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Updated 1 April - Results posted here Corrington, Challenge I – Celestia’s Superb Orchid Corrington’s latest claims in New Terra have mostly focused on the East Prio Sea, where the Crown has claimed a chain of Islands which have been dubbed the Paradise Isles. The two largest islands of this chain are Celestia and Cascadia. The Royal Navy has conducted a thorough survey of the coastlines of these new territories which have been mapped and settlement has begun. An expedition into the interior of Cascadia led to the discovery of the ancient city of Myzectlan, however, little is known about the interior of Celestia. Contact with the natives on Celestia remains limited, although they appear to be a far more primitive society to the Myzectlan on Cascadia. Communication with them has so far proven very difficult. Recently however, one of the native auxiliary scouts that accompanied the expedition from Alicentia has approached Colonel Sir Dirk Allcock, Colonial Governor of the Paradise Isles with news. The scout has learned of rumours of a ruined temple complex deep in the highlands of the interior of Celestia. Abandoned thousands of years ago, the natives believe the temple to be where the gods lived on the island before departing sometime in the distant past, and it is considered a sacred site, haunted with the spirits of the ancestors. Most of the natives avoid it, although those who have ventured in talk about an orchid that they describe as the most beautiful in existence. Celestia is quickly becoming known amongst the Corrish colonists as the Orchid Isle, due to the huge diversity of the epiphytes that grow there, so the claim of the most beautiful in existence is one not to be taken lightly! So while Dirk doesn't place much weight in the superstitions of the natives, and is even sceptical about the existence of 'ancient ruins', he is deeply curious regarding this splendid Orchid. That, and the need to explore and map the interior, have meant that he and the Royal Society of Natural Philosophy will sponsor expeditions into the interior open to adventurers from all nations. So now is your chance to make a name in the field of science! Put on your best hat, and join the adventure... NB: In era II, each main challenge will focus on developing one area of the "hosting nation", and highlight the specialty of each nation. For challenge I it is Corrington and Science. We may also add smaller "story-challenges" in between, but you will see. Soon(TM)..... General Rules Deadline: January 15th 30th, 618 AE. The exploration challenge will consist of three sub-categories. Participants may choose to enter any number of sub-categories, however all participates must submit an entry to Category A in order to progress to the other two categories. All entries must be linked in this thread. As entries start to be submitted, the fogged out ‘terra incognita’ on the map may start to be revealed as word of your discoveries filters back to Jameston. New geographical features will most likely be named after (or by) their discoverers. Category A – Setting up Camp All expeditions require a starting point, so all participants are required to licence a small property (may be bigger if you like) in the settlement of Jameston. If required the mayor will provide the funds to licence the property (upon request, although ownership of the property will then be transferred to the settlement). A Jameston Street Your expedition’s base may be anything from a log cabin or tent, an inn or tavern, or a grand residence suitable for a gentleman or women of high status. It should introduce your explorer and his/her team. Rewards and Rules: Minimum size 16x16. One entry allowed per player. Build must be able to be licensed under the rules of the EGS. The winner of this challenge will have obviously invested a great deal in the fledgling settlement, and so will be awarded a free large property licence of any type in the settlement of Jameston (micro scale build only required). The ownership of all properties will have the personal guarantee of the Colonial governor, even in the event of a state of war between Corrington and the nation of the owner. Judging Criteria: Base camp build and the description of the expedition and it's member minifigs. Category B - The Flora, Fauna, and Geography of Celestia Celestia has a huge diversity of plants, from swamp reeds to gorgeous orchids, animal life, from the smallest insects to rumours of large carnivorous cats, and geography, from rivers and lakes, deep jungle and open grassland, to mountains, valleys and caves. Portray and describe a plant, animal or geographical feature with the description in the style of a scientific article to the Royal Society of Natural Philosophy. Animals may be brick built or Lego animals. Your build should be accompanied by a short letter to the Royal Society of Natural Philosophy describing the creature in as much detail as possible. Rewards and Rules: Maximum size per entry: 1024 stud (equal to 32x32). Each entry may consist of several builds and multiple entries per player is encouraged. The overall winner for Cat B will be granted a free large educational property license, second place a free medium educational property license and third place a free small educational property license (microbuilds required to activate) in Jameston. Additionally, there will be one winner for each sub-category of Flora, Fauna, and Geography. The winners in each of these areas of study will be rewarded with a 100DB grant from the Royal Society of Natural Philosophy (and honorary membership if not already a member). In addition every entrant to this category will be permitted to name the species or feature they discover (within normal naming conventions). Do you want to describe an animal and geographical feature? Have no worries for in this category, several entries per player are encouraged. Judging criteria: Depth of "scientific" description and creativity in illustrating it with builds. Category C - The Superb Orchid of Celestia Show your character discovering the 'Superb' Orchid within the ruins of the ancient temple. The build should clearly show your explorer discovering the orchid within jungle ruins. Remember the build should be set in the mountainous jungle deep in the interior of Celestia. Be creative - perhaps the primitive tribes are helpful, or maybe they are trying to prevent you discovering the ruins? Perhaps the ruins are related to Myzectlan on Cascadia? Rewards and Rules: Size: Unlimited. One entry per player. The winner will be awarded the title “Great Explorer of Celestia” and will be rewarded with a 150DB grant from the Royal Society of Natural Philosophy (and honorary membership if not already a member). As the winners will now be quite the renowned botanists, they will receive a free large plantation property license, second place a free medium plantation property license and third place a free small plantation property license (microbuilds required to activate) on Celestia. Judging Criteria: Tranquillity and beauty of the scene, integration of jungle and ruins, the superb orchid itself.
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Brethren of the Brick Seas (BoBS) Intro Thread, Era II
Bregir replied to Bregir's topic in Brethren of the Brick Seas
Now we are talking! -
Brethren of the Brick Seas (BoBS) Intro Thread, Era II
Bregir replied to Bregir's topic in Brethren of the Brick Seas
I am not saying he didn't I was simply correcting what Dukesc said, to avoid later misunderstanding People will be added to the account sheets over time, as the glorious and honourable BoBS accountants get to it. I believe nothing is automatic in that regard, so we always need a little patience here. -
We've had other types of auctions before where you do not need to be present to keep placing incremental bids, and I suggest something like that going forward. I remember running a closed tender auction, where the highest bidder paid the next highest bidder's bid plus 10 dbs. Everybody simply had to submit a single bid before the deadline.
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Brethren of the Brick Seas (BoBS) Intro Thread, Era II
Bregir replied to Bregir's topic in Brethren of the Brick Seas
Just a small correction here: You cannot participate in BoBS before you have introduced your sigfig and joined a faction, as that constitutes your official sign-up. -
Great looking mill, Capt Wolf! I really like the landscaping and that worn path for the support wheels - I believe we have seen a mill or two that didn't turn in the past. The base with the triangular supports is very well done, and the use of cheese slopes makes it look as if it might actually be structurally sound too! Also, GMTA.
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Great caricatures and as always a shattering breach of the conventions of story telling! Always puts a smile on my face! ? (You've got the sistershipping rules wrong, though. Only one person can hold the sistershipping right at any time. The buyer of the Nerdy Mermaid will not be able to sistership it once it is lost. Only you will, and only if you lose the "original" sistership, that is, the one you are licensing here... ? )
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Shipwrights Guild Hall (WIPs, feedback, and advice)
Bregir replied to Bregir's topic in Brethren of the Brick Seas
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Shipwrights Guild Hall (WIPs, feedback, and advice)
Bregir replied to Bregir's topic in Brethren of the Brick Seas
@Mesabi: Did you see my comment about the curvature? Also, I think she is growing very tall. Decks of ships aren't that tall. For the middle deck, I would suggest removing the 3 to 4 top bricks in height. That would also make your tumblehome consistent. @SpaceJoey86: A very good start. While it is hard to see from this angle, it looks like the foremast is too far backwards by at least 6-8 studs. @Bart: Thanks! @kurigan: I started out with a solution like you suggest, but it is very hard to get enough clutch-power to make the bend hold, and it didn't look good either. Also, the fact that the sand green slopes are two plates thick make them rather hard to bend. As to the natural tolerance, I have found that there is not much more to work with, one or more fulcrums. The gun is currently just mounted on a jumper plate - it is just a place holder for now - I somewhat want to include a recoil mechanism, but for training the gun sideways, I believe the normal procedure would be to turn the whole gunboat. -
It would be nice to see a picture of the whole vessel from the side, front, and back. Currently it is rather hard to make out both size and shape of her. Anyways, welcome to BoBs. I would suggest a little more care in taking the photos, although it isn't exactly my favourite part either. However, you will find that presentation of your build can make a world of difference :)
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Oleon: Sign-up and Discussion, Era II
Bregir replied to blackdeathgr's topic in Brethren of the Brick Seas
To the representatives of his most exalted Majesty, King Philip of Oleon and Guelph, Let it be known that Corrington sees the recently introduced tariffs on trade a unreasonable hindrance to free trade, liberty of travel and mutual amiable relations. Corrington stands against such protectionist efforts and pledges free trade in all Corlander ports, under the stipulation of adhering to Corlander law and good behaviour. It is our hope that your measures are a temporary solution, and will soon be lifted in the spirit of cultural exchange, amiable relations, and free trade. On behalf of her Royal Majesty, Queen Anetta of Corrington and Balondia. George Robertson Undersecretary of trade Belson -
You just license it and we transfer the money from the Adventure treasury. Just confirm when you have done so.
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Sea Rats: Sign-up and Discussion, ERA II
Bregir replied to dr_spock's topic in Brethren of the Brick Seas
I will refer to this: -
Have you agreed with Maxim to license it from the adventure treasury? I believe I asked this (or thought about asking this) in the adventure thread? If you use the adventure treasury, it is the original price. If you use the local banking houses, a 40 % premium will be added to the cost, but it will come out of your own account. Lets take this discussion to the adventure topic.
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Oleon: Sign-up and Discussion, Era II
Bregir replied to blackdeathgr's topic in Brethren of the Brick Seas
Welcome to BoBs, Merc. I quite like your intro and the idea of writing it like a letter home is just inspired! I also like how you have build in some tension in your character and his family already, and opened up for some interesting side characters in the form of his brothers. Can't wait to see what you make of your time in BoBs! PS. Regarding pictures, on Flickr there is a small bent arrow that you click, chose bb-code and select the size of the image you want. For eurobricks, we normally use 800x600 or similar. You then copy the link and paste that into the post here :) -
Shipwrights Guild Hall (WIPs, feedback, and advice)
Bregir replied to Bregir's topic in Brethren of the Brick Seas
Are you referring to the upper hull (the brick bricks)? I have fastened them in the back and in the front. The force acting on them bends the sides like that. By using short plates (of varying length) I give it some flexibility and can more or less control where it bends how much. (The shorter the plates holding the brick bricks, the sharper the curve). I will see if I can take a photo of it tomorrow from above :) Interesting to see the development, @Mesabi It's a bit hard to make it out currently, but judging by the black line, I'd say you have the curve a bit off. Let me try to explain with some home made graphical aides ;) It seems to me that your current curvature goes like this: '' '' '' '' '' - ____- '' '' '' '' '' What you should probably be going for is more like this: '' '----_________--------' '' '' where the bow is to the left. Do you understand what I mean? :) -
Shipwrights Guild Hall (WIPs, feedback, and advice)
Bregir replied to Bregir's topic in Brethren of the Brick Seas
Gunboat WIP: -
I see no reason for a grace period. Even if the bids surpass the 125 % price, the 125 % buyback option is still valid for the three days. The less rich player can still sistership the vessel at normal licensing price (including sea rat discounts). (Remember, anyone can have up to 20 shiplevels of sisterships at any given time) Of course, there is a cost to lose your ships (the license cost), but that is how the MRCA works, and the risk is what makes it fun.
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[SR - FB1 Nov 17] We'll take potluck
Bregir replied to Professor Thaum's topic in Brethren of the Brick Seas
This is looking beautiful, Thaum - very nice work, and somehow your render worked out brilliantly! I agree with others that the attention to detail all around is very nice! Well done! I have never known a Norwegian or Swede think even once before accepting anything with a percentage in it.... But I agree with the sentiment nonetheless... -
Since everybody else is answering, I will get into the mix too ;) I will try to explain the reasoning. :) They are not - and can always sistership (up to a limit of 20 shiplimits of sisterships in the active fleet). They are offered a buy-it-now option within the first 3 days. And these ships can be used as is when won. No additional licensing required. They are a functioning ship. That the seller (in this case an NPC) is offering a buy-back option for the original owner is a service. Imagine it was a player who had captured these ships. Would he sell it cheaper to a sea rat than to anyone else? There is no grace period. But within the first 3 days (until when, exactly, @Legostone?) all bids may be rendered irrelevant by an original owner exercising his buy-it-now option. Also, will place more bids shortly. The stats should definitely be presented. Also, is Hades' Trumpet unmoc'ed?