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Found 5696 results

  1. Hello all, I would like to present my latest creation, a Liebherr ECB flat top tower crane. Since the advent of the lunar earth sun orbit technic set, I saw immediate use of the base wheels and the grey rings. I always wanted to do a tower crane but never got around to do it. So now it became a reality. I did had to order a load of liftarms to make the the tower, and I ordered the 3X19 frames in dark blue grey. The build went rather smoothly, and resulted in a compact and more or less stable design, also using of a substantial amount of ballast weight in the base of the crane and in the boom counter ballast. Only the tensioning of the trolley wires was a real pain, also to make the system small enough to fit in the boom. It's still not quite perfect, but I'm happy with it. The crane measures 110cm in height and 135cm total length, the crane uses 2 transverse L-motors and 1 m-motor, and a powered up battery box. Example of the real crane My rendition: some close-ups: The Boom can be more or less easily dissassembled into 3 pieces, as well as the tower, and the counter boom can also easily dissassemble The counter ballast box has also 300g of bearing balls and the box is free hanging and easily removable with a mobile crane The grey boxes contain each 400g of small bearing balls as ballast. Rigidity of the tower is a bit of a problem, it suffers from a lot of torsion when the crane is slewing, the whole boom assembly is quite heavy. The cam half liftarm pieces allow for precise levelling of the boom Some small videos: Hope you liked it, comments are always welcome greetings
  2. I have not seen too many railway bridges on this forum, let alone bridges that move! This MOC is not quite a common type of moveable railway bridge either, it's a double-leaf drawbridge. More common would be a bascule bridge. The difference being that a bascule bridge has it's contraweight either directly below the (rail)road or above it, but then directly attached to the bridge deck. The double-leaf drawbridge has a contraweight attached to a 2nd structure above the road. The nice thing about this bridge is that it allows me to keep the track very low to the ground. My Lego railway simply lies directly on our flooring. The contraweight includes a 2 x 6 x 2 weight brick. Not entirely sure how well the bridge is balanced - a real build would have to prove.
  3. I have recently spent some time designing and building my latest MOC, this is a bush plane, which is a C model of set 42147. I have seen some other planes built from this set but wanted to go for something that would be used in remote areas. One of the highlights of this model is its spinning propeller, which adds a dynamic element to the finished build. As you attach the propeller assembly and give it a spin, you can almost hear the roar of the engine and feel the rush of wind as the plane takes off into the wilderness. The inclusion of a spare wheel and jack adds an extra layer of realism, allowing you to imagine scenarios where the plane lands on dirt airstrips in remote locations, ready to tackle any terrain. This took me about 4 hours to design and build, given the limited part count, I am very happy with how it has turned out. https://paulbtechnic.blogspot.com/2024/04/moc-lego-technic-42147-bush-plane-c.html
  4. Hi, As the Star Wars Episode I - The Phantom Menace - turns 25 (already!!!) this year, and some sweet sets (ekhm...droideka) coming along, I decided to also build one of the icons of the film, and, dare I say, one of the most beautiful Star Wars ship designs ever, the Naboo N-1 starfighter. So, as the N-1 minifig scale built by @Inthert is the pinnacle of this design nearly impossible to improve upon, I went for the model in much smaller (I guess it is mini or larger micro...) scale with an aim to build it as sleek as possible utilizing metallic parts as much as possible. So here it is: N-1 N-1 N-1 N-1 N-1 N-1 I apologize for links, as I could not embed the links as pictures in the post from Flickr properly (don't know why..)
  5. A bit background about the last few months of tinkering: Some might have seen that a few users, including me, experimented with small non lego/bricks brushless motors and rc parts to build either smaller cars or trophy trucks. I had my own shot on a trophy truck but sadly at that scale some problems couldn't be solved properly. One of those problems was the wheel mounting, i did use hubs with ball bearings from Zenebricks, but with just pins holding them, they would still come of at higher corner speeds. But i didn't want to give up on fusing RC components and bricks, as i love rc cars and i love building stuff. So i thought maybe even with reinforcements a live axle/multilink suspension at RC speeds and offroad just won't work as i want. That's when i thought ok, then maybe some proper on-road or rally car, best with awd or at least 4wd to get more traction and stability. At that point i only had the Zene wheelhubs with bearings and some might have read the conversation about them, they are not suited for a driven and steered axle. I tried to solve that problem but it boiled down to the fact that i needed at least one custom part, either a shortened/custom u-joint or something else. And as i knew that m3 screws fit well into pins i figured that RC parts that are mounted with m3 screws might fit the lego system aswell, so i ordered some cheap tamiya parts as those are widly available and it did fit well. That set the direction for my experiments, fusing RC wheelhups with Lego/Bricks. But wait..they can't connect to Lego axles, so i needed an adapter. I found someone who helped me with a proper cad design and specs, as some of you might have seen in the brushless post, and i ordered some parts. I got them 2 weeks ago and it all worked so well and i build a small prototype. The advantages for me were/are huge, for one, except for the custom parts every other RC part is cheap to replace, all 4 wheelhups cost less than 10โ‚ฌ together. I can replace worn out ballbearings in the hub(and i can clean them) for very little money and there is almost no slack at all in the stearing. Apart from that, by using toe-in/out can be adjusted, left and right wheel steering can be adjusted and the big problem was solved..RC car tires are secured with a proper nut and won't just come of that easy. Fast forward, after all that text, here are some screens: More screens here -> Bricksafe gallery That is my current prototype chassis, currently with on-road touring tires with 82mm diameter. The whole layout is roughtly oriented on most on-road RC cars, except that i choose to center the motor to move it further back and get some weight on the rear axle. Also i choose to not use geekservos even thou it complicated the steering setup but with all that traction i was worried that the geekservo wasn't strong enough. Also i need them for another project, so i put in a cheaper 15kg servo. Features: AWD Adjustable ride height Adjustable steering Adjustable toe-in/out RC shock absorbers Aluminium axles Zene metal differentials Uses common 12mm (1:10 scale) hex mounts for wheels Internal gear ratio is 7.95:1 (spur and diffs) 3250kv brushless motor on 2s (3s possible) 82mm tires And now for the magic custom part: That small part provides the connection between how RC wheels are driven and the lego system and are currently made out of aluminium. It offers a 1 stud long axle part so any axle connector can be attached, be it an common axle connector or a u-joint. The movement range is a bit more than the old lego cv's, i would say about 40 degrees, but that also depends a bit on the RC axle part. A 2mm driveshaft pin needs to be pressed through the hole at the ball end, i designed it that way cause it's easier to manufacture and the pins tend to wear out after some time, so this way i could replace them. There you can see how it's used an the mentioned driveshaft pin that needs to be pressed in. They do need some space to move that's why there is an o ring in the RC axle and a small spring that pushes the driveshaft in a bit. That was only neccessary for the front axle as there is more movement. A first testdrive showed that all the work was worth it. The prototype is fast, stable and fun to drive until a screw(metal 2l pin substitude from a uk shop) got loose cause it was the only screw where i forgot to use locktide :D Next would be more testing and deciding what kind of bodywork i want to do. From the dimensions it's based on a Subaru Impreza WRC but a Skyline should fit aswell. Think it all depends on whether i can find good 80mm rally tires or not. Feel free to ask questions and discuss and thanks for all the fish.
  6. Hi There! 1:45 scale Lego model of the Portuguese Siemens Krauss Maffei Eurosprinter, CP5600 This model has around 2000 parts, custom lights, HA bricks MS wheels, Buwizz 2.0, and two Powerfunctions L motors. Also, I pay homage to the LLMTC guys by using an LLMTC printed brick on that boring huge grey wall. (they gave me these bricks after participating in one of their amazing events last year) This is the most ordinary locomotive in Portugal, currently used in all Intercity Trains (where there is electric wire).
  7. Microscale is quite a bit outside my comfort zone, but I made something anyway, a container ship: Volumentransport im Mikroformat by Klaas de Wit, on Flickr It's an entry for Rogue Olympics 2024. Hope you enjoy it! I couldn't find a special place for microbuilds, so I think this is the right place?
  8. Hello Lotus, James Bond and Speed Champions fans, The Lotus Esprit S1 is a sports car built by Lotus Cars from 1976 to 1978 at their Hethel, England factory. It has a rear mid-engine, rear-wheel-drive layout and it was featured in the 1977 James Bond film The Spy Who Loved Me, where a car famously converted into a submarine after a road chase. The car used in the underwater scenes is nick-named "Wet Nellie". Building instructions are available on the following link: https://rebrickable.com/mocs/MOC-178962/_TLG_/lotus-esprit-s1-007-james-bond-submarine-conversion It is a studless build in the new, 8 studs wide Speed Champions style. I wanted to create a clean model which is as accurate as possible in this small scale. I prefer the brick built solutions to keep the flexibility of the used parts in further builds, and therefore only two vehicle registration plate stickers are used. My intent was to keep the width-length-height ratio of the real car and this size makes it possible. The model contains lots of details: for example the black stripes on the sides, door handles, detailed tail lights etc.. Maybe the most challenging one was the front and the front bumper with brick built headlights. I tried to fill every unnecessary gaps and therefore some tricky build techniques are used. The car can be converted to submarine. The model has space for two minifigures with helmets or small hairs. Thanks for visiting, _TLG_ Lotus Esprit S1 - James Bond - Instructions 01 by Lรกszlรณ Torma, on Flickr Lotus Esprit S1 - James Bond - Instructions 02 by Lรกszlรณ Torma, on Flickr Lotus Esprit S1 - James Bond - Instructions 03 by Lรกszlรณ Torma, on Flickr Lotus Esprit S1 - James Bond - Instructions 04 by Lรกszlรณ Torma, on Flickr Lotus Esprit S1 - James Bond - Instructions 05 by Lรกszlรณ Torma, on Flickr Lotus Esprit S1 - James Bond - Instructions 06 by Lรกszlรณ Torma, on Flickr Lotus Esprit S1 - James Bond - Instructions 07 by Lรกszlรณ Torma, on Flickr Lotus Esprit S1 - James Bond - Instructions 08 by Lรกszlรณ Torma, on Flickr Lotus Esprit S1 - James Bond - Instructions 09 by Lรกszlรณ Torma, on Flickr Lotus Esprit S1 - James Bond - Instructions 10 by Lรกszlรณ Torma, on Flickr Lotus Esprit S1 - James Bond - Instructions 11 by Lรกszlรณ Torma, on Flickr
  9. If you have followed my WIP Post, you will already have the gist of it. I have finally managed to iron out any issues with my Stud.io design and create the instructions. Basically, I have tried to do the following things: Design a completely new tail section. Replace any offensive colours. Design new panels with less studs. Make the overall shape more like the movie Thopter. You can judge for yourself if I succeeded. Instructions and Part List are available here: https://reb.li/m/179131 Here are some more renderings: And some pictures of my prototype (there are some minor differences compared to the final design):
  10. snaillad

    MOC: Time for a rest!

    Hello fellow EB members. A small vignette showing a mid century streamline truck in an Octan livery. The driver stops for a well deserved break! You can view all my creations on my flickr account here if you so wish. Regards!
  11. jp-30

    [MOC] THX-1138 vs Police

    LEGO MOC - THX-1138 diorama. The scene after the trial when 3 Police Officers punish THX-1138 in a large white void. flickr
  12. Before we get to the real model pictures, first, let's set the scene: It's Friday, January 13th 1939: The Civil War in Spain is raging, Neville Chamberlain (British Prime Minster) has just started conferencing with Pope Pius XI after talking with Mussolini for the past few days, and the film 'Son of Frankenstein' is released into theaters. In a rural area west of New York on the NYC Railroad's four track water level route, a J-3 streamlined Hudson is pulling a passenger train through a picturesque snowy landscape of the early morning while heading for the Grand Central Terminal of the Big Apple. ...And now, onto the finished real-world MOC! The entire train in real bricks. This Dreyfuss-style streamlined 4-6-4 steam loco is numbered 5448 and is mostly modeled after a real, long-scrapped New York Central engine. The loco's tender really should say the railroad's full name of New York Central instead of its initials, but I don't want to shell out the money for all those 1 x 1 tiles, so I'm using fewer 2x2 tiles instead to spell out NYC, as it's much cheaper that way! the combine three coaches the observation car. I was originally going to use the new 3x3 macaroni bricks in trans-clear for the rear window, but I couldn't obtain them. Frustrated, I gave up and made my own version. Note: As some of you might be able to guess, this loco with matching coaches were inspired by pictures of Anthony Sava's original streamlined Tequila Sunrise train from 2007... however, no instructions were used to build the engine or cars. Oh, and all the historical things stated in the intro actually happened on the stated day in 1939 according to Wikipedia... and I'll bet the train bit happened too! Thoughts?
  13. I am very happy and proud to share this with you guys. I've been working on it for past two months, slowly tweaking and adjusting the model in my free time, as well as the fun of day dreaming and brainstorming a story and characters for the world of the Brick Seas. And I must not forget reading all the lore on lunch breaks after discovering these forums, what a joy. This build is inspired by a MOC I built as a child from my Volcano Island set. It was fun remembering playing as a kid while putting this together, and I found myself playing a little as an adult too, which I hadn't done in nearly 30 years haha. It was quite fun and has changed my outlook on 'adult lego' building since getting back into it roughly 5 years ago and I think I will be building to play for now on instead of building to display! I don't have a wealth of parts to draw from and build with; but parts I used were two Scary Pirate Island GWP sets, the Pirate Playground GWP set, a Pirate VIP pack, I took apart and cannibalized my Star Wars Landspeeder I had gotten a few years ago, and I used up almost all my extra pieces I had stored away in Tupperware. All in all, I'm super happy I managed to pull it off with the parts I had, and the almost non-existence of my leftover pieces afterwards. I also fit in a light brick I took out of a previous MOC I built a year ago, though I kept that MOC in tact and did not use any other parts from it. _____________ Welcome to Sharktooth Tower, home of Ironhook The Third. Said to be the great grandson to the legendary Pirate Lord Ironhook, but no one knows for sure and you better not ask ask him about it. They say his father took up the Jolly Roger flag as Ironhook Jr to reclaim his "heritage" and can still be found plundering the seas in Halos to this day. But Ironhook the Third prefers his piracy from afar, letting the loot come to him. With his base of operations acting as a storehouse and bank for ill-gotten goods, he has amassed a fortune of information as well as wealth of gold, a self proclaimed Spy King of the Sea. Though none who know would speak the location, they say the dread den of dogfish stews in a perpetual fog that never lifts. Tooth like rocks and a shroud of heavy mist keep it protected just as much as the fabled canon The Thresher, that sits atop the tower. This terrible Tower juts out of and above a cave in the fearsome Visage of a hungry shark, seemingly swimming in the never lifting haze. Torch lit eyes, it's open maw of toothy rocks hungry for any unfortunate souls that dare raid this stronghold. No Oleander or Corlander have ever set eyes on this frightful fortress and lived. The secret location of Sharktooth Tower is known by few. All who know it, first meet Flotsam Frank. A slippery seal, Flotsam Frank is Ironhook's main go-between and scout, making first contact and brokering with fellow scallywags, before loot is stored away in the deep belly of the Shark's cave. Ironhook is sly, but he is only as good as the men he surrounds himself with. And it's a good thing he's fostered an indomitable crew. Flotsam Frank is all too reliable, but most frequently floating along the stud strone seas. When Ironhook needs a job done, he relies on his right hand man, Mickie Two-Hands. Mickie is quite proud all his appendages and face print are in fact, but he gets his name because he does the work of two men. Quite the opposite of Mickie, the last crewman of Ironhook's small band is Nathaniel Napsalot. With incredible luck and a 'too optimistic' attitude that won't quit, Nathaniel Napsalot is a Privateer who's hard to hate, but still pushes the limit. A bad habit of sleeping on the job always lands him ire of of his cave camping compatriots. But you've never seen a fisherman as fierce as he, nor a friend so Jolly. A stalwart but sleepy guard, his spectacular luck seemingly always flipping his frequent naps into fortune's favor. I've heard rumor that Flotsam Frank has recently made brush pass with several shadow contacts of the Continental Council, and it's no secret Ironhook weeps for no spilt Oleander's blood. But the Thresher canon always bellows smoke on sight of the Corlander flag, and an Eslandolan alliance with such scoundrels could threaten relations. One has to wonder why Eslandola๏ปฟ would want an alliance with such a fiend that fancies himself Spy Kings of the Brick Seas. _____________________ I hope you enjoyed my MOC of Sharktooth Tower and the fun characters that inhabit it. They are very happy to meet you I used the glow of an electric fireplace to simulate the perpetual fog, though only in some photos as it hinders view of the MOC itself. For that same reason of atmosphere, I did not use the light brick in my cave for all photos, as it is quite bright. I had many issues uploading photos to this site and it would not let me insert the URLs as inserted media, but I posted the links to each photo. I am also unclear if this entry would be factored into Category A or Category B. I intended it for Category B, as I came up with a story for my characters and their interactions in the world. But I see lots of people entered Category A and also wrote stories to go along with a scene, so I am unsure. Please place it where it belongs. I saw on the entry page we can enter both and have the category A included in our category B if we had multiples, but I only have this one build I made and am unclear if it would count for both A and B. I tried to tie in to the lore the Brick Seas, but also a tie to Ironhook who was the Pirate that ruled the seas of my childhood imagination. He was the dread of both Imperials and Islanders alike in my 8 year old mitts. Thank you for looking at my build and meeting my crew.
  14. Marius2002

    [MOC] LAAT/i Republic Gunship

    Hello. I have been working on a new gunship. I have finished V1, and before I go out and buy all the parts to build it, I wanted to come on here and share it to see if anyone has some feedback on the model. The model is a bit bigger than the minifig-scale, but I don't think it looks oversized. I am working on a few different versions of the gunship, the episode 2 gunship and the coruscant guard gunship, which you can see in the pictures below, but also the clone wars gunship, muunilinst 10 gunship, 104th battalion gunship, and the imperial gunship. All versions have opening doors, connection points for bubble turrets and floodlights, storage space for two speeder bikes and one AT-RT, a removable display stand, and a carrying handle. I want to make this model as accurate as possible, so if you know of any minute detail on the gunship that is not represented here, feel free to let me know. !Note! The bubble turret design on the first picture is heavily based on pre-existing designs from other MOC designers. Since I cannot improve upon the designs already made, I decided to adapt them to my model. I am unsure who created the original, as I have seen the same design on several other gunship MOCs in the past, so if anyone knows, please let me know so that I can properly credit them. Thank you for your time! And here is the AT-RT, and speeder bike builds to go along with the gunship
  15. AllanSmith

    Mercedes Unimog Camper

    Next project (while I wait for my Cabover Truck Bricklink orders to come in) is a Unimog camper. I like to use the bigger doors for my truck creations and all online MOCs used the small door so this is a complete new build. Also I have lots of LEGO service packs with the blue train doors and windows so blue it is: Inside has toilet/shower, overhead cupboard, oven and hot plates, fridge and seat/table that converts to a bed. Still have to design fuel tank, batteries, jerry cans for underside. Here is the render so far.
  16. Hello. I made a post a while ago where I showcased quite a few changes I made to the Brickvault Tie Fighter model. Now I'm back to showcase the same thing with additional Tie Fighter variants from their store, alongside a few I made using other models as a base. I'm not talking about one or two, I'm talking about 24 distinct models. Some ships are heavily altered, while others are unchanged minus one or two tweaks. On top of that, I've probed the depths of Canon and Legends lore for additional color schemes I could apply to some of the models. I've amassed enough pictures to drown a forum post in, so I'm going to do just that. *Because I went into much more detail in my previous topic, I won't talk much about the parts of ships that share the basic Tie Fighter's cockpit or wing designs. I recommend you check it out before continuing, but you don't have to. Tie Interceptor This ship was the obvious first choice for improvement following the Tie Fighter due to the two models sharing the same design for the central pod and wing pylons. As for improvements unique to the Interceptor, I slightly modified the wingtip cannons and added their power conduits using hose pieces. I changed the construction of the wide armor detailing where the wing pylon meets the wing hub for better screen accuracy. I also moved the ribbed detailing where the power conduits meet the wing hubs and rebuilt the sensors between the two wings for the same reason. Finally, I got rid of the grilled bricks on the rear solar panels and made the backside of the wing completely flat. This design also has the most additional color variants with the first being a version belonging to Inferno Squadron. The construction is taken from the Inferno Squadron Tie Fighter I modified in my first post. While not shown in-lore, its existence can be inferred; why would one of the best group of Tie aces still be flying regular Ties in a time when the Interceptor exists? While this isn't a color variant, it's minor enough to be counted alongside them. It's a version using the 6x6 Tie hatch piece that Lego used before downscaling to the newer 4x4. Even though it is less accurate, I prefer to keep the smaller piece because it's much more available and affordable. This is a version belonging to the 181st Fighter Wing, adorned with a brick-built red stripe on each wing. Some of the support for the stripes bleeds through to the other side of the wing, but I tried to keep it unobtrusive. This is a version modeled after Vult Skerris's ship from Star Wars: Rebels, with its sparse red highlights and hemispherical gray cockpit stripe. This is a primarily red version based off the Emperor's Guard paint job from Star Wars: Squadrons. Its construction is nearly identical to the base model, illustrating just how much difference some color blocking can make. Royal Guard Tie Interceptor Despite being listed as a unique model on Brickvault's website, the Royal Guard Interceptor is the same as the regular Tie Interceptor save for the four extra winglets. The biggest change I made is the addition of the mounting brackets for said winglets, something present in the ship's original appearance. Tie Bomber The main feature I wanted to change with this model is the construction of the missile-hole on the front of the ordinance pod. The original is sort of a vaguely defined square and is too large, mostly because of the unique construction of the face. I was able to modify the design to make a 2x2 hexagonal hole using slopes, but I had to use clear tiles to support the shutter arms. Other things I've modified for increased accuracy include remaking the front detailing between the pods, shrinking the thrusters, filling a gap in the bracers that run the length of the pods, and making the front and back of the wings one continuous surface. Here is another variant inspired by the Emperor's Guard paint job. Tie Advanced Another model that's mostly unchanged is the Tie Advanced. I adapted this design to utilize the newer 4x4 hatch piece for consistency with the rest of Brickvault's Tie lineup. I think it does the job well enough, but I don't think it could be any better without completely changing how the central pod is built. I also gave this Tie the updated โ€œbowtieโ€ details on the central pod and the blasters from the regular Tie Fighter. Finally, I beefed up the rear wing pylon construction and flipped the brackets covering some gaps on the rear of the ship to hide their studs. Tie Brute This is the first design I tweaked not made by @Jerac. Despite having its own style of wing construction, I replaced them with my modified version from the regular Tie Fighter because I think they look more accurate. I recessed the wing pylon details by one plate on the front and back of the model and created a gentler armor slope from the central pod using jumper plates and ingots for better screen accuracy. Next, I rounded out the central pod by making the top and bottom out of 6x6 hinged dome pieces. This means I got rid of the newer Tie hatch and replaced it with the old. The ratio of the larger hatch to the central pod is about the same as the smaller hatch to the normal Tie Fighter. I also gave the central pod upscaled โ€œbowtieโ€ detailing and remade the engines for screen accuracy. There's also the variant that uses 4x4 quarter dome pieces for the central pod. Tie Defender The Tie Defender's central pod now has the same updated features as the Tie Advanced. Additionally, the rest of the pod is rounder and free of inaccurate surface greebling. The triangular armor on the wing pylons is more substantial and the rest of the armor has been slimmed down. The biggest changes are the wings. The original ones are based off of older appearances, where the wings are smaller and shorter compared to the pod. I wanted to modify the ones that came with the model, but they're constrained by their use of ball joints for support. I didn't know how to make new ones until I saw a post by @Sylyphics showcasing his own Tie Defender MOC. I bought the instructions and started tweaking those wings too. The new wings have been majorly reworked for added length and build simplicity, while the wing hubs are unchanged. The result is more of an experiment representing my ideal Tie Defender model, uniting components from two great designs. This variant is based off the Elite Tie Defender from Rebels. It adds 6 missiles in between the wings and uses brackets that conceal highlight connections to get the little areas of color at the rear of the wings. This is based off Vult Skerris' personal Tie Defender Elite, basically the same as the above variant, but in yellow. This is another variant based off the Emperor's Guard paint job. Since the wing pylon rings run through the wedge plate detailing, I replicated the latter using jumper plates. Tie Striker This model also received the standard central pod enhancements, though the rear details required some interesting connections to get everything to line up correctly. The wings now come to more of a point and the laser cannons have their long, long power conduits running all the way to the cockpit. The biggest changes are to the top hatches; the 6x6 dome pieces have been replaced with an ovular, brick-built roof piece. It is removable for access to the interior, held in by a few studs while resting on smooth tiles. While not explicitly shown, this Emperor's Guard inspired variant follows the same design rules as the other ships with this coloration. First Order Tie Fighter Thanks to the Tie Series' inherent design similarities, improvements made to one model can be applied to many others. Case in point, the First Order's Tie fleet. This model is envisioned as a โ€œV2โ€ update to the First Order Tie Fighter, similar to the one its Imperial counterpart received. The new model is mostly built off of my tweaked Tie Fighter, but there are a few unique details that make it more a simple color swap; firstly, there are holes near the wing pylon armor, as there are on all First Order Ties. The thruster orientation rotated 90 degrees and there is an antenna on the right side of the central pod. The โ€œheadlightโ€ details near the cannons are depicted with small segments of hose. The printed hatch piece has been replaced with a regular 4x4 dish for consistency with the other models. Finally, the interior wing hubs and bracing struts have their bulkier, armored appearance from the movies. This is a custom color variant that can be applied to all First Order Ties. Based on the appearance of the Final Order fleet's livery (and initially an excuse to see new Ties in the classic color scheme), this color scheme asks โ€œWhat if all the forces of the galaxy-conquering First Order Navy didn't stop existing as soon as Kylo Ren found some shiny, new toys?โ€. First Order Special Forces Tie Fighter Despite its unique construction, the Special Forces Tie still benefits from some of the standard Tie upgrades, such as rounder pylons, more accurate pylon armor, updated wings, and a more circular central pod. The larger cannons are made using slightly altered construction from the regular Tie. The thrusters are now their correct size and shape, at least as close as it can be for the latter. Finally, the power cell banks on the wing pylons are fuller, more circular, and feature all of the segments in-line with each other This is as variant of the design that replaces the printed 6x6 dish on the rear of the central pod with a brick-built assembly. While it costs 2 dollars in comparison to the dish's 1 and eschews the detail of the printed element, it features a correctly colored rear window and can be built in whatever color pattern the design requires. Here is the requisite Final Order color variant of the Tie/sf. Thanks to the color change, it now features the 4x4 printed Tie hatch for added detail. This variant can only use the brick built rear windshield due to the new coloration. Tie Baron The changes here are mostly minor tweaks made to bring this model in line with the other edited Ties. The central pod received the standard Tie upgrades, including chin cannons, โ€œbowtieโ€ detailing, thicker pod dimensions, and an interior matching the standard First Order Tie Fighter. The wingtip cannons have been remade to fit their correct size and the power conduits have been simplified. The missile launchers have been edited so that the ordinance inside is visible. The wings are free of inaccurate detailing, the front wing pylon armor has been slightly modified, and the internal support โ€œspineโ€ behind the central pod has been made more sturdy. The Standard Tie Baron created by the designer features all the same improvements, but in black. The Special Forces variant now has the turret, chin cannons, and antennae of the Special Forces Tie Fighter. The Final Order variant swaps the gray and black from the Standard version. Modified Tie Whisper The central pod has been replaced with one based off the pod from the Special Forces Tie Fighter in order to correctly depict the two-seater cockpit. It uses some a unique connection to the handlebar element to both represent the red windshield ring and to support the windshield โ€œspikesโ€. The red protrusions on the central pod have been rebuilt to be 1 stud wide and feature custom vent detailing stickers that can be applied for a more accurate look. The rear solar panels are made using a specific type of wedge plate because it is the exact shape they're supposed to be, though this leaves them covered in studs. The wingtip cannons have been redesigned and the indentations along the rearmost part of the wings has been made smaller. Here is the Final Order version. Those are all the official models I've modified, but I've also used those models as a base to create designs for ships that don't have as high-quality representation as Lego MOCs. Tie Experimental M1 โ€œBizarroโ€ The first of the new models, and the first of the unmanned Tie Experimental series, is the Tie Bizarro. It was designed as an inverse to the standard Tie Fighter, with 2 pods straddling a single, central wing. Just as the model makers rearranged and recombined parts from a standard Tie to create this design, I've done the same with the Lego model of the Tie Fighter. The pods had to be modified to create a smooth outer curve thanks to their new positioning showcasing what once flowed into a wing pylon. The wing pylon itself is now a singular construction that runs from pod to pod. It's made using the longest 2-wide plates Lego produces for stability's sake. The pylon armor had to be modified as well to fit on the pylon, though this just means it is a plate thicker on each side compared to the standard Tie. The internal of the pod housing the turbolaser has been completely stripped and replaced with a scaffold to support the dish piece that replaces the windshield. This is a variant that more closely follows the โ€œrulesโ€ of Tie design, with the vertical pylon armor next to the pods and the horizontal armor by the wing. It maintains the slimmer pylon armor of the Tie Fighter due to its unaltered construction. Tie Experimental M2 โ€œBig Gunโ€ This is a standard Tie Fighter with two large cannons attached to its outer wing hubs. I made the cannons 7x7 studs to depict their relative size to the central pod, but this led to some issues with how to mount them to the wings. I had to redesign the outer wing hubs with jumper plates to connect to the holes on the underside of the plates supporting the cannons. This accounted for the half stud offset required to center the cannons on the hub. Tie Experimental M3 โ€œWarheadโ€ This is a Tie Interceptor with missile pods mounted on the outside of its wings, so I took the modified Tie Interceptor model and did just that. The launch tube detailing on the front of the pods is too fine to be represented using Lego bricks, so I created custom stickers that could be applied over a flat, circular 4x4 area. Tie Experimental M4 โ€œBombโ€ This is a ship designed to act as a large missile. Fittingly, it is based off a Tie Bomber with a single pod and is fitted with a massive booster engine. The modification to the base Tie Bomber model was easy enough to make, as I just mirrored the construction already present for one side of the ship. The engine proved more challenging, thanks to its length. I made the smaller shaft out of cylinder pieces, while the larger part is a novel assembly made to display curved slopes on all 4 sides and to recess the exhaust. I've reinforced the engine and its connection to the main ship using Technic axles, but as I've only made a digital model, I can't tell if this engineering would be enough to support the engine in real life. Thusly, I created a stand to act as support for the engine. Tie Experimental M5 โ€œBoosterโ€ This is a standard Tie Fighter with an engine based off the Tie Bomb's added to it. However, the Tie Booster's engine is even longer and larger than the one on the Tie Bomb, and is supported by a much smaller central pod. The construction of the engine is similar to the Tie Bomb, but magnified where necessary. The bracers running from the wings to the engine are attached to the rear solar panel strut by a clip-and-bar connection to achieve the correct angle. I also created a stand to support the engine regardless of the design strength, because it would definitely throw the model off balance in real life. Tie Droid This model is based off the droid-controlled fighters that were produced in swarms by the factories of the World Devastators. I based the model off the ship's appearance in the first Rogue Squadron game, because details like the wing size, wing detailing, and windshield color vary wildly across its initial appearance in comics and later illustrations. The central pod and wing pylons are almost entirely unchanged from the base Tie Fighter, save for the two protrusions a the top and bottom of the windshield. The opaque windshield is supposed to feature a horizontal line bisecting it, which would be represented with a thin, rectangular sticker, but the Stud.IO part designer program doesn't apply textures to domed surfaces too well. The standout feature of this design is the blocky wings. They're attached to the wing pylons by two clip-and-bar connections each, which should be enough to support the weight of the wings. The wings themselves are built around an oddly designed core, which supports the tiles of the large, smooth wing hubs. The solar panel detailing and outer edge leave the core mostly untouched, only connecting together in a few places for structural support. The outer edges themselves have been designed in a way to keep the two-plate thick sizing consistent across all sides of the wing. Tie/rc This obscure Tie variant was never given an actual name beyond its factory designation (the obvious Tie Reconnaissance Fighter referring to another ship entirely). It's little more than a standard Tie Fighter with a single cannon and some sensor greebling on the front of the ship, some of which is represented through custom stickers. I made it because it was an easy modification to do, though presumably somebody would be interested in displaying it. Tie Ground Targeting This unique model of Tie was designed to serve as he Empire's initial bomber for planetary bombardment. Given its in-universe existence before the dedicated Tie Bomber, it's built from a modified Tie Fighter frame. However, like a mullet, the front of the central pod is the same as a regular Tie (one cannon non-withstanding), but the rear is cylindrical like that of the Tie Bomber. This proved challenging to make because of its odd-numbered sizing, which needed to be mounted on, and centered to, an evenly-sized studded surface. The rear of the pod is made using a similar construction to the engines of the Tie Bomb and Tie Booster, and has a set of thrusters similar to that of the Tie Bomber. The top and bottom of the pod feature plates that are integrated with the top and bottom cockpit hatches, similarly to the design for my tweaked Tie Striker. The gaps from the regular Tie pod to the cylindrical back half are filled as best as possible, and are mostly hidden by the wings and hatch assemblies. Finally the triangular wing strut armor coming from the central pod has been redesigned to match the ship's reinforced appearance, complete with holes where they should be. Tie Fire Control This is the Tie/gt's other half, and another relatively easy build. This model of Tie was designed to house the sensors required for precise ground targeting, which was then relayed to the Tie/gt fighters it flew alongside. This ship shares its sticker detailing and single cannon with the Tie/rc. Its unique features are the chin mounted sensor arrays flanking the laser cannon. These boxy protuberances are meshed to the central pod as well as can be achieved without sacrificing the quarter dome pieces for something custom built to house the sensors. The sensors even extend into the area reserved for the bottom 4x4 dish, so a brick-built lookalike stands in for it. Tie Heavy Bomber This is a ship based on the Tie Bomber, but with two ordinance pods. I was inspired to recreate this design after I saw a Flickr post by Gingko19 Biloba showing a similar model. Unfortunately, he didn't alter the sides of the pods, which meant they clipped into the model in a manner impossible to build in reality. He told me he used a tile with a stud attached to a tile with a hole in the middle (a stud reversal method) to connect the pods to the central pylon. A plate ran from the core of one pod to the other for structural stability, covered by increasing the depth of the pylon by one plate. With that info, I set out to refine his model into something physically possible. The ordinance pods have been slightly altered in order to evenly meet up with the pylon. Additionally, I increased the height of the wings to extend past the bomb chute, a feature that is actually accurate to their portrayal. Emperor's Guard variant. Tie Interdictor / Punisher The next logical model to make after the Heavy Bomber. This ship basically mirrors the double-pod side for 4 ordinance pods. Emperor's Guard variant. First Order Tie Brute Seen exclusively in an immersive shooting gallery ride at Disney World, this Tie is largely the same as the Imperial Tie Brute. The First Order version has small, red headlights on its pylon armor, the requisite antenna array, and unique thrusters resembling those of the Millennium Falcon. I created the thrusters using custom stickers, including some applied to 1x2 grated slopes, meaning someone building this in real life would have to gently press the stickers on. Also available with small corners. And in the colors of the Final Order. First Order Tie Whisper To end this list of ships, we have the regular Tie Whisper. They are seen during the Lightspeed Skipping chase in TROS and have the wings of the standard First Order Tie Fighter. I reused the central pod and pylons from the Modified Tie Whisper and the wings from the Tie/fo. One detail unique to this ship is the curved, almost dented appearance of the wing hub's armor plating where it meets the wing pylon bracer. This altered construction means this ship can utilize the same wedge plate bracer design as most other Ties despite the extra plate's worth of armor usually blocking it. Final Order Version. Let me know what you think!
  17. What started out as what to do with 2 chrome fuel tanks has morphed into a monster. Also wanted to design and build a cabover truck so this is what I ended up with. Already have 75% of cab and trailer parts at home. Will get the rest plus forklift parts from Bricklink. Forklift can slide fork hoist back and forward as per prototype. Turning the air cleaner also steers the back wheel.
  18. snaillad

    MOC: Canal Street

    Hello EB members. A short post of my most recent MOC, its a street alongside a canal of European influence. There are a couple of shops within the two buildings with a small grocers along the canal selling plants and various fresh items. Just the one pic this time round; As usual you can find the rest of my MOCs here Thanks again!
  19. This is the last animation in a series of five videos made to celebrate the 30th anniversary of Jurassic Park. In fact, the entire production started with this one and various solutions were tested here. It turned out to be the second most popular video of the five with almost 2 million views on the official LEGO YouTube channel. Read more ยป Full story on my LEGO blog: [VIDEO] Jurassic Park - 30th anniversary - animation 5 (of 5)
  20. I'm trying to design a realistic 5-link axle for an upcoming crawler idea. I wanted to make a genuine 5-link with as much travel as possible and a differential locker. I think I have the geometry 99% there. I also plan to add pneumatic shocks to complement/dampen the coil springs. Lego's new springs were appealing and compact, but the 9.5L springs have much more travel needed for high axle articulation. Let me know what you think/how it can improve: Here you can see the coils, the shock and most of the suspension links. This is a close-up with the pneumatic cylinder removed. The axle is designed for ~1:9-1:11 sized mocs and can be fitted with either a portal axle mounts (pictured here), or traditional ungeared mounts. Here you can see the lower control arms, the panhard rod, and diff locker. Here's a picture of the underside. I based this design off of Madoca's Dacoma axle. This was originally designed to accommodate a power ball joint for a more trophy truck-like suspension, but I have converted it into a 5-link axle design and scaled it up for 1:10 models. Finally, the underside of the chassis contains the upper control arms, mounting for panhard (bottom), and the driveshaft As you can see, this was formerly a powerjoint setup and can be converted back if desired.
  21. Wanted to make the mech a bit more unique build-wise while also bringing in multiple elements from the Climber Mech. Also, I feel like the Elemental mechs released this year would have been way better if they had each come with an extra limb to further the mix and match gimmick.
  22. AllanSmith

    Allan's Food Truck empire

    I have just finished building my food truck empire. 8 USA based food trucks and 8 Italian based Piaggio Ape food/drink/toy selling trucks. Donut Food Truck: Piaggio Ape Wood Fired Pizza Truck: Has a LEGO light brick installed to simulate the pizza oven glow. Popcorn truck: The popcorn machine is from the polybag set so the corn can bounce by inserting finger thru rear door and tapping lever. Piaggio Ape Coffee Truck: Coffee machine this side. Coffee bean grinder and top opening milk fridge. With doors down.
  23. Tom_Brick

    [WIP] Dune Scout Ornithopter

    While I'm waiting for the parts to do my mod of the official Dune Ornithopter Set, I decided to play around a bit more and try to do the smaller thopter which Paul and Jessica used in the Dune Part 1 to escape the Sardaukar. This is of course still a very early stage. I started with the cockpit and then tried to design a downsized version of the flapping and folding mechanisms which I've basically taken from the official set. I will not include the the cool landing gear though. For one, it would take up too much space and secondly, the landing gear on this thopter works differently than on the one which was the template for the official Lego set. Maybe I can think of something really smart, but in the end, I'll probably just use ball joints, so that the landing gear will have to be put into place manually. Which means that from here on out, the main challenge will be to shape the exterior. One thing I have to admit to is that I have cheated with the colours. Unfortunately, these trans-yellow pieces don't exist. In the end, I'll have the choice between trans-clear and trans-brown. I think trans-brown will look nicer. Here's an interior shot of the cockpit with trans-clear windows.