Jump to content

soccerkid6

Eurobricks Archdukes
  • Posts

    9,777
  • Joined

  • Last visited

Everything posted by soccerkid6

  1. What a massive model It's great seeing your gatehouse with walls around it And seeing some familiar faces hidden in the crowd is always fun! The dragonslayer's inn is really incredible: brilliant layout, color use, and textures. And the cliff side seating is spectacular! Fabulous use of cheese slopes and inverted bows on the stables, along with the barrel beams and SNOT log brick wood beams. It's truly a pleasure to admire creations like this
  2. Mill Phase 3: I should be getting a title update and announcement done this week
  3. My first model of 2018, this is based off of the watermill located in Riverwood from the game Skyrim. It is meant to be viewed from all sides, and has a completely irregular border. I took inspiration for the landscape colors from Wochenender and his incredible Jernsteein creation, while the water wheel was based off of Brick’s design. The trees are again taken from the tutorial by Chris. Finally getting around to posting this model here. This completes the small storyline I had started a while ago, as well as finally finishing Age of Mitgardia! Previous story installments: 1st, 2nd, 3rd, 4th, 5th. Dedan, Glorfindel, and a new man dressed in dark blue robes made their way to the watermill at Firoir. A few of the villagers were around, and were obviously curious about the three visitors. Some had heard of a confrontation between Glorfindel and their Lord Tuinis, and wondered what it meant for the Officer of Valholl to have returned. Firm steps could be heard upon the wooden walkway over the river as Lord Tuinis approached, flanked by three Mitgardian soldiers. And it was obvious from the guard's gleaming weapons and armor that they were not any of the local troops under Tuinis' command. As he neared the small group, it was clear to all that his rage was barely contained. "What is the meaning of this, Sir Glorfindel," blustered the man, placing sarcastic emphasis on the term sir. "Invading Firoir with armed troops is no small matter, and I will have you brought before the Valholl Council and banished from Mitgardia!" Glorfindel answered with just a hint of a smile, "That will not be possible, Tuinis." "Further insults! Let everyone here be witness to the fact that this man has not even had the decency to properly address a lord of Mitgardia." "Your status as lord has been revoked, and the Parliament has also removed your control of Firoir." This statement from Glorfindel was brought with a fleeting moment of terror on Tuinis' face, before his usual arrogance returned. "Lies!" He spat back, "You have merely brought some of your own lackey troops, and used armed force to take this town!" At this point the oldest of the three soldiers spoke up: "I am Captain Mattr, and can assure you that this was all done on behalf of the Valholl Council, I am not on any orders from Sir Glorfindel." "You will find all of the legal documents in order," said Dedan, as he extended a sealed letter towards the former lord. "Those papers also instate Vigr here as the new lord of Firoir," added Glorfindel, gesturing the man robed in blue. Tuinis had a nasty glint in his eye as he made his parting statement before the guards escorted him to the prisons of Valholl, "I can see your trickery was thorough, but be assured that you will not escape this debacle unharmed!" The villagers breathed slight sighs of relief at the man's departure, though they dared not hope their new lord was any better of a man. In time Vigr did gain their respect, and also that of the neighboring lord's who were only too happy to see their troublesome neighbor replaced. See more pictures on Brickbuilt C&C always welcome .
  4. It is great to see you return to the guilds! Impressive orc settlement you have started The various wood platforms and little tent shelters look great, as does the path up into the mountain.
  5. Congrats guys! And thanks Ecc for hosting a very fun challenge
  6. Those rock arches are incredible! Very good landscape layering too, which along with the pretty trees makes for a very compelling nature scene
  7. Absolutely beautiful arch The colors and textures make for stonework that really looks ancient Nifty base and water too!
  8. That is one big sea snail! Neat section of beach to go with it, the palm tree looks very nice
  9. A ship anyone would be proud to captain! Beautiful detailing along the exterior of the hull - the dark brown and reddish brown tile paneling looks exquisite The details at the stern are also top-notch, and I was quite surprised to see a full interior inside! So much detail packed in there, the micro ship is a brilliant touch
  10. Very refined minifig combos Champion, Chosen, Pilgrim, and the Wayfinder are my favorites The long spears and banner of the phalanx and voice caster are really neat
  11. Excellent castle, the layout with corner walls at an angle and large keep in the center works nicely The drawbridge, stables, and interiors make it very complete
  12. Beautiful sea vessel! As has already been said, the sleek lines of the ship are super well done I like how you used tan for the inside portions as well
  13. Horton the horse master is one of the best smith minifigures I have seen Neat banners for the leaders of the two sides, and quite an intriguing story-line you have created
  14. Great islander aesthetic to the first figs of the series Xehanort is downright scary The palace guard and goblin emissary have some lovely parts combinations!
  15. Very nicely developed story - the numerous builds go a long way towards creating an entire new land and culture(s). The giant plants and insects are a really clever way to give a new characteristic to AoK. The palace and interior at in Keyama both make brilliant use of color and patterns That cheese floor is incredible Using a consistent base design for all the smaller builds ties everything together well
  16. While a small landscape, this is still showcases some very good rockwork and foliage I like the saplings as well
  17. Some really fun minifigs here, and I love the stories you came up with for each Rydel, Tanelia, Rhalyf, and Goren are my favorite dwelfs Tanja and Thorsen are great adventurer characters too
  18. Incredible forest setting I was a little skeptical on how the ground colors would work out at first, but you really incorporated them flawlessly! The large trees and fantasy colors set a beautiful atmosphere for the dwelfs Which are themselves superb - great work fitting an interior into the larger one
  19. You have some really neat landscaping going on in the first model The sloped hill of grass climbing up the side of the cliff is lovely! Also some great construction details there, and a neat addition of ruins hidden under the hill. The buildings in the second model are top-notch Great layout, texture, and color use on those
  20. Irregular Base Tutorial
  21. Very stylish ship! The prefab hull elements are used to great effect, and I like the unique cabin type area at the back Great to see you back with another GoH build!
  22. Looks like a great, sturdy, seafaring vessel! Very smooth shape you captured with your hull design The sails also look quite pretty
  23. I had been really looking forward to seeing your big build for the Safe Haven challenge, and it doesn't disappoint! The sloped walls look great to me - very smoothly incorporated, and giving a unique flair to the city Using the tall slopes to set the angle of the walls, and then the inverted slopes of the matching size to create vertical window frames is super clever. Lovely roofs as well, cheese slopes can look a bit bulky depending on how they are used, but yours are excellent. And then the hatchery's roof of sand green plates and tiles quite beautiful - made even more so by the additional roofs over the entrance and large windows. It really does look like a building substantial enough to house a dragon hatchery, the hot steam chimneys are a very fun touch. The adult dragon looks so menacing perched on the roof While the tree design is incredibly effective, I do think it would have been better to use something else in this specific build. The dark bley of the hatchery and large monument make the trees almost disappear from certain angles. Speaking of the monument - that is really nicely done, and again adds a lot to the atmosphere of the city. Superb rockwork along the coastline, the few angled sections are top-notch Plenty of detail and activity to admire in the market area: the forge, and stepping alcoves with little statues are especially impressive. One other thing that stood out to me was the floor pattern of the courtyard by the hatchery, it's hard to make grill tiles look good in a medieval setting but you did it really nicely there! All in all, a stunning model that I will certainly return to admire again
×
×
  • Create New...