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It'll make a difference in the finale. Should iris have died, Seerus would've taken over Oculoid production, and you'd have gotten higher-level oculoids. The results of leaving Iris alive will become apparent come Eternal Reaper.

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It'll make a difference in the finale. Should iris have died, Seerus would've taken over Oculoid production, and you'd have gotten higher-level oculoids. The results of leaving Iris alive will become apparent come Eternal Reaper.

Coming soon, Quest __ __, Endgame.

by Endgame. :tongue:

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Eric has rolled his fifth shield in a row without a nostrum, and I swear I didn't do any fudging. Can we give Khorne some sort of title or something?

It's quite ironic how I got KO'd almost instantly when I first took a nostrum and now without a nostrum, the enemy hasn't even landed a scratch on me :grin: .

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It's quite ironic how I got KO'd almost instantly when I first took a nostrum and now without a nostrum, the enemy hasn't even landed a scratch on me :grin: .

I'm not sure if it was in a row, but otherwise I do believe it to be Benji with the record of shield rolls in one of the Croise Quests. (Though I forget if he had a nostrum or not.)

Edited by Capt.JohnPaul

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If there is internal party fighting, does the QM decide what happens? In the past, small role-playing battles just become a 1-up action sort of thing :sceptic:

If you want me to run something, arena style, I could.

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Arena is bust. Divide all damage by 10 for PvP - it's a system that works (or a system I think works, I'm still testing it out, but a second test wouldn't be bad :blush::innocent: ).

Edited by Zepher

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Arena is bust. Divide all damage by 10 for PvP - it's a system that works (or a system I think works, I'm still testing it out, but a second test wouldn't be bad :blush::innocent: ).

I second this point--though I think it'd also be a good idea to run in "reverse" with enemies that simulate Hero classes, just to be sure the maths are right.

Also, I hope I'm making good decisions right now--I don't trust consumables, but I'm trusting the die even less right now. :tongue:

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I second this point--though I think it'd also be a good idea to run in "reverse" with enemies that simulate Hero classes, just to be sure the maths are right.

Quest four, read it.

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Arena is bust. Divide all damage by 10 for PvP - it's a system that works (or a system I think works, I'm still testing it out, but a second test wouldn't be bad :blush::innocent: ).

My personal system was to multiply health by 10, assuming that it ever cropped up. I was unsure whether or not we're allowed to use anything over then the arena rules.

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You don't need to when some fool runs in with a rather large bomb!

Who's more foolish, the fool, or the fool who runs into battle carrying a high-end explosive at the fool's request? :grin:

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You don't need to when some fool runs in with a rather large bomb!

I almost had a heart attack until I realized you were talking about Dastan. :laugh:

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I'll have that description PMed to you soon, Scorpiox/Sandy: I just figured I could add a IC reason for Proggs only appearing just now.

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I've just seen a post in the hall topic that breaks the fourth wall in new and exiting ways.

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I knew I should have listened to my instincts earlier! :facepalm:

Oh well, this should work for now...

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Welcome Flobnomdom to the game! Make sure to add your character to the Hero Stats thread!

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Eric tosses Violet a grand potion. She struggles to get the lid off, but after a few moments uncorks the bottle using her rotting teeth. She downs it quickly.

"I feel better, already! Thanks, Eric!"

Will these undead never die!!! :angry:

:tongue:

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