Jump to content

gedren_y

Eurobricks Dukes
  • Posts

    3,705
  • Joined

  • Last visited

Everything posted by gedren_y

  1. I was actually able to adapt the bird nosecones of two of the Chima eagle sets (melding their designs) for painted statuary in a GOH build. Quite a few of the animal designs for the vehicles could be used in this manner, though some color changes might be needed. Back to Nexo Knights: I am a fan of Christopher Stasheff's The Warlock In Spite Of Himself, and all the subsequent novels in that universe that I've read. I have my well-loved copy in front of me. The blend of futuristic science and medieval style fantasy can be appealing to adults as well. It is all about the suspension of disbelief. I don't leave sets as is, though I have used elements (see above). The designs are for TLG's (or the license's) narrative of the given theme. I build for my own narrative. If the set names are any indication, I will find these sets filled with useful parts, well designed prints, and possibly a few usable design details.
  2. I thought one of the Lego designers admitted that the Chima lion mold was originally from a concept pitch, when the Thundercats license was up for bids. The license went to Hasbro's Kre-O (saw the toys, they were awful). Since the concept designs were not accepted, Lego was able to re-purpose them. If I am wrong about this, okay. When the first set descriptions were leaked, I made the leap to an in-house MOTU idea. I even went in search of any potential MOTU future media. I found one 'in development', and postulated that the same thing that I had believed happened with Thundercats happened with MOTU. Looking again now, even without an IMDb Pro account, I can see a script update date on the 'in development' Masters of the Universe page; August 21, 2015. It looks like a new MOTU show will happen eventually, whether it has anything to do with Nexo Knights or not. Hopefully j2g (at least I think it was him) will have something for us tomorrow, when the Doctor Who images release is supposed to happen.
  3. TUESDAY! TUESDAY! TUESDAY! We all await news. As for the new CMFs, they have been out for a while, mostly at secondary retailers. The most of the last several pages of the CMF 14 thread have been about where they were found.
  4. About the watermark: the individual marks would be plausible for the Lego Stores, as TLG delivers directly to them. Small hobby stores might also fall into this category. Large retail chains are another matter entirely, and would depend on their stock purchasing process and distribution.
  5. From the look, the "Modok's Eye" acts like a basket guard, and covers part of the haft. It's a nice little blade, but I don't get the reference.
  6. Have you been taking lessons from monsterbrick? Not gonna link to his Flickr page, 'cause his go even further. Well executed Lego temptation.
  7. Da Vinci style robotics? Wooden gears and coiled tension drivers? Ooh, now I am envisioning the heroes dressed in something other than armor. Excitement either way. About the new logo: it makes me think we could see a new, brighter blue metal color. Or crystalline weapons, like something out of Stargate. The aesthetics allude to several things, but until someone comes up with images of the actual parts we can't really qualify this theme in either direction. There is a question mark in the name of this thread, and given all the unknowns, it is most appropriate. In any event, I am hoping for parts and prints that add to my MOCs. What TLG intends for this theme will pretty much be irrelevant to me.
  8. I don't get the bashing before pics. Yes, this theme will likely have quite a few siege machines and combat vehicles, but I doubt it will be as overrun with them as Ninjago. As stated many times before, this is shaping up to be like an in-house version of MOTU. While it had technology, that show was most definitely set in a Castle type fantasy world. I posted before a list of the FE sets that were based around siege machines or combat vehicles (counting boats). There were a total of nine out of twenty-four, which is more than a third of the sets. Yes, some included major structures, but look at the set names. I'll quote myself for you. This also why I think the manager BrickJagger talked to mentioned FE.
  9. I know this is my third post in a row, but Nestlands Priest Recitation is up. The character pics for the Embassy will have to wait.
  10. ~Recently in Cobalt Vale~ Priest of the Armored Eagle Goddess Lianh Orhden has been doing something remarkable. To spiritually aid in the Quest for the Egg of the Armored Eagle Goddess he has taken to reciting one passage from the Book of Confusion, in the original Green Elvish, every waking hour. He plans to do this until the quest has concluded. Currently Priest Lianh is on Verse 14. Priest Lianh: ~translated for the reader~ When the sand abates, and stars remind. The twenty thousand sup in succession for holding bristles. The night eats the day, and mud is friend and enemy both. The words of reconcile direct, when whispered from far away. The attendees all clap. Yvviine Taylet, local baker and sister to Kynkayd Hernbolnd, is so glad that she had gotten this prime place by the freshwater basin. Her husband didn't attend because he is finally back at work, ore mining in the depths of Vesw Nol. Kallie Taylet, daughter of Yyviine, has been given one of her favorite cookies, and been told to play by the front steps of the temple before midday worship. Minister of External Affairs, Aturl Prndrn, was nearly late to the recitation. Since he is carrying his weapon, Aturl decides to watch from around the corner. Second Minister Haius Paynne decided it would be politically advantagious to attend as many of these recitations as possible. Ever since current the High Minister has decided not to seek a second term, Haius announced his candidacy. Haius believes being seen here will do wonders for his campaign. Durgen Abirneend, the uncle of Sdair Zuuree, has been assigned as the Second Minister's Herald, and security. Although Namses Setesh has no interest in the Green Elvish words, he has joined his friend Aturl today. Despite having drawn upon the power of an ancient bird god, Namses remains a humble Mountain Mummy of the Horus Tribe. Here we see him carrying the weapon he gained from his enemy that fateful day. After the priest's words were done, the faithful all went into the temple for midday prayers. Namses went in search of something to eat. This is the false doorway that can be found on the north face of nearly all major temples to the Armored Eagle Goddess. It represents the fiery portal through which the Goddess left the world of flesh. --------------------------------- Here's some closer detail pics. ------------------------------------ CCC
  11. I also hope to get Omega, from the Three Doctors story arc.
  12. Just finished a Nestlands vig. Hopefully I will get to photograph it tomorrow, along with some fig pics for the Embassy characters. I started dismantling the Embassy for parts, but I also have a second part to the Lord Vladivus' visit story. This one will be an interior, and shouldn't take very long.
  13. I grew up with Tom Baker as well, with Dr Who on PBS. K-9 was my favorite companion (no offense to the people). I tried to keep up with new series, but my channels were inconsistent in keeping the series going. The Sci-Fi Channel (before they became Scy-Fy) carried it for a while, and even had the Sarah Jane Chronicles. Never got to see Torchwood, though. None of my channels carry the show now. A set I would like, if TLG is smart enough to make this a full theme, is the giant teleporter from the episode with the ATMOS (can't remember the episode name). The aliens would be good to have, but I really want the head genius kid as a minifig. I love his goofy work on After You've Gone.
  14. Lego has done several grooms, including #T=S&O={%22ii%22:1}"]a zombie one and #T=S&O={%22ii%22:1}"]one with a bride (with multiple hair colors) as a cake topper. We also recently got the ring in [ValentineT=S&O={%22ii%22:1}"]Valentine's Day Dinner. What we need is a ring bearer. A small boy with a new pillow mold and two rings. Then maybe a flower girl. There are plenty of suited men to be groomsmen, and several of the Hollywood Starlet CMF with different heads and hair as bridesmaids. There you have your wedding party. Lego won't make a priest/pastor, so you'll have to improvise there. I have the bride, and that veil was quite useful for one of my figs. I think I'll go edit my list.
  15. Consider this for a moment, the reference to FE wasn't about the character content, or look. It was about the types of sets. Siege machines and combat vehicles were part of FE. Here's a list. Troll Assault Wagon Skeleton's Prison Carraige King's Battle Charriot Dwarve's Mine Defender Troll Battle Wheel Tower Raid Knights' Catapult Defense Skeleton Ship Attack Troll Warship Consider it from a display layout point of view. A store manager will need some advanced information about the types of sets (not their exact content) to plan a set showcase. I see these things in Target all the time. Ninjago has had several in its lifespan. (Edit, forgot one big one on the list.)
  16. There were certain problems with the TLG provided designs of KKII, but if you could get passed the idea that the toso and leg assemblies are stuck that way, there was a lot to like. Vladek had his own fortress, and could even conquer Morcia (innovative idea, just poorly executed). Numerous shield designs that kept getting better. Even the large figures had parts (until the combat torsos) that could be used to color a fortress for the minifig version. There was even a boat that used the big dragon wings as sails. The Sir Kentis minifig was designed perfectly from the beginning. If this theme has the versatility of KKII, I'll be happy. I have plenty of parts to MOC fortresses for new characters.
  17. I'm just happy that the possibility exists that the robo-horse could be a standard Lego horse with techno printing, or even better stickers that can be left off if you choose. I'm torn now. I have the possibility that I could have Fess (FCC 651919) in Lego, but my current build needs are for a horse w/out the add-ons. Eh, I'll just Bricklink the regular ones later.
  18. Tiger Lily, too. A Star Wars series is never going to happen. Hasbro has exclusive action figure rights. This was litigated before the CMFs were even a reality. Excited to consider the possibilities.
  19. Had a hard day of thread creation, now the news of the last few pages . . . ugh. And I was trying to keep the guy from getting in trouble. I'll move on now. Back to the hope this can be close to MOTU. Happy again.
  20. It's finally up! Nestlands Clans Embassy in Nocturnus: Lord Vladivus' Visit, part 1
  21. Nestlands Clans Embassy in Nocturnus: ~ A brief history ~ The ancient fortress, now rebuilt as the Nestlands Clans Embassy, was first built upon a wide, but low, plateau of granite at the edge of the Moruth Swamplands, along a major trade route. Immediately south was fertile farmland. Very quickly the initial walled fort became a great center of trade. Then everything got bloody. The fortress was fought over countless times over centuries, and rebuilt after each engagement, often by those who conquered it. The place has had many names, given to it by the many different cultures that have occupied it, and with nearly as many different building styles. The countless wars, though, had taken their toll on the land. The once fertile farmland, had become a wasteland so soaked with blood that even today it is a deep red color, and referred to as the Blood Sands. With the loss of farming, trade dried up. Eventually the fortress was abandoned, simply because its occupants couldn't afford to maintain it. Thus, the mighty place began to be eaten by the swamp. The fortress had a minor resurgence about 300 years ago. A drow family built up the interior as a place to launch a major campaign of conquest. They renamed it Kas'ret Vud. Their plans were all for naught, though, because not far to the southwest the Clawbreakers Clan of werewolves had claimed a large tract of territory. While they had no real interest in the old, moldering fortress, a drow stronghold so close could not be tolerated. The war over Kas'ret Vud ended with the drow retreating back to the depths, but not before they befouled the place with their blood and other bodily fluids. The stench was so intolerable to the Clawbreakers that they demolished as much of the place as they had the energy to do so (mostly the drow construction). Then the werewolves left, allowing the swamp to reclaim the place once again. Eventually control of the land where Kas'ret Vud once stood fell to Shadowmere, the current domain of Lord Vladivus. Lord Vladivus' friendship with the Nestlands clansman, and fleshmage, Neord Bloodmane allowed the man to use the old fortress as a base of operations, as he traveled Nocturnus. (This was long before the Nestlands Clans announced themselves to the rest of Historica. Shh!) ------------------------------------------- ~Today~ Currently the Fleshmage Neord Bloodmane is the Nestlands Clans Ambassador to Nocturnus, and Lord Vladivus has graciously allowed him to rebuild Kas'ret Vud into an embassy. Construction had taken far longer than anticipated, thanks to the Kaliphlin Civil War, but the place is far enough along that Neord has issued an invitation to Lord Vladivus, and a small number of his retinue. ----------------------------------------- ~In Lord Vladivus' study, shortly after the departure of Lord Mortis~ Lord Vladivus has been feeling the pressure for action against the Black Spire, but the business of governance had to be taken care of if Shadowmere were to prosper once the enemy falls. Lady Sithanna sits to his right, somewhat bored with the details. A rap at the door comes. Lord Vladivus: Enter. The guard enters, carrying a fine scroll, wrapped in ribbon with gold end-caps. Guard: Message from the Nestlands Ambassador. Lady Sithanna perks up. Lord Vladivus is quick to remove the ribbon and read the ornate script. Lord Vladivus: "Ambassador Neord Bloodmane, Fleshmage, formally invites Lord Vladivus, and a small number of his retinue, to enjoy the hospitality of the Nestlands Clans Embassy. There is fine 'drink' and great knowledge to be had as you view artisans at work, creating new grandeur." Lady Sithanna: What is that supposed to mean? Lord Vladivus: It means the place is livable, but still being renovated. Shh. "The Embassy can now boast a full copy of the Nestlands Clans Archive for your perusal. Come, learn, and prepare yourself for the days ahead." Lady Sithanna: Are you going to go? Lord Vladivus: Hmm, "knowledge to be had"? The man has some intelligence to share about the Spire. He just didn't want to state it outright, in case the message was intercepted. Lady Sithanna begins to rush to her quarters to pack. Lord Vladivus: Sithanna, wait. She stops, and turns to glare at Lord Vladivus. Lord Vladivus: I can only take a small party, and that means Krell will be staying here. I need to leave someone in command whom he can respect. That is you. Lady Sithanna: But that 'neice' of yours gets to go, doesn't she? Lord Vladivus: To study this "Nestlands Clans Archive". She will likely stay for quite some time. In any event, if this intelligence proves fruitful, we may be off to fight again ourselves. Lady Sithanna leaves Lord Vladivus to prepare for his journey, still mildly upset, but willing to follow his plan. ----------------------------------------- The passage through the Moruth Swamplands to the Nestlands Clans Embassy was uneventful, as if the swamps themselves wanted to hasten Lord Vladivus' trip. The mood was hushed, as all were always on the look out for Black Spire forces. The worst that happened was a continuous heavy wind. This had Lord Vladivus irritated, as somehow in the rushed preparations he had left his helm behind. Arrival at the main gate of the outer wall, at the south side of the Embassy, was anticlimactic. Some temporary fencing and signs directed the small group to the southwestern corner, where the new Embassy's main entrance lay. Lord Vladivus, with his hair completely mussed and damp, is quite ready for this meeting. Librarian Kasalia, Lord Vladivus' neice by a half-brother, and Keeper of the Dark Library, is a little more reserved. She has rarely been seen outside of Shadowmere, and does not know Neord well enough, though she thinks he smells nice. ~About Kasalia~ Kasalia is the child of two half-vampires, and is actually more vampire than her uncle. Her father, Lord Vladivus' half-brother, is a great deal older than the Lord of Shadowmere. Kasalia herself is nearly a decade older than him, as well. Kasalia's maternal grandfather, of which there is some record, is said to have been something other than human before becoming a vampire. His name isn't spoken aloud, for good reason, and hasn't been seen in years. Kasalia's mother is long dead, slain by some anti-vampire fanatic. Thanks to her breeding, Kasalia is somewhat different than other born vampires. What is on her head is not hair, but a flap of bat hide that has bones, muscles and tendons. When stressed, or angered, she can splay it up into a wing-like halo. She is a bit jealous of those born vampires who have actual wings. Another difference Kasalia has is her fangs, that while prominent, are strangely spaced and shaped like corkskrews. As a result, she doesn't like to display them. Kasalia has a greater bloodthirst than her uncle, but has the added benefit of gaining language skills (speech, reading and writing) from those whom she drinks, if the blood is coming from the brain. Kasalia has only a little in the way of mage talents, which are somewhat amplified by her wand. With it she can call small magical flames, and levitate inanimate objects. The wand itself is a sturdy thing, made from the spine of something called an 'egnared'. The creature that sold it to her didn't know any more than that. In a pinch, Kasalia can beat someone's skull open with it. Librarian Kasalia's mount is the zombified remains of a kelpie, brought to Shadowmere from the Mystic Isles at great expense, and raised by Krell. How Kasalia came to meet her uncle, you can ask Lord Vladivus . . . if you dare. ------------------------------- ~Today~ Kasalia had been missing Lord Mortis since he had left with Lady Sonja. He had been quite a pleasure to have about the Dark Library, and a welcome distraction from the presence of Lord Anfauglir. Lord Anfauglir had done nothing untoward with his ally's neice, but his scent bothered Kasalia in a way she couldn't accurately explain. For the moment, she is glad to be away from him. Holding tight to her wand as a wave of bloodlust struck her, Kasalia leaned over to whipser to Lord Vladivus. Librarian Kasalia: He smells tasty. That blood, it comes from his brain? Lord Vladivus: Easy, Kasalia. You wouldn't want to drink from him. Librarian Kasalia: But I could learn so much. And he smells of power, like Krell. Lord Vladivus: And that power would have you in drunken giggling fits for hours. I've seen pure blood vampires dancing on the ceiling for a week after a taste of his blood. My vampirism is thinner than yours, and I was barely able to ride home after a small taste of that. Neord, dressed for combat, weilding his fleshblade and ruby shield, rushed to greet his friend, but gave him a moment to calm his neice. It also gave him time to catch his breath, since he had been heavily training with his 'men' as the group rode up. Ambassador Bloodmane: Lord Vladivus, you have finally made it. And this must be that librarian neice your missives have extoled. Good lady, you may call me Neord. You two must be parched. Come in. I'll have some refreshments readied in my office. Your zombie guards can remain here? Lord Vladivus nodded and dismounted, leaving his sword with his horse. Librarian Kasalia followed suit, though she kept ahold of her wand. As Neord walked up the steps, the doors opened without even a motion from the Ambassador. He went in without even a pause, and Lord Vladivus followed suit. Lord Vladivus paused to take in the details of the space, just as Kasalia passed the threshold, her wand flaring in power for some reason. (OOC: Too much light for photography.) Ambassador Bloodmane: Well, now that is interesting. Yours is the first magical weapon, other than my own, to pass beyond that door. Huh? I really should commend the dwarf who installed it. A calcualting gleam passed before Lord Vladivus' eyes as he watched Kasalia become a little unsteady with the gleaming wand. Lord Vladivus: Do you think she will have more power now? Ambassador Bloodmane: Most definitely. But for now I think she should set it in the mounting behind you. Librarian Kasalia: Oh . . . uh? Hmm. Neord set his weapon and shield in the mounting near his hand, and retrieved his magical staff. Ambassador Bloodmane: It will be quite safe. The mountings are warded. Only the person who places something in them can retrieve it. Anyone else who tries will be paralyzed until someone else with enough power can revive them. One of the werewolves barely brushed it once while my sword was in it, and lost the use of his arm. I let it stay that way for a week to teach him, and others, a lesson. My staff has its own way of deterring unwanted touching. Librarian Kasalia: Eer . . . uh, okay. While Neord was convincing Kasalia to lay her wand down, Lord Vladivus became fascinated by the wall display. Lord Vladivus: Is that living flesh you have stretched on the wall? Ambassador Bloodmane: Correct. There is more of it as cushioning on the benches around my worldviewer in the courtyard. Shall we head to my office? I have found some information you may find useful. Lord Vladivus and Ambassador Bloodmane head up a small incline, back to the east. Librarian Kasalia, having placed her wand in the mounting, felt much better. She would have to feed before she held her wand again. Noting the others' absence, Kasalia sniffed the air and rushed after them. The door closed on its own. ---------------------------------------- The content of the office meeting is withheld. If Lord Vladivus deems it appropriate, he may discuss it with you. ---------------------------------------- Some additional pics of the foyer, sans figs. Some of the parts must have shifted during rotation (for better lighting). Got a little too close with the close up. A quick shot of the ceiling, which I had to remove for the interior shots. The look is a bit of a sacrifice for weight distribution. ----------------------------------------- ~Back outside~ Most of Lord Vladivus' zombie guards (not shown) position themselves along the walls between the outer gate and the Embassy door. One very special zombie guard, Twali, positions herself in front of the door. ~About Twali~ Twali was once a water nymph. Under a magical compulsion she was forced to take part in the Siege of Shadowmere. She was slain, and then raised by Krell to fight for Shadowmere. Something about being what she was, and the compulsion she was under, made Twali a most unusual zombie. She is more aware, more of what she was in life than the others. To maintain this aliveness, though, Twali needs to feed on some live freshwater creature once every three months. Most of the swamp-dwelling creatures count as 'freshwater', though, so there is no limited supply. When Lord Vladivus found out about what had happened, he was sorry for it. The problem is that the only way to undo Twali's current existence would be to kill her again. Given her predicament, Lord Vladivus is quite generous in giving Twali the honor of being Librarian Kasalia's personal guard. ---------------------------- ~Today~ Twali has noticed something strange upon the battlements, and sighted her bow. A werewolf and a minotaur are locked in combat. If their attention turns this way, Twali will loose her arrow. She needn't worry, though. Gurf Hossenstneed, the minotaur, and Zurk Narbark, the werewolf, are just testing their skills by sparring up high. ~About Gurf Hossenstneed~ Gurf talks about himself very little. We know that his mother has a sister that married a Kaliphlin minotaur, and that their son was last known to be a member of the Ruadhi Brute Squad. No one knows if this cousin has survived the Kaliphlin Civil War. Gurf claims that he owes Ambassador Bloodmane some debt, but he won't say what it is. He has sworn himself to follow Neord into any danger. The huge blade Gurf weilds (a gift from his father) is made of stone, but is enchanted with the strength of mithril. ~About Zurk Narbark~ Zurk is a member of the Kettlerowr Clan of werewolves. The Kettlerowr Clan is made up of scions of different werewolf clans. They are a motely group, but most are now related through blood or marriage. The Clan ranges throughout the southern Rakath, and have been trading mountain cat carcasses in Cobalt Vale for years. Zurk is actually related to the great General Grimm, but no one is willing to explain exactly how. General Grimm has admitted the blood tie to his 'cousin', but if you press him any further you will be messily dismembered. Just leave the subject alone! Zurk has known Neord since he was a pup, and when he was old enough, decided to follow the man on his many adventures. The two are close buddies now, and would lay down their lives for one another. Zurk's weapon is made from the rib bone of a great sea dragon, and retains some of the magical properties of the creature. He has told many versions of how he came by this weapon, but only Neord knows which version is the truth, and he's not telling. ~Today~ This guard, who's name I can't pronounce, much less spell, is considering whether or not to take aim at the Shadowmere guard, who's bow is aimed at his(or her, not sure) superiors. ~Below~ Lord Vladivus' horse has decided to climb upon a low, nicely tiled catwalk. I have no idea why. And, no, Lord Vladivus didn't leave his famous blade, Gurthanol, outside with his horse. This is just a reasonable facsimile, who's only job on this trip has been to cut through some more dense parts of the swamp. Librarian Kasalia's zombie kelpie is actually succeeding in watching both Lord Vladivus' horse and the door at the same time. --------------------------------------------- ~On the western battlements~ A pair of twin orcs are being hounded by their sister to do their jobs. Groumish and Gruomish don't really care what Phlechki says, though. ------------------------------------------------- ~Below again~ Some Nestlands wares. A barrel of spring green paint, something that requires a tumbler lock to secure it, some plants for a special dish the Ambassador wants prepared (by a Nestlands cook), and . . . WEAPONS!!! Rowphf Pugnose wants one, but which one will the pup take? ---------------------------------------------- ~About Rowphf~ Rowphf is also from the Kettlerowr Clan of werewolves, but he is definitely no relation to General Grimm. If you even suggest that to the general, he will messily dismember you. Especially since Rowphf's maternal grandmother, whom he looks so much like, is rumored to have been sired by an Avalonian border collie. I think I almost believe that. -------------------------------------------------- ~Over in the alley~ What's going on here? A Death's Head Commander is upset at some orc recruits. Podnik One Eye: The instr'ctshuns said we is supposta meet at de Kurvus campsite. Duz it mean de campsite west of de Kurvus Tree? Podnik Two Eye: Nah, it meanz de campsite east of de Kurvus Tree. Death's Head Commander: Shut up! The Kurvus Tree was cut down three months ago! The instructions mean we camp where the Kurvus Tree used to be. Idiots. Podnik One Eye: Sorry. Podnik Two Eye: Yeah, sorry. Death's Head Commander: Just get your empty heads to the campsite. And if it's not ready before I arrive, once it is done, I'll turn you two over to Lord Vladivus. He's got himself a dragon, and you two could be feeding him your flesh, a piece at a time, in turn with each other until there is no more left. The orcs are thoroughly cowed by their commander's threat, and back away slowly, before turning to run. The Death's Head Commander has a joyous grin on his face, under the mask. Thanks to Lord Vladivus' presence, he was finally able to use a threat he came up with months ago. -------------------------------------------------- ~About the Death's Head Commander~ His name, written in the modern script, is a hard to pronounce string of consonants. I won't even try. It translates to Sunshine Daffodil, but if you try calling him that, you will be messily dismembered. ~About the Podniks~ One Eye and Two Eye are not related, they just have the same name. Nor are they related to the orcs on the battlements. The commander just needed a way of distinguishing the two. All those orcs look too much alike, don't they? ----------------------------------------- ~Upon the rooftop~ Check it. That rooster has himself a snake. Ooh a bright red one, trying to pretend he's poisonous. You are gonna get eaten. The rooster is safe, because there is no killing or eating of birds here. --------------------------------------------------- Look, a giant nest. Maybe someone's flying mount would like to land here, when they come to visit. More detail pics. The alley, sans figs. The last remaining remnants of the drow construction. The werewolves say it doesn't stink now. (Some wider roof images. Yeah, I had to blot out some of my yard in the second pic.) A better look at the entrance. Yes, Neord still flies the High Council standard. You want to make somethin' of it? Also, you can see Twali's face. Neords worldviewer. (I built this last year, and finally I got to use it.) ------------------------------------- (Some close up shots of the wall. Lots of detail here, but each wall is a physical palindrome, and they mirror each other. They're neat, but for all the time I put into them, they just weren't that important to the story.) (The tower. I tried to give it some visual interest, but I don't think it's eyecatching enough. Hey it got a story mention, though) ------------------------------------- The swamp outside the Embassy. (20 images full of detail.) This tree Neord planted from a Nestlands seedpod a few years ago. The plant grows tall quickly, but can take ten years to grow a seedpod. In the Nestlands, this tree's leaves grow white, and are only useful after they are boiled, to seal small cuts. Here the leaves have grown black, and are eddible right off of the tree. This old hawk has decided he will stay a while. The edge of the Blood Sands. A place that a vampire might enjoy resting, if he can get himself burried for the day. An old signpost? Maybe, but how old? Not 300 years, that's for sure. This definitely signifies something, but it has been too long. Nobody remembers. Do you see the mineral spring? (There is a small pond under there as well, but I made it, then disguised it, so long ago that I forgot to focus on it.) ------------------------------------------------- (Four overall shots, one from each side. Does it feel like a whole build now?) -------------------------------------------------- gedren_y's final notes: OMG! Creating this thread took all day! This will be my biggest build for a long while. I know that a number of the images are bad, and the build looks to have come apart during photography. It did, and I had to rebuild the center of the courtyard because one substructure brick got out of place. I'll upload some better pics of the figs soon, but the build started to come apart just getting it back on my build table. It's a parts-hog anyway. Time to dismantle it. My thanks to the Eurobricks members Jorrith, Lord Vladivus, and SarahJoy, who's builds I linked to as part of my story. -------------------------------------------------- CCC Reserved for future fig pics. (Edit: fixed some gramatical errors I missed)
  22. KKII had some good qualities, but you had to be willing to mod your figures to tone them down. Nexo Knights sounds like it will be taking some of the ensemble cast feel of KKII, and adding some fantasy science (think MOTU). Hopefully there will be plenty of Ninjago and Chima molds making reappearances here. Also some of the LOTR/Hobbit parts are not license exclusive either, so they could end up here.
  23. 1) Dark Princess: To go with the upcoming Nexo Knights theme. Black dress with flame orange lines running down it, new white hair/black crown mold, one of those t-type studded bars in white with a trans-black heart crystal, and a dark brown book with the words "Destruction Manual" printed in white 2) Ring Bearer: A small boy dressed up, nice hair. Pillow mold that can hold two of the rings. They have already been used outside of LOTR/Hobbit. 3) Satyr: as others have guessed with the Gargoyle mold 4) Masked Pirate: think Princess Bride, black bandanna mask with eye holes and a rapier in black 5) Terracotta Warrior: New armor piece, Sumo Wrestler hair, and the Elven Warrior sword (has been used out side of LOTR/Hobbit), all in dark orange 6) Heroic Shepherd: Headdress from Egyptian Warrior in medium dark flesh, with brown printing, new 'shepherd's bow' type sling, round shield 7) Anime Fan-girl: Zombie Cheerleader's hair in pink or purple, 'Sailor uniform' type dress, backpack, wand? 8) Lumber-Jill: tree climbing gear - rope (from Mountain climber) in reddish brown, hard hat/hair blue with bright yellow hair, and shoe spikes (similar to the skates), two toned arms, printed like rolled up sleeves, axe? 9) Matador: brightly colored suit, a new cape-like flag mold in red and a hat like the butcher's in pearl gold with some printing 10) Bear suit guy: exactly how it sounds 11) Organ Grinder: little box with a rotating handle (brick built) and a new minifig scale capuchin monkey (the old version is way out of scale) 12) Postal Carrier (could be female): blue or dark blue hat with hair (black), a new cross body satchel capable of holding two 2x2 tiles, a 2x2 plate and a 2x2 tile in the same color with the tile printed like a package or maybe a Lego set 13) Friendly Alien: short legs, dark blue with pale blue spots. a sort of flat horizontal head with attachment points for two of the new cattle horns in pale blue (as ears), maybe a 2x2 tile printed with a screen and "I come in peace." 14) Female Wrestler: Think WWE Divas. Maybe the Judge's robe, but definitely a large title belt 15) Exterminator: Like someone else suggested, using the sprayer piece from the bio-hazard guy 16) Pulp Spaceman: sort of classic Flash Gordon type with a new clear cylinder dome helmet that can fit over the classic male hair and a ray gun in bright orange
  24. This is why . . . I posted this. So, please don't get Nekchir in any more trouble. We'll likely see pics soon.
×
×
  • Create New...