-
Posts
2,203 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Everything posted by jimmynick
-
Thanks for sharing your town! I'm glad you've found a way to create even though you don't have the space to display your town. I really like the birch trees, but I think my favourite build is the Falcon Tower train station - it reminds me of those Victorian stations that have wrought-iron structure and roofs.
-
It still seems like a tie-in with the LEGO series.
-
The colours and textures of the walls are lovely, and you've done a great job setting up the surrounding scene. I like all those dark red cheese slopes as well . The off-colour flagstones on the front steps are a neat touch.
- 15 replies
-
- castle
- headquarter
-
(and 3 more)
Tagged with:
-
I can believe Clarkson punched a producer, but I can't believe he'd do it in order to delay a segment about some toy cars. It's probably all going to blow over and they'll get together with a new programme on ITV or something.
-
I don't watch Archer, but this looks cool! Is the multi-storey car park in a different scale compared to the rest? The blue van is really cool, great job . The interiors are good, too, but it would have been nice to see an interior on every floor. By the way, you can take screenshots in LDD using command+K .
- 5 replies
-
- television
- digital
-
(and 1 more)
Tagged with:
-
It looks lovely in situ - great build.
- 26 replies
-
- MOC
- Fire Station
-
(and 3 more)
Tagged with:
-
I like to think I caught jluck with some help from our friendly neighbourhood serial killer. Me neither. Walter, thanks for making this a great game. It was incredible that we made it to 1v1v1, if a bit frustrating that we didn't have much in the way of town roles (especially when so few of the stumps stuck around).
-
Unrest in the Forest: Confirmation & Discussion
jimmynick replied to Walter Kovacs's topic in LEGO Mafia and Role-Play Games
Oh goodness, Walter is posting in the forum *right now*. -
Unrest in the Forest - Day 8: Moving Pictures
jimmynick replied to Walter Kovacs's topic in LEGO Mafia and Role-Play Games
I think not voting is the prudent move. Or you could end the day immediately by voting for yourself. -
Unrest in the Forest - Day 8: Moving Pictures
jimmynick replied to Walter Kovacs's topic in LEGO Mafia and Role-Play Games
Live or die, make your choice. -
Unrest in the Forest - Day 8: Moving Pictures
jimmynick replied to Walter Kovacs's topic in LEGO Mafia and Role-Play Games
Non-specific? You mean everyone else send you codes like "n3458=Barry Cherry is a neutral bomb that converts to a serial killer on Night 4"? At least two of the stumps agree with no-lynch anyway. Let's think about this in case of no-lynch: | |Scum kill |Scum no kill | |SK kill |Town win |SK+Town win | |SK no kill |Scum win |Day 8 redux | So if the SK wants a chance at winning, his best choice is to kill tonight in case of a no-lynch. And my table came out awfully. Oh well. -
The rockwork, especially the skull, look really good. The one large black tree in the back looks amazing. The blurry photos are a bit unfortunate, though. Great build!
-
Unrest in the Forest - Day 8: Moving Pictures
jimmynick replied to Walter Kovacs's topic in LEGO Mafia and Role-Play Games
Something that came up a long time ago was Lassie's reaction to my codes that I sent out. I sent codes to the following people: Simon, Clem, Bruce, Lassie, Jack, Sue, Adelaide and Barry. Lassie was dreadfully concerned that I provided codes for goon, godfather, rolecop and 3rd party roles. He told me that the point of codes was to hide information that would help the maples, and wondered how obscuring my suspicions was an effective strategy (he actually asked me how obscuring my suspicions helps "them", referring to maples). His response threw me off at the time, but I hadn't really thought about it until now, when he has to be either scum or an SK. -
Unrest in the Forest - Day 7: Permanent Waves
jimmynick replied to Walter Kovacs's topic in LEGO Mafia and Role-Play Games
Pump n139 for information? This all sounds very suspect. -
Unrest in the Forest - Day 7: Permanent Waves
jimmynick replied to Walter Kovacs's topic in LEGO Mafia and Role-Play Games
Let's burn the witch. How about n764 SUXT n7019 Claudio for n4774? -
Not really, but there are other image hosts such as Flickr and Brickshelf that are more commonly used in the AFOL community than Imgur. Thanks for providing all your photos!
-
Unrest in the Forest - Day 7: Permanent Waves
jimmynick replied to Walter Kovacs's topic in LEGO Mafia and Role-Play Games
How do you know that? I think I speak for the stumps when I say we wouldn't be surprised if both Adelaide and Sue are anti-town, but a) we put Adelaide first and b) we think Sue is the SK and we don't want to lynch her then! -
Unrest in the Forest - Day 7: Permanent Waves
jimmynick replied to Walter Kovacs's topic in LEGO Mafia and Role-Play Games
Right, yes, I agree with what you said. -
Unrest in the Forest - Day 7: Permanent Waves
jimmynick replied to Walter Kovacs's topic in LEGO Mafia and Role-Play Games
Well, Jack already admitted to us that the janitor had no clue what he was doing... -
Unrest in the Forest - Day 7: Permanent Waves
jimmynick replied to Walter Kovacs's topic in LEGO Mafia and Role-Play Games
But would he bring up a lead that points straight at him? OK.