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Everything posted by Darnok
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You can jump to conclusions as you want, but rest assured that you are not getting the situation. At all. Just let it be.
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[OOC] Organising the rebuild of Mesabi Landing
Darnok replied to Darnok's topic in Brethren of the Brick Seas
Not part of the "rebuild efforts", but part of the storyline: The Devastation Of Oldtown. -
It was a sunny morning in Mesabi Landing on the fifth day of the first month of 619. There was a stiff breeze in the air, but the sea was calm. The WTC fleet had left the harbour to practice some maneuvres on the far side of the island. The harbour was empty, except for some fishermens boats. Suddenl the earth started shaking... to stop as suddenly as it had started. If major damage had occured, nobody noticed it yet - some pots fell off cupboards, some books fell off shelves. Nothing to get worried about. Until the ocean pulled back from the shore... But the water returned. As if it was Poseidons wrath in brick form, the waves crashed ashore, washing over the quays and into the oldest parts of Mesabi Landing - Oldtown. The water ran far into the settlement, destroying much of Oldtown in its wake. Some buildings that were only damaged a little by the previous earthquake were now washed away. Others defied the waves, but stood heavily damaged. Other parts of Mesabi Landing were damaged by the waters as well, but Oldtown might be lost. Reshaped? Rebuilt? Only time would tell... =========================================================================================== An attempt to put this event into bricks. In the story me and @Mesabi came up, Mesabi Landing was hit hardest around its harbour. Buildings like the WTCM Office (directly at the harbour) were destroyed - there will be no WTCM this month. Other buildings from the beginning of the settlement, like Fort Agravia or the Library of Learning, were heavily damaged. You can expect all of them to show up in some form during the Mesabi Landing Rebuild! As always, C&C are appreciated.
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Mathew Baker enjoyed his new life in Trador. He had built a business in Mesabi Landing over the last months, but the dry climate was not to his taste. So why not kill to birds with one stone: expand business to another city and living somewhere more pleasant? Now here he was, in the backyard of his new house. Life was good, just one thing was missing: a strong drink. The Trador Apple Cider was not too bad, but Mathew was used to much stronger things. He would be a bad Corry if such a problem could not be solved though! Eating an apple, Mathew was now waiting for the last batch of his distilled "Apple XXXX": ======================================================================================== A small factory, to be licensed in Trador, as part of The Trador Development Tax by @Maxim I. As always, C&C are appreciated.
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Not at all actually. Given the circumstances he acted relaxed and professional. Unless you know the guy and his video already I would refrain from any comments. Most people in here act on third-hand knowledge and jump to (incorrect) conclusions.
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I know the channel, and am quite confused. How this could go wrong - and wrong it is without doubt - is eyond me. Following this with great interest!
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That is quite a bit off: BUT I think the difference is not that big, and I still consider it minifig scale. After all, it is terribly difficult to get the scale on point with Lego, and this is an excellent compromise. The finished model looks gorgeous! I also really love the additional scenes. Can we get some more shots of the shuttle(s?) and Earlys ship? Thanks in advance!
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Loving it! Great build, but the real star is the presentation - pictures and writing are perfect! Might steal that idea...
- 12 replies
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- challange ii
- wolfpack
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Amazing! One of my alltime favourite shows, and a great ship design. The MOC is extremely well done (not quite minifig scale though, is it?). I would love more pictures, especially if there is an interior! The minifig crew also deserves some close-ups.
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[MMM] Merrynight Mini-Challenge - Voting
Darnok replied to Darnok's topic in Brethren of the Brick Seas
We have some first results already. There is still more than a week left though, so keep voting! P.S.: I will not be around between the 22nd and early/mid February, so the conclusion of this might take a bit longer. -
[OOC] Organising the rebuild of Mesabi Landing
Darnok replied to Darnok's topic in Brethren of the Brick Seas
Since the topic of presentation came up, and I know @Mesabi doing his photos with a smartphone: Yes, tabletop miniatures are not Lego models - but the same guidelines apply to both. And some of the advice is true for taking pictures with a "proper" camera as well. P.S.: If any of you are into tabletop gaming: I can wholeheartedly recommend that channel! -
That was my first thought as well! I think @Bregir did something like that, but not as a "fort".
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[OOC] Organising the rebuild of Mesabi Landing
Darnok replied to Darnok's topic in Brethren of the Brick Seas
Same here. Every comment brings in new ideas, an inspiring process overall. And @Elostirions comments are just golden. -
[OOC] Organising the rebuild of Mesabi Landing
Darnok replied to Darnok's topic in Brethren of the Brick Seas
Nice start, and I like the story idea behind it! Something to build on in the future, quite literally. As for suggestions of mine: you could redo the water with a layer of plates below the tiles (similar to what Ninjago City does with its water), indicating different depths and floating debris by different colours you could replace the intact wall of the building on the left with a broken one, with the rift giving a look into the inside of the flooded house maybe add some objects swimming around half emerged, like parts of a chair or something similar for the "roof scene" I would have a WTC Marine "fishing", with a pile of stuff he already got out of the water (like a hat, another bucket ... everyday objects) clean that boat! -
Well, they are rarely exposed to any.
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Eslandola Colonial Council, Second Cycle, 618, IN SESSION
Darnok replied to Capt Wolf's topic in Brethren of the Brick Seas
Great scene! Kudos to @Kai NRG for the idea, and well done on the execution. Also a very fitting IC response to the recent changes. Well done!- 207 replies
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- colonial council
- second cycle
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Brethren of the Brick Seas (BoBS) Intro Thread, Era II
Darnok replied to Bregir's topic in Brethren of the Brick Seas
It is still an active part of the "Mesabi Landing lore" - I have some ideas for the rebuild story featuring "your" crabs with hats. -
Brethren of the Brick Seas (BoBS) Intro Thread, Era II
Darnok replied to Bregir's topic in Brethren of the Brick Seas
Seconded. -
Brethren of the Brick Seas (BoBS) Intro Thread, Era II
Darnok replied to Bregir's topic in Brethren of the Brick Seas
I think you are doing a great job, so please keep going. -
Brethren of the Brick Seas (BoBS) Intro Thread, Era II
Darnok replied to Bregir's topic in Brethren of the Brick Seas
Well, we have some actual debate again. -
Brethren of the Brick Seas (BoBS) Intro Thread, Era II
Darnok replied to Bregir's topic in Brethren of the Brick Seas
I am not saying that "most money wins", I am saying that there is no ingame measurement of "success" other than the bank account. And this type of "success" again means nothing, since the ingame money has absolutely no meaning after a certain amount has been earned. You can happily build away without the EGS (hell, without BotBS). Well, some are more scrambling than others, obviously. I just hope it works out in the long run - I think the changes made to forts are good. Some settlements will need more work to adjust than others, but in the end it should not be that big of an issue. You are mistaking town bank income with settlement income. The first one is going away, and Charlatan Bay has no income from land properties right now. None at all. There are smaller ones, but for that size it is without doubt impressive. -
Brethren of the Brick Seas (BoBS) Intro Thread, Era II
Darnok replied to Bregir's topic in Brethren of the Brick Seas
I just did the same, and congrats on the first place. We are only 1DB behind though (even if you can continue licensing for now, and we can not ). -
Brethren of the Brick Seas (BoBS) Intro Thread, Era II
Darnok replied to Bregir's topic in Brethren of the Brick Seas
Why though? Licensing properties for a settlement is not exactly rocket science. Planning ahead and covering expenses by proper means of income is part of the mayors "job". You completely ignore that you have nothing to pay when you do not get raided. Why complicate things? Settlements can earn income from properties, players just have to license things accordingly and plan for necessary expenses. Taking even more away from the already abysmal low land income is a step in the wrong direction. Well, problems are addressed, which is something positive. And every change will bring new poblems, that is just the way compley systems are. The biggest problem - and one which seems to be on nobodies screen - is that BotBS has only a very minimal midgame and no endgame at all. After a certain point all you can achieve is a higher bank account, with nothing meaningful to spend it on. Nah, Mesabi Landing also has had a solid income for a while (which will see significant expansion once we can license again in May). I think what some people are upset about are expenses they never had to plan for, i.e. the previously free "faction forts". The large and royal ones cost serious money now, an unforeseen change that came over night. -
Brethren of the Brick Seas (BoBS) Intro Thread, Era II
Darnok replied to Bregir's topic in Brethren of the Brick Seas
16 points of residences are required for a "Large City" - that is eight builds of medium size. I know you are exaggerating, but even assuming small residences, you only ever would need 50 way beyond "Grand City" (you would need 64 points - not individual properties - for "Capital City" only). Really a non-issue for any settlement so far. Also - and I am strictly playing devils advocate here - what would be the big issue with 50 different houses? Assume that each house has surroundings, walls, decorative elements and a roof. You can hardly get more basic than that. Further assume three colour options for each category, not much by any stretch of the imagination either. You end up with 3*3*3*3=81 different combinations. All of that is before taking into account different types of architecture and whatnot.