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      Eurobricks Event 2018, Billund Denmark   12/09/17

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thetang22

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About thetang22

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  1. I don't think it is either. It will come back, but in the meantime, we have to tolerate Nexo. We have a limited time on this earth, and an even more limited time in which we are "in" to Legos. I don't like that during this time, I'm presented with new blah stuff such as Nexo, when themes such as Fantasy Era were alive and kicking when I was in my dark ages. (yes, yes...I know I can still collect out of print sets, but we all know it just isn't the same as being part of the excitement of a new theme that is actually compelling). And again - to the comment about the sales dropping -> there's some rational reasoning (mentioned in above posts) why sales dropping very well could have been Legos own fault, and should not necessarily be used as a definitive gauge about the potential financial success of a theme.
  2. I'm not in a place at the moment to be able to source this, but I'm almost positive Lego has said that Nexo IS the current "castle" theme...to which the logical conclusion would be that yes, it is taking the place of a more traditional castle iteration.
  3. To take it a step further, there's a lot of rationale that could be applied to why previous Castle lines might have faltered from a sales perspective, from competing with similar concurrent lines (LotR/Hobbit), as well as a Castle iteration that felt uninspired (2013 Castle). When you figure in those sorts of things, Lego wasn't exactly doing the Castle brand any favors with the set of circumstances they put the traditional theme in.
  4. Medieval Brick Built Weapons

    Warhammers are pretty common to see made from more than a single mold. There are also varieties of axes that use different blades that need placed onto a pole. Is this the sort of thing you are talking about, or are you looking for some out-of-the-box type weapon? If it's the out-of-the-box idea...I've got nothing at the moment.
  5. Kingdoms & Castles Starter Keep

    I have that game, and your builds definitely look familiar to the game....good job. The weird thing - I found the game really addictive (as you mentioned) for about 2 days, then felt like I hit the ceiling for what the game offered. It went from quite addictive to "eh, I'll probably be ok never playing that again" in a very short period of time. Not many games do that for me.
  6. Lol - that actually went through my mind: "he has stubble, whereas the other is clean shaven...so naturally they intend the stubble-wearer to be the bad guy".
  7. Submerged Ruins

    I can definitely get a Breath of the Wild vibe from it, and it's well done. The glass is neat, but looks so darn delicate that I'd be afraid of it breaking.
  8. I agree that certain ones are the most iconic...but for me - they are ALL iconic enough that if it even looks remotely like a Batman emblem, it may as well be one...because that's what I'm going to associate it with.
  9. Pretty much how I view it. Every time I would look at it, I would think of Batman...which would break my sense of immersion when dealing with a medieval/fantasy setting.
  10. They could make individual sections of a castle that exist on their own, or could combine them to make a bigger structure. They have already done this in a small way with castle gates being separate from the proper castle...just turn it up to 11 with more sets representing different parts of a castle.
  11. I was going to say the same thing. I think Griffon is one of the more requested faction mascots.
  12. Sounds like a spin on Monster Hunter (video game). I don't have an opinion on if that's good or bad, just that it reminds me of it. My only concern with something like this (as you sort of started going into) is that I would envision Lego taking that sort of theme in a vehicle-heavy direction, which is precisely what I don't want from a Castle theme. If they could do it more location-based, I'd be more interested. I don't mind vehicles altogether, but I do mind the way Lego has approached vehicles in the past several years. It seems they either go WAAAAY overboard with a ton of vehicles, with plenty of them being over-the-top concepts....or they recycle the same old handful of tired concepts from previous themes. There has to be a nice middle ground of a couple classic vehicles, along with a couple new vehicles (that are not too outlandish) , to complement a theme with several location-based sets (not to forget minifigure-based sets as well).
  13. [MOC] Hogwarts Castle

    I really like the dollhouse-like approach to the interior. Really gives it a "I can play with this thing" feeling, rather than simply being a showpiece.
  14. I agree. While those sets are always neat to think about, they are mega-impractical for a wide majority of people (even AFOL's). Since becoming an adult and getting out of my "dark ages", I have not bought a single set that was over $100, let alone the $200-500 range. I just can't justify that sort of spending with my disposable income. I have other hobbies I need to support as well, and Lego isn't my "main" hobby. However, if there were lots of sets in the $10-50 range, I could justify several of those. And if there was a really special set that was $100+, I might consider it.....but I wouldn't even come close to touching the $200-500 price range. It just isn't going to happen, no matter how cool and desirable the set is.
  15. To be fair, "magic" can be used as an excuse for ANYTHING in fiction....even the examples you provided as being Steampunk. Magic isn't exclusive to medieval fantasy fiction. Harry Potter is a great example of that.