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Built for category A of Challenge V, for the Alliance side. The path design was inspired by Thorsten Bonsch’s Orsinium. It was fun experimenting with the path here, albeit time consuming. A messenger gallops through the lands of Kaliphlin, spreading the word of the return of the true king of Historica! Perhaps 'gallops' is a poor choice of words though, as the camel seems content with a slow walk, much to the messenger's distress. More pictures on Brickbuilt Thanks for looking, C&C welcome
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This is Katira Kabour of Norvica, one of the best knight of Kaliphlin who has won a lot of free fight tournaments.Katira and his squire Demir are traveling to Eastgate for a free fight tournament between the best Knights of Avalonia and Kaliphlin.I think he has a good chance to fight himself in the final round and win the tournament.
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This was my contribution to the Guilds of Historica collaboration at Brickworld this year. I built the entire landscape and started on the buildings, before getting Isaac’s help to finish the model in time. The base split into three portions, and all the buildings were easily removable to allow for convenient transport of the build. It had been a while since I’d done a proper Kaliphlin scene, so it was a really fun build and I think turned out quite well. Also, there are quite a few sig-figs throughout the build. Can you find all of them? Lots more pictures on Brickbuilt. Thanks for looking, and as always, C&C are very welcome
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When the wave of Nocturnan refugees crossed the border during the war against Ravaage, they brought with them new styles of clothing, food and entertainment. They also had an influence on the new buildings of Khadira. This business has a repaired stone lower story with a wooden and lacquer upper storey. The Red and Black are typical Nocturnan colors for this kind of construction. This building has become a massage parlor, or so the owners claim. With so many refugees in the city some turn to desperate sources of income. The authorities have turned a blind eye during the wars but now that there is a High Queen upon the throne they may seek to investigate the premises. Masseuses try to attract potential customers from the balcony. A potential customer? Or merely a curious onlooker? This being Kaliphlin, any patch of shade quickly gets snatched up by traders and market stalls. It remains to be seen whether businesses like this will be allowed to function, suffer regulations and inspections or simply be closed down as order reasserts itself across the land. OOC: So you can see why I will never criticise other's photography eh? In a different country with a different half of my collection. Had a look at what could be pulled off and thought that a Nocturnan inspired business would fit in. Thought about the general situation, My pieces and what could be represented with them and thought of this "Scarlet House". I may try photoshop in the future but I mainly want tot build and share. I will look into getting a better background than a dog diaper though... I hope to build a few small pieces and slowly work on Khadira. I guess for HSS this would count as Hospitality - Entertainers?
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In Kaliphlin, glass making is a significant industry and throughout Historica Barqan glass is a synonym for glass of the highest quality. The making of raw glass is concentrated to some larger furnaces, several of which exists in Barqa fueled by the intense flames of Black Oil and where tons of raw glass is produced. In small workshops such as this one, at lower temperatures the raw glass is then together with recycled glass used to produce the finished glass products. The ingredients of the Barqan glass are: Former - The major component of glass is silica. The best sand in Historica for this is sand from the Kaliphlin deserts, where the softer components of the sand has been ground down and blown away by the relentless winds over the wasteland only leaving the hard quartz. Flux - To lower the melting point of the silica to form glass, soda is added. The source of this is natron from the shores of the Lick of Salt river and the Salt Lake it feeds. Stabiliser - Glasses formed of silica and soda are naturally soluble, and require the addition of a stabiliser such as lime. While glass makers using beach sand get this for free through the calcareous particles in the beach sand (fragments of shells) mixed in the sand, in the best Barqan glass made from mature desert sand lime made from limestone needs to be added separately. Different crop for closeup. Built for the Kaliphlin at Work collab. Photography notes: Lit by 4 x LifeLites inside the furnace and one in the lantern, plus a LED panel behind the wall.
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CHALLENGE I: Aslanic Temple in Barqa The Order of Aslan has a strong presence in Barqa, with both it’s clerical and military wings having numerous members in the city. The Aslanic faith is therefore one of the most widespread among the inhabitants of Barqa. Particularly in the growing community of migrants from Nocturnus, the faith in the Lion God seems to be spreading quickly. Towering over the New Aden district, located within the outer wall of Barqa, the bell tower of the Aslanic Temple is one of the most recognizeable landmarks of the Barqa skyline and the tones of its bells are a familiar sound calling to prayer daily and sometimes to alert of fire or foes. Aslanic temple in Barqa, next to a busy street in the New Aden district Altar with the idol of Aslan In the parched deserts of Kaliphlin and the fetid swamps of Nocturnus clean and fresh water is a well-known symbol of life, both literally and in a spiritual meaning. Barqa is fed by several aqueducts providing the city with fresh mountain water from the Zumrut Bluffs. The Aslanic Order has made sure to connect the temple the water supply and have built a fountain where the depiction of Aslan is literally providing the inhabitants of Barqa with abundant life flowing from the mouth of the Lion God. Especially the majority of the city’s inhabitants who cannot afford to live in a house connected by its own pipes greatly appreciate this service, regardless of if they chose to put any religious interpretation in the water or not. Contrary to widespread prejudice against “filthy orcs”, most are actually quite cleanly if given the chance. One might wonder if this is one of the explanations for the revival in the orcish population of the city. An orcish child and his mother are fetching water from the temple’s fountain. Bishop Sheyer, the highest spiritual leader of the Order in Barqa is briefing Lord Gideon about the progress of the repair works Aslanic priest explaining to some of the cityfolk how the quite theoretical sermon preached by the bishop should be interpreted A knight and a sergeant of the military wing of the Order Lord Kfir, leader of the military wing of the Aslanic Order in Barqa During the numerous recent conflicts in recent years the Order has not prioritized to maintain the temple. During the time when much of the Barqan City Guard along with almost all of the Order’s forces were in the field against Raavage, the temple has even been subject to theft of the copper roof which now has to be repaired. One by one the domes are now being repaired and one by one the walls are getting new plaster. Workers are repairing the roofs and walls of the temple Metalworker starting to repair the last of the damaged domes Plasterer repairing the temple walls The streets of the newer parts of Barqa are in most places depressed a bit to be able to collect the everyday filth and handle torrents of water from the infrequent but heavy rains, before being passed on to the extensive sewer system of the city ultimately washing everything out into the Arkbri river and the sea. To avoid having pedestrians setting foot in the streets they are equipped at regular intervals with stepping stones, with standardized spacing so that carriage wheels can pass unhindered. Oxcart. Is the driver getting drunk on his own supply? A veteran from some war long ago, somewhere in Historica, now calls Barqa his home. The city also teems with other smaller creatures. Barqa is particularly well known for its numerous black cats, well liked by most people in the city since the cats are at least to some extent limiting the rodent problem. Black cats of Barqa The arborists of the city have been busy aiding the siege workshops for a few years... The Temple Square is centrally located in the district and is always a busy place More inhabitants of the city: More pictures: The ambition with this build was to continue building in the style of my old Streets of Barqa build, while still carefully updating the style with some of the new pieces which has been added to my collection. I also adapted the base to a Moduverse compatible standard to facilitate possible future collabs with my local LUG friends who are joining Kaliphlin too. The road is made up of two 16x32 modules which could serve as a standard for future Barqan road networks on some exhibition in Scandinavia. I also wanted to give proper homage to @Mike S's original lore about Barqa and the Order of Aslan, from what I could find on the GoH wiki and in some old threads. If there are any contradictions in what I’ve written I would of course be more than happy to update it! Many thanks to @adde51, @Wineyard, @Zilmrud, @Peter S and @dalle for all the great feedback during the build process! It's been one of the most fun builds ever thanks to the collaborative process we've had
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So this is a little vig I made to introduce my sig-fig in GoH. I went with sort of a cartoon-ish look for the desert (probably inspired by som old super mario that I have been playing with the kids lately, haha!). Trying to get used to the EB-forum as well so I guess this also serves as somewhat of a test to see if I am able to post something correctly (if not, feel free to correct me ). Anyways, this is Tabib D'Odo. A doctor/healer and somewhat of a religious leader in Mophet. His healing abilities and knowledge was most likely passed on to him from his father, a rather absent man who spent his life travelling throughout the world in search of knowledge (even venturing in the darker parts of Nocturnus...). Tabib D'Odo spent his youth and adolescence in the Siccus Badlands, which was a hard as one might imagine. As he got older, he earned a living on the oil road, helping transport the valuable commodity through the terrain he knew all too well. Unlike many of his comrades though, he always had a desire to do more, and he spent many night studying his father's old journals. One day while working on a transport, he and his travellers were ambushed by a band of Lerik'ai and he was injured. The rest of his companions were all killed. Close to his death, dehydrated and injured, he saw a snake wriggling past him. The snake looked at him briefly and seemed to gaze into his very soul. Tabib D'Odo gathered his last efforts and followed the snake (hoping he might be able to kill and eat the snake before his own demise) as it made its way towards some nearby rocks. Behind the rocks, Tabib D'Odo was astonished to discover a small spring in the otherwise dry desert. The water helped him survive and he finally made his way to safety. The incident with the snake made a deep impression on Tabib D'Odo and he began to believe in a higher power, with the snake as the most sacred symbol of this. Settling in Mophet - a small town to the east of Barqa, along the oil road - he was able to help the community grow as both a healer/doctor, as well as a spiritual leader. His desire to help people, of all backgrounds, helped keep Mophet somewhat safe from the otherwise harsh treatment most towns along the oil road experienced. So that's the beginning of my sig-figs story :) Hope you liked it! I got some (a lot of...) builds planned and am looking forward to exploring the world and hopefully making Mophet a more important part of it. Cheers!
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For my Orc MOC, I create a Kaliphlin Trader, who can fly over the Nocturnus Siccus Badlands. 20180329_133512 by Fabian Kraus, auf Flickr 20180329_133534 by Fabian Kraus, auf Flickr 20180329_133547 by Fabian Kraus, auf Flickr
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After being forced out of his home by the Kaliphlin Civil War Badr the Botanist fled the capital, and took refuge by an oasis, the perfect place to continue his work. He lived a lonely life, but he was at peace. That is until a messenger from his former university stumbled upon his simple abode. Finally he builds for Kaliphlin! Fist official build of the year, I built this in early February, but only got round to posting it now because of school (and trying to stretch out my builds to make it look like I post regularly. A new sub-genre for me and I thought it was about time I branched out. Also two things have arrived in the mail (a while back now but till of great importance). a) Kingdom Come: Deliverance, look it up if you haven't heard of it. It has become my number 1 game and if you love anything medieval, you should consider this game. I mean it doesn't only look amazing, but the game play is great as well. b) I finally used up my CBC prize and got some Brickwarriors stuff, which has given me some much needed inspiration. I don't love using custom stuff, but when trying to make stuff realistic, its kinda a must have. C&C needed and hope you enjoy :)
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Angmeroth, son of Agmenth, the ruler of the Reneshkit Clan, having been sent out by his father to scout for a well, came across a wandering tradesman. Although he fumbled a bit in speaking the trader's tongue, he learned much from the traveler. That the nearest well was about one-and-a-half miles to the southwest. That there had been multiple civil wars happening across the continent. That a beast named Ravaage was gaining power, and that this Ravaage was not a myth. And that the true king had come at last to claim his right to the throne of Historica. Hurriedly, Angmeroth bid farewell to trader, with a warning of bandits who had been seen to the east, for his father must hear of the king's coming immediately. But in the desert, water came first. Always. He continued his journey to the well at a jog. Having filled his waterskin, Angmeroth mentally marked the well's location, walked a little ways away, and began muttering an incantation. "Hamresh selth abol, goltheb nar regolin esh. Al nukele'a amreth. NEROL TA'ULSH SETHE'REK'NISH!" In front of Angmeroth, the sand began to shift. A depression formed, sand slowly sliding downwards, as if in an hourglass of immense proportions. A dark hole formed in the pale sands. Angmeroth closed his eyes, took a breath, and jumped. While in midair, an obsidian beast launched itself upwards from the depths of the earth, and Angmeroth landed astride it. Known as the Arthre'gonresh Ta'ulth to the nomadic Reneshkit, these beasts are not known to others, but in the common tongue, they would be called the Run'eshmi Ancients... And with a beating of wings, Angmeroth rushed across the dunes, urging his mount to go ever faster... IMG_0148 This is my first ever build for Historica, so be as harsh with your C&C as you can/want. If allowed, I would like this to be the introduction for my character, Angmeroth the Beast-Rider, son of Agmenth the Elder, of the Reneshkit Clan, loyal to the Guild of Kaliphlin. If you have any questions, I would be glad to answer them. Second to lastly, to the judges: The base is 10x14=140 studs square. So if the beast's head constitutes too much over hang, tell me, and I'll change the model. However, be warned, I am just about out of dark tan parts... and time. Lastly, thanks for looking! I won't ask you to vote for me, because by entering, I am asking for votes. Very lastly, who doesn't love more photos? Bonus pics:
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The Reneshkit Clan traveled annually to a small cove on the edge of the Great Southern Sea. For here, the water was shallow, and the fish were plentiful. But the journey was hard, crossing miles of barren rock and shifting dunes. Still 3 days travel from the sea, smoke was spotted by a scout. Angmeroth was sent ahead with the man, for he, aside from the elders, was most fluent in the trader's tongue. The source of the smoke was a small fire built in the hearth of an abandoned inn, the only remnant of this waypoint. Near the hearth lay a hooded man, tattooed and dressed in unfamiliar clothes. He was alive, but only just. Angmeroth offered him water, which he took, and in a croaking whisper, he told his tale... "I have... c... come from... from beyond the south.... Two weeks by...by ship... Mar...marvelous land.... A storm ca...came and... the mast... mast was broke.... Swept away... and...and washed...ashore.... Traveled far....*cough*... So...thirsty...Here...you must...must see...know...know the...the truth." He offered Angmeroth a strange piece of fabric. It glittered, as if it was woven from glowing metal. Final Words 2 "What is this?" asked Angmeroth, awed by the fabric in his hand. "I...do not kn... know. *cough* It was...given to... to me.... Take my...journal.... It has the...*cough*...the answers...that you seek.... Follow...*cough*...the Trident... s...south." *cough* He reached weakly for one of his many pouches,trying to grab the book. "What is the Trident?" asked Angmeroth, "How do I find it?" "Look...*cough* to the...sky.... At the...*cough*...hor...horiz...*cough*... the horizon...*cough*.... Search for...for the bri...the brightest...." *death gasp* The tattooed stranger settled limply on the sand. Angmeroth reached out and took the small,weathered journal. He turned to the scout, "I will take this fabric and journal to my father. Stay and guard him from the buzzards. He will be buried according to our customs." Final Words 1 Well, this is my first freebuild for GoH, so give C&C. I will be developing this storyline for the "A Safe Haven" Challenge, I will also be adding to my character's background. He was introduced here. Also, here are some bonus photos: Final Words 4 From the back. Final Words 5 Without minifigs.
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Kaliphlin is known for its abundance of oil, and in Barqa the alchemists and craftsmen joined forces long ago to make this into the fearsome weapon known as "Barqan Fire". It is most commonly used on board warships, but smaller horse-drawn war machines have also started to be made for use in land combat. Unfortunately they are not very reliable yet and are not without reason feared almost as much among the Kaliphlinites themselves as by their foes. In this siege workshop in Barqa, a completed fire wagon is ready for transport to support the war against the Spire. The soldier doing the final adjustments to the pumping mechanism has however unknowingly built up way too much pressure in the cylinder... Siege workshop in Barqa Accidental release of the Barqan Fire... Accidental release of the Barqan Fire... Closeup of a Barqan Fire Wagon Closeup of the fire pumping mechanisms ready to be mounted on new wagons Siege workshop in Barqa Fire! (Photographed with only the blacklight) It was a challenge to get the lighting good for this build, getting enough blacklight to give a good fluorescent glow but not too much so that the rest of the build turned all blue... Here is the photo setup, where the speedlight was fired at maximum power and mix of light was regulated by how long the exposure time was after the flash. Typically I used 10-30 s.
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Raavage's secret weakness Somewhere in the surrounding of Cedrica, after he met the main heroes of Historica, the true heir of the Throne prepaed the most difficult part of his plan to defeat Raavage and the Spire... He's discretly rebuilt an old fort at the limit of the border between Avalonia and the Cedrica territory. It is at this Fort he called some vaillant heroes from all the Guilds ! First; a ranger from Avalonia : Then, a Serpentar Druid from Nocturnus, Followed by a Cimetar bearer from Kaliphlin, And finally, a Dwarf Hammer Warrior from Midgardia. They all gathered at the fortress without knowing who the True King was... What a surprise ! The King, the Heir, the Future leader of all the Guilds is a CHILD ?! - My dear heroes ! My dear Friends ! I am guarranting you I am ready for this battle and with your help, we will use the only chance we will get to catch Raavage from the Spire ! The only opportunity we can seize, is obvious ! The time when he will go out of the Spire to collect his precious Helmet of Power ! At this time, we will destroy his guard, seize him and finally destroy him for ever ! - But... How!? Asked all the heroes. - Thanks to my prisoner ! It appeared the King's Heir captured a strange creature who exchanged its freedom to betrail Raavage... The hideous creature told the little boy Raavage secret weak point ! It did not took long time to Raavage to move to the supposed location of the Helmet in a Kaliphlinite Oasis. The rare guards around were not a problem for the groups of heroes from all the 4 Guilds to defeat ! The main problem was Raavage and his guard inside an old ruin and gathered around the Helmet on its Pedestal ! Raavage took the Helmet. And he wore it imediately ! - NO ! Yelled the little Heir ! You FOUL ! The Helmet is secured ! He had just enough the time to finish the sentence than a Monstruous tentacled beast rose from the soil and torn appart everyone who stood at range ! Finally it seemed the main damaged was for the Skeletons but the Ravage guard stood well and a terrible battle began ! Here, the Algus repelling the spells from the Druids ! There, the Heavy armored warriors clashing with the best Midgardian steel ! And Raavage, powerful than never ! But... The little King slipped behind him with the strange creature he used against Raavage and put an apple in front of the nose of the Spire leader who started to sneeze and caugh loudly, enough to fall unarmed at the mercy of the boy !! - Yes ! You've guessed it ! Raavage is dangerously allergic to apples ! We cast him away just with this fruit ! A good king, is always the wisest ! THE END
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Another fun build for the ABC’s of Castle, over on Classic-Castle, as well as a Kaliphlin free-build. This one is ‘Courtyard’, for ‘C’. I wanted to try experimenting with color a bit in this build, as often times the Mediterranean style builds I see do so to great effect. It was especially inspired by the works of Robuko. It's been a while since I've finally gotten around to continuing my Katoren story-line, due to other commitments, but here's another installment. Check out the previous chapters: Secretive Plans Bandit Camp at Kharab Fortress "Sir! Sir! Urgent Message from the southern outpost! A sudden attack from the desert king forces leaves us in dire need of support. I was scarcely able to slip through the siege lines of the desert king, to deliver this message from Captain Temas." "How could it be?! Responded Qalaq from under his white turban. That outpost is only known about by loyal supporters of the High Council, and is almost impossible to find!" "A important question, Qalaq, that we must find the answer to. it shall have to wait, however; now we must make haste to gather our forces and lend aid to Captain Temas, before the fortress falls and the men are captured. I'll send my messengers to gather troops and supplies, and we'll leave before sunset. Messenger, thank you for your work. Now go to my room, clean up, and then get some sleep. You have to be exhausted." "Thank you, sir, indeed I am. But be sure to wake me before you leave; I'll not be found here sleeping while my fellow friends battle for their lives." "Very well, I shall do so. But come now, we've much to do, let us not waste any more time talking here!" ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Some overview pictures of the build: I would like to claim UoP credits for: General Building - mosaics, stained glass, or complex SNOTted floor designs. History (3 of 3) Lots more pictures on Brickbuilt. Thanks for looking, C&C welcome
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Ageven Deraim is famous for his good cheer, and his good chef, Chef Délicieux. And today, the Chef is busy carving up an extra-grand and delicious meal! Many hands make light work, right? Or is it too many cooks spoiling the broth? Hmm... Someone is having trouble with the sausages it would seem... But as always, Chef Délicieux is calm, cool, collected, and totally focused! Before building this kitchen I did a quick Google search and got plenty of inspiration! More pictures on my blog here! This was built both for the LCBTC second round and also for the Summer Joust. I always enjoy building kitchens or other food-related builds, so that was definitely fun! I had LittleJohn's recent (well, not so very recent) kitchen in mind as I built, although, of course, I went with some pretty different colors. The hardest part was hanging the stuff from the ceiling... tying such tiny knots was painful! Comments and/or critiques are welcome!
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When Leopold en Michael arrived in Norvica they met a lot of old friends who were brought in Kaliphlin as a slave. A lot of civilians who lives in Norvica were born in the Lowlands, the same land were Leopold and Michael came from. Because of the heavy rumours about a new war decide the two brothers to defend the beautiful village of Norvica. All the people who were slaves in their lives has a lot of bad memory's about that time and don't want to be slave again. They rather choice to fight till they die than be captured and sold like a animal on a marked place. Leopold and Michael understand what they have to do and want to help this village to joint the royal guards of Norvica. This is leopold and he is a member now of the royal guards of the village Norvica. And it is my new avatar.
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My third entry into CCC XIV, for the Traveling Salesman category. Credit for the star mosaic over the throne goes to Disco86. One of the main things I wanted to include in this build was the awning over the king’s seat, as it is historically accurate, and something I haven’t seen done much in LEGO. The balcony area and floor were perhaps the funnest parts to build however. The grand merchant Tajir specializes in fine silks, spices, jewels, and robes. Tajir has brought a selection of his wares to King Dhahab. What sumptuous items will the King and Queen select? More pictures on Brickbuilt Thanks for looking, all C&C welcome
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As they get nearer and nearer to the Arkbri river, two travellers, weary from there exhausting trek across the Oil Road, begin to see trees, and more signs of life sprouting up out of the barren desert. Overall, pretty pleased with how this sand technique turned out, pleased enough to order some more of the parts for my next large MOC!
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Another contribution to the Ye Old Merry Battleground display. I had a lot of fun with this build, using tan and dark bley together, along with the red and dark red as accents. It seemed to fit Kaliphlin well, so here it is. I'll be posting my other YOMB builds in the Historic Themes soon. Ellena’s bakery is well known for her delicious pies, breads, and other baked goods. "Well good evening Zia," Ellena said as she set aside her rolling pin. "It is a peaceful night, a nice change from the recent wars and uprisings in the land. But I didn't come here to discuss politics, I wanted to buy 2 loaves of bread and a tray of cookies." "Certainly!" Ellena replied, "I have some that still warm, here you are." "Thank you! I will likely be back tomorrow to pick up some tarts." Zia said, as she paid for the food. "You're welcome to stop by anytime, good night." More pictures on brickbuilt. Thanks for looking
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My latest free-build for Kaliphlin, and also an entry for Classic-Castle's Flag of Your Kingdom Contest. The ostrich rider design was borrowed from Kayne. I would like to claim UoP credit for: General Building, Minifig Posing. The Duke of Ferrari is well known for his annual Desert Run 5000 and the competition is stiff this year. Ferrari’s representative is in the lead, while the ostrich and camel rider are not far behind! The mummy with his scorpion chariot, however, is a full lap behind the rest of the competitors. There are more pictures on brickbuilt. Thanks for looking, your comments and suggestions are always appreciated
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My 7th entry into the CCC XIV, for the Small Miscellaneous category. The colorscheme was inspired by Legopard and Brickvader’s Venice. I wanted to try something a little different from the typical vineyard, so I decided to do a wall and tower surrounding it. Harvest time brings plenty of activity to the vineyard as everyone works together to gather the ripe grapes. Contests to see who can harvest most are common, though some take a more relaxed approach. More pictures on Brickbuilt Thanks for looking, C&C welcome
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Built for the large miscellaneous category of the 14th Colossal Castle Contest. The scene was inspired by this image. It took about 2 weeks to build, and weighs 24.8 pounds, making it my largest solo build ever. Setting up the buildings layout and connecting them via bridges was the most challenging part, though the rockwork was most time consuming to build. Qasr Albahr is a large trade citadel in the Spice Islands of Kaliphlin. It serves as a hub of the trade between the islands and mainland Kaliphlin. Its climbing bridges and ornate walls are well known throughout Historica. Lots more pictures on Brickbuilt Thanks for looking, all C&C appreciated
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My 8th entry into the CCC XIV, for the Traveling Salesman category. I’ve wanted to try an Asian themed build for quite some time now, and this category seemed a great opportunity to finally actually do it. I’m very pleased with how this build turned out, though there were definitely some challenging parts. It was inspired by several of Disco’s excellent Asian builds. A friendly fish vendor peddles his wares on a busy street. See more pictures on Brickbuilt Thanks for looking, C&C welcome
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This is my entry for the Category A of Challenge V in Guilds of Historica. On a sunny morning there was clamor and fear in the streets of Norvica. What was going on why some residents of this peaceful town are sceaming and flee into their houses ? A Nocturnian orc was riding on a horse with a fasten prisoner draging behind him. Everybody recognize this prisoner, it was Bundar the farmer, he lives in a ranch a few miles outside the city. Wait a minute, orcs never ride horses, that must be Bundar his horse he is riding on !! Two members of the royal guards of Norvica are coming in action and try to make a ambush for this Nocturnian orc and free Bundar. Lets hope they make this nightmare to a good end, because the guards of Norvica never got a challenge like this before. For more pictures look on my Flickr account.
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Gideon’s GoH build index August 6, 2018 Updated to the end of Book II. Looking forward to getting back into GoH for Book III ! February 10, 2017 It’s been four years since I arrived in Historica and got hooked for real on this world. To celebrate this and to prepare myself for the next challenge, I’ve made an attempt to collect all my GoH builds here and will present them roughly in chronological order and try to put them in context. If you want to read more and see more pictures, please click the links below the pictures which will take you to the Eurobricks threads. If you want to leave comments however I would prefer if you did it here in this thread or on the pictures on Flickr, not “resurrecting” old threads. Sigfig intro For the full sigfig background, you can read my old presentation thread here: http://www.eurobricks.com/forum/index.php?showtopic=79999. My sigfig is Gideon the half-elf. He is now the chairman of the City Council of the glorious city of Barqa, the trading hub of south-western Kaliphlin. That was not always the case... Sigfig in battle armor Gideon was born as the offspring of the daughter of a minor Avalonian lord and an unknown elvish father. When dying in childbirth, she took the secret of who Gideon’s father was with her to the grave. Love in Avalonia Gideon spent his early years among the human children in his grandfather’s castle Nordana Hall in Avalonia. Neither his grandfather, nor the other humans in the castle were particularly found of the half-elf, so Gideon learned many hard lessons from children and grownups alike that he wasn’t “one of them”. Practicing children Gideon decided to leave the place where he had never been truly welcome and set out to make his own place in the world. He spent many years as a mercenary and travelled all over Historica but finally made his home in Kaliphlin, the most diverse and tolerant of the guilds. Caravan guard Petraean city wall Book I - The Revolword Saga I joined GoH in the last months of Book I, and at that point the evil wizard Victor Revolword, his elementals and the forces loyal to him named the “Hand of Corruption” were wreaking havoc all over Historica. (You can read the whole story here: http://www.eurobricks.com/forum/index.php?showtopic=83406) Revolword’s Terror The small town of Groenby was raided by Revolword’s forces, and he appeared himself to perform some sinister rituals... Pillage of Groenby Victor Revolword in Groenby Cities were burning all over Historica... Burning city ...while some mercenaries were still fighting for the lords of Kaliphlin who had gold to pay them. This particular watchtower is occupied by the Arkbri Falcons, a notorious band of mercenaries under the captain Ediz Falconi. Falcon’s Nest Battle for Queenscross A strong force of Victor Revolword’s forces were marching towards the strategically important city of Queenscross, which held one of the only crossings over the mighty Arkbri river. (The battle was played out in this thread: http://www.eurobricks.com/forum/index.php?showtopic=80826). A call to arms was made, and Gideon responded together with the Arkbri Falcons, his old Avalonian friend Sir Derrik of Groenby (who’s county had been devastated by the attacks from Revolword and the Hand of Corruption) Army Marching to battle along the Arkbri River Many of those marching to Queenscross with Sir Gideon would later fall in the battle there, as told in the report of the battle by Paulos MacLean. Among the casualties were Gideon's old friend Sir Derrik. Aftermath of the battle of Queenscross Battle of Castle Zar Not long after the battle of Queenscross a new person showed up. Aidana, a battlemage of the Khel'Zarim, appeared and enlisted the help of Gideon and his friends to retake the seat of her order Castle Zar from the orcs who had taken advantage of the absence of most of the battlemages when they were busy fighting Revolword’s elementals all over Historica. On the road to Castle Zar After getting into the castle, the final battle against the orcs was fought inside the great hall of Castle Zar. Battle scene After winning the battle, the archmage was freed and Gideon’s part in the Revolword war was over. Council chamber in Castle Zar after the battle. My builds around the battle for Queenscross plus the battle of Castle Zar was my entry to book I challenge VI. Inside Kaliphlin Some of Kaliphlin’s many wonders were presented to the world through the Inside Kaliphlin collab, I built two MOCs for this. (See all builds here: http://www.eurobricks.com/forum/index.php?showtopic=84240) The Dune Sea The Fighting Pit of Mophet Mini-challenges at the end of Book I “There are many wonders of architecture throughout Historica: massive dwarven halls, lofty elven towers, elegant cathedrals, and impregnable fortresses. But Revolword and the elementals have laid waste to many of these structures. Now that Revolword had been defeated, craftsmen across Historica took up their tools to rebuild the former glory of Historica.” - Paraphrase of the introduction to SK’s Master Arhitect Challenge Gideon’s response to the immense destruction left by the Revolword war was to pay for repair works on the city walls of Kaliphlin’s capital Petraea. Paying for the repair of the Walls of Petraea Repairing the Walls of Petraea Raising the Dead In the quest to create a potion to resurrect Dugal MacLean (Ska’s sigfig) from the dead, Gideon assisted by capturing a red scorpion. It’s venom was needed for the potion. Collecting the Venom of a Red Scorpion Life and Death in Kaliphlin (mini-challenge) http://www.eurobricks.com/forum/index.php?showtopic=87279 Graduation in Barqa Card XVI Kaligem Humanitarian aid to Mitgardia After some trash-talking between Kaliphlin and Mitgardia, Kaliphlin decided to provide some humanitarian aid to Mitgardia - regardless of if the Mitgardians needed it or not... Mitgardian Trade Sultan’s Gate A collaborative effort to flesh out the city of Sultan’s Gate. This build was created to match the inside of the main gate built by Robuko. Sultan’s Gate - main gate and town houses Freebuild - Nordana Castle Built for the Swebrick medieval landscape but also to represent Gideon’s birthplace in Avalonia. Nordana Castle, from left Nordana Castle, from right Book II The defeat of Victor Revolword left Historica in ruins and many new conflicts emerged out of the Elemental War... Challenge I - The Battle for Nocturnus In Nocturnus, a civil war broke out between the old leadership and a new alliance calling themselves the “Black Spire”. I was assigned to the Black Spire team for the challenge. http://www.eurobricks.com/forum/index.php?showtopic=86759 Soraya of the Hashishin, an ancient and secretive group of Kaliphlin mercenaries and assassins, was sent on a mission by the Black Spire to recruit soldiers. Travelling the Nocturnian countryside is however not without it’s dangers, so her trained monkey helped her dispatching a few ambushes... Ambushing an Ambush Eventually, Soraya found a cyclops tribe ready to join the cause of the Black Spire. Recruiting a Cyclops Tribe Fortifications throughout Nocturnus were also occupied by the Black Spire. Swamplands Tower Citizens supporting the Varlyrian mercenaries fighting with the Black Spire barricaded a city block in Illyria, the capital of Varlyrio. The Garra (guard of Illyria) was dispatched to deal with the troublemakers, but it turned into a bloody affair... Fighting Among the Canals Battle of the Wither Woods A battle fought during the War of the Brothers. Participants built forces to send to the fighting, which then were recreated by the GoH members doing the actual wargaming. Full report here: http://www.eurobricks.com/forum/index.php?showtopic=94787 Arkbri Falcons Barqan city guard Cyclops tribe Challenge II Aiding the refugees in Avalonia Treating the sick at a hospital in Barqa Lighthouse of Barqa Freebuilds Kaliphlin forces were fighting the Drow loyalists, patrolling the borderlands with Avalonia and dispatching any stragglers venturing over on the wrong side of the border... Waiting outside the gate Infiltration by Assassins Forest patrol Desert Cavalry With peace restored, the ever important trade could continue. A Kaliphlin merchant buying goods at a market Caravan trade through the Kaliphlin desert Delivering the mail Escorting a valuable load Ice fishing in Mitgardia Ostrich farming Historican Settlements: Streets of Barqa Barqa is the trading hub of south-western Kaliphlin. The city is located where the mighty Arkbri river meets the sea. The Arkbri river stretches all the way from the mountains of Mitgardia and is a major shipping route through central Historica. Barqa is a melting pot of people and cultures from all points of the compass, and dozens of different languages can be heard in the streets. Streets of Barqa Streets of Barqa, outside Streets of Barqa at night Challenge III Political turmoil in Mitgardia made the dwarves take up arms and go to war against the Drow. Among the dwarves of Historica, veneration of the ancestors is widespread and many statues of fallen heroes are placed in the great dwarven halls. It is common to seek the blessings of these heroes of old, usually through a ritual performed by a priest, before going into battle. Blessing of the ancestors Dwarves going to war against the Drow, through ancient tunnels where their ancestors buried their dead. Drow grave robber have already been there... Infiltrating through the dwarven necropolis Challenge IV All along the usually fertile Arkbri valley crop failures started to happen, leading to widespread food shortages and famine. This caused food prices in all towns and cities dependent on that food to rise dramatically. Reports of food riots made their way to Barqa, where the emergency supplies in the city's granaries and it's strong city guard were been able to keep major riots from happening. Food rationing in Barqa Two powers arose to challenge the ruling High Council. Ulandus on islands in the south and the ancient Desert King arising out of the legends and taking Sultan’s Gate as his capital Bands of spies and raiders started appearing all over Kaliphlin, and the High Council struggled to keep those at bay.... Catching Desert King spies in the Arkbri valley Defending the supplies to Messahmuk Forces loyal to the High Council were also fighting to secure vital routes where enemy forces could advance, patrolling it’s own lands and ambushing the enemy where they least expected it. Blocking the road to Queenscross Guarding Flagg’s reservoir Patrolling the grasslands of southern Kaliphlin Ambush in the Nestlands Haxtarus, ruler of Cefivia, a location on the outskirts of the Witherwoods, betrayed the High Council and handed over control of his territory to Ulandus. High Council soldiers seized him and he was put on trial for his treason. Trial of Haxtarus Duels were fought between champions from the different factions. Duel in the Sacred Forest Duel in the Ashes of a Volcano Finally, hostilities ceased but with no clear victor. The Desert King in particular did however make significant territorial gains. The agriculture of Kaliphlin is heavily dependent on irrigation. During the Civil War, many parts of this infrastructure was damaged. Since the cessation of hostilities, the City Council of Barqa has sponsored a rebuilding campaign of the irrigation canals in the Arkbri valley. Now once more fresh water from the river can be diverted to the fields of the bread-basket of western Kaliphlin. Arkbri Irrigation The Frozen Beyond The Algus are an ancient race from the Frozen Beyond, north of Mitgardia. After being quiet for millennia, they suddenly moved south and invaded Mitgardia and pushed as far south as Kaliphlin. Strange icy creatures also appeared and seemed to obey the Algus magicians... Ice worm in the sand Algus capturing a fortress in Kaliphlin With bands of Algus roaming Kaliphlin, there were an increasing number of reports of strange weather. From some of the caravan routes, reports even spoke of fairly deep snow! Many animals perished due to the harsh conditions, so the Kaliphlin vultures were thriving. Snow in Kaliphlin Oil proved to be an effective weapon against the Algus, so the Council of Barqa decided to set fire to a number of tar pits despite the economic implications. The black oily smoke proved effective in deterring the Algus and reversed the effects of their weather manipulation. Together with the other measures used throughout Historica to fight the Algus, the frosty invaders were expelled to their frozen hell in the north once more. Burning the tar pits In the war against Raavage and his Black Spire forces (full story here), Lord Gideon led the Kaliphlin forces into war and defeated the forces of Raavage and his Kaliphlin loyalists in the battle of the Shifting Oasis. Mobile siege weaponry produced in Barqa, spewing the terrible liquid Barqan fire, played an important role in securing the victory (despite being occasionally as deadly to it's users as to the enemy). https://www.eurobricks.com/forum/index.php?/forums/topic/148157-book-ii-challenge-v-category-b-barqan-fire-wagon/ Siege workshop in Barqa Book III A story yet to be written...!