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imurvai

Eurobricks Citizen
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Everything posted by imurvai

  1. Hi, SBrickController 0.5 can now be downloaded for testing: https://dl.dropboxusercontent.com/u/4786711/sbrickcontroller.apk New features: - Multiple SBrick ports can be assigned to a single controller action. - Multiple controller profiles can be selected for playing. User can switch between them during playing. - Toggle button option for simple buttons (not for direction buttons and joysticks). - Some UI improvement. What is left: - The weird trigger behavior is still under investigation. Bug reports and suggestions for further improvements are still welcome :) Happy playing!
  2. Hi Jay, The toggle switch feature will be added to the next test release. It was a very good idea! I just implemented it and works great with turning on-off lights eg. I also experience slow connection sometimes, I don't know what it depends on.
  3. Hi, It's good to hear that the app is mostly working :) To be honest I had difficulties with the triggers. The action items are not working as they are mentioned in the google documents so the current implementation is kind of experimental. I'm gonna test it with other phones and hopefully with other controllers soon to sort out the issue. And in the meantime I'm working on adding new features as well. One of them is the multiple port assignment on a single controller action which was requested by Denis. The other one is to select more than one profile to play with and during playing the user can easily switch between them.
  4. Hi Denis, I published a new build (0.4). Pleaae test if the disconnect issue has gone. Also Please check the controller lag. Br
  5. Hi Denis, It's good to hear that the disco-connect bug has gone :) - For the permanent disconnect after a couple of minutes play: I need to investigate it, I haven't experienced such an issue. Did the app pop up the dialog with the reconnect message? - For the lag: I'm afraid I can't really do anything about it. It is the nature of the Android BT stack, SBrick and PF protocol. - I'm planning to add the multiple channel assignment you requested along with other (hopefully) useful features but first I'd like to sort out the stability issues. - For the trigger thing: you can do that but only with one channel at the moment. So assign the same channel to both the triggers with different invert settings and go. I've tried it, works great :) The SBrick team has been doing a great job BTW. I'm sure they have to deal with many things at the same time, for me it's only this app :)
  6. Hi, Yes, it's safer to uninstall the old one before installing the new and you need to rescan for SBricks.
  7. Hi ritztoys, How far did you get with the app? First you need to scan for the SBRick(s) you have, then add a controller profile and in the profile editor assign controller actions to SBrick channels. More or less that's it for the setup. You said that neither the SBrick official app nor mine don't work. What is the symptom? Can it connect to the SBrick? And also did you connect your controller properly to the 6S? And yes, the qr-code should work.
  8. Hi All, New version is out, hopefully I fixed the continuous disconnect-connect loops. At least it is working with my SBrick. The location of the apk is the same: https://dl.dropboxusercontent.com/u/4786711/sbrickcontroller.apk Sorry for the previous bad release, I accidentally modified a setting in my SBrick that I wasn't aware of. For the IOS and Windows phone versions: If I have enough time I'll start the IOS version, since I have all the equipments needed (I only don't have that provisioning profile or what that is needed to test on device). For the Windows version I can't promise anything :(
  9. Hi HDR, I think I just found out the root cause of your connect-disconnect loop. Unfortunatelly everyone will experience the same until I publish a fix for that. Hopefully I can do that in one-two days.
  10. Hi DHR, For the connect-disconnect issue: could you check the firmware version of you SBrick? I'm using 4.8 (latest at the moment). In this app you can't assign multiple channels for a single controller action, but the opposite, you can assign the same channel on more than one controller action. This is because to be able to control CW and CCW the same channel with the triggers for example. BR, István
  11. Hi Guys, The first public alpha test version is done. You can download it from here: https://dl.dropboxusercontent.com/u/4786711/sbrickcontroller.apk Or you can use the following qr code directly from your Android device: Please let me know if you face bugs or any kind of issues. And also ideas and suggestions on how to improve the app is still welcome :) Happy playing!
  12. Theoretically it is possible to handle multiple SBricks but I have to borrow another one to test it. And yes, it'll be possible to reassign the buttons and joys. This is what I'm working on currently. I depends on how old your Android device is. SBrick is using BT low energy profile and the support for it was introduced in Android 4.3. So the app is working on 4.3+ devices. And obviously the device itself should have a BT module supporting low energy.
  13. No, it can be anything. The app is using the standard Android gamepad API, so if your controller-driver supports it then it'll be fine. I'm using this one: http://www.dx.com/p/n1-3017-fashion-multifunction-bluetooth-wireless-game-controller-black-409152#.VrJcUzYrKV4 ( I hope it doesn't count as an advertisement)
  14. To be honest I'm not sure :) But I would bet on the native support. We will see, I'm sure it will work anyhow :)
  15. BrickController2 is an Android and iOS application that allows you to control your Lego models using a compatible gamepad. It supports the following devices: - SBrick - BuWizz 1-2 - BuWizz 3 (basic support) - Lego Powered-Up devices: Boost, PUP HUB and Technic HUB (or Control+) - PF infrared (on Android devices having infrared emitter). Features: - Multiple profiles for a single creation - Multiple motor (or output) assignment to a single controller event - Different types of devices can be used at the same time - The same motor (or output) can be assigned to multiple controller events - Different joystick characteristic settings - Different button modes: normal button, simple toggle, ping-pong toggle, carousel toggle, ... - Train mode on joysticks - Normal and servo mode for the new Control+ motors - Sequences (like for flashing light) BrickController 2 on the Google Play Store: BrickController2 android BrickController 2 is also available on the Apple App Store. BrickController2 iOS Video tutorial created by @kbalage (many thanks for this): And another great video by @kbalage: Older versions: BrickController Android application. It lets you to control Lego creations via Lego infra-red, SBrick and BuWizz V1 and V2 using any Android compatible game controller: Current version: BrickController 0.6 User guide: BrickController User Guide Minimum system requirement: Android 4.4 and bluetooth low energy support on the phone (or tablet) Video on the older SBrickController application:
  16. Don't forget that 42052 has PF by default while the 9396 didn't. Maybe it explains the price difference.
  17. 1: 10 5: 6 9: 4 10: 3 18: 2 14: 1
  18. 10: 10 17: 6 33: 4 21: 3 37: 2 34: 1 Well done for everyone! You made the decision really hard :)
  19. Hi darksheep, As an alternative you could buy the 9392 quad. It contains a pair of this part and it is a quite cool set ;)
  20. Hi TechnicRobot, I've been doing more or less the same research as you did with the audio 2 PF. I used a very simple "circuit", I just connected 2 IR LEDs to the audio out as it is mentioned here: http://www.instructables.com/id/DIY-Infrared-transmitter-for-iPhone-iPod/ It works quit good, but the distance it can control the receiver is very short, max 60-70 cm. Have you measured the the maximum distance your amplified circuit can control the receiver? And also I'm creating the waveform real-time in my android app.
  21. 3:2 9:1 21:3 22:3 29:3 31:3 44:2 46:1 55:2 Lots of awesome models. It was really hard to vote. :)
  22. Another must-build model :) Great work!
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