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Everything posted by Kelkschiz
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Choosing the panel for the rudder and how to attach it was pure hell. The technic panels are either too thick or curved but offer a strong connection, the normal LEGO plates are thin and flat but the connection leaves something to be desired. In the end i decided a plate connected to 2x2 technic holes was a strong enough connection. But i totally agree with your sentiment, the connection could/should be stronger.
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Some time ago i started toying around with the idea of building a LEGO sailboat. After watching a video of Sariel where he mentioned doing it with LEGO-sails, I really started thinking about the approach i'd take. Building a LEGO sailboat is not as easy as you might think because LEGO hulls leave a lot to be desired, weight is obviously a crucial factor and if you want to go for performance, then there are a lot of stresses the build needs to handle. Also, LEGO does not make sails that offer the performance i was looking for, so i had to make those myself. Purist may not like my MOC because of the amount of non-LEGO parts (rigging and sails), but I am mostly interested in performance. And perform it surely does, the MOC took its maiden voyage yesterday with a stiff breeze in open water and it performed beautifully, good speed, stability and sailing close hauled was no problem. Unfortunately I wasn't able to film it, as controlling the boat especially with the high wind took all my focus. And there was a huge problem, which i had feared before hand. The range of the PF remote outdoors was really poor, only 2-3 meter which was not near enough to properly control the boat. So i am desperately waiting for either the SBrick or somesuch to become available so i can make a proper video. The functions of the MOC are: two remote controlled rudders and a remote controlled sheet for the mainsail. The jib is self-tacking. There are still quite a lot of improvements i am planning to make, so far is was mostly a proof of concept. The link offers a small video of the main RC functions.
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[MT] Ford Rat Rod
Kelkschiz replied to rhplus's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
This MOC has lots of character, good job!- 16 replies
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- model team
- rat rod
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[MOC] Aircraft Tug
Kelkschiz replied to filsawgood's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Yep, something like that.- 39 replies
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- lego tug
- lego technic tug
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[MT] Icon Bronco
Kelkschiz replied to BigCatBoy's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Welcome to Eurobricks, great entry, well done! -
[MOC] Hot Rod - Lucky 13
Kelkschiz replied to sm 01's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Wow, that's darn impressive. Love how you implemented the functions, very elegant. Very compact building with lots of detail.- 69 replies
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- hot rod
- power function
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For me there is a huge difference between sets with motors and MOC's with motors. I am a MOC-builder first and foremost, the last LEGO set i bought was 8043. Where official sets are concerned, i somewhat agree with you. It is part of the reason why i stopped buying LEGO sets. As a builder you don't need twenty battery-boxes or forty motors. Instead i started buying what i actually needed via BL. From a MOC perspective i guess using motors is partly down to personal preference, but in my mind also down to the MOC in question. With some MOCs, manual operation adds to the playability of the MOC. But with others, motors add to the playability. Especially when you have a MOC that is moving and doing complex operations while moving, in such a case you will need motor, because you only have two hands to work with. And finally i still think it's fascinating to see a MOC moving under its own power. It's a bit like magic :).
- 39 replies
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Impressive
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Project Shipyard
Kelkschiz replied to Edwin Korstanje's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Sorry, just teasing a little. It's an awesome project :) -
Project Shipyard
Kelkschiz replied to Edwin Korstanje's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
So, this topic is called project shipyard, but i ain't seen me a shipyard so far. How is that hangin'? Congrats on the article -
Preferences in MOCs
Kelkschiz replied to jorgeopesi's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Tanks, tanks, tanks! But I like ships as well.- 25 replies
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- MOC
- preferences
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[WIP] Suzuki Samurai
Kelkschiz replied to piterx's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
That is a heck of a pimped Suzuki Samurai, very big wheels on a little car...- 18 replies
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New crawler
Kelkschiz replied to nerdsforprez's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
It's very good at what it is designed to do, congrats!- 9 replies
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- rock crawler
- technic
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Motorized AT-TE
Kelkschiz replied to Smitty500's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Very nice, very nice. First of all, welcome to the technic forum! i hadn't seen this walker before, it's a very nice first entry. I think i saw one other motorized AT-TE by Zackhariah Macasaet. Your mechanism looks smoother and moves more realistical, if you can say that about an imaginary walking tank. Of course he made his walker rotate as well, which i didn't see yours do. Very nice video as well, the AT-TE looks very threatening! -
Tips on building a walker
Kelkschiz replied to Omikron's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Have you seen the castle walker build by Mahjqa? http://www.eurobricks.com/forum/index.php?showtopic=98112 -
Project Shipyard
Kelkschiz replied to Edwin Korstanje's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Taking it to the next level, my respect! -
Gradior
Kelkschiz replied to mahjqa's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Damn you inspired me again... my wallet won't like it! I need to get me some pneumatics!