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Found 311 results

  1. [MOD] UCS Jango Fett's Slave-I

    Hey guys, I'd like to get some opinions on my custom modded Jango Fett's Slave-I. Thanks all!
  2. Somehow I thought it would be time to show you some of my creations. In this first post you will have an overview about the things to come. I will try to post them chronological, but sorted by theme. Let's start with my favorites: Motorbikes: 42036 - 1000V4 Custom Racer - 2015 My first technic motorbike and my first MOD. While I wasn't too excited about the original color scheme, the model itself looked like an Italian bike to me. Italian bikes are red! So I started modding it and also implemented a simple gearbox. 42036 - 1000V4 Black Edition - 2015 My second MOD. A naked bike, limited black edition, improved gearbox. Besides a clutch, switched by a lever, this bike has all what's necessary for street legality. 42036 - 1000V4 Half Fairing - 2016 This one has only a half fairing, same gearbox, but stronger shocks. It was my first test with system bricks in technic. 42036 - 1000V4 Full Fairing - 2016 Just the same as before in a nice color scheme. I also checked white/red, but I liked this one more. And for all who mentioned 42036 was too soft, this one has the hard shocks in front and double shocks in the rear. Quattro Stagioni My first MOC. Big bore V4, fat tires and a hand shifted gearbox. Gamberini My unfinished project. Planned is a gearbox and AWD. The Flat Bad My try to build a flat motorbike. Foot pedal shifting. 8051 - Triple Trouble TT The Italian bike. Still a 3 cylinder, but gear driven cam shaft and a gearbox. It was my first time I could create a foot peg shifting, which was done by gears. 42063 - BMW 1200GS This is my interpretation of a BMW GS1200R. This is the first time I tried the new 3L clutch in a gearbox which is foot peg shifted. BMK K2000 Flying Brick My rebrickable entry for BMW of the future, a hover bike. I won, but missed the validation date. LEGO was so kind to send me a (unsigned) price. Radicale My latest MOC. Still a bit of a WIP ... More MODs 8043 - white Excavator - Full RC 42024 - Container Truck - Full RC 42048 - Mine Loader Extreme 42035 - Monster Mine Truck - Full RC 42056 - Porsche GT3RS in white More Vehicels 42005 meets 9398 - Monster Crawler TC12 - His Fortressness Maybe some can remember that one ... Some Planes Triple Wing Fighter Fokker DR1 - Red Baron I pray for updates.
  3. Hey Guys, as some of you know,the new Lego Ninjago Movie Sets are out and some of them look quite neat.One of my Favorites is the smallest Set with the Rickshaw and the Piranha Walker. It just looks so dang cute with those huge yellow Feet (kinda looks like the Walker borrowed a Pair of oversized Clogs) and you easily can imagine this Thing flopping around on your Desk and desperately trying not to look adorable. But wait, shouldn´t a Walker have working Feet and Legs to walk? It should,but instead it gets a bunch of angled Technic Elements quickly thrown together to look like Legs.The little Chap is pretty stiff down there. There is an easy fix for that:remove the angled Technic Pieces,get a Pair of Balljoints with Friction Snap Pieces (Part 6628) and a handful of various Mixel Joints. Decorate those Legs to your liking and enjoy a posable and walking Piranha Walker (yes,imagine that flop,flop,flop Sound from naked Feet wearing rubber Clogs) and there you are.... You can download the LDD File below https://www.mediafire.com/file/7pzkn1gh88kcx59/Lego Ninjago 70629 Walker Modification.lxf Have Fun and enjoy building :D
  4. Nothing too ambitious here, but I wanted Beetlejuice to be able to ride his sandworm from the new Dimensions pack, so I whipped up a few mods. Essentially, I added a connection point for a figure, extended the sandworm body so that the figure could be positioned at a good angle, added a fin to the body, and placed it all atop a sturdy base. Oh, and I gave Beetlejuice his cowboy hat to brandish -- because he's all about the showmanship!
  5. Hey eurobricks! I have my modifications to my slave one to show you guys. first added some more color. And I made the seat rotate with gravity(not my own) Very simple mod and I’ll share it! this is all the parts you will need(yes I realize that a brick didn’t want it’s pic taken!) 2: 1x2 half axle pin loose 6: 2x2 round brick with axle hole(color doesn’t matter) and 1: 7 stud long axle this how to build. stack the 6 2x2 rounds and insert the 7 axle then put it under the seat like so. then swap out the 2 blue 1x2 half axle pin with the tan ones. and place it back on! ( you will need to mess with the 1x2 liftarm connected to the 1x6 Technic brick to work, but it’s not too hard) Anyways what do you guys think? Thanks for looking!
  6. [MOC][WIP] Post Office

    Hi, Long time reader, first time (proper) poster. I'm working on adding a post office into my modular street (I loath to call it a town, as it's not even close to some that I've seen on here!). I was originally building it up in LDD, but have since redesigned it using stud.io. It's a WIP at the minute, but I'm looking for a bit of feedback, as this is my first proper MOC. I'm planning on using 7731 in the driveway, and 60100 for the helipad that will be on the roof. Any constructive feedback would be great. https://flic.kr/s/aHskxeK1gH Link to Flickr album, as it won't let me upload images > 20kb!
  7. After some fits and starts with figuring out the render process and the like, I'm finally ready to post some of my work. Let's start with something kind of plain, and see where it goes: LXF File This is a full-length European-style truck and dolly/trailer combination, based heavily on the "LEGO City Scania Truck Instructions" video by "custombricksets" (the front of the cab mainly), and the official 3221 Delivery Truck set for the trailer, but with my own flair on it (three axles and a ball socket at the back so you can connect another dolly if you want), and the truck has a ramp that's based on a MOC by Are Helseldal I found on LEGO Ideas. It's built to a 1 stud = 40 cm scale, which works out to six studs wide, and 62.5 studs long for a 2.5 x 25 meter truck, which is pretty much spot on. The truck is around 28 studs long, the trailer is 33, and there's 1.5 studs of room between the ramp and the trailer.
  8. Justice League Flying Fox Moc/Mod

    After seeing images of the Flying Fox, as seen in the upcoming Justice League film, I was very excited to see what Lego's rendition of it would look like. Sadly, I was somewhat disappointed. The build is sturdy, which is a great thing, however, it was also quite ugly and inaccurate. I picked the set up after my birthday, and was pleasantly surprised. It wasn't as bad as I thought it would be. Steppenwolf's head and torso molds are accurate and intricately detailed, and the Flying Fox itself was surprisingly fun to build. As soon as I built it, I knew I would modify it. I have already modified the Batmobile and Steppenwolf, and they look great. So, I would like advice for the Flying Fox. I know there aren't many pictures of it, but the overall design has been revealed. Hopefully we will get some great shots of it during the movie, but we do have a few images. So, here's what I want to build: About 1.5 to 2 times bigger than the original set A spacious and large interior, with room for the Batmobile and a command center for the League A lever-activated feature (ideally using a rubber band) that will launch the Batmobile out of the Fox A small 2nd floor command center that hangs above the Batmobile, with computers and a chair Front and back hatches that can open easily, but can be held in place A cockpit that opens up with room for most of the League Wings (see below) with spring loaded shooters, and large engines Lots of angles to make it look interesting I have an excess amount of black pieces, so I don't have many limitations for building. Any suggestions would be amazing! Thanks for your time!
  9. So when I heard that the LEGO Group is coming out with a new falcon, I was thinking that I would spend $600 max... So when i heard it was $800 I was like,NOPE! so I went to my friend who bought a couple 10179 back in the day, and asked him if he would sell me one. He sold it to me very cheap. so when I built it, I didn’t like it that much but it was ok... so I decided to mod it to look like the new one, but be cheaper. so enjoy my poor quality photos I took with a iPhone:) Top view. The new rounded turret. and of course, a interior. room #1. room #2 room #3 with swap able dish Room 4 with engineering room and kitchen. And that’s pretty much it! Hope you enjoyed, and feedback is appreciated.
  10. Hello I'm having trouble finding a simple answer to what must be a simple question - I'm planning on adding four extra wheels to the Claas Xerion 42054; however I don't yet own the set so can't experiment with the best way to do this - I'm just looking to price up a wishlist of MODs in advance, and it'd be useful to know if I already have most of the extras required. Apart from the four extra wheels/tyres themselves, does anyone know the parts and technique required for the best/strongest way of doubling up the wheels? I remember seeing a suggestion on the 42054 MODs thread that the following parts could be used, but not sure if this was ever confirmed as being the best way, and how many of each part would be needed... Part 4185 (how many per wheel?) https://www.bricklink.com/v2/catalog/catalogitem.page?P=4185&name=Technic Wedge Belt Wheel (Pulley)&category=[Technic]#T=C Part 6558 (how many per wheel?) https://www.bricklink.com/v2/catalog/catalogitem.page?id=1534#T=C Thanks for any and all advice
  11. For a few months I've been playing around with redesigning the 10215 UCS Obi-Wan Starfighter (Delta-7 Aethersprite) with a few objectives in mind: Change the colour scheme to match Anakin's Delta-7, as per the Clone Wars animated series... but only in bricks. Improve the canopy to rear cockpit lines so that the curve is smoother and continuous. Have landing gear that can carry the weight of the set Have the option of a droid socket in front of the cockpit. Ideally this would be sized to fit the 30611 R2-D2 polybag build. As is always the case with a Lego design/build, compromises are made between style, colours, parts availability/count, function, build stability, etc. I've redesigned pretty much every aspect of the original design, with only a few core elements left untouched. The wings, engine shrouds, central hull and cockpit have all been changed extensively. I've yet to build this in bricks, so I don't know if what I've chosen so far will work. I do know that some of the pieces I've selected aren't available in the colours I want. Here's a few test renders. I'd be interested to hear anyones thoughts and feedback on how to improve this.
  12. Advanced build from 60154 - Bus

    So... I finished my modification of the bus from 60154. I'm really happy with it. It's based off of an Optare Versa which is a really common type of bus in the north of England. It's 8-studs wide which is a little bigger than I wanted it to be, but given the parts usage was unavoidable. The entire front is built upside down and held in with friction, but seeing as this is a static display model I'm okay with that. I tried a few different ways to change the direction of the studs and connect it but none of them worked out with the space and alignment that I have. It's got a full, though simplistic, interior. The original set basically had nothing inside of it, so this is a huge step up in my mind. It seats 11 mini-figs and one driver. Would love some thoughts and any suggestions for improvements that people might have.
  13. [MOC / MOD] Millennium falcon WIP

    Alright so I own the set 7965 millennium falcon, and I like it alot, although there is a huge amount of improvement needed to make it more movie accurate. When the new UCS millennium falcon was revealed, i was inspired and started work on my modifications. Inspired by this video This is basically the same design as the 7965 but with larger dimensions. I set out to do the same with my Falcon. As I was building, I realized that the set doesnt have a very good front mandible section, so I started redoing the front using ideas from the UCS design. Here is the WIP so far, would love to hear feedback on what should be changed or fixed. I will be posting updates on this thread. millennium falcon by Marcus Holtznagel, on Flickr millennium falcon cockpit 2 by Marcus Holtznagel, on Flickr millennium falcon mandible 2 by Marcus Holtznagel, on Flickr millennium falcon back overhead view' by Marcus Holtznagel, on Flickr millennium falcon mandible 1 by Marcus Holtznagel, on Flickr millennium falcon front thing by Marcus Holtznagel, on Flickr
  14. Hi! Since this is my first post on Eurobricks a small introduction would be desirable. As a huge Star Wars collector I have followed the posts on this forum for about 6 months now. I recently decided I wanted to fix all my vehicles to minfigure scale (hard to determine). There were a lot of great designs of certain starfighters and walkers out there already so I decided to take those as a starting point. Mentioning Psiaki's X-Wing, Raskolnikov his AT-AT and Larry Lars' Snowspeeder! The new Millenium Falcon uses lots of olive green, dark tan and dark red to make it appear battle-worn and rusty. It inspired me to make all my models more ''universe accurate''. Anyway, I started off with the Snowspeeders I had built already and just went ahead and tweaked / replaced parts to my taste. You can expect every major vehicle from the Original Trilogy (including Rogue One) to be featured here in the next few months. Shall I update this topic or create individual topics for each of those? I was thinking about starting a ''Complete Minifigure Scale Guide for Star Wars'' to bundle all of those designs, since I found lots of posts mentioning a few official LEGO sets that are minifigure scale but none of them listed all of the amazing minifigure scale models designed by the community. Sorry for the long introduction, I had to go in big! Enjoy and thanks for your input!
  15. [MOD] 9500 Sith Fury

    Hey guys! I posted this a week or two ago over at the Star Wars Lego subreddit, and figured I'd post it here for my first posted topic! I decided to modify my Sith Fury, and I found @billyamy's post before photobucket held it for ransom and stole a bunch from it took inspiration from it. Let me know what you think, criticism is always welcome! I'm pretty freshly out of my dark ages, so there are a lot of parts and building techniques that are still new to me. Not seen is a bunch of structural changes I did to the interior, filling holes and generally reinforcing the model. The pictures aren't amazing, but I hope they're okay! The first mod I did was to fill in the interior of the wings with a plate and some light greebles. Seeing inside of the wings really bugged me in the stock model, I wish Lego had done something to fill it in. Next was to replace the flick-fire missiles with black telescope parts on a SNOT bracket, with a TIE wing circle tile for detail. I don't really like flick-fires, and I don't need the play feature, so out they go. I also switched the old cockpit with one of the new TIE cockpits. Not exactly canon, but I like it better! I also changed the top, but there'll be more photos of it later. Here's a view of the ship from the front. You can see the (slightly out of focus) black slopes covering trans-red plates on the tips of the wings, which I added for fun, but later found out that the in-universe ship has something similar! Here's that top view I was talking about. I'm not super thrilled about the tiles and slopes around the cockpit, but it's what I settled on. Ideas are appreciated! You can also see that I've replaced the click hinge portions over the cockpit and troop area, I don't really need to get into those areas and I like them better covered with plates and greebling. The former troop area is now a reactor area, so I added vents and an engine block above that area. However, I feel like there's too much black. Next is a cockpit interior shot! I've added some joysticks and some printed panels, and you can see at the top is a mudguard piece. I copied this from @Bricks Feeder's amazing TIE Advanced Prototype post, where he used it right on top of his TIE windshield. I have some issues with the offset of my windshield here, since I can't make it sit in deep enough... If you guys have ideas on how to fix this, I'm all ears. Anyway, the mudguard lets it sit slightly more evenly on the part where it touches the ship. Next is the back, where I took a lot of direction from @billyamy again. I realize it doesn't look nearly as nice as theirs, nor as nice with the wings folded out, but it lets in more light. I added octagon modified plates with clip plates around the engines to give more detail to the nacelles, and some slopes, vents, and assorted greebles around the engines as well. Here's a not-so-great shot of the technic mechanism that @billyamy used in their post to open up the back of the ship. I think it's brilliant and blends in much better with the ship Instead of troops, you get this! It's a smashed-together engine/reactor thing. I looked around and didn't find many ideas, so I cobbled it together. What dyou guys think? It's a mess of trans red studs, some curved slopes, some vent pieces, and some gumption. That's it for my first topic! I hope you guys like it, let me know if there are more photos that you want.
  16. [MOD] B/SF-17 Heavy Bomber

    Hi ! Here's a few mods I've made to 75188 Resistance Bomber in the last few days. I first changed the engines to blue (I swear it seems like blue and orange are ALWAYS reversed on Star Wars vehicles!) I'm not a big fan of stud shooters in most contexts, so I switched the rear cannons out for display ones. I also wanted them to rotate together, which took some figuring out. I couldn't find a way to use friction pins to hold both cannons so I put another axle in with a little gear system like in Slave 1. I went through a few different iterations but this was the most compact solution I could find. I transferred the stickers in the bubble canopies to clear 2x2 slopes, and switched the brackets and tiles for a little more visibility. Shorter wings to be a little more in proportion. The interior was already great, but I tiled over the floor and added a weapons rack. I added a small ladder up to the gunner position and added in some more details and stickered controls by the gunner's hands. You can't really see them in this picture, though. The exterior of the turret is mostly the same but it was a great design to start with! For the cockpit I used a bunch of stickered elements from 75105 (getting slowly disassembled in preparation for the big one!) Snap is piloting for the moment, until we find out what the whole crew will be (probably not a bunch of X-wing pilots !) The rest of the changes are just minor cosmetics all over the hull, but I've already made this too long so here's just two more pictures. I didn't capture everything, of course ! This is a really great set! It looks beautiful and is so much fun. As an AFOL I tend to just display things but it's impossible not to fly this around the room ! Thank you :^)
  17. Hello everybody! A long time ago I got my 41999 and decided to turn the hull back to the car that it was initially - a classic American muscle car. Initially it was just the same car with a lower chassis, but I preferred to make it more authentic and more detailed MOD (and a bit MOC  ) saving as much as possible original solutions and parts. There were a lot of speculations of the exact model (41999-question), but I like Dodge Charger R/T 2nd generation ('68-70), so it's the final target and magic has been started... First of all, I started with modifications of 41999 Crawler. It's a great model and I was just happy to see how Egor turned the car shapes into the curved panels, but Boss Crawler was too high, so lowered the chassis by 4 studs (removing the bottom section with Servo and two 5x7 frames), added a front axle with an independent suspension and a rear live axle. Both of them uses a shorter shock absorbers, meanwhile the front axles has a torsion suspension in the real live. I've made a draft of it and will add to the model some later... So, the result is following: v1. The chassis. Muscle Car 41999 MOC v1 Chassis.lxf v1. A road version. Muscle Car 41999 MOC v1 Road.lxf I's a default hull with some minor visual modifications, mounted on a lower chassis. However it's still too high, in my opinion. v1. An off-road version. Muscle Car 41999 MOC v1 Offroad.lxf I liked @efferman's Station Wagon and @NOS_Dylan's modification, that better meets a lower chassis. v2. A major modification. And finally the better version that I've made so far: even more lower than version 1, wider by 2L and now has a Big Block - fake V8 engine. To be continued...
  18. Introducing the Ultimate Collector's Series AT-ACT! Since it appears that Lego will not be releasing a version of the vehicle, and MOCs have not exactly captured the scale of it, I have decided to take matters into my own hands. Using Cavegod's AT-AT as a base for the build and a final size, I was able to modify certain sections of the MOC to recreate an AT-ACT! As many of you may know, Cavegod's AT-AT is slightly too big for minifigure scale, however math has shown that this size is in fact minifigure scale for an AT-ACT! With a redesigned head, side modifications, and technic legs, this MOC surely takes the original design and reinvents it into a behemoth from the battle of Scarif. The final MOC measures 6,882 bricks in quantity and matches up in size with Cavegod's AT-AT. (High Quality) Pictures are still in development for a finished build of the MOC, but I am still willing to share what I currently have with the community. I have completed a 345 page instruction manual for this MOC, and have prepared to share that with AFOLs. The manual comes in a bundle with the LDD files and a parts list for the MOC. Since the manual is currently 99% done and not final (Just need to put in the pictures), anyone who receives a copy of the bundle will receive a new copy of the manual when the front cover picture is put in. All I ask in return for the bundle is $35 as a contribution toward all of the work that went into the final product. If you are interested in receiving a manual, please contact me at chrdvorak@hotmail.com and I will give you the necessary information to receive your own copy. Here are some screenshots from the manual:
  19. Hello, I start this topic to share with all my work with Lego : MOD MOC Reproducing your MOC Bargain on buying/selling The Lego convention I participated on To begin, please find a MOD of the mystery machine. I modified this nice and gentle van into a Carmaggedon version : I like the thumbler tyres, they fit very well to the Mystery Machine ! Hope you enjoy
  20. This gunship is owned by Snake, former member of the Black Hole Gang. The ship is named the Atlantis II and is used by Snake as his personal transport in his new line of work. Snake became a member of the resistance after the demise of the Black Hole Gang and the destruction of his species home planet by the Space Police IV forces into a radioactive wasteland.\ In reality, the model the ship is a heavily modified Bounty Hunter Assault Gunship (set number 7930.) This ship features six guns, a ton of cargo space and rotating engine for flight or landing modes. The cockpit is also accessible via a roof hatch. The ship in flight mode, with the engine pods rotated 90 degrees. The rear of the ship, with the cargo area access hatch. The opening cockpit features a seat for the pilot figure. Two of this part go on either side of the cockpit where the 2 x 2 tiles in yellow are. The sides of the ship open up for easier access to the inside. The pilot of the ship, Snake. Not much is known about him, except he was a member of the Black Hole Gang and his home-world no longer is safe to travel to. The is available to download here. I'm thinking about buying this at the same time as my futuristic house I uploaded, as the same Brick Link seller has most of the parts I don't already have in real life. As usual Comments, Questions, & Complaints are always welcome!
  21. I tried to recreate the bus from 10259 and then thought it would be neat to also have a different livery, somewhat more like the English busses. And here is the render of the 'original' version. And here they are together. The drivers seem to have a casual chat about the weather road conditions or some other driver related thing :). Kudos to msx80 for his render tool! Works perfect on macOS Sierra, I used it to render the images. In here I have made some comments on what parts are different from 10259. I needed to guess for some parts, but I came quite close I think.
  22. (MOD) 75155 U-Wing

    Excited to share my first mod on a set; the U-Wing! It's small compared to other efforts, but I'm just getting started. I'll also have a video if I'm allowed to share that. Anyway, I've added a second pilot seat, removed unnecessary technic to allow more space in the transport, and extended the wings from 40 studs long to 44 studs long. Then additional greebling, replaced stud shooters, and changed the rear top behind the cockpit to remove the pop open feature and add detail. I would love to hear thoughts and feedback! Thanks! Removed the cockpit pop open play feature to add detail, greebling and accuracy. Since I wasn't changing the base hull of the ship, I took inspiration from the Republic Gunship to add a second pilot seat. Another view of the two pilots. The additional pilot now "floats" in the lower window. A very simple dark gray plank with a slope piece for flare allows a second pilot without altering the width of the set. Underside view of the transport window showing additional plank for second pilot. Larger view of underside. The transport with the second pilot fitted on; stud shooters have been removing, now acting as weapon racks, and technic poles have been removed to free up some space. After removing the technic bar a simple detail piece from the Millennium Falcon was placed in the center. Closer view of the pilot The original printed tile was placed on a flat piece to free up space, and two additional yokes were added. An upright view of the yokes. ___________________________________ May the Force be with you!
  23. Hello everybody and let me present my version of a modified 42005 Monster Truck. It was my second set after my "dark age", that I've bought many years ago, after 42029 as supplementary set with a lot of useful pieces and planned to use for a live axle suspension and some other features for 42029 model. However, I liked the set as a simple and functional model and re-assembled it several times. Here is the model and later I'll provide the all details: A month ago, when I tired of infinite attempts to turn 41999 into a Muscle Car (the chassis isn't rigid enough, but I already did a great progress and hopefully will share it once) I returned to this model and set the task to motorize it adding 4WD, but keeping 4 wheels steering and current suspension (keep the original construction as possible as I can). First, I've analyzed the all existing attempts that I could find over EB, Rebrickable and YouTube and it happens that there were several MODs by different authors: First of all, it's @Splat’s MOD with all steered and driven axles (see topic here). I see no reason to duplicate its description, so let me just note that he saved the necessary features with adding Servo + L-Motor mounted under the hood and trunk. The chassis configuration is 4x4/4 or 4WD-4WS. It’s the best motorized model, I think, because of amazing simplicity and performance, but unfortunately it has a kind of “articulated” steering that isn't real, so was trying to made a "real" 4WD-4WS version, using this model as reference. Another one is Jan Dvorak’s (is he on EB?) MOD with all original features supplemented by on-axle L-Motor that drives the rear wheels and Servo for the 4WS. He added an additional 5X7 frame with differential that provided a necessary rigidness. The chassis configuration is 4x2/4 or RWD-4WS. Personally I don't like such a long axle sub-frame. However I've found a good idea of vertical gears inside the central shaft. The third one is @codefox421's MOD, inspired by Splat’s version, with the original front axle and non-steered custom rear axle with on-axle L-Motor. His custom rear axle, based on two portal hubs, is a quite compact and simple, but has no steering. The chassis configuration is 4x2/2 or RWD-FWS. It looks trial-ready with the portal hubs, but it's nearly impossible to add the steering here, so I got nothing from this model. An unusual @Tommy Styrvoky's MOD with an interesting feature: he modified the front axle, not the rear one, by adding a solid drivetrain with worm gear and on-axle M-Motor, so result is a front-wheels driven Monster Truck with oversized fake engine. The chassis configuration is 4x2/4 or FWD-4WS. Very aggressive! WRRRRR Daniel Wirasantosa’s (is he on EB?) MOD that differs from the previous ones by using of chassis-mounted L-Motor that drives the rear axle (that has a bit low ground clearance due to the 5x7 frame) and, moreover, he used a custom steering shaft that comes directly to the steering rack. The chassis configuration is 4x2/2 or RWD-FWS. Starting this version, I got a more or less defined plan: 4WD with off-axle (chassis-mounted) L-Motor that drives the both axles through the existing “drivetrain” (former steering shaft) and the off-axle Servo that steers the both axles through the custom steering shaft above the driveshaft. There were two more versions: Michael M’s stretched one and LEGOTechnic360’s solid-chassis version with no suspension, but they didn't help me with any new ideas. Nothing personal, guys, if you're reading it, I just had a full and consistent vision of my further MOD: Hull - the original with no changes. Axles geometry - original. I tried to save the all things like the wheels location, suspension mounting points, ground clearance, steering angles (that are even bigger a bit now)… And I still can't believe that made it, after a thousand tries! Suspension - original, with no changes. However I put the hard shock absorbers in the rear end, as the default ones were too weak to keep the BuWizz battery. Wheels - original. I decided to keep the original wheels and tires with no giant crawler ones or even Claas, that are too big even for a Monster Truck. Frame - mostly original, but possibly modified since it will have an L-Motor and Servo mounted above the axles (right under the cargo platform and hood). Drivetrain - it must be the ex-steering shaft that comes through the cardans inside the "big" ball joints to the both axles, connected to the L-Motor via the set of normal and clutch gears. Steering - for the all wheels, like in the original model, but the steering shaft comes above the drive shaft, in parallel with it and can slide a bit while the suspension moves. Enough the words...The most interesting part starts here. Following my plan, the bigger challenge was to modify the original axles - I tried several options, even trial-like with solid axles, but 4WS provides an amazing maneuverability due to big steering angles, so axle diffs are likely vital for such model (solid axles were making a permanent clicking noise in the transmission even with motor stalling sometimes) and I decided to make a fast Monster truck, not a slow crawler with a high torque. The drive train. There you can see how I did it: L-Motor rotates a set of 8T and 16T normal and clutch (required for the steering shaft) gears and then the main horizontal shaft, that were used for steering in the original model. After that the shaft rotates the 12T double bevel gears (ex-pinon gears from the original model), than 20T gears below, single-bevel 20T and the differentials. As result, the gearing ratio is 1:1.667 X 1:1.4 = 1.2334, and provides about ~100 RPM with 15.12 N.cm torque. The wheels connected by a wheel hubs, since I wasn't able to use the universal and CV joints with affordable steering angles, wheels position (I kept exactly the same position as in 42005) and rigidness. The steering. Here you can see the servo (mounted upside down in order to provide more space for the battery block above, steering shaft that goes above the driveshaft, 12T gears (pinions) and 13L racks joined to the wheel hubs. In order to allow the suspension travel, the gears has 1/2L offset from the racks and slides together with the shafts along the mounting points when the suspension compresses. It's a fully legal, but still allowed in LDD and works like a charm! The only mistake that the hubs must be from Claas, but they aren't presented in LDD unfortunately: Just to explain why I used the clutch gears (but with no gearbox actually, ha-ha ), the drive and steering systems intersects so hard, so followed TLG way and used the same solution that they did in the official models (42029, for example) - passed the one through the other. Green is a drive subsystem, blue - steering. Other images, the story of a modified hull (by Phil), LDD file and instruction in PDF are coming soon...
  24. Hello, I modded the Lego Technic 42041 Race truck. Here are the modifications : Full black color with grey pin's New exhaust Trucks wheels (2 in the front and 4 in the back with a modify rear axle) French flag on the front intercooler Yellow and red colore on the back intercooler (in reference to the Wroclaw's speedway club) Differents curved 3x11 panels on side One stud lowered trailer attached Some pic's
  25. First off, I apologize if this is in the wrong forum. I thought this would be the best place for this topic since this is more of a Model Team set. Mods, please move this if you see fit to do so. Hello everyone! Today I am presenting a tiny MOD to the set 10248 Ferrari F40 to make it stanced and turn it into the drift supercar you know you always wanted! And yes, it does roll. Here are some quick pics of what I did: Tell me what you think! Anything from "I love it!" to "How could you! You ruined my favorite supercar!" is fine!