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Study Sanctuary Among the Trees (finished entry) The message that a new satellite campus of the University of Petrea was to be built at Albion was received with great joy all across the people of Avalonia and was carried to Everwater by Sam Weatherstone personally. He himself is an engineering alumni of the University of Petrea. Quickly the idea came up among Sam and his friends at the court of Everwater to also contribute to this great effort to strengthen the education but also peace and exchange of ideas within the Guilds of Historica. Led by the Lord of Everwater, Alric Ellerion, ideas were plotted and money was gathered. Sam returned to Albion with soldiers as helping hands, stonemasons, carpenters and plans for a study sanctuary which were to be built with an open study hall on the same level as the crowns of the trees to allow for the study of the trees and birds, and provide a calm sanctuary for students and professors alike to study in. Construction started and the stonemasons of Everwater proudly showed their capabilites in building strong towers, that could even withstand the winter storms at the coast of Everwater. The carpenters recently started constructing the open study hall placed on top of the stone tower. Sam, originally a carpenter in his familie's business, just arrived to inspect the current progress. He and his teams are especially happy to have successfully constructed the winding wooden stairs that lead to the top level of the tower. This Challenge was great fun to build and I find the idea of learning new building techniques by having different challenges set in different Guilds and different building styles especially enganging and I am looking forward the next challenges! My main goal for this build was to properly contribute a small part of the story and apply the building technique for rounded towers/surfaces while depicting a lifely constuction site scene, I think I managed that and I am happy with the result. The winding wooden stairs was a personal challange I set myself and I am happy how it turned out and would love your feedback concerning it, among the feedback of course for the entire build :) Below you can see further images of the entire build and thank you to @Grover and the entire team for the work and organisation they put into the Guilds. Fulfillment of the WIP requirement for Category A When the theme and tasks of Challenge I Category A were published, my mind immediatly jumped to a classic round tower. The plan is to finish the small tower with a wooden structure on top, similar to an open pavilion, with winding stairs on the outside of the tower. The entire scene will be portrayed as a construction site, depicting the construction of the wooden pavilion. The tower shall be a study sanctuary for the students of the Avalonian campus.
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This is part 2 of Chapter 2 in the tale of Erdil. It is a freebuild also to keep up the HSS-progress for Dandelume. Many changes could be made to improve this one, thanks to @jtooker for a great feedback on discord. However, haha, I honestly kept it with minor additions/changes to be able to start building for the Book IV challenge instead 😃 Storyline: After being sworn in and fully equipped with his uniform, sword and shield from the swordmens barracks, Erdil and Dweldin made there way to the Aerima Archery Workshop. Dweldin needed to pick up his new bow, quiver and arrows crafted by the skilled members of the archery workshop. The bowyers, fletchers, stringers and arrowsmiths were all from places by the Aerima river of Dandelume- therefore they used the river in the name of their workshop. As the sun stood high in a tangerine sky, Erdil and Dweldin passed through the gate of Old Town and went further in to the workshop district. Large buildings for different crafts and workers towering up, merged with older stone towers, buildings and city wall. The street outside filled with life from people, carts and animals. From the inside you could here the hard work being done in rooms of wood, forges, steam, fire and hammers on anvils. Inside the Aerima archery workshop the four sections worked together as a perfect integrated unit: Bowyers shaping and tillering the actual bows from yew, ash, or elm. Fletchers making arrow-shafts from the finest birch and aspen wood and attaching feathers from geese to the shafts. Stringers twisting and looping sinew to perfect bowstring. Arrowsmiths taking heated iron and steel through fire and anvil. Forging, hardening and shaping it into various arrowheads. Erdil and Dweldin made there way down the street closing in on the entrance of the workshop. They could see carts with equipment for arbelists and archers rolling by under the red blooming vines. A quiver, fine bow and arrows were supposed to be waiting inside for the new archer-recruit, ordered by Duke Wifgrir himself….
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It feels good to be once again active in the Guilds after a bit of a hiatus! Here's an updated look at my characters for Book IV - my Guilds sigfig Kars has pledged himself to Avalonia. From left to right: Gerard Renwick Sinclair III, Cobold McTavish, Kars, Fieryn, and Ayra Valken In the wilds of Avalonia’s Enchanted Forest, a mysterious woodsman named Kars has decided to settle down after several years of bounty hunting. After completing an impossible job for a very powerful Avalonian (who will go unnamed – client confidentiality is no laughing matter), he now has enough gold to build a dwelling for himself. Maybe even a fortress or settlement… To help with him this task, he has enlisted the help of his old friend Cobold McTavish (right)– simultaneously a brother-in-arms, master architect, and top graduate from the University of Petrea (whose colors he passionately brandishes at sporting events). The pair have also encountered Gerard Renwick Sinclair III (left)– a Valyrian socialite who (vain as he is) might prove helpful when establishing alliances within Avalonia and across the sea. Kars and company have discovered that they are also neighbors with Fieryn – a wily and enigmatic inhabitant of the surrounding forest. She is quick with her blades and can transform into a flaming owl - unfortunately she can only communicate in various hoots and screeches. The group will have to figure out how to breach the language barrier... The last member of the group is Ayra Valken. A centaur from the east, she has crossed paths with Kars while on a pilgrimage to the western edge of the Enchanted Forest. Grieving the loss of a loved one, she seeks the Emerald Flame – a holy site and the location of a magical order who she hopes can help her hone her healing powers. With them, she hopes to mend the wounds of the world along with those of her own heart. All five of these character were a lot of fun to build! Gerard Renwick Sinclair III underwent the least amount of changes from his original design (posted back in 2021). I overhauled the outfits for Cobold, Kars, and Ayra. Fieryn is the only totally new character. I'm very happy with how here design turned out - I wanted to evoke owl wings with her massive cloak. I look forward to fleshing out Kars' realm in future posts!
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The Dragon’s Call : Sentinel of Avalonia (Brickscalibur - Beast of Burden’ category) The Dragon Clan fortress in Avalonia stands as a defiant sentinel, built directly into the mountain peaks that overlook the misty green lands. For generations, the Clan’s strength lay in its inaccessible stone walls, but its true power now rests upon that of a dragon... This magnificent creature, the ultimate expression of the Clan’s might, is the most crucial asset in the defense of Avalonia. Once a feared symbol of the wild peaks, the Dragon is now the Clan’s irreplaceable mount, indispensable for everything from swift reconnaissance over enemy borders and transporting heavy cargo to providing overwhelming aerial fire support in combat. The creature’s unique bond is held singularly by Walt Herboï, the first and only warrior in the Clan’s history to earn its trust. To call this irreplaceable ally, the Clan adapted one of its sturdy fortress towers: a massive brazier was installed inside the tower, visible through its highest aperture. When a mission is critical, the enormous fire is lit, piercing the permanent Avalonian mist. This towering flame acts as the most powerful and unmistakable signal, a fiery beacon that the Dragon immediately answers. Responding to the call of its rider, the Dragon takes flight, ensuring that the Clan’s influence, and its unmatched firepower, remain supreme in the skies.
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The Power of the Leaf (Brickscalibur - Rock, Paper, Scissors category) Deep within the Clearing of Forgotten Lore, amidst the vibrant amber and crimson of an autumn wood, Faelan—a master of the Kolgari arts—unfolds a secret. He does not challenge the mountain with muscle; instead, he commands the earth through the quiet authority of ancient ink. His parchment, a single weathered sheet inscribed with intricate sigils, is gripped firmly as the true source of his will. As the formulas are whispered, the Paper claims its victory. Guided by the shimmering magical dew that flows through the clearing, the heavy, inert Rock ascends, surrendering its weight to the power of the written word. In this silent duel, a fragile leaf of parchment proves that wisdom—nourished by the very lifeblood of the forest—is the ultimate lever, lifting what brute strength cannot move. This character has already been featured in a previous creation, 'The Burning Portal' and a few other Kolgaris have been developed here!
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Part 1, Chapter 1 Study by Brandon Stark, on Flickr Brandon and Corlys opened the door and entered a meeting room in the Great Keep of Avalonia. This wasn't the one the Council used, but rather each member of the council had their own meeting room. The two continued walked further, entering Brandon's study. Brandon hadn't been here in weeks, and as expected, piles of letters were sitting on his desk. Two letters on the table caught his eye. They were bearing the seal of Drond's Fields, and Shadowmere, respectively. They must be the responses, Brandon thought. Brandon sat down in his chair. He gestured for his brother to sit in another chair facing his. "So, Brandon, I trust your journey was pleasant? I have found much news from my travels to the capital. These are turbulent times, brother. I ran into some bandits on my way to the capital. Also some mummies and Drow. Didn't think they'd venture so far from their territory. I may have also seen that Nestlands girl that kissed you. Pity I wasn't able to talk to her. But I'm sure that's the one though. Armored girls aren't very common around here." "Surely you've found better news than that Nestlands girl. Though mummies and Drow venturing far from their territories is rather frightening. If the rumors are true; if my spies are right about Raavage allying with Drow and Algus, I fear nothing can stop him. Not with that Necromancer's Helm he could use to raise vast armies of undead." "Yes, the news is rather frightening, but there is hope, Brandon. The Necromancer's Helm might not even exist. And, the heir to Cedrica has been found..." "What? Corlys, I never knew you would succumb to rumors like that. The heir to Cedrica has been the subject of talk in half the taverns in Petraea. I'm not sure if there is hope. Mitgardia is spent, and will not be able to resist the Algus. Kaliphlin is divided, meaning the Desert King cannot make good on his promise to help Free Nocturnus. And even Avalonia; we were once one of the most powerful and prosperous, yet now the capital is shadow of its former glory and flooding with refugees." "It is true. I am sure of it. The resurrected Sir Trian Burress, Lord Dugal MacLean, and others are meeting in the Beggar's Inn south of the capital as we speak. If the rumors are false, why would they meet? There must be some reason. Brandon, please, for your family and those you hold dear, do not give up, for there is hope. For now, I must return to Drond's Fields. Goodbye, Brandon." "Thank you Corlys. Goodbye to you too." Now alone, Brandon pondered for a moment. Resurrected Sir Trian? He hadn't been seen for years. Brandon began opening the letters, hoping there was good news within. He began with the one he received from Lord Vladivus. "Greetings, Brandon, It gladdens me to know Historica has not forgotten it's shared plight. Ravaage is a threat to us all. Free Nocturnus is doing it's best to hold the Spire's rot at bay, but even Shadowmere's cannot hold out indefinitely. Allies are always welcome, and my mother spoke highly of your family. Make haste Brandon, there is little time to waste. Vladivus, Lord of Shadowmere and Free Nocturnus" After reading the letter, Brandon opened the one from Drond's Feelds. "Dear Lord Stark, We truly appreciate the fact that you will join our armies in the fight against the Black Spire. My husband, lord Alric, is already there with the best of our household guard. Though I wished I could give you more men, every man not in the Darklands already is needed here, to fend off the increasing Drow threat. My apologies. I propose you meet up with your liege lord once you are there, as to develop a shared strategy. Yours sincerely, Lady Elysabeth In name of her husband Lord Alric of the House Drondil, Lord of Drond's Feelds" Brandon closed both letters with satisfaction and relief. Both would be allies with him. He then opened the other letters and read them. They were mostly reports and updates from his agents across Historica. Many talked about the heir to Cedrica and the upcoming war. Others were of little importance; dealing with his incomes, among other things. Getting up, Brandon walked over to a chest, then began preparing for the journey. He pulled out his dragonsteel sword, then began placing a few other items inside. After a few minutes, Brandon walked out of his room. It would be long before he would return, and he wasn't sure if he would at all. As he walked out of his study, he spotted a servant in the hallway. Brandon pointed to the chest in his study. "Can you get this down to the Albion docks by this afternoon?"
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Underground mine entrance in the mountains of Erilea. Selecting the mineral from the gangue outside the entrance of the underground mine. A messager coming... = = = = = = = = = Here we are with a medieval MOC I created for a little event there in my places. Had fun working on it, hope you like it guys! Enjoy!
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Escaping Home Chapter I: The Tranquil Meadow Chapter II: Old Bagshaw's Residence Chapter III: The Poacher Chapter IV: Making Camp Chapter V: Solitary Council Chapter VI: Escaping Home Chapter VII: Waylaid Chapter VIII: Archery Practice Chapter IX: Honour the Fallen Bonus Landscape: Avalonian Countryside The evening sun glistened in the waves below. The wind rustled the leaves above. Soon the sun would dip below the horizon, draping it all in gloomy shadows. But for now everything was beautiful. Averil sat down under the looming tree, took a deep breath and stared into the sunset. Just being here made her smile. She found herself imagining that this here, was all there was. Just the fading sun and breaking waves. The towering tree at her back and the delicate flowers spread out around her. This was a moment she wished would not pass. But it would. And she would have to return home. Return to a home that was not home. Return to Newquay. Averil had joined the colony of Newquay together with her brother, Leeson, and Gammy less than a month ago. It had been a reluctant but necessary decision. Averil's poaching had not been fruitful and the family was starving. At Newquay, at least they were able to fill their bellies. Leeson had been made an errand boy, and was always running all over the place doing his chores. Averil could tell that he liked it. Back home all he ever did was scrounging for food and waiting for her to return with fresh game. Here he had something to do and he was happier for it. Even Gammy had been enlisted to help in the manor's kitchen, cooking for the lord and lady and their friends. Averil frowned upon her entering service, but she too seemed happy. And Averil couldn't deny that the occasional tidbits Gammy swiped from the kitchen wasn't a welcome change to the bland stew they were usually having. Averil herself had been assigned as a fisherman at first, but as she didn't know the first thing about fishing, she was quick to display her skills with the bow, which had earned her a spot on a hunting party. There had been some suspicion as to where her mastery stemmed from, but Averil had explained that her late father, a longbowman in the King's army, had taught her since young. It was a truth with modification, but confessing to years of poaching would certainly have earned her a trip to the gallows. Her fellow hunters were good men and quick to welcome to her, showing her the tricks of the trade. She already knew most of what they showed her, but she feigned ignorance to support her own deception. Learning archery from her father was all well and good, but what reason could her father have had for teaching her hunting? Better to smile and pretend to be learning. Still, being self-taught, there were a few new things that she did not know. Understanding the territorial instincts of many of the animals here had been an eye-opener for her. And the woods around Newquay was new ground for her, as her poaching had kept her at a good distance from the colony. Most of all she had been very surprised to find that there was actually game to be found around here. The weeks before joining the colony she had found nothing during her trips to the isle, and now there was game again. Not plenty, but there was some, which was enough. It made her wish she had held off the decision to move here. If game was coming back, they could've survived by themselves. If only she had waited a few more weeks, she wouldn't have to be here. The truth was that she did not belong here. These people were good, faithful workers, building something together. All of them doing their best to make the colony successful. Even with their witless lord governing them, there was a camaraderie here that she had not expected. But still, she was different. She craved adventure, not fellowship. She did not want to have everything staked out for her. She abhorred routine and despised rules. They may make your life smoother, but they didn't let you live. And that's what Averil wanted - to live. But what good did it do to linger on that now? They were here, and even if Leeson and Gammy would have wanted to leave, they couldn't. They had committed themselves to Newquay and its doltish lord, who would certainly not let them go unless he wanted to. They were trapped. She was trapped. She longed to be back home, her real home on the mainland, but she was trapped. She looked up at the tree above her. It's branches stretched far out over the sea. Perhaps it too, longed for something? - 'I wish we could both go' she told the tree. 'But we can't. Like it or not, we are both rooted to this place.' She sighed. The last sliver of sun disappeared beyond the horizon. It was time to head back. - 'Well, back to reality' Averil said as she got up. 'Be good.' She gave the tree a quick tap and walked away. *** Ok, next build: no trees! I promise! ...maybe Thanks for watching, hope you enjoyed it! C & C always welcome
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Ep. 6 Laesonar's Saga Episode 7 - Laelariel [Part 2] “My my! If that isn’t that ugly faun!” The little group had been descending the path along the empty lake while their noses were slowly getting used to the putrid stench coming out of it. Krisly reacted to Laesonar’s words: “Oh you mean Ogrik? Is he safe then?” “It surely looks that way. He even seems to have found a girlfriend.” “You mean a lady faun? That must be Marielle. What else can you see, Laesonar?” “I can spot an old man. He looks worried." "That must be Jeffrey." "The situation doesn’t look too good in town. They're discussing something with a couple of knights.” The word ‘knights’ awoke Armin’s interest: “Knights? Which colours do they wear? Do they have heraldry of any kind?” “They wear green and have a dragon on their shields.” “Avalonian soldiers? It must be something official then. Let’s hurry and get into town, this place is making me more and more curious!” The situation wasn’t good at all. They passed by dried up fields and abandoned fishing docks before getting into the once-was outer city, now just half-burnt ruins. Closer to the city walls one last house was still standing, right in front of the gateway to the inner city. Judging by its appearance, the city must have been a rich one, in a past not too far in time. The two fauns and the old man called Jeffrey spotted the little group approaching and after a few greetings and hugs, it was the time for introductions. Helga took the word. "Jeffrey, Marielle, please meet Laesonar half-elf and Armin Mainardus. They helped us to fight the bandits and together we managed to finally avenge my brother! And these are Marielle and..." "Jeffrey J. J. von Jeff! For centuries my family has had the honour of serving the Lords of Laelariel, one generation to the next, starting with my ancestor Geoffrey von Jeff, all the way to my father Geoff J. von Jeff! We heard of the defeat of the bandits and Digby the Lunatic's death - I'm glad to make your acquaintance. Please meet my nephew Stan and..." Laesonar, seemingly unaware of the conversation, was looking around. Noticing a dozen eyes staring at him, he turned around quickly. "It is my pleasure to meet you, Mr. von Jeff. I do have however a couple of questions about this place, if you don't mind." Everyone's face grew sad. Jeffrey glanced at the ruins and sighed. "I'll be glad to answer your questions, master half-elf." "So, what's with the blue moss?" Everyone was taken aback by such unexpected question, only Armin smiled. Jeffrey was initially hesitant, but then understood and played along. "It's called Agerat. It's typical of the whole area around Lake Laendir, it mainly grows on rocks and it's one of the symbols of the city of Laelariel. Despite being a moss, it doesn't suffer much from lack of water, as you can see. Some ascribe healing and even magical properties to the plant." "So how is the lake empty?" "There was a weird earthquake a while back. The earth moved only in a particular spot, North from here. A vast chasm opened up underneath the riverbed and the waters of the river now disappear into it before reaching the lake. Changing the course of the river would be very costly and we have barely had any resources ever since the disappearance of the Laendirians." "Laendirians?" "Laendirians are our fishes. Or at least they were. A particular type of fish which, not unlike other species, finds its way up river from the sea, finally stopping in the lake to reproduce. The latter was named after them. Fishing, salting, commerce - Laendirians are the reason why the city thrived in the first place. They mysteriously stopped coming and our explorers downriver never came back, so we do not know what happened. At that point the call to arms arrived, directly from Albion. The wars against the Drow as well as Raaavage took our warriors away, together with our Lord and his sons. They never made it back." He stopped and took a deep breath. "The city was attacked repeatedly, we managed to hold the inner part, the rest was destroyed. The earthquake did the rest, depriving our land of water. The survivors started leaving, now there isn't much left to fight for and..." His voice broke. "And yet, some of us are still here and will always be!" A high-pitched voice suddenly reached the group's ears. "Stop blaming it all on yourself, uncle Jeffrey! We'll never leave our city, even without water!" "Oh. Er... ladies and gentlemen, please allow me to introduce my niece..." "Lola. My name is Lola." ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Hello everyone ^^ As I mentioned, I've been building very slowly. That wall was actually ready last summer (2017) and I was trying to follow up on the wall style of some Avalonian fellows (HQ, Titus, Maestro) who were then cooperating for the Summer Joust. As you can see, I turned the sand green to medium blue and decided to make it a staple feature of Laelariel by adding some lore in the story. I do like that wall, though I feel it's a bit overtextured, so I'll probably try and find some sort of compromise next time. Not much to say about the house, apart from mentioning @TitusV once again (remember? ) for his 'classic' tudor. Though, a fellow castle builder here in Berlin called it 'neo-classic style', which could open an interesting discussion, I reckon So yes, hope you like it. C&C most welcome as usual ^^ Edit: Ep. 8
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Avalonian Traffic Jam A freebuild for Avalonia Poor Joffir the shepherd always longed to stay awhile and chat with Bellia, Farmer Chereo's daughter, but whenever he did so, a long pile-up of sheep and farmers ensued along the narrow country road. That, and Strellia, Bellia's mother, was always watching carefully, ensuring that nothing funny happened between her beautiful daughter and the homely and smelly shepherd. It's a hard life being a stinky shepherd. But at least he has his sheep. More pictures: __________________________________________________ .................................................................................................... A build for the Group Collaboration category of the 2018 Summer Joust, together with @TitusV, @ZlatanXVIGustaf, and @The Maestro. Our industry was parchment (or vellum, in a non-technical way), and I got the living sheep part of the gig. They'll probably post their parts soon enough, I would think. C&C welcome, as usual. The pictures probably would have looked better against a grey background rather than white, but as a group we were all using the white background, so the sheep horns got lost. Oh, and I totally stole the sheep design from @TheLordOfBricks, inspired by this build.
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Hi there! Continuing my work to build my Hamlet "Sylvania". This will be the Blacksmith. Some Woodward lore for you guys: the green dragon shield as I used it on my other buildings represent that they directly belong to Lord Mephistopheles. Any infrastructure buildings, like Warehouses, Taverns, Stables, Bridges, Harbours, etc belong to the Lord directly. However Woodward has several guilds, which are sort of autonomous. The Smithing Guild is one of these. Their heraldic is the Bull shield you can see here, representing the strength they have in their arms. This Blacksmith is run by the brothers Wilbur and Walbur Smith. It is common that family names = the occupation you have in Woodward. You can see Wilbur's (the younger brother) family here as well: young William and his wife Isabelle cleaning the porch. On the balcony you can see Walbur's daughter Jesse. Walbur's wife unfortunately passed away, while Walbur's two sons Siegfried and Johannes are serving in the army currently. IMG_3108 by Mephistopheles, on Flickr IMG_3120 by Mephistopheles, on Flickr IMG_3114 by Mephistopheles, on Flickr IMG_3117 by Mephistopheles, on Flickr
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Everywhere in the Avalonia there are small tavernas and inns for travelers, traveling merchants and pilgrims. What is it, after a long day on the street better than a good meal, music and a bit of a hardliqur and then a soft bed? So some travelers remain then a few days longer than originally planned. The "Hunters'man Inn" can be found on the map, a half day's march north of "Brachfurtheim" the Capital of "Fortes Isles" a small Island in the north of Avalonia under the rule of "Wilhelm Shelby" and lures with good dishes from the surrounding forests, music and the Hunters'mann whiskey known all over "Fortes Isles" and its borders. Hunters'man Inn-03 by Robert Maier, auf Flickr Hunters'man Inn02 by Robert Maier, auf Flickr I hope you like my Moc and I'm look forward on praise, critic and improvement.
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Hi! This build is for Hamlet (it might turn out to be a village right away) "Sylvania". I did not build any surroundings because it will fit into the diorama in a specific spot. All my builds I have post or will post recently will go on a 3x4 baseplate diorama, so I spare the time to build little surrounding which I won't use anyway. So this is a house for the Wood Carver. I included a small scene where he is about to carve a copy of that wooden owl. The final spot on the diorama will include a more detailed workshop next to the house. EDIT: Lore: Besides the mandatory Green Dragon shield you can see the shield with the tree on green background. It is the heraldic for the Woodworkers Guild, the largest guild in Woodward. Coopers, Carpenters, Wood Carvers, etc. all belong to this guild. IMG_3141 by Mephistopheles, on Flickr IMG_3143 by Mephistopheles, on Flickr IMG_3145 by Mephistopheles, on Flickr IMG_3147 by Mephistopheles, on Flickr IMG_3150 by Mephistopheles, on Flickr IMG_3153 by Mephistopheles, on Flickr IMG_3154 by Mephistopheles, on Flickr
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Part 1, Chapter 1 Part 1, Chapter 2 Part 1, Chapter 3 This is a crossover with TitusV, and a continuation of Brandon Stark's story. If Blufiji isn't okay with this build being in the Reach, I will promptly remove it. Overlooking the Reach by Brandon Stark, on Flickr Brandon was observing the military encampment below from the top of a hill. The encampment, located in the Reach, capital of the Goblin Empire, was expanded by the arrival of his troops from Avalonia days ago. As he looked down upon row upon row of goblins, men, elves, and even some dwarves, he came to wonder if this force would even come close to defeating Raavage and the Spire. Behind him, Brandon noticed Lord Alric Drondil walking up the hill towards him. Lord Alric ruled the province in which Brandon was born, Drond's Fields. Though Brandon barely knew Lord Drondil then, he briefly knew his father, Balric, and later offered Alric aid in retaking his birthright from the usurper Garmaddon. Brandon was greeted Alric first. "Good day Lord Alric. It's a nice view, don't you think? Though we have more pressing matters to attend to." "Good day, Brandon. We've gotten word that war was already started in the north. While we've sent out our messengers, it seems Raavage is calling his followers also. It is now known that he has aid from the Drow, our enemy, and the Algus, Mitgardia's enemy. While I'm going to stay here with my soldiers to help Lord Gal Turok, Lord Vladivus in Shadowmere, could definitely use some aid." "It is my plan to aid Shadowmere. I will only stay in the Reach for a few days so my soldiers can rest and prepare for the war. In a few days or so, I will march north with my forces. Hopefully the forces of Zotharith along the way will join us. As for now, I've sent many Green Riders calling all the lords of Avalonia to help. Unfortunately, they don't listen to me like they do to their lords." "We are heavily outnumbered, though no doubt we're more trained and experienced. Still, this war is now not only contained to Nocturnus. The Mitgardians must be able to hold the main Algus advance from flooding the south, while, us Avalonians must be able to keep the Drow in the holes where they belong. Otherwise, our forces here are too small to be able to hold two floods of Algus and Drow, whose armies number in the ten thousands." "This situation seems very dire. I will need you to help me to send ravens to every Avalonian embassy in Nocturnus. We must tell them to dispatch every Green Rider they can to send word to all the lords of Avalonia. They must be told to do whatever they can to help the Resistance, either by stopping the Drow in Avalonia, or coming here." "Yes, I will make sure to do that. Now if you'll excuse me, I must meet with my generals to discuss this war. See you later today, or if not, see you tomorrow, Brandon."
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Oswald strives to be ordinary. You think all wizard workshops are rickety and colourful? Well you are wrong there my friend. For you have obviously never meet Oswald, who is the one wizard in all the land who prefers the laws of gravity to imagination. Entry for R1 of the LCBTC. Hello everybody, its been a while. And it may seem I have been rather inactive but in truth I have been busy building things that just cannot be posted yet... I don't mind this, it's not really a wizards workshop that much. No bright colours and wonky angles (hense the name). Oh well, hopefully i will do better next round (if I get through that is :p) Hope you enjoy and C&C Needed.
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A fun build for the ABC’s of Castle, over on Classic-Castle. The idea is to pick a castle word that starts with any letter, build it and then post it (in alphabetical order). For my first contribution, I did the letter ‘B’, which stands for blacksmith. The blacksmith shop lifts off the base for easy play-ability, and features a full interior, as well as hinging walls for easy access. Inspiration for the wall texturing goes to Rod Gillies. Hardwin the smithy is always kept busy at his work, with all the local farmers coming to him for their tools and when their horses need shoeing. He's also known for his fine armor and weapons that he makes when not occupied with other tasks. More pictures on Brickbuilt Thanks for looking, C&C welcome
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- blacksmith
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An Avalonian ranger strolls through the forest, hunting his elusive prey. Just a small build while I wait for inspiration for category B. It was nice to experiment with some tree styles, which are mainly based of SK's. Also my first build in ages that is 360 view able Hope you enjoy.
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After Narbilu received the letter, he was surprised it came from his old war-buddy Osric Isentooth. The Alliance is growing stronger and he would like us to participate in the battle against the Spire. Before the arrival of Osric, he summoned his commanders and other wise men to come up with a plan to overwhelm the enemy. It was a hard task to think of something evil enough to beat pure evil. Greed and ego is the solution. A gift to the Spire, in honour of their evilness. Narbilu and the alliance with the fallen Avalonian warriors forged a plan to beat the Spire. Craftsmen, sorcerers and the fallen started constructing a statue. Just finishing up when Osric arrived. Narbilu explained the idea to his old friend. A gift with a surprise. (sorry for the picture quality, just finished my new Lego room, and the lights aren't in place yet)
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Ep. 3 Laesonar Episode 4 The Paladin of Emptiness Laesonar checked the situation from his hidden position. “So, they took up residence in that building, or?” Helga frowned and her face darkened. “Not quite. This used to be a sort of guarded inn on the trading route between Weastioven and Laelariel. They’ve been using it to make their prisoners rot before executing them in Weastioven. When the moment arrives, they come and pick them up. It seems today is one of those days; the chieftain in person is here with his lieutenants and captains. Can you see the chieftain’s personal guard? He’s the man who killed my brother!” Krisly almost stood up, trying to get a better look. “So they must be important prisoners. Who are they? Is that guy an orc? I can spot a lot of blood!” Laesonar answered promptly: “SHE is a HALF-orc, and yes, she must’ve been tortured. The old man looks like a merchant. As for the third, we should set him free. I can sense there’s definitely something interesting about him.” Elysande, silent so far, finally spoke up: “But, Laesonar, they are so many! We need a good plan.” “Sure, sure. Helga, the bodyguard is all yours. And Krisly, I’d like your first arrow directly on the chieftain, can you do that?” Krisly was right about to express her concern, when Laesonar suddenly sprang out of the bushes, katanas in hand, reaching quickly for the first guard. The surprise effect played against the latter, whose head dropped down in a matter of seconds. However, the clang of the helmet hitting a stone attracted everyone’s attention. Laesonar’s path got blocked by two bandits, his katana clanged on the shield of the first one. Out of the corner of his eye, he saw an arrow flying up and landing at the chieftain’s feet, missing its target. But he also saw a second arrow plunging right into the chieftain’s throat immediately after. He was taken aback. “That arrow came from a different direction, it cannot have been Krisly’s… ?!” Helga took her chance. With a shout, she ran towards the chieftain’s personal guard, who was checking on his dead master. Wisely enough, she didn’t wait for the man to confront her. Instead, she threw her axe from a distance, ripping up the man’s leg, who shouted in pain. A war horn echoed loud in the air while she quickly reached her target, landing him the fatal blow. “This is for you, my beloved brother! May you rest in peace!” Still busy with his fight, Laesonar checked the situation around. The sound of the horn had summoned more bandits who were now pouring into the courtyard from the inside of the building as well as the back of it. “Well done, Helga! Now get the keys. Set that prisoner free!” Elysande suddenly appeared at the back of one of his opponents, cutting his throat with her short sword. The prisoner was freed from his chains. He stood up, picked up a long sword and finally spoke up with a calm, soothing voice: “I am very much in debt for your assistance, Ladies and Gentlemen. But please, the man with the horn is mine! Now let’s get done with this!” He pointed his sword towards the sky, reciting mysterious words and performing a circular gesture with his left hand. Before long, the effect of the spell was in place. All of the bandits looked confused, one of them even fell on his knees. Laesonar took advantage of the confusion and got rid of his heavy armoured opponent with a precise hit. Elysande felt weird. “Wh… What’s going on? I feel so good!” Laesonar felt like never before. A powerful energy quickly filled up his entire body, renovating his strength, sharpening his intellect, nourishing his vital spirit. He decided not to control it and instead let go. With a shout, he literally jumped above and into a group of enemies. “YYiiii-hhaaaaaaa!” The freed prisoner was astonished, then grinned. “Whoa! Your friend has got quite the agility! Let’s get at it, everyone, it won’t last for long!” Arrows started raining down from Krisly’s direction, while everyone got into the fight. The battle that had initially looked so tough was actually over in a matter of minutes. Helga looked at the ex-prisoner while catching her breath. “So what did you do? Which kind of spell was that? Are you a wizard?” Laesonar was piercing the corpses of the bandits to make sure they were dead while picking up any gold he could find on them. “He’s a paladin. And he’s just casted the most powerful and enjoyable Bless I’ve ever experienced.” The man smiled proudly: “Your friend is correct, my lady. I am Armin Mainardus. At your service.” Helga was pleasantly surprised. “A paladin?! Which sort of? Which God do you worship?” Armin frowned and turned serious. “My lady, in the path of Mother Nature I could find no God to worship, as the supreme forces of Love and Death fight an endless battle bound to have no winner. My devotion have I found by looking beyond that battle, where those forces merge and are one, in balance. It is contact, it is paradox, it is supreme Emptiness born from the All coming together. It is sheer, untouched vital spirit.” A moment of silence followed. Laesonar grinned, the three girls were perplexed. Elysande broke the silence first: “Oh my! You do sound exactly like Laesonar!” “And who would this Laesonar be?” “That would be me. I must confess, master paladin, I had lost hope of hearing such wise words in this crazy world. It is nice to meet you. And say, where is your shield?” Armin was surprised and quite intrigued. He looked at Laesonar coming towards him, then smiled deeply and shook his hand. “Well met, Laesonar. As for my shield, it must be inside with my other things.” A raspy voice joined the conversation from the middle of the courtyard. “I wouldn’t want to interrupt, but my wrists would be grateful if you could free them from their chains too. I’d also respectfully suggest to leave the presentations for later and get away from here as quickly as possible. Finally, if master paladin can also heal wounds, I reckon the ‘lady’ here could do with some help.” Armin looked at the half-orc in her paddle of blood. “I might have enough power to stop the bleeding, but then I’ll need to recover. Do you know any safe place nearby? We could all do with a bit of rest.” Krisly pointed at the forest. “We know the woods around here pretty well, we could camp somewhere for the night.” Armin checked on the half-orc. “She isn’t bleeding anymore. I need to collect my things inside. Oh and those shields with the bear heraldry, we should take them with us. I’ll explain later.” Laesonar was quick to answer. “I’ll take care of that. Everyone else, please go with Armin and check the inside of the building for any food we can take with us.” Finally alone, he approached the chieftain’s corpse to inspect the arrow that killed him. He recalled the scene in his mind: “No one seems to have noticed. Could I have been the only one seeing that second arrow? Or was it just my imagination? Here, I was right. This one is different from Krisly’s.” Had his memory not failed once more, he could’ve recognised the mysterious arrow. “Damn my memory! I’m sure I’ve seen this craft-work before… !” He hid it under the chieftain’s corpse as he heard the others coming back. Elysande’s voice reached him: “We’ve found bread and dry meat, as well as everyone’s possessions!” “All right then. Let’s get out of here.” ------------------------------------ Dear diary, Laesonar is as reckless as ever. Today he literally charged into a bunch of armoured men! What is worse, I had to help and he definitely noticed something! How I wish he would think about his actions in advance for once! Love, L. Extra shots: whole MOC before story events (the right corner is cut, I know, I couldn't do any better ) whole MOC after story events: figs - check Flickr for short description: +++++++++++++++++++++++++++++++++++++++++++ Hey everyone, sorry for the wait! I do have a million comments and details, but I reckon you guys have already read enough so far so, just quickly: I got half my collection (greys, greens, yellows, ...) back over Christmas and couldn't wait to go for a grey wall , which, by the way, I'm not totally satisfied with. On the contrary, I was pleasantly surprised by how well normal green and sand green go together. My main problem this time was photography - given the MOC's size, lightning ect. but even just framing were a real hassle! I have hence went for a first attempt at editing (main pics only), which I think improved things, though the final main pic is still missing a corner and it's a tad too bright, probably? As for the story, it's still too long, but I think it flows a bit better now that I've followed @Exetrius's example and implemented @MassEditor's advice (cutting off the speakers' names) - thanks for that, guys Any other comment I'll leave for now. C&C most welcome as usual. Thanks for reading/watching! ^^ Ep. 5
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In the Mystic Isles, a shack in long need of repairs provides a local witch with shelter. How it still stands? Magic. Er, don't like this alot :p , the roof kinda ruins it and it looks way better in real life (without the roof). The angles were lots of fun to achieve, although made this Moc very flimsy. I think the landscape is ok, although you definitely cannot see the tree in its full glory. The tree, by the way is inspired by TheBrickAvenger. Anyway, hope you guys enjoy and C&C needed :D
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Part 1, Chapter 1 Part 1, Chapter 2 Part 1, Chapter 3 Part 1, Chapter 4 Avalonian Embassy 1 by Brandon Stark, on Flickr Avalonian Embassy 2 by Brandon Stark, on Flickr After the meeting with Lord Alric Drondil, Brandon decided to do his part and find support from other Avalonian lords. On the road back to Avalonia, Brandon decided to visit one of the many Avalonian embassies in the guild. The embassy he is visiting was built six years ago, when the High King toured the land. Back then, it only consisted of the keep, a small curtain wall was built around the fortress during the Revolword War when the threat of attack was high. With war at their doorstep, it isn't a surprise that the number of guards have nearly tripled since peacetime, as Brandon notices. After presenting the guards at the entrance with the badge of his office, he makes his way into the fortress to speak with its commander, Ser Kedry Longthorpe. A high ranking Green Rider before suffering a near-crippling injury, Ser Kedry is also in charge of the embassy's three Green Riders. As Brandon walks across to the keep, he is met by Ser Kedry. The two exchange greetings with each other. "Brandon, my old friend, it's so nice to see you after all these years. How are you doing, and how are those green lands of Avalonia? And what brings you to the middle of Nocturnus?" Ser Kedry and Brandon had met before the Revolword War, as Kedry was a high ranking Green Rider stationed in the capital. After Ser Kedry suffered an injury at the hands of an orc, Brandon offered him a position to command the Avalonian embassy in Nocturnus. "I'm doing fine Ser Kedry. Avalonia is in a bad state, unfortunately. Refugees have flooded the capital, as I've noticed before I left Avalonia. It is also said that Drow and Hand of Corruption regiments roam the countryside, with our army to weak and divided to resist. Which is part of the reason that brings me back to Nocturnus. If the Spire is defeated here, Raavage's allies in Avalonia will flee down to the underground from whence they came." "That is rather unfortunate to hear. Now, Brandon, what help can I offer you to help Avalonia so we can defeat Raavage?" "I need all of your Green Riders to ride out tomorrow with a message to the individual lords of Avalonia. It's no use getting a message to Albion. The Spire supporters in the city will make sure word doesn't get out. I also need another Green Rider to send word to the next embassy so they can send word to an embassy after that, and so on." "Of course, Brandon. I will summon our Green Riders and inform them of their mission. Safe travels to you Brandon. May you make it safely back to Avalonia. The roads are very dangerous at this time, as Nocturnian roads are always, but with the threat of Raavage so close by. Watch out for Spire soldiers. Now, goodbye Brandon."
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'We've been deprived of everything; only few houses are still standing. We tried our best to contribute to the war against Raavage, but.. ' - A villager in Laelariel I'm sorry guys, life got in between and I missed the deadline. When realising I wouldn't make it, I decided to also go over the size restriction, so this cannot be an entry at all. However, I'm pretty satisfied with the result, so I'm posting it anyways. Sorry, I have only this one pic due to the same time constraints. It's my first attempt at a half-timbered Tudor style house, for which I'd like UoP credits - will definitely build more of this, so if you reckon this one isn't quite enough for the Credits, no worries and just say ^ The Tudor is, after all, a bit irregular, as you can see [there was a reason for this but I've quite forgotten by now..]. Special thanks must go to @TitusV for the much inspiration provided recently [I was honest, see? ] as well as @ZCerberus for the same inspiration, in particular thanks to his Beggar's Inn. Other random facts: The roof - I'd never expected to like the classic sloped roofing so much; it might be disappointing for some, but I reckon I'll stick with it for a while One part I didn't manage well is the rake, as it doesn't completely cover the black of the roof-slopes. The colours - needless to say, blue and its shades are the new addition to my palette, I really like them [yes, random dark turquoise just to see how it looks ]. I'm also looking for a smoother transition between rb and normal green - sand green helps, but I'm open to suggestions [I don't reckon dark brown would do..]. Overall, some classic techniques that I've finally tried out. C&C most welcome as usual - thanks for looking! ^^
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Part 1, Chapter 1 Part 1, Chapter 2 Part 1, Chapter 3 Part 1, Chapter 4 Part 1, Chapter 5 Albion House by Brandon Stark, on Flickr Brandon was riding through the streets of Albion with a Green Rider by his side. It had been four months since he last was here, but he remembered the familiar sights and smells of Albion. As he rides through the streets of Albion, Brandon spots the top of the Great Keep of Albion, his residence in the city. He briefly thinks of all the letters sitting on the top of his desk that he must attend to, and all of his duties, including his spy network. To pass what would be a uneventful ride, Brandon opens up a conversation with the Green Rider, young elven girl, highly beautiful, and no older than 18 years old, named Maelin, who Brandon has developed a liking for. She reminds him of a Green Rider girl Brandon spent much time with during the Revolword War, whose name Brandon has forgotten. "So, Maelin, tell me more about yourself. I'm interested in hearing about the elves of the Enchanted Forest, and yourself." Maelin smiles. "As I've told you, I'm the youngest daughter of an elven king back in the Enchanted Forest. I received the Green Rider call about two years ago, and my parents, being learned in magic, needed little explanation. I headed out for here, and after some training, became a Green Rider. I finished my training about when the Kaliphlin Civil War was coming to a close, so I wasn't sent to an embassy down there, as they didn't need any more Green Riders." "I see. The Green Riders are an interesting organization. Almost as ancient as the guild itself, and much older than the Kingdom of Historica. I've spent much time reading about them in the library of Albion. I've also been to Kaliphlin before. Unlike you, I was sent down there during the Kaliphlin Civil War with the main task of keeping the embassies safe, but I ended up helping the High Council myself. But my help was too small to change the course of the war anyways." Up ahead, Brandon notices the Great Keep of Avalonia, a grand keep that stands out from the rest of Albion. He disembarks and walks his horse the last few feet down the street. Before continuing, he stops to talk to Maelin. "I hear the High Lords are holding a banquet tonight. I'm wondering if you can attend. If finding proper clothing is an issue, don't worry. I have some lady friends of mine who can deal with that." Maelin smiles and slightly blushes, seemingly pleasantly surprised at being asked by a High Lord to attend a noble banquet. "I don't believe I have any Green Rider duties tonight, and I believe I have an old dress somewhere among my belongings, so I would be glad to attend. I must head back to the Headquarters to unpack and prepare, so I must leave you here. Until then, goodbye Lord Brandon."
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In times of need, the watchtowers of Eolas are manned to protect and give spirit to the nearby villages. I was having a look down my stream and I realized I had only made one round tower. So feeling that it was compulsory to have a go at another I came up with this. I think the result was much better than I had planned and the landscape was a bit of an experiment but I am really happy with the end look. Flowers and vines make things look pretty Hope you enjoy and C&C needed.
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The Chronicles of Hesperia Volume 1: The Sky Man Chapter 3: The Return of the Druids The Previous Chapters: Henjin Quilones and Galaria, daughter of King Fingolë the Golden, walked a little away from the campsite of the others. It had been a long day for everyone: Henjin and his brother, Bu'kanjin, along with his companions, had endured a crash landing and an unexpected transformation; Galaria had ridden far on wolfback to reach the impact site, and then suffered the loss of one of her elf warriors when she was shot by Bu'kanjin. They all needed rest, badly, but first there were some questions that needed to be asked, and answers that needed to be heard. Henjin was the first to speak, as they reached the shores of a small lake. "Princess Galaria," he began. "Just Galaria, please," interjected the elf. "Galaria, then," continued the man. "Can you tell me more about the druids of your world? I read some of the inscriptions on the stones back at Stangraf, and they told me some things, but there are other things I would like to know." "Well, to begin, the druids left many, many years ago, after their race began to die out, and they left behind a powerful magic spell, hidden, never found, somewhere to the east of here among the islands. Then...they just vanished...turned to dust, the old stories say. Whether that is true, I do not know, since I was born here in Hesperia many centuries after the elves moved west, and even my father has no personal knowledge of the druids. Why do you ask, Henjin?" "Curiosity, I guess. Where I came from--and the memories get fainter every moment, so that I am not sure where that was--there was an ancient mystical order dedicated to preserving peace and justice, using the deep powers of the universe, the Living Soul of All Being, you could say; we could do incredible things, impossible things, even, except save people from death. Though some tried. Some were seduced to use those powers for selfish ends and became evil, but most of us used them for good. I think that your druids here in Historica might be the same as, or at least very similar to, the Druidi Order of which I was, or perhaps still am, a member. When a member of the Druidi Order died, typically he would be cremated, but some learned how to just...disappear, become one with the Soul of Being, just like your druids did long ago." Galaria turned to Henjin. "So...are you saying that you are a druid?" "I think so," said Henjin. "I am, and my brother is, too. That is how we have such quick reflexes to catch arrows, and do other impossible things." "But you could not save Ankeria after your brother shot her." "No, sadly, her soul had already gone to the Halls of Waiting, and I have not the power to recall anyone thence." "I see." A moment of silence passed as they looked out at the wind rustling the reeds on the shore of the lake. Somewhere far off a bird sang a song of evening. Galaria looked up, her eyes narrowing as she gazed at a dark speck just above the horizon, moving quickly across the setting sun. "Come quickly now, Henjin Quilones, Knight of Stangraf and the first of the New Druidi Order of Historica; we must make haste. I have seen one of the Great Eagles of Hesperia winging his way swiftly through the heavens, and it was unmistakably Aeriglaaac and his rider, Celdrian, my father's most trusted messengers, whom he sent to the far east to learn of the tidings of war. That he flies so swift and sure to Istolia, where my father is visiting, is a sure sign that something is afoot. We must go thither more quickly than I had planned. We go tonight! ---------------------------------------------------------------------------------------------------- ........................................................................................................................ Thanks for looking! C&C welcome. It's not much to look at, but I needed a build to move the story forward a bit, as well as explain a few things. A few more small builds will be forthcoming in order to set up a Category C story arc.