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ER0L

Eurobricks Knights
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Everything posted by ER0L

  1. I agree that it's a nice set with a very good-looking offroader worth modifying. Those vehicles have a decent size compared to the usual trucks and passenger cars. My only point are the wheels which are much too big for my taste, but that could be changed easily, too. Adding a winch is a nice idea, the roof rack is done nicely, too. Another suggestion regarding movable live axles:
  2. Outstanding diorama, congrats to you and to your son! I am especially impressed by the multilevel and viewer-oriented concept of this and that it's bursting with life. Lots of great stories happening in your town! The MOCs are great, too. Looking forward to the further development of this! :thumbup:
  3. I knew exactly what it was when reading the title since I've been thinking about something similar. I really love the design of your pumpjack, especially the angled support and that it's moving, of course. However, I agree with dr_spock that the bridle should be connected to the head if possible. Now you need three or four more of them to get the typical look of an oil field ...
  4. Regarding the complexity of the shape of a 540 K Special Roadster and the difficulty to design oldtimer or vintage cars by using LDD you've done a great job. With the 1x2 and 2x2 curved slopes the possibilities have increased very much indeed. My general advice would be to try to lower the car for at least one layer, also the rear fenders which should not be taller than the front ones. The 540 K Roadster is a very low sports car of the time thus it isn't supposed to dwarf a fig too much. Concerning the headlights there are those nice light holders for such purposes in case you don't know them. Anyhow nice build, looking forward to more vintage cars from you!
  5. Great stuff eurotrash! Now that's what we need: more action and movement in the city. That rocking iron is very nice, I also like the detailing of the interior.
  6. Thanks! Thanks, also for answering the question. Regarding your question: What you see is the core of an LCS layout - a block with one lane around it. By adding another block you get two-way traffic in between. All the cars pulled by the treads only turn right. But of course you need an outer lane, too. This lane would be much too long for a tread, that's why the vehicles there have to be motorized. There's already one of those motorized vehicles (called "freerunners"): a school bus. Active steering isn't necessary - it's done by the slot. In the future there will - hopefully - be also remote-controlled freerunners which are able to stop, to cross a railway crossing and even to move on the inner circles together with the pulled cars. But that's still a long way off. Anyhow, by doing so you get intersections like this (sorry for the bad quality): The circle indicates the possibility for remote-controlled freerunners to switch between circles. It would even be possible for vehicles on the outer lane to switch to an inner lane, but the crosses indicate that this idea has been cancelled - seems to be too complex. Those are the plans. But if you have something in mind that goes beyond this I'd be glad to hear it - any input may improve the whole thing.
  7. Hi all, just an idea how to use that nice Pizza Delivery Guy in combination with the new scooter. What you get is a Pizza Taxi Service: Of course the scooters are movable, too: Thanks for looking!
  8. Thanks again LT! Hopefully you recognize the first Police Interceptor which was designed back in the day following your suggestion to rather build some muscle cars than strange-looking experimental family vans ... The PF extension wires BL 60656 and BL 58118 are also adapter cables between PF and 9 Volt which is a great thing. It's the same combination like on the suggested spinning sign.
  9. Many thanks eurotrash! Thanks a lot LT! The PI is powered by a Light & Sound 9 V battery box, the LCS tread by a PF XL motor via a transformer and speed regulator from 1991 - old and new Lego go very well together to get something special, I think. Many thanks Professor Brick! I'd like to add a photo that - hopefully - shows how illuminated vehicles add to the atmosphere of a Lego town - even if not moving. Guess some nice night scenes are possible with that:
  10. [Edit] List of annual Police Interceptors, now Emergency Vehicles 2011 see https://www.flickr.c...157628467098541 2012 see https://www.flickr.c...157629998167606 2013 see http://www.eurobrick...showtopic=80154 2014 this thread 2015 this thread 2016 this thread 2017 this thread 2018 this thread 2019 this thread [/edit] Hi all, a little late this year, but here it is, the Police Interceptor 2014: It was quite obvious that the Police Interceptor of the year 2014 would have to be an LCS vehicle. Furthermore, since the future town will be illuminated I was wondering if at least some of the vehicles can be lightenend, too - it would look quite awkward if cars without lights were cruising the town at night. It proved to be possible without any foreign parts - via a combination of 9 Volt and PowerFunctions stuff. Functions: self-steering front axle emergency lights (9 V) siren (9 V) headlights (PF) backlights (PF) 100% Lego. The car weighs over 200 grams (battery included) but is an excellent mover on the LCS. Credits: derjoe whose "brick & tile" car building style proved to be most appropriate when dealing with lighting Brucewaynelego-Toyshansolo who introduced me into the "9 Volt world". Rear: From below: Hopefully the PI 2014 will be the first of a series of illuminated "night" cars like ambulances, fire engines or stretch limos. Some more pics on my Flickr. Thanks for looking! In action on the LCS layout:
  11. I've invited the main pic, you may change it anytime when the MOC is finished. Here a quick solution to make the sign spin. Very simple, but with this combination (XL motor + 9V battery box) it spins quite slowly:
  12. Very stylish, I love it! Funny, but the first thing I thought was: "PowerFunctions", not for the sign but PF LEDs for that beautiful lamp. But making the sign spin is even a better idea - we definitely need more action and movement in our Lego cities. Probably a Technic worm gear in combination with a large gear helps to get a slow spin of the sign, though I haven't tried something like this yet (I surely will, of course). Would love to have this in the Flickr Lego Gas Stations Group btw., is there a Flickr account, too?
  13. ER0L

    Fire engine MOC

    Though I'm not too fond of that many custom stickers on a Lego vehicle I think you've done a great job here. I especially love that nice 6w/7w offset that makes a rather chunky vehicle like this much more interesting. Also the details are well done, like the ladder on the rear. One suggestion: In my opinion the rims with axle hole look much better that those with pin holes of the same size, plus you may improve the look by mounting twin tires on the rear, like this: Anyhow great build, looking forward to more fire engines from you!
  14. ER0L

    MegaMOC 2014

    Great work as usual, I especially love all the little scenes around the race track. I'm always amazed how you manage to build such large and good-looking layouts in such a short time. Now you need something to get those race cars going, I guess ... Btw. Popider deserves to be linked here, doesn't he? At least that's what I do when I refer to your builds which has happened once or twice ...
  15. Link to Isaac Wilder's Flickr photostream (creator of the Fiat 500 Abarth you are referring to): https://www.flickr.com/photos/1saacw/ Btw. it's better to use the BBCode or to provide a link to the Flickr photo page (here: https://www.flickr.c...cw/14394114085/) than to the static pic, especially if it's the photo of somebody else. Otherwise people can't see where it's taken from. Concerning your Ford Ka MOC I think you've done a good job, especially regarding the fact that it's quite difficult to recreate small modern cars with a rather unspecific look - that's why hardly anybody tries to do so. My only concern is the wheelbase which seems to be too short - probably the car should be one stud longer. Btw. like Droomangroup I'd be interested in the part you've used for the headlights. If it's a Modified Brick 1 x 2 x 1 1/3 it obviously doesn't exist in trans clear, see http://www.bricklink...&in=S&viewSum=Y
  16. Some updates: Wrecker: Inner Workings efferman has made an LDD file (see attachment) with a 6w+/7w+ version of the wrecker with quite a few improvements regarding the technical aspects. What might be even more interesting is the way he hides the functions via small doors: Semi Truck: The 5w/6w switch between front section and cab. Here you can see how decoupling works. I've done a little research but it seems quite difficult to find solutions for this, at least in Town scale, though I think it's an important aspect of a Semi Truck and Trailer. Here again the small Technic linear actuator is a suitable feature. The landing legs lift the trailer a little so that the tractor can move away. Due to the spring axles the rear wheels stay on the ground. Coupling is a bit more difficult since you don't see where the kingpin is from above. But well ... Thanks for looking, to be continued. ER0L's Tow Truck_ldd_by_efferman.lxf
  17. Thank you. It's difficult to evaluate since LDD doesn't say anything about the forces acting. It seems to be a lot stronger than the spring wheels holder though - you probably won't get a comparable articulation on lighter vehicles plus it's much more room consuming than a spring wheels holder. But maybe it works well on larger vehicles where stronger forces are required (and where there is more room). Somebody's got to test it, I guess ...
  18. As already said, an amazing set with lots of fantastic details and NPU throughout. Looking forward to this! Btw. I've already engaged Mr Ace Brickman, P.I. for his first case. As an advance he may choose any ride he likes, I'd even build a new one for him.
  19. Sounds interesting. Would that work better than the spring wheels holders I have suggested? Do you have an example for that? A link or a pic would be nice. I'm always interested in solutions for suspensions.
  20. What I'm thinking of for another project is to combine a more or less hidden linear actuator (whose lifting capacities are extremely strong) in the center with two dummy lifts (with these cylinders) on the exterior which probably won't cause any friction issues. But that's just an idea, I haven't tried it yet.
  21. Shouldn't be flimsy if everything is fixed well. Of course "City vehicles for grown-ups" in general aren't supposed to be as (over) stable as regular City vehicles designed for children's needs. They just get their job done. Here's a pic of the inner workings of the 60056 Custom Wrecker asked for in another forum which might be helpful here, too: Guess the small Technic linear actuator will prove to be quite useful for City purposes.
  22. @Lightningtiger: Of course LT, that's what I meant by saying cost, or let's say cost/price ratio. A vehicle like the 7w+ "City vehicles for grown-ups" semi truck and trailer would probably be twice the price of the original set - not many people would be willing to pay that. On the other hand some years ago nobody would have thought that people would be willing to pay 150 Euros or US-Dollars for a Lego building in minifig scale ... @XAxles: Looks very nice indeed though it's an 8w+ vehicle (as I call it, meaning an 8w body plus mudguards) which might be too large for town purposes even though it's meant to be a wide sportscar. Maybe the right size will lie in the middle, as it often does ...
  23. In my opinion the opposite is the case. MOCs - especially vehicle MOCs - are supposed to look better than regular sets - not because moccers are better designers than Lego designers which is truly not the case. But because their models aren't influenced by all the restrictions a Lego designer has, regarding part count, cost, playability, and last but not least stability. The Speed Champions sets are designed for the needs of KFOLs and TFOLs ("7-14"). Just like the regular City vehicles ("6-12" or something) they aren't supposed to please an AFOL, unlike a modular building ("16+"). That's why we need to modify them to fulfill our needs in any case. The good news concerning the Speed Champions is that we get quite a few useful parts with them that will improve car moccing as such. That's why I'm looking forward to all of those sets!
  24. There you go: Guess it speaks for itself. Within the small "frame" there are two jumpers to connect the front section with the cab.
  25. Amazing shots, your vehicles look very nice in this surrounding. Guess as all-terrain vehicles they need some kind of movable axles though - if you take a look at the pics with the Jeeps you may see what I mean. Have you ever thought about using this part? With this you get a very large axle articulation, as you can see here: Anyhow great work, keep on off-roading!
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