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Legostone

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  1. I've built another ship, the Esmeralda:
  2. The Monezterrel shipyards have been busy again - and they still are. To help out our expanding cargo needs, we have decided to order a Barque (and some more ships, but those aren't done just jet). It has the capacity to carry 14 guns and a lot more space for cargo. But let's keep this short for once - you just wanna see what it looks like, don't ya? _______________ Wow, this one took a while. Not because it was difficult, instead because I'm in the middle of exams and have 2 more ships in WIP. Don't ask how I have connected the sails, its magic (they fall off if you breathe). First, before anyone notices: This ship is heavily (!) inspired by the Christine, a Barquentine, by Sebeus I. As I like to try out different techniques for building ships I had to try out his technique too - and why not on a ship of the supposedly perfect length of 4 midsections? Off course I made quite some changes - the stern, which I originally wasn't too excited about, has been done very differently, and the masts, which were just the standard ones, were done completely different. So, let's just see the pictures: So many sails. 21 sails total on this ship, luckily the 10 square sails could be rolled up. A bit more detailed view of this side - as usual on my ships a lot is going on. Btw, as this is a ship inspired by Sebeus the Capstan had to work - what else:D Picture of the side of the bow. As you can see there aren't many places to hide on a ship this size - you have to get creative then. Picture of the stern, with the rowboat hung up. That shark was irritating as it kept rotating the whole time. And a last one, the rowboat is in the water and the shark has rotated a bit further. Imagine a the name Esmeralda on that dark tan tile. This Barque will be licensed as a class 5T; it is commanded by Captain Hector Ordoneź.
  3. Wow, that is a really big compliment unfolding right there! Thanks! I'll gladly try to correct every bit of criticism I can while it still is possible, so keep commenting even if you like what you are seeing:D I would be glad if you were to help me with the channel placement - I was thinking about using some plates, snotted back into upwards, mounted onto the hull, with some lightsaber blades in brown to tie the rigging onto. For the placement I'll try to follow the layout of a Leda class frigate, but if you want to modify a picture with an overview I would gladly use that. Here is what I have in mind for mounting the shrouds(rough design, I'll have to refine this a bit more): And here is a lonely top view that you are free to modify to mark the positions for the masts(I would be glad about that): Thanks! It is not a replica of any particular vessel, but I'm using the HMS Trincomalee as an inspiration. Btw, there are some great plans of the gundeck and overall deck layout under visit -> virtual tour. Yeah, the width thing is what always seems a little odd about those 9 midsection ships some people have build around here - a ship that long shouldn't be thin, it should be quite massive, and especially now, where I have a rough prototype of stern and bow added it already comes together. You are right, but this is still more intended towards the minifig illusion scale. Also, the 1x4 tiles are great to work with and easy to get in good quantities, which makes this a bit cheaper to build (well, so far I haven't ordered anything, but I'm completely out of 1x6 tiles in black and low in other colours, so I can't get around it for much longer now). 5L would be very inconvenient for in-between the gunports especially. It was suggested by Mr Townsend (on flickr) that I raise the entire ship by 1 stud. What do you think about that? Thanks! I had something else in mind for the time when I start building another ship with a sheer - I fear jumper plates would be a bit to abrupt. I think the width is just about right now (the main part of the hull that is), compare it with the HMS Trincomalee, which is also quite wide. It would be perfect if these windows would exist in a half-width configuration (allowing me to make the stern 2 studs thinner and the sidegalleries 2 studs longer to balance this part, but as long as that doesn't exist I'll leave it as is. You found out what I meant with raising the stern - I need some space for the rudder indeed. It may all be fixed if I follow Mr Townsends suggestion of adding one stud worth of height to the entire thing... Thanks again! Okay, I'll continue once I have time again, I have a smaller ship that is much further in progress that I want to finish today. Maybe I'll have a good idea how to do the bow (or maybe I can find something, but I've gone through the ship index so many times and there are so few ships with custom hulls and good bows... (no offense to those who have done that, I just can't find something I really really like. Edit: the few custom hull ships that I found: http://www.eurobrick...howtopic=110279 http://www.eurobrick...showtopic=68112 http://www.eurobrick...showtopic=86612 I'm considering trying out the design the dutchman uses, as well as the design on the Persephone. The Spirit of Lenfald, while a great ship, I don't think has the best bow, nor would it fit the style of the ship I'm building. Sorry for no update this weekend, I was busy doing other stuff. I'll get back once I have time again.
  4. Parts list: 5 x 4073, 4 in the colour of the wheels and 1 in the colour of the base 2 x 3623 1 x 62462 or 1 x 75535 1 x 6628 2 x 3062b 1 x 4081 Parts list: 3 x 4073 2 x 3623 2 x 4081 2 x 6636 1 x 3794 1 x 3024 1 x 4697b 1 x 3942c 1 x 30361c
  5. Okay, I'm sorry I didn't do more yesterday even though I had said so. Not much now either, but I want to quickly update anyways. No buildlog today, just a couple of pictures showing the current state - I need to change a lot about what I did today, so I would rather figure out how to do it right before continuing the build log. First, I have a first draft of the stern. I like its looks, but it is not going to stay like this. First, I need to move it up a little bit - I'll need roughly 3 studs for the fake rudder and hull assembly below, and that should still be able to fit in. Besides that I'll also need to extend it upwards a little bit, as this ship will have a well armed Quarterdeck (after all, it will be a quite heavy version of a 5th rate with 28 guns on the gundeck and 18 guns on the Quarterdeck and forecastle. I'm not sure how many of those last ones will be carronades, as that would be a lot more realistic; I currently don't have the parts for all the guns though (I currently have 12 guns for the gundeck, 18 for the quarterdeck/forecastle and 3 carronades).). Second part of the update - starting on the bow. The part that I basically feared most, for a reason. The parts that are currently in place are all just temporary, they will be replaced, as I don't see myself liking this layout. I might go ahead and redo the entire bow (aka starting from the second gunport (even though that would require me to rethink the hinge situation there, but that is necessery anyways as there is a lot of pressure on that area what I want to change. So, just one picture again, this is just a picture showing my current, not working, ideas and a comparision to a prefab-hull ship. The ship I'm using for size comparison here is a 4 midsection ship, just to add that note. The mast positions are just thrown in, I'll check back to find better ones. Btw, the overall length is at 110 studs now - this thing is huge!
  6. Hm, we'll see, but I don't think it'll just sag into place, although it would be great if it would. Okay, I guess I'll leave it then (2 times the same opinion from the same person - what a surprise :D). Didn't dunklesteus use a bunch of hinges for his bows? Otherwise I would have to find out who did that again... Great! So, now it's time for another update. I tried out to add some more hinges to angle the hinges and build up the first part of the gundecks hull. Experiment using some more hinges, didn't work that well: So, now to the real progress: For testing, I prepared the lower part of the second broadside, using my - I thought so at least - better idea using 1x6 tiles instead of the mixed 1x8 and 1x4 tiles. But, at least for this part of the build, the 1x8 and 1x4 tiles work better than the 1x6 tiles - they are a bit sturdier as I can offset them a bit and still use 1x4 plates below to connect them. Here you can see some parts I prepared for this morning. A bunch of different plates, tiles and gunports. You can also see that the hinges are a bit useless in their current placement. Next I prepared 26 of these; 2 less than gunports on the gundeck. Next on the list 12 of these are slightly modified - only six visible, as I only do one broadside for now. These are placed on a line of 1x6 tiles connected by 1x4 plates; they are placed where the hinges are. [ Mounting these onto the hull is easy, I just placed them on the hinges. Here I prepared the gunports for use - using a bunch more of 1x6 tiles connected using them. I also placed another set of 1x4 plates ontop of the walls between the gunports. 030 by Legostone, auf Flickr And here it is - the tumblehome is already noticable. The last thing for this morning is a line of 1x6 plates connected by 1x2 plates - these will be placed behind the gunports to support them. So, that is it for this morning - I'll update again later today. If you have any ideas (maybe a better way to hinge the hinges? My idea didn't work), feel free to post them, I'm glad about that. I won't take more pictures of building up the second sidewall, especially as I don't have enough black tiles to do it in the same colourscheme as the other side. I might try out some ideas for the bow later today, as long as you don't have better ideas what to try next.
  7. Great to see you follow along! For the first ship I'll be building using this technique I'll stay away from sheer - at least in the case of adding a third way of bending the sides. I'll however slightly have the bow and stern be higher than the midships area, I already have a plan for that. I do have an idea how I could implement sheer on a ship this style, but first I want a good technique to build this - after all, this isn't just a WIP, this is developing a new technique pretty much from stretch, but luckily there are some of you who might help here and there! Well, I guess I'll have to live with that - luckily most of the parts used are somewhat easy to replace for other builds, so I guess the parts in danger will just stay in danger :P Wow, that is a big compliment! You found the main reason for the breakdown:D And there is another reason for the breakdown (and the, for my way of building, slow progress :P): Allowing correction of mistakes early on! That is the first thing I'll try to find a good way to implement tomorrow, I already have an idea how to do it. It might also help with the stress on the bricks - 2 flies with one hit as one could say! Thanks! Yep, the bow will indeed be a challenge - I'll take any help I can get, so I'm glad about any ideas anyone here gives me! I see some potential in the technique you used in the Bumblebee; I'll have to see how I can implement that. I think I see a way how to add the one gunport in the bow too it - stay tuned. On the Matterhorn it is done using hingebricks (reminds me, I should just put a list in the first post containing all the ships that are mentioned in this topic, just to have an index to go back too - I'll do that after this), which is something I'll try out, but I'm not quite sure how it'll look considering the style of the build. The technique by CGH is good too, but again, I don't think it fits that well with this ship, as this one is meant to be rather smooth. I could also try to combine various vertical hinge bricks with hinges (Dunkleosteus technique). Sheer, as I mentioned, is something I'll try to do on another ship of this technique (maybe once I do more with the brig?). First the technique, then more refinement! Not for this ship;) The technic squares are just there to reinforce the technic structure in the middle - I might have to move them once I add some hatches to the gundeck. So, you are saying I should leave the width as is? I guess I'll wait for one more opinion on that and see where it goes:P And looking at interaction - the small brigs hull (that I just build up to show the concept on a small ship(I know a brig isn't a ship by definition)) is actually quite sturdy; I can pick it up by the gunports without the tumblehome losing its shape. That one is barely reinforced, so these should survive some interaction, but you are still right.
  8. This text is mostly credit, previous ideas and rambling, you may just look through the links and at the pictures. Recently I've been thinking about how one could build a ship with smoother lines than usual - CGHs building technique might be great, but there are always some steps in between the different modules. Then there is Sebeus I's prefab technique, which requires one to basically build one broadside of a ship and clip it onto it. This might be smoother, but still - it misses some of the curves most of the ships in the Age of Sail had. Part I: In a Lego store I stumbled over a bunch of Harry Potter Wands in black; I picked up a few hundred of them, hoping to do something with them. So, there we have the very first part of my journey - a mini-scale first rate, that I still consider a WIP, even though it is currently disassembled: Now, this technique may work for that specific situation, but I just couldn't see how to apply the technique I used for that one for a minifigure-scale (or illusion scale as it is often called) ship. So put it aside. A few weeks later, Kurigan reminded me of the organic ship from Sebeus (I'm totally stealing that name for this, sorry;)), which brought my interest in this back, but I didn't really want to use that technique - while it might be a great technique, I just can't see it being stable enough, nor cheap. Part II: A few weeks ago a small conversation about a different interior than exterior colour on ships happened - this somehow ended with me going through the ship index (the one for BOBS) and finding the Matterhorn by Mr Townsend - coincidentally build with tiles on the outside and the option to have differently coloured plates on the inside. It still has the steps on the outside - I want to go without that. Part III: Sunday, last week. I had an idea which involved bending a snotted broadside (the idea about bending a broadside I also heard from Kabel), which I quickly turned into a mockup build - and I think this is the idea I'll continue with. So, here is the mockup: Excuse the mess. Part IV: Heard from kurigan about another ship built using a very similar technique, the Revenge by MayDayArtist; the technique behind it seems to be way more advanced, and "more of a one time thing" (not so accurate quote from kurigan). ________________ So, that's basically the story behind this concept. To show it versatility a bit more, I've quickly done a mockup for the tumblehome of a first Rate, and, for comparision, a small, 14 gun, brig: The first rate I'm not going to do more with - it was just to show that you can build basically any ships center hull using this technique. The brig - I'm not sure, I think I'll first build the project I'm starting now, and then maybe look at that brig again. So, let's get started on the WIP, which will be a 42 gun fifth rate frigate - 2x14 guns on the gundeck + 14 guns on the upper deck. The upper decks armament may still change. The stern will be on the right of these pictures, just for perspective. I started by building the length of the central hull; I did this in 3 parts, as I want to keep a ship this size somewhat modular and the broadside can't be easily split using this technique. You can see the tan tiles showing the future positions of the gunports. How it looks connected - there are only 5 technic pins connecting these parts, to allow disassembly later on. Next, I'm using a bunch of 1x4 tiles and 1x6 plates to build another simulated broadside - this is just a part to help me "draw" the lines of the ship. Using some more plates of different length I mount these - note that the last and first gunport still line up; this means that the long line gets streched a little bit, which may not be great, but so far I haven't seen any damage done to the bricks. I think here it makes some sense to show the parts I'm using - some technic pins, technic bricks, old style (!) hinges and some inverted 2x2 brackets. I use these to follow the technic bricks to remake the curve (very roughly) I laid out earlier. I place the brackets with the hinges in positions where the hinges won't obstruct a gunport (I leave 1 stud on either side of the hinges up the gunports). Next, I place these broadside mounts instead of the temporary plates and tiles; I made sure to place them in a way that allows the entire thing to stay modular. Now, I reinforce the lower parts using a bunch of plates (you won't see these later, I just had a bunch of dkb gray around) Here I prepare a bunch of black tiles for simulating the lower part of the hull. Sadly I own very few 1x6 tiles in black, so I had to use 1x8 and 1x4 tiles - 1x6 tiles would be just perfect. These stripes are the full length of the broadside - 6 studs longer than the outer hinges are apart. I'm placing them a little offset from eachother to simulate planking. if one would want to make this even more realistic he could try to angle this part a bit downward too - that was a bit to much for my first model using this technique. Quick view from ontop to show the current state - I think I may have to make this ship a little bit thinner, maybe 2 or 4 bricks? I would be glad about some feedback about that. In the last part for today I'm preparing the lowest part of the angled tumblehome - a long line of 1x6 tiles supported by 1x4 plates. I'll need a lot of these! For now these are just mounted on the further outwards hinges using some plates behind some tiles. All my black 1x6 tiles are currently in the 1st rate broadside that I need to tear down. _________________ So, that is what I have so far. Now I need some feedback and some help - should I make the entire thing a little bit thinner (note that bow and stern are still missing), or maybe change the curve a little bit? So, now to the part where I need help. I'm not quite sure how I'll build the bow, I have a few ideas using hinges and / or flex tubes, but thats all I have. I would be very glad if some of you would try to give me some ideas for that part or just follow along the build. I would also be honored to see someone building along with me - this would also help develop this technique. Thanks for reading! ;) Edit: List of ships/building techniques mentioned in this topic: CGH's technique Sebeus I technique (example) Organic ship by Sebeus I Matterhorn by Mr Townsend Broadside bending by Kabel (visible towards the stern) Revenge by MayDayArtist Bumblebee by Kurigan El Gran Grin's by CGH Dunkleosteus technique
  9. Well, I think the more important part is "to my knowledge":P I don't know much yet, but I've heard that there are no POTC sets to be expected for the first half of 2017. Second half? No idea.
  10. You can see the values in the July Summary, on the Settlement Status page.
  11. First - nice ship! I think everyone here can understand your struggle not having all the parts available he would need (I can perfectly understand your issue with the masts, albeit for me it's rather that I can't match the colours across my fleet). Now, let me talk about the ship itself - those sails and the rigging are great - ratlines are a thing that you could consider, but for those it is always the question if you want to invest the time into them. Also, I'm impressed by the tautness of your rigging - I never manage to get that right. The stern looks fine to me - on a rather small boat you don't need a big fancy stern like some people tend to do, same goes for the height of the ships hull. But, for your next ship you could try to get a less squarish footprint - I would recommend starting angling the sides inwards a little earlier, as a big part of your ship is just a big rectangle. Great to see someone doing some housing on deck! Next - the combination of colours seems good for me, but I think a deck in a different colour than the sidewalls might have worked better than what you have now, but I'm not sure about that. Also, more consistency in the top of the sidewalls might have looked better, but I guess that is cause due to parts shortage which I can understand pretty well;) Just a small recommendation for the economic game system as the former (share)owner of a 3T2 - I don't recommend it, for double the price it is barely better than a 2T. Try to get it licensed as a class 3F or 4T in some way if that is still possible;)
  12. Thanks! Thanks! Haha, maybe next time :P Thanks! I wanted to keep the shape of the crystal in the ceiling without having to build towards it; I think if I had done it differently I would have run into trouble actually reaching it in a satisfying way;) To the second question - well, apparently some of the earlier finders had a very hefty discussion, so the one on the wall has been murdered, as well as the one on the floor. The last one got stuck trying to get through a small gap. It might also be that there are dangerous animals roaming through those caves - which might explain the remains on the side.
  13. First - great that you are starting on your own ship. Shooting cannons on the small hulls are quite difficult to fit, why don't you try some custom cannons? Besides that you could only have one broadside filled in, with all 3 guns pointing out of gunports on one side and use the little bit of space left on the other side for other stuff. You would have to somehow cover the gunports due to that... For sails - there are many tutorials for making your own sails on the master index; besides that I can only say that you are learning by doing, so get building! ;)
  14. Thanks! The Problem lies in ending up with the inverted slopes at the top - I wanted them arranged in a certain way, which would have required me to align the bottom section exactly to it, which would have made this a quite a bit more difficult to build. Thanks!
  15. CH3A - So close and yet so far... | Legostone | Eslandola
  16. "I know everyone else is out exploring for the fountain of youth! You know I don't have the time for that! But I did send a few of my men out to find it and bring me a bottle of that very precious water! Let's hope the map that was sold to me was correct!" Somewhere, on another island, deep inside a cave system: "The map says we've found it, but the only thing I'm seeing is a bunch of dead people!" "We shouldn't have trusted that guy selling that map, but at least it should help us to find out of here!" (Third guy appears through another hole in the cave) "Have you looked up? I know why the map was that cheap. It might be the fountain of youth, but it is not reachable behind that giant crystal in the ceiling!" (Looking up) "We were ordered to find the fountain of youth and try to bring some water home. I think we have done what we can, or does either of you want to end up like our friends here?" "You are right, let us get out of here quickly!" So, this is the story how the fountain of youth was found by the men of Monezterrel. Too bad they didn't succeed reaching it... Here are the pictures of the cave system: ______ I don't think I'll ever build a cave starting from the top again. It was annoying, too say the least.
  17. The Ship License Entry List with the Username (in your case "Corrington") should work.
  18. Usually my shipyards just build new ships for use in the fleet of MAESTRO. But with the right offer anyone can request a ship or the refit of one. A while ago I heard that Corrington needed one of their captures refit; I heard it was supposedly the strongest Warschooner ever seen in these waters. Of course, I can't not look at such a unique ship. So I decided to let my shipyards take on the challenge of refitting it. The moment it arrived here I was surprised - it looks like it was almost meant to be a frigate, until someone decided they wanted a schooner instead. No surprise, considering that this ship had been build by pirates, who are known to change their minds often. But the quality of the build was surprisingly good - there wasn't as much to repair as I had suspected; the worst were the sails which were completely destroyed in the battle - it fought hard, but had to surrender eventually. Lets hope it doesn't have to do that again. Hereby I present to you: the former Blood Mean, now named HMS Badger in the hands of Corrington, refitted under undisclosed conditions by Monezterrel shipyards. Here we see the Stern of the HMS Badger. And the obligatory view of the bird. ___________ This is first build I've build in this scale, and I'm think it turned out quite well. I'm especially proud of the way the curve and tumblehome (although it is almost not noticeable) turned out, the only part I feel like it needs to be redone is the bow, but I just have no idea how to do it better.
  19. I hope the bird carrying the letter back didn't get lost in a storm.
  20. Jep, in MRCA at the end of April I believe.
  21. I believe thats done with the simple, although not exactly purist solution using tape:P One question and one tiny bit that might be criticism. How have you angled these masts? Or are they just about to fall over until you reinforce them using rigging? ;) As well as that, is that black cheeseslope on the upper part of the bowsprit the right colour? Wouldn't tan, like the other part of the bowsprit, be better fitting?
  22. Okay, I have a new ship that I want to get the rating for. I intended it to be a class 5LA, but I'm not sure if it is alright, considering it is not in mini figure scale; instead it is quite a lot smaller. I haven't posted a topic for it just yet, but I want a quick confirmation that my intended rating is indeed plausible.
  23. These tradeships have been captured by pirates: Cotton Lady 2T (Captain Greyskar) Fenix Rising 2T (LaColeon) Banana Boat 2T (LaColeon) Transferata 1T (LaColeon) I guess we'll have to wait if they go up for auction.
  24. Wringe II for Dragon's Teeth. May I ask if it is possible to double up escorts for the speed 3 vessels (so each vessel has 2 escorts? I'm not exactly interested in losing more ships.
  25. Palmwood Plantation on Cocovia | Legostone | Eslandola HMS Badger | Legostone | Eslandola Esmeralda | Legostone | Eslandola
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