Jump to content

Gideon

Eurobricks Fellows
  • Posts

    3,534
  • Joined

  • Last visited

Everything posted by Gideon

  1. Nice wall texture and that special effect is great
  2. Very nice floor! Only nitpick is that I think the windows are too big to be medieval, maybe some kind of grid in front would have looked more medieval.
  3. Great to see such a strong performance from Ulandus! Tough choice, but I think Jacob Nion gets my vote for best wall thanks to that well executed subtle curve.
  4. Congratulations! Well deserved winners
  5. Thanks! Weird that the minfig parts havn't been given inventory IDs... Anyway on topic my reason for asking was because I would like to make a couple of these rats if I need them in a counter build or something, but I will stick to getting some brown heads for now.
  6. By the way, where are those gray rat heads from? (The brown one looks to be 12611pb01)
  7. Second that! They are quickly becoming a force to be reckoned with
  8. Excellent build and photography! I like the wall texture and the minifigs very much Suggestion for improvement would however be to cover up the back side of the gaps between the towers and the wall since there is a tad too much of a visible gap there for my taste.
  9. This is without question one of the very best castle MOCs I've seen. Great work!
  10. Of course they should! On construction sites the motto is always "safety first!" (I agree however that it's probably too warm and humid so they probably just have them on while the lead engineer is watching )
  11. Excellent counter! I like all the various defensive details you've created here The engineer taking measurements fits the build perfectly! Regarding the photography, when I look at the EXIF data on your flickr it doesn't seem wrong to me (as long as you are using a support for the camera, which the sharp pictures despite the 2s shutter time seems to indicate). What I would advice you to do however is to work on your lighting setup and backdrop. Look at online tutorials for product photography if you want good tips.
  12. Nice scene, I especially like the vegetation and the pool
  13. Great counter-tunneling strategi UoP +1 for the wall.
  14. The dry moat with brambles is the real star of this build, but both the curved wall and the rat tunnel are also great
  15. Excellent minifig posing! The wall is also very nice The only thing that I could suggest as an improvement is that the wall looks a tad too polished, some mottling or texture would have improved it imho.
  16. Why not just appoint someone skilled in BBCode as your secretary to create the poll threads etc? I'm sure there are people willing to participate and let you focus on pushing the challenge forward (and maybe even make a build or three to introduce new warzones?). Maybe nerfing GAs to only somehow gain points for your side would work to keep the unbalance down, and let zones change hands only by warzone mechanics or maybe some special GA conditions like you describe? I would rather prefer several zones changing side as result of an epic warzone battle than from a barrage of small GA builds even if the number of builds would be the same. Countering counters would be fun, as that would create more of a lasting conflict in a zone rather than the present "off limit zone" mechanics forcing the conflict to move to another square. I agree that warzones should not all be about direct conflict, but contrary I think GAs should allow showing direct conflict. Anyway, I agree that ending the challenge when it is still going strong (for example with the epic battle for Petraea) is a good idea rather than having the summer inactivity set in during an extension. In that way, depending on the outcome of the challenge we have a new political situation in Kaliphlin to relate to and continue the story from there. I'm however strongly advocating challenge V to be something similar to this, but with updated rules based on lessons learned about what worked well and what did not work well in this challenge. Maybe time for a revisit of Nocturnus which has seen too little activity recently?
  17. Lovely build, nice figs and great photography! UoP +1.
  18. Because of the unexpected number of people turning out GAs and the map turning yellow (and hard to interpret who is controlling what) from all off-limit zones? Yes, this is a good idea in my opinion. I'm generally not very fond of a challenge format which seems to favor a high number of builds, so giving us non-TFOL builders with less building time a fair chance to keep up would be welcome To be honest, the whole GA-CG frenzy is making the challenge hard to follow because of the insane amount of threads being generated. So for another challenge (or extension of the Kaliphlin civil war?), I would prefer a concept where putting more effort into warzone builds would be prioritized. As long as some of them have smaller size limits, it would still enable people with small collections or little time to participate. Alternatively, it would be great for another challenge if some computer wizard could make some kind of game platform which can keep track of the builds and voting. Maybe have an interactive map which the builds can be assigned to and would highlight which zones are under attack, where voting is ongoing etc. This would also make the admin way less. But anyway don't get me wrong, I love this challenge and how it gets so many people to participate! I'm just afraid that the time pressure is making this a challenge more about quantity than quality and I'm afraid that when I myself can't keep up with all the action that the frenzy is potentially scaring away new builders.
  19. Nice ship, I like the rolled up sails a lot A photography tip: When you intend to cut a build out to put on a dark background like that one, use a dark background when shooting to avoid the halo and the weird reflections in the build.
  20. Nice ships! The background on the first pic is hurting my eyes a bit however
  21. Very nice sand! I had to look closer at the second picture to see how the sand around the den was constructed
  22. Pace is way too high here now, I don't have time to even comment all the builds...let alone build for all the awesome warzones Hope to get back to doing some building again the coming weekend, but it was good to take a break from the challenge and lose some of the stress which honestly took a lot of the fun away for me.
  23. Very nice illusion of large dunes
  24. Nice micro build! I agree however that the fp effect could be improved. Try a lower angle (best if it's in a level which could be from a minifig's eyes), have the figs in focus and the micro build out of focus.
×
×
  • Create New...