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Everything posted by Jeroen Ottens
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I like it a lot Stiff chassis, but with minimal part usage. Proportions feel right. Excellent. You do have a lot of T-bone pieces though
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The interesting thing is that the more panels are added, the more pronounced those gaps become... They weren't bothering me when the bonnet was still open, but the more the bonnet got filled up, the more visible they became. Apparently our eyes/brain are better at filling large gaps surrounded by a few flowing lines, then at filling small gaps surrounded by panels. Since I am also stIll unhappy about the doors I might give the rest of the bodywork an overhaul to a more open paneling style...
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I have tried to close up the bonnet a bit more, to make it more consistent with the rest of the paneling on the car. As a byproduct the bonnet has become a bit more rigid, which is good. But I feel it has also become more cluttered with all these little 2x5 panels... Alternatively I could try to lighten the paneling on the rest of the car (more in the style of 2000's years with flexaxles for shape and a few panels for substance, like the bonnet was until now). Let me know what you think...
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[MOC] Reach Stacker
Jeroen Ottens replied to Anto's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I like it It has a real TLG feel to it, minimalistic design for maximum play value- 11 replies
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- reach stacker
- manual
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I do not have a video, and it will be difficult to make one to explain how the gearbox works now it is in the car. However a few pages back I tried to explain the working. I agree on the tinkering part. But with a model this size the turnaround time for changes can become quite long, especially if I have to touch parts that are buried inside the chassis. So I expect it will take some months before I have solved all the open issues. I actually use three different limiters. One is the one you invented for the Porsche with some minor adaptations to fit, that is used to limit the 4 speed part of the gearbox. Then I use a simple limiter (basically a rubberband that forces a bimodal position for the yellow lever) for the 2 speed gearbox and finally I use a limiter (a round wheel pushed into a knobwheel, like I used in my BMW Hommage) near the paddleshifters to keep the knobwheel for the paddleshiftingmechanism aligned. Come to think of it, I might try to remove that one though, I only put that in in case there was too much slack in the system...
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Thx, there is indeed still some fun work ahead (especially looking forward to redesigning the front wheel suspension). Seats are a becoming a bit of a dread for me though. In every car I build I struggle with them. There are just too many curves and angles in a confined space (and then I need to add the adjustment mechanisms as well)... I agree on that gap not looking too well. Maybe I can do something to fill it with a flexaxle. OTOH I don't want to overcrowd the bodywork, it has a pretty good balance as jorgeopesi pointed out. The bonnet is indeed a bit too open compared to rest of the bodywork. I'll see if I can figure something out to close that area a bit more Thx, the headlamps are the same as in the Alfa, but they fit better at this scale. I might try to find another solution though, because these parts are getting quite rare/expensive on BL. The whole model uses actually less panels than most of my 1:10 scale cars (~50 I think), which helps to get the clean look I guess.
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Hi, Finally I found some time to actually build what I designed in LDCAD: Don't let the photo fool you, this is still work in progress. On the positive side: The 8 speed sequential gearbox works like a charm when operated with the HoG The steering works like a charm as well (both via the HoG and via the steeringwheel The buildingprocess is quite enjoyable, but this is not going to be for the weak of hart... There are 10 pieces per step on average... The whole chassis is quite stiff The paneling actually works out pretty good in orange On the 'this has still be improved side': The front wheel suspension is too weak, it simply sags to the ground The bonnet doesn't close properly The front wheels rub the chassis when turned The flappy pedals work, sort of, most of the time, if you use enough force... Still no chairs... The aerobrake mechanism is not there (and I don't have a good idea yet how to do this) Those doors... still a big slab of orange... and they don't open as far as they should Mirrors? mirrors? Who needs mirrors, you only drive forwards, right? Comments, questions are all appreciated
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Great video of cool vehicle I love the use of the panels near the jet engine, such a smooth transition! The steering system works like a charm. The colourscheme could use a bit less grey and a bit more yellow I think, but all in all a great model.
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The best solution will depend on the amount of power that you need. The standard lego batteryboxes have 1A current limiter. You can try to power 4 motors from one batterybox, but your load must be small then otherwise this limiter will kick in. For all the technical details on the lego PF system I would recommend to check out philo's homepage
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interesting steering system... Curious to see how close you are to reality with this, it looks quite believable Edit upon closer inspection of the pictures, I'd say you nailed the steering system.
- 2 replies
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- 42061
- telehandler
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It is used to connect the M-motor directly to the LA. It can be replaced by a brickbuild version though AFAIK. I do own this set (I wanted it for the yellow 5x11 panels), but it is a bit of a weird set in the sense that this is biggest technic set that I know of that has only one gear...
- 5,513 replies
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- rant!
- Bionicle Technic
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How realistic do you want the fantasy movie vehicle to be? But I guess that anti-roll bars on both front and rear suspension make sense. The centre of gravity will be somewhere in between the two axles, so both axles need the extra stiffness of the anti-roll bar during cornering. At least on the Ferrari 308 they were present on both axles. The axles are looking good!
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Congrats to all the contestants. This has been one of the best contests we had on this forum. And a special thanks to Jim for organizing it.
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Easy is not the right wording. And I definitely didn't mean to imply that you copied the Vampire bodywork to this car. The scale difference alone would prohibit this. But the angled panels in the front were such a striking feature on the Vampire that this association was easily made, hence the reference to that model. The thing I don't like is the many square areas in this design, especially in the rear and the doors. Your other cars typically have more curves in these areas. At this scale you have a lot of room to play with, so why choose to fill it with straight surfaces? I didn't mean to offend you. I still think it is a good car, but for me it lacks a wow-factor. Everyone it's own taste, right? (and you're right, I did use stacked beams in my Ferrari for the flat areas in the bonnet and the hatch)
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I must say I am a bit on the fence with this one... I like the chassis with the sequential gearbox, but I am not sold on the bodywork. It has a lot of Vampire DNA, but sturdier. I don't know, but the bodywork feels a bit too easy. Stacked beams in the rear, stacked beams in the doors, quite square topview... It has tough appearance, but I prefer more curved lines I guess... Still, great use of the fender panels
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[MOC] Reform Metrac H7X
Jeroen Ottens replied to Anto's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Great MOC,packed with functions. And very slick curves & finishing- 19 replies
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- reform metrac
- lawn mower
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More parts spotted: in white in 42062 (container transport) 1L beam in flat silver in 42064 (exploration ship) Can it be that the new 1L worm gear meshes with a 20T gear? It looks to have a much wider diameter then the existing 2L wormgear...
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Thanks for the compliments As for the Aston: I know, I know,... I will finish it, I promise (I do now have an unopened Porsche box in my Lego room, so I do have the parts... I am still debating with myself whether I will first build the Porsche with the community errata of Didumos, or that I skip that step and immediately part it out to work on the Aston Martin)
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Great model, so many details and still cramped with functions. Excellent. I presume the superstructure can't rotate 360 degrees because of the PF wires going through the turntable?