Awakens, Luke's walking stick is a bit more proportionate, and the concealed area under the table now houses a few non-fruit items. Perhaps too much detail in the end, but it was fun. :) And just for reference, this was my first pass at the MOD, which I originally posted here earlier today:
  14. My friend made an RC-mod of the 42076 B-model but is to lazy to post it, so here i am, doing it for him and you guys He raised the chassis 1 stud and all the parts fitted without any great modification. He said it felt as if the chassis was designed to be modded this way Here are some pictures: I like how well the receiver fits in there:
  15. [MOD] Parisian Restaurant full 32-width

    First up a mention to @Superfunk for their awesome mod which served as much inspiration, you can check out their fantastic Parisian work here. Modification project goals: Increase the width of the structure to the full width of the baseplate Make the ground floor symmetrical with the rest of the building Keep and and enhance the beautiful iconic French architectural style Add an extra floor Update and add minifigures Maintain stairwell access to the upper floors Not order any additional parts, only use parts on-hand (parts not included in the set are present but nothing new ordered) Parisian Restaurant is often one of the most acclaimed and loved Modular sets and is also a personal favorite of mine so it was important to tackle this with as much love and respect to the original design as possible. It was quite the challenge but I feel I've achieved a look that I like even more among the others as its no longer being imposed upon and also gives the gorgeous French architecture more presence. Enjoy! The updated/added minifigures: Maitre d, head chef, pastry chef (baker CMF), head waiter, wedding proposal guy, wedding proposal girl, artist, baguette guy (CMF), cool French guy, baby with oversized head The head chef says he's got tears because he was just cutting onions but he's a big softy and is upset the girl said no to the marriage proposal. Added some more accessories for the kitchen. Centered the wine cabinet with the front entrance and rest of the building. Don't let the waiter's prickly appearance deter you, its rumored he lost his eye while serving as an officer in the Foreign Legion which would explain his strong sense of discipline and great leadership surpassed only by his love of all things French. Second floor apartment. How could it be a French building without French Doors? Not sure who came up with this design first but I've seen it on a number of great Town/City and Train MOCs. Let the sun and fresh air in! Third floor has bedroom and bathroom. In Lego world minifigures take baths with their clothes on and get the 'water' everywhere. The the increase of size in the top floor art studio has allowed the artist to create some larger works. No idea how she'll get it through the door but oh yeah the side of the roof conveniently opens. And finally how it looks with some of the others.
  16. Friends Hot Dog Van MOD

    Hi guys. I've been meaning to do this for ages. Here's the Friends Hot Dog Van modded to work in a City layout. Pretty self explanatory. Eventually I want to make some furniture that can be stored on the roof and taken down once the van is in location but I'm running low on parts for that. Any feedback or suggestions would be great.
  17. Our Christmas project was an XL Brick Bank with full interior. Illumination is next on the wishlist. Happy New Year (DK_Titan & DK_Atlas)
  18. Hi, my MOD of new Lego Star Wars set from The Last Jedi - 75202 Defense of Crait. My version is shorter by 4 studies, has better proportions. Currently, the project exists only in LDD. Tell me what you think about this, and if many people want a instruction for this, I try to prepare something.
  19. Hi I'm new. I'm working on some recolor/modifications to the official A-Wing (75150) and the T70 X-Wing (75149) designs. I started off using Stud.io Beta to recolor the 75150 and 75149 that I found in the LDD gallery, and that quickly evolved into some subtle modifications. What you think? Are many people on here using Stud.io? I'm finding it much more intuitive and stable than LDD. -AZiltz T-72 X-wing rev2
  20. MOD: Poe's X-Wing Booster

    Hey there, After seeing TLJ I made a quick MOD to Poe's X-Wing to include the booster he has on his ship. Poe's X-Wing Booster by Dosenbrot!, auf Flickr Poe's X-Wing Booster 2 by Dosenbrot!, auf Flickr Poe's X-Wing Booster Assembly by Dosenbrot!, auf Flickr
  21. This is Lego's 42056 Porsche 911 GT3 RS set with some unique rallycross-inspired features I added making it the perfect sports car to drive in the snow. Features Suspension system raised to make the car about two studs higher Wheels and tires from the 42037 Formula Off-Roader Mudflaps LED light bar Front off-road lights Rear bash bars Optional snowplow that attaches to the front The lights are fake and don't turn on, and all of the other lime-colored pieces are from the 42037 set as well. I had a lot of fun making this. I just had to switch of the area of the springs to change the height for the rear without any pieces needed, but for the front, I had to remove the entire Porsche's body to make the lift there using a variety of pieces. Overall, I'm proud that a got the result I wanted, which was making the Porsche 911 GT3 RS higher (so it wouldn't bottom out) and equipping it with off-road features so I could have fun with this set in the winter. It does need to drive in snow only about an inch high so I could move it without getting stuck (and so the plow can move the snow too). I recommend to anyone who has the Porsche set to try these mods out for themselves this winter! Here's some more pictures of the car and a desktop wallpaper that I created wishing everyone at EuroBricks Happy Holidays!
  22. MOC: Imperial/First Order AT-ST

    (Sorry for poor picture quality.) Decided to finally get around to posting my MOC/MOD of the AT-ST walker, with TLJ showing off the FO version of it. I decided to have both versions present,with the original model converted simply by adding a few new parts. The MOC is based off the walker that came with the Battle of Endor set, with a almost identical head, but with the legs being built with ball joints to create a more movie accurate look. This makes the walker far more posable and flexible, however it can be difficult to set up and quite fidgety. The legs can be held in place by 'stoppers' built into the side of the legs. Original walker and the 5 parts used for FO version. Ball joint 4x4 piece with Bionical joint. More shots of the FO version:
  23. Note: this is a copy of a thread in the Technic section - it was originally started there, but it was suggested to me that folks at SW section might be interested as well. The original thread is here: So, I want to share with you complete and free instructions for modding the UCS BB-8 set to be fully RC. And by fully RC I mean: it can drive, steer, it has rotating side panels (so it appears to be rolling when viewed from side) and retains the wobbly head. Ths instructions are available at http://sariel.pl/downloads/ and while they're completely free, you may want to consider a small donation if you feel it is earned at https://www.paypal.me/sarielpl Here's the video followed by a link to photos and description: More: http://sariel.pl/2017/12/75187-bb-8-ucs-rc-mod/
  24. I'm not 100% sure if this belongs here, seeing as it's a Technic mod of a Star Wars set, but let the moderators decide. So, I want to share with you complete and free instructions for modding the UCS BB-8 set to be fully RC. And by fully RC I mean: it can drive, steer, it has rotating side panels (so it appears to be rolling when viewed from side) and retains the wobbly head. Ths instructions are available at http://sariel.pl/downloads/ and while they're completely free, you may want to consider a small donation if you feel it is earned at https://www.paypal.me/sarielpl Here's the video followed by a link to photos and description: More: http://sariel.pl/2017/12/75187-bb-8-ucs-rc-mod/
  25. [MOD] UCS Jango Fett's Slave-I

    Hey guys, I'd like to get some opinions on my custom modded Jango Fett's Slave-I. Thanks all!