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Roadmonkeytj

Eurobricks Dukes
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Everything posted by Roadmonkeytj

  1. I love the stubby building to buffer the dinner... The boarded windows are a nice touch!
  2. The billboard really takes it over the top. all the little details make this come alive I love the rebar. And even though I've moved into the 6w vehicles I still love a good 4W lol.
  3. I really like the feel to this... Has that classic 89 pirates feel the shutters look good... I may borrow that sometime ... Are they functional or static? There's a couple funny scenes built into this as well good job!
  4. The whole build compliments itself well simple architecture but an astounding effect with the green and white!
  5. Ha! I missed the links..
  6. Further inspection shows its a later built ship... Lol I literally spent two seconds on google lol. Do you have a link to the story of the ship you posted?
  7. I like how you staged the rooms in this for good story telling
  8. So a quick search for "snow" brig came up with some decent photos. You just have to watch because later brigs were called snow's even though they wernt actually a snow... Just a brig. The first is as little confusing as the ship behind it makes the masts look like there's more but it's a good shot from forward. With sails stowed. The second is a good broadside with sail... You can see both masts have a "snow mast" that the gaff and spanker attach to
  9. Any chance of a tutorial on how you accomplish this... They look factory printed lol
  10. I like how you simulated hard pack wagon tracks going into the fort with the smooth instead of studs It's fitting you've captured the essence of the fort well IMHO
  11. The woman front and center must not like the prices. I am jealous of all your natives lol. But the pottery and rugs were a great inclusion!
  12. @Drunknok @Spud The Viking@Ayrlego @LM71Blackbird The discoveries and descriptions of new species had the RSND scientists all worked up in exaltation, although the more practically minded amongst them had taken joy in the fact that with a little husbanding, the birds off the island would provide a sustainable source of fresh meats. There was still some doubt as to the access to fresh water, though. The camp was coming along nicely. Even though primitive, they had all the basic needs covered. The hunting parties were also quite successful in their spoils and the stores were well stocked. From the Garvians, they learned that they had been traveling from a Carnish camp just south of here, when they had been ambushed by a Lotii fleet. They had made their way to Avestia in a small boat which had capsized in the surf. These rescued sailors seemed eager to leave this Island and reminded Epper his ships could easily be resupplied, and ready to continue their voyage. Epper took stock, and prepared the expedition for their new orders. Options: Continue your Voyage ... Elsewhere The Horizon awaits, and you may continue your voyage. 2 builds required one showing your ships being loaded plus one showing the ships underway. Indicate where the expedition is heading. Spudkirk Spudkirk has been founded on the Island, and if the expedition stays, the settlement can get more done quickly. Do be aware, however, that the Lotii or the Carnish may visit this settlement. 2 builds required. 1 should show how Spudkirk supplies itself with water, and the other the first permanent structure. One must be licensable in the EGS. You must also mark the location of your new settlement. Your men are eager to work, so the up to two properties (small or medium) will be discounted by 50% this turn, if you choose this option. Talk to the Natives The Natives definitely will have much to say about the surrounding islands, and the Carnish and the Lotii. 2 builds required, showing you seeking out and attempting communication with the natives. 2 builds required this turn. You may only take one option.
  13. So this is a really great build by you! The clapboard wall looks great... And a plus that you added the lantern and newspaper tile to break it up. Another great feature is the dock... The angle makes it visually more interesting. Also I did notice the undergrowth... It's well implemented with the bricks you have. The roof surprisingly works well with that element. My suggestion is to add some brown one stud wide plates spaced 3 or 4 studs apart on the underside of your roof running vertical to give the impression of rafters ... Hope that made sense. Otherwise quite the nice build good job with a "busy interior "
  14. That's actually a recycled build lol... The desk is the same desk used in the Bastion BruHaHa facility. But it's a design that's loosely based of a clerks desk my grandmother used to have. I really enjoy curved stairs plus they add interest. These are "wrought-iron" in inspiration. Glad you like the build! Thank you! Originally I was not intending to have the wall with the shipping office so you would view the build from there... As I built it bothered me that there was not a "logical" way for people/goods to come and go so I added the extra structure. I think it was a good move as it seems to have gone over well!
  15. I think for me at least it was an eye opener as to how much cargo space is needed to haul troops. That on top of the need for hull crew and guns to be of a significant enough number. I want to thank @LM71Blackbird and @Bart for allowing me to participate as well as the team behind the scenes rolling the die!
  16. So many great details in this! The sliding panels, the balcony, the decorations on the wall. All complimented by great figure posing and expressions. There's a ton of great architecture details and clever parts usage as well. Good job!
  17. Might need to pull a few cannons and store cargo there to pay for the upkeep lol
  18. Bru-HaHa chooses Trador to expand its assets in the Eslodian Marketplace! A Large Factory has been constructed and is operational. Bringing even more Fine Bruh to your table!
  19. Thanks for the compliment! Yeah my Blue render failed on my third picture, and refused there after for the rest of the pictures. I've noticed this in my bigger builds that even povray doesn't like them. I think it's the stock graphics of this laptop. just can't process it I guess. I built this with the idea to build in brick … there's only a hand full of elements that will change color to do so. Eventually my club is wanting to include "elevation" in its town layout so that was the thought behind this. it was a good month to be born lol I have to admit the dino is out there on the net. I modified the design enough from its original but kept the way they mounted the head as I liked the articulation. My idea was to give the eye a chance to wander and find things lol, Thank you and glad its inspiring.
  20. Simple and effective well designed for play. I would echo the cab could use some redesign however I love the changeable placards
  21. They brought back the "movie maker" with the Lego movie but don't be discouraged you have a well thought out design however it won't take on ideas as they don't want multiple sets. I think if you found a way to include ALL the case scenes and crew into a set then if you make the "back lot" all a set you may get it through. Keep up the work
  22. Very nice would love to see her in real brick. I will tell you that the current motor gear set up will cause you some issues. I reworked my Emerald to a similar setup and it has issues with uneven track. Quite simply the leading and trailing trucks will "lift" the center carriage allowing wheel spin. I've taken great measures to redesign to take care of this but I still run into it at shows every once and awhile. Basically I've allowed both the front and rear truck on the engine to also pivot front to back to allow the center of the engine some suspension to try and keep the drivers in contact in the low spots.
  23. I look forward to the progression of this story... Will we get to see her seeds grown under the glass houses? This does have a very good feel for Yemen
  24. I'm glad you like it... I tried to use similar features to the builds you have done before so it would fit the ascetics. There were a lot of parts that I wanted to use that got trimmed out because it looked to be too much. Thanks! I struggled to come up with underground scenes at first but it came together in the end. Haha you alright? Didn't bump your head? It was fun detailing this one... I tried to keep it clean and functional while making it look as if it's working factory. Thanks for the compliments!
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