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TenorPenny

Eurobricks Counts
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Everything posted by TenorPenny

  1. Bremen-class Corvette The Bremen-class Corvette was the first European Union combat capital ship produced following the Pan-Eurasian War. The outdated Union navy had been bested and embarrassed by modern mercenary forces. Following the armistice at the end of the conflict, Union admirals demanded comparable vessels and the versatile Bremen was the first to make it from blueprint to production. She is designed to shield and protect larger ships from warheads, fighters and other nimble threats. Computer-assisted flak turrets cover multiple vectors and Bremen crews pride themselves on their accuracy and kill counts. She also packs something of a wallop – a triple barrelled cannon is placed on the foredeck. Shipsmiths added the almost oversized weapon to give the Bremen bite when engaging ships of similar size up to destroyer tonnage. Suffice to say, the ship exceeded original expectations. Not only was it a more than adequate escort ship, it was also suited to operate on the borders of known space and respond quickly to myriad threats, from pirate attacks to Wun’Tux raiders. Manufacturer: Rheinmetall Industries Role: Escort, picket duty, border patrol Length: 60m Crew: 41 Weaponry: 1 x STS-Cannon (triple-barrelled, deck mounted) 4 x Flak Turrets (computer-assisted) [*] Shields/Armour: Medium/Medium [*] FTL: Capable
  2. Yeah. That Batmobile is very shway.
  3. Indeed. What an Octan-awesome horse..!
  4. You've accomplished this snow-capped aesthetic really well.
  5. It's a very Octan ship. Nicely done.
  6. Great work, Sir..! As soon as I saw this ship I thought of the Rhino. I would recommend you try taking some pictures when the sun is behind the clouds and try a few more angles. You might get a little more photographic quality.
  7. Nice bunch; neat build.
  8. It's a lovely MOC in progress. I think you'd get more views if you deeplinked the pictures. There exists a tutorial.
  9. Epic scale, really well done.
  10. Lovely use of those microphone pieces.
  11. An all together superb scene, not a weak link to be spotted.
  12. Your robots are particularly nifty.
  13. Brand Stores are supposed to wait until the official release (which is the 1st of June, I think). But in Manchester The Entertainer usually breaks cover first and starts selling the new stuff, so the Lego Shop breaks cover to catch up, too.
  14. Really well executed idea with a lovely story to move the action along.
  15. The little robot helper is very much in keeping with the Kawashita asthetic.
  16. Yes, indeed. A very slickly constructed cave.
  17. Yes, indeed. Lovely details throughout.
  18. CV-17 Tiburon The Tiburon-class Corvette the capital ship workhorse of the Gnobo League. Similar to corvettes belonging to other races and groups, the Tiburon’s main role is to escort and protect larger ships. The Gnobo ship is remarkable in that it features zero point defence weaponry; it’s offensive capabilities centre around a pair of double-barrelled particle cannons. The ship typifies the gun-ho Gnobo tactical approach. There is no finesse in it’s electronic systems, it’s shields are strictly average. These are not features the shipwrights prioritise. Instead, reinforced bulkhead and integrated armour plates mean the Tiburon is built to take a beating. This means the Tiburon can go head-to-head with frigates and destroyers and come out the other side in one piece. It’s obvious vulnerability is to enemy fightercraft, so the Gnobo mercenary brigades usually field the ship with an escort of Gun Skiffs. This Tiburon-Skiff combination is the most affordable option to most people looking to buy Gnobo assistance; it is not uncommon to see these corvettes fighting against each other on behalf of their respective employers, such is their prevalence. Manufacturer: Various Gnobo Shipwrights Role: Ship-to-ship assault, escort Length: 46m Crew: 19 Weaponry: 2 x Particle Cannons (double-barrelled, turreted) Shields/Armour: Light/Heavy FTL: Capable
  19. Your last pirate is just perfect! If a little terrifying.
  20. The statues are really well integrated.
  21. Washburn Washburn is the US capital city of New Kansas, Kepler System. True to it’s namesake, New Kansas is a fertile farming world from which a wide variety of crops are cultivated and animals raised. Settlements range from small, old fashioned farms to large, mechanised outposts of synchronised machines and technology. Typical Washburn city block, complete with florist, house, bridge and traffic. Washburn is the hub for all manner of activity; business, education and pleasure. It is the port by which New Kansas feeds a large proportion of the Core Worlds. The city is home to several of the top biochemical and veterinary colleges of their kind. A giant spaceport sits on the outskirts of the city, big enough to accommodate the larger interplanetary barges for the transfer of crops and livestock. There is also quite the lively nightlife; most of these bars and cantinas centre around the American Cool Revival trend. They feature music and décor reminiscent of American days gone by. There exists a quiet acrimony the settlers who reside solely within Washburn and the more isolated farmers. The latter consider their city-based fellows stuck-up and pretentious. The former consider the farming population crass and uncultured. Above: a typical Washburn home The city is home to the New Kansas Senator, when she is not involved in democratic discussions back on Earth. Although officially neutral during the Pan-Eurasian War, several of the large farmers sold food to the under-siege Coalitionpopulation of Kepler II. One side of the story paints the farmers as saving the lives of starving children. The reality was that rich agricultural groups made huge profits breaking a neutrality clause set by the government. The US investigation into the food smuggling found no person or organisation culpable is considered a whitewash by the Coalition.
  22. Yeah; great idea, well executed.
  23. You've committed to buying a collection of rat heads. Respect.
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