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Everything posted by Slegengr
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Elk House Schiltron Formation
Slegengr replied to Nagol of Fortfield's topic in LEGO Historic Themes
This is a nice army group, Nagol! The variation in colors, clothing, armor, and weaponry is very realistic! I always like to see variation as opposed to uniform armies of "clones". Though I am not much a fan of customization (tending to be purist instead), your customization is well done and adds to the realism of the army. -
Excellent house, Kai! As has been said, the architecture is perfect for the Eslandolan/Mediterranean style! The color choices work perfectly here! Some particular details that I like are the double arched window, the lamp post, the water pump, the moss on the walls, the palm tree, and the little orange tree on the roof. Nice figure posing for the fencer!
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Nice build, Legofin! The covered wagon/sled is really neat, especially the sled runners! The landscaping is realistic in appearance. I like the flex-tube tree with the minifig hands as revealed branches. I am still curious how the snow wall works with only a few boards here or there? Is there something I am missing here?
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Advice on Rocky Wall [Moc - Temple on River]
Slegengr replied to Razgriz94's topic in Special LEGO Themes
@Razgriz94 I would use slopes for the river rocks as well. Make them bigger than small round pebbles, but not too big compared to the main rock. SNOT can also be used for these if a jutting appearance is needed, especially with the 1x4 slope bricks turned on edge. Curving slopes and wedge bricks are also useful in achieving realistic rock faces. You just need to determine whether you want smooth rock or rough rock, as slopes give a rougher appearance and curves give a smoother appearance. Another recommendation I have (since you seem to be using rendering software with "unlimited" number of parts) is to add significantly more water around the edges. This will help in achieving a more realistic "photograph" look to your build. As it is now, the picture seems cut short with the small baseplate size. Making the outline irregular instead of using the outline of a square baseplate also gives a better appearance, though this may just be my personal opinion. The parts needed to do this physically may be cost inhibitive, but software should handle this size of MOC without too much trouble (even with the addition of more water). Continue to use the quote feature in topics as you did or tag the user you are asking the question (type @ then the username) to get a good response to questions. By doing this, the user will get a personal notification that you posted information regarding that user (whether a question or comment regarding the user). This makes it easier for each user to find relevant information on EuroBricks. I totally missed that you did use the quote feature when I originally posted this response. Check out this link for landscaping reference. -
Advice on Rocky Wall [Moc - Temple on River]
Slegengr replied to Razgriz94's topic in Special LEGO Themes
Your techniques look pretty convincing, but they could use some improvements. I recommend using more slopes and less bricks in the rocks and avoid visible studs. Incorporating some slopes on their sides using SNOT (Studs Not On Top) techniques can be even more realistic. The water is good for a calm lake. I do recommend using only 1x2 tiles in trans-light-blue rather than different sizes, as the outlines blend together better. Right now, the larger tile outlines and underside tubes (visible through transparent bricks) make the appearance more cluttered with unnatural regular shapes and less naturally blended. If you want water that is not calm and smooth, try attaching the tiles at a slight angle to give a small wave appearance. This is easy with physical bricks, as you can attach one end down completely while leaving the other end not fully attached. In LDD and other rendering software, this angling is much harder to achieve. Keeping the tiles flat like you have it gives the beautiful added effect of the reflection on the smooth water, so I think flat tiles is the technique to use here. Your pagoda has a really nice appearance! I like the window panels and the slopes on the tiered roof. I hope this helps. -
Nice snow, dathil! The curved arches give a very realistic snowy appearance! The fence is a great inclusion, as was mentioned, with a very interesting technique! The banner in the corner completes the scene nicely. I like your parts combinations on the guards!
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Nice elven build, LJ! I echo what has been said: the color scheme, the dome roof, the white curving arches, the mosaics: all give this build an Avalonian Elven appearance! The lamp posts and targets are nicely done as well. That ground technique, like SK's, is simple but so realistic! I will definitely have to remember this technique for future ground work! The inclusion of a few cheese slopes and curves makes it even more believable.
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A Guide to building a Medieval Village
Slegengr replied to Derfel Cadarn's topic in LEGO Historic Themes
@erikw Though it seems your post in this topic seems acceptably appropriate, it may be better located in the topic "Help with identifying parts/sets!" That helps to avoid bumping older topics. To your request for parts information: Dish in upper right, center wheels and spokes, spokes brick and plate and bar, axle and spacers, paddle blade and tile and plate and hinge brick As you use BrickLink more, you will learn what search words to use. Also, you can search inventories of a set that you know contains that part in order to find how BrickLink categorizes a piece. An example is the dish in the upper right. All pieces with a "dish" shape like this are categorized as a "dish" on BL. For the center wheels, I knew the piece was in the Medieval Market Village set, so I could locate the piece in the set inventory to determine how BL categorized the part. I hope this helps. -
CCC XIV - Secret Cottage in Farnor Forest
Slegengr replied to modestolus's topic in LEGO Historic Themes
Very detailed MOC, modestolus! The foliage, terrain, rocks, and water are all wonderfully done! As others have mentioned, the use of new parts for tree trunks is great! The minifigures add some interesting life to the scene. I particularly like the color variations in the foliage and the angle variations of the leaves to give a more realistic appearance! The pond and lily pads are neat! It seems that not a detail was missed! (except, maybe, the one upside down olive grass piece in the forefront of the first picture ) -
That is a nice ship, Garmadon! The attention to detail is excellent, especially in the rigging! The hull shaping gives a realistic and curving appearance. The inclusion of a cabin is great. Covering almost all studs provides a very clean appearance to your ship. I like the different colors on the crew members. That cook would likely have trouble with an open cooking fire on the deck of a ship!
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Welcome to Eurobricks, Grover! I am looking forward to seeing your MOCs, especially in the Castle theme! You might want to check out Eurobricks' Guilds of Historica and maybe join a guild (like Mitgardia, for instance ). Of course, do not forget that Eurobricks has much to offer in all things LEGO!
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I understand this. The same predicament has occurred on my pictures. Originally, I tried to remove the backgrounds, but I eventually decided that it can leave a dirty appearance around the build where the background is slightly too dark to remove. I am still trying to get a photo shooting setup like Gideon's, as his photography is top-notch! This involves making the background part of the image so it does not have to be edited out. Your images are not bad, but it does bother me that patches are left between trees and there are "dirty" spots around the base where most of the background was edited out. This probably mostly bothers me because I have fought the same issue and am a bit of a perfectionist. Now, back to discussing this amazing MOC...
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Very nice build, SK! I never knew you switched guilds! This is a nice set of Avalonian houses! I like the different techniques used on the structures, as well as the different color schemes. The stream is beautiful with the trans-light blue base with trans-invisible rapids and waterfalls. The foliage really makes this stand out as an Avalonian location. The fence with the round bricks works well here. The flexing trees look very realistic! The watermill is the highlight here! The design for the waterwheel is perfect. Adding decorations with the brown flower pieces is a great addition. I noticed that the photos have had the background edited out because there are a few sections where the background seems to have been missed. You might want to fix those areas (I have certainly made the same mistake before) .
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This is very Avalonian, TitusV! The Tudor-style buildings are nice on this harbor. This street fits Thorshaven quite well. The different techniques on each building make a unique appearance while still fitting together. The activity of this harbor certainly adds to the appeal!
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This is a fantastic build, LJ! There are certainly more details than can be gleaned from photos and covered in one comment! To note a few: The color scheme is wonderful! The earth orange and medium flesh mixed with the tan make the buildings and architecture very interesting. The variation in rock color for wet and dry is nice. The whole picture has beautiful contrast with the light buildings, green foliage, gray rock, and dark-trans blue water! The mosaics and details in the floors are well done, also with a beautiful color scheme. I particularly like the details like the white turntable bases on the bridge, the small leaning plants over the seat/throne, and the hints of lilac foliage around the build! This is definitely one of my favorite Kaliphlin builds!
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Nice ship, Franco! I like how you included maritime details, such as the ship's bell, compass, and sextant for navigation! The figurehead is great, as is the color scheme! The gallery and stern details give an interesting appearance. The gun deck seems a bit cramped, but that seems hardly avoidable to include that number of cannons on a ship based around the prefab hulls. This reminds me of classic LEGO ships in a good way, but you incorporated an even higher level of detail!
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[LDD MOC] Ford Model T 1927
Slegengr replied to Razor's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
@Razor The olive green looks really nice, even if it is just my personal preference. I am looking forward to your functional updates, and I hope more accurate wheels could be produced by LEGO if this actually becomes a set! -
With regards to CMF's, I have never personally tried to collect all of them in a series. With random picks, this would be quite difficult without buying more than you want to. Likely, after the CMF box of random pouches has been on the shelf of a store for a while, someone(s) has come along and felt for certain ones, thus possibly eliminating all of a select CMF in the box (this could explain why you are finding multiples of the same one, which is likely the least desirable CMF from the series in your area). My experience may not be geared towards a complete collection, but here is how I have purchased specific CMF's: I am usually after very specific CMF's in multiples when I happen to find them at a local store, but the same method of finding the ones you want always applies: try to feel a key piece or pieces through the package. This is time-consuming and sometimes difficult, though, especially since some do not have an easily distinguishable key piece. Another assist is that each package contains a dot code embossed on the bottom seal-edge of the package. These dot codes are specific to each individual type of CMF (so one dot code for the recent "Rogue", one dot code for the "Banana Suit Guy", etc.). You need to determine the dot codes to make use of them, though. From my experience, the cheapest and most reliable method of acquiring the CMF you want is to buy it on BrickLink or some other secondary source after it has been revealed. This is more reliable, as it is the seller's responsibility that there would be no error in what minifigure is in the package (easily determined by opening the package). Though prices tend to be higher than in-store prices, the chance for error using the feel method can increase the in-store cost if you accidentally buy a different CMF than you intended. This does eliminate some of the fun of searching for and opening a new CMF, though... The EB community has many topics discussing how to find CMF's, so I would recommend searching for more information to glean input from others as well. I hope this helps.
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[LDD MOC] Ford Model T 1927
Slegengr replied to Razor's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
That is a nice Model T, Razor! The way you shaped the fenders, grille, and hood give a realistic appearance! A couple things I would like better about this model would be if it had more functions (such as opening doors or removable hood with engine underneath) and if the wheels were of a narrower spoke variant more like bicycle wheels (rather than the more modern hub/hubcap wheels used). The narrow wheels with spokes, to me, seem like an important inclusion, though I am not sure if there is a better LEGO variant available in LDD. I have always been somewhat partial to Model T's, and even built one in LDD a number of years back (I do not think I still have the file). I used train wheels (since they had spokes), but they had sharp rims rather than tires (not really an acceptable substitute). LEGO made this wheel, which I believe would work well on your model for scale, but I do not know if these are available in LDD. They also connect to 2x4 brick axles, which makes a much more blocky connection than modern Technic pieces allow. The rounder narrow tires are more historically accurate. Overall, I think your model captures the look quite well. This is an iconic element of the history of automobiles, as it was what made the drive for affordable automobiles available to everyone. I would love to see this in olive green instead of tan (just personal preference )! -
Welcome to Eurobricks, AusMinifig (Maria)! Do you mainly collect the modular buildings, or do you make MOCs as well? I am looking forward to seeing what you build.
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Hello from abnormally warm Alberta!
Slegengr replied to RoadtripRobot's topic in Hello! My name is...
Welcome to Eurobricks, RoadtripRobot! I am looking forward to seeing your builds, both in CCBS and with bricks. -
This is a nice keep, SK! The color scheme is striking, simple but realistic! The interior is great, as always, especially the drawers made with the log bricks on edge. All of the different stone structures and techniques really add to the appearance. My favorite detail is the water! The transparent pieces over the light blue is very realistic, especially with the small waves lapping against the posts and rock face. I agree with HQ that more vines would look better. I would not like it with no vines/foliage at all. Maybe I just like foliage too much to give it up, even on a stone island.
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[COR - FB] Hi ho, quicksilver, away!
Slegengr replied to SilentWolf's topic in Brethren of the Brick Seas
Nice mining shaft and wagon, SilentWolf! As mentioned, I also like the two layers of this build! The supports in the shaft and the rock face are very convincing of a mining shaft. The trolley is a great addition. My favorite detail is the plates added on the horses' hooves! This definitely makes them look more like draft horses (to pull a large, loaded cart) than simple riding horses! I wonder... does this look as nice on the newer horse mold? I might have to try this. Nice chemistry and history reference with the quicksilver and cinnabar! I had to research this to know. -
Welcome to Eurobricks, ED0572 (Lucas)! You have some interesting MOCs to show! I may not be into war themes, myself, but I am still interested in the different techniques that you employ in your builds (which demonstrate that you are not a beginner builder). Your vehicles are easily identifiable. I hope you find Eurobricks a place to enjoy sharing your MOCs as well as gleaning improvements to ever better your own personal building style!
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Nice driller, LegoMathijs! The color scheme is quite interesting with the purple and yellow contrasting the earth colors around it. The base terrain showcases this build quite nicely! The body, drilling arm, and suspension look nice on this machine. Could you show some operation positions with the drill being used? Also, is the suspension connected between wheels, or is there independent suspension for each wheel?
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