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Found 159 results

  1. We figured we'd open up a thread here, where people can post up their military style minifigs, customs, weapons, and gear. Post up your pics and try to include a brief description and impression of the items and their brands. Let people know what you think about them as they might be interested in purchasing them. We realize there is a separate section in the forum for minifig customization, but this is specific to military and for this game. Post up what you got!
  2. Presidential Order# 4-9. Designate: Sierra South Coast,: Transportation of HVIs to Bandaud. Transport Designation Rock 2-9 with escort from PAAF Designation Riker 1 and 2 to drop off HVIs at designated location to Bandaud Authorities. 0600 hrs July 16, 2019 Three aircraft fly low and fast across the water along the southern border of the mainland approximately in grid J8 en route to a secretly planned location in a country only 6,000 miles from takeoff. They have no desire to be picked up by any coastal radar therefore, they fly nap of the earth. A small but fast learjet is escorted by two F-20 Ferrets from the Plighian Army Air Force (PAAF). Since they don’t want anything to get in their way the fighters are armed with a number of air-to-air/ground missiles as well as anti-ship, just to be prepared. Only the learjet pilots know what they are transporting. GBW - Solo Mission by ODA 401, on Flickr They soon near their landing strip, an abandoned runway with just enough space for a small jet. Rock 2-9: “Rock 2-9er to Rikers One and Two. . .Be advised we are nearing drop zone.” Riker 1: “Roger 2-9er. . .let’s be quick. . .I don’t like to linger with the payload we’re carrying.” Rock 2-9: “I feel your concern Riker 1. . .I won’t keep you guys waiting since I left my second cup of coffee back home. Wait one. . .I have the runway marker on my scope. . . Touching down in 10 mikes.” Riker 2: “We read you 2-9er. . .my scopes are clear.” The aircraft soon come into view of the runway. Rock 2-9: “This is 2-9er to Rikers 1 and 2, request you cover me while I land. . .over.” Riker 1: “Roger 2-9er, pulling out of heading 250.” Both fighters peel off as the learjet comes in for a landing. The plane lands and within seconds five figures wearing orange with black hoods are hustled out by two black-clad men, one visibly armed with a weapon. As soon as the cargo is released, the jet takes off and joins its escort as they head for home. Back on the ground: Lead: "Jensen, get those men in the building while we wait for our contact." Jensen: "Will do, boss.. .Hey you. . .move in to the building now!" Lead: "I do hope this area is secure." Jensen: "I wouldn't worry too much, our boys have this area covered." Lead: "We know that, but does our contact?" Jensen: "Its on a need to know basis, and they don't." Learjet copied off of Lego Co. design F-20 Ferret fuselage based off of Brickmania F-100 Missiles are from TheDarthDesigner https://www.youtube.com/user/OniNemesis
  3. TheBeeze

    The Brick of Nations

    The Brick of Nations The Brick of Nations is an International Organization composed of Sovereign Nations and other International Organizations. The Brick of Nations is aimed at establishing International Law and serves as a forum for Nations to both air and resolve the grievances. The Organization has served for decades as a lasting moderator and advocate for global peace. This is where nations are free to bring forth their issues or seek to invoke international laws. Nations that have more than (1) Player must ensure that they have only (1) representative at a time to voice concerns at the Brick of Nations. This will be left to the individual nations to decide who their representative will be. The format for addressing the Brick of Nations Shall be as follows: 1. A player wishes to motion for a new international law - A player must post in this thread that their nation is seeking to institute an international law. That nation must... Build a case in their post as to why this needs to be done and... The player must get (3) other nations to co-sign their motion by posting agreement to said motion in this thread. If a player achieves the (3) cosignatures, the council (myself and staff) will determine if the cause can move to a general vote. If it is determined that the Brick of Nations is not going to vote, the issue is dead and cannot be resurrected unless circumstances provide building a substantial case. If the council approves the motion to vote, a separate thread will be opened to vote. Each nation will have (1) vote. If multiple entries are posted from (1) nation, the first one will be the vote counted. 2. A player can air a grievance with another nation - A player can seek to resolve an issue with another nation directly or they can ask for a council resolution. If a council resolution is requested, it must be detailed and show cause for a resolution. The council will determine the outcome of any resolution and may open the floor to a vote as outlined in #1. 3. A nation can make a formal declaration - this is used for nations to state intentions. Declarations of War, territorial outcomes based on battle, intent to break a treaty or alliance, ultimatums. Any country that is seeking to use military force against another must formally declare war against the country it is using force against. Any nation that uses military action against a sovereign nation without declaring war may be subject to action from the Brick of Nations. All posting in this thread is to be done in character and as a representative of your nation. Players are encouraged to create a unique Minifig to represent them as their nations Ambassador to the Brick of Nations. Staff may create ambassadors for your country to use for promotional content to drive the game. It is important to keep an eye on this section and try to build (pun intended) off of what the staff creates. This area is not to be abused or cluttered with endless back & forth ranting. Be professional and diplomatic. Accepted Laws through Legislation Passed by the Brick of Nations: Resolution BW001- The use of all Nuclear, Chemical, and Bio Brick Weapons is outlawed. Countries are to cease all programs furthering development of these projects.
  4. Trioluan Somewhere on grid G12.... A dead body of a well known man was discovered in the sewer water... The message by BoBKiD206, on Flickr The Message by BoBKiD206, on Flickr The Message by BoBKiD206, on Flickr The Message by BoBKiD206, on Flickr The Message by BoBKiD206, on Flickr The Message by BoBKiD206, on Flickr The Message by BoBKiD206, on Flickr The Message by BoBKiD206, on Flickr The Message by BoBKiD206, on Flickr Fan Fact: There are two versions of this MOC, a GBW edition with the combat minifigs and a... civilian one with two swimmers. Although they both share the same title, they both send a different message. ;)
  5. Presidential Order# 8-5. Designate: Sierra NNE Border Mountains, Walara: Intel confirms location of Insurgent tunnel. Pathfinder Regiment Designation Mead 1 with support from 115 Radio Relay Co. Designated Mead 2 have orders to reconnoiter tunnel and collect intel. 1900 hrs June 11, 2019 Mead 1: “Mead 1-2 to Mead Actual” Mead Actual: “This is Actual, send traffic” Mead 1: “Tunnel entrance found. . . Break. . .Entering location, over” Mead Actual: “Copy Mead 1-2, proceed with caution. . .Out`` Mead 1: “Roger” GBW Solo Operation 2 by Kalen Johnson, on Flickr The team enters the tunnel, poised for any possible opposition. They find it to be empty. GBW Solo Operation 2 by Kalen Johnson, on Flickr Mead 1-1: “Right Clear” Mead 1-2: “Left Clear” Mead 1-2: Hey Boss, check out this rope. . .Looks like they have some heavy equipment” Mead 1-1: “Let’s get down into the tunnel. . .Mead 2, wait for us to clear the entrance to link up” GBW Solo Operation 2 by Kalen Johnson, on Flickr Cpl. Henner: “Roger Mead 1. . .Thorson, Gunnar, get ready to head down” Pvt2c. Thorson: “Wilco, Corp” Once inside the tunnel, Mead 2 is cleared to enter. Thorson sets up his radio while Gunnar props his lmg up. Meanwhile, Mead 1 continues down the tunnel and locates a door. GBW Solo Operation 2 by Kalen Johnson, on Flickr GBW Solo Operation 2 by Kalen Johnson, on Flickr Mead 1-1: “Door left” Mead 1 stacks up, preparing to breach. GBW Solo Operation 2 by Kalen Johnson, on Flickr GBW Solo Operation 2 by Kalen Johnson, on Flickr GBW Solo Operation 2 by Kalen Johnson, on Flickr Mead 1-3: “Small Room” Mead 1-2: “Right Clear” Mead 1-3: “Left Clear. . .Get in here Boss, you gotta see this” GBW Solo Operation 2 by Kalen Johnson, on Flickr Mead 1-1: “Damn, looks like we hit the jackpot” Mead 1-3: “This doesn’t looks good, we’ve got some CBRN Suits and SCBA units” Mead 1-2: “Not to mention the amount of munitions in here” Mead 1-1: “Document everything, we need to know how and where they got all this” They start taking pictures of everything they see in the room GBW Solo Operation 2 by Kalen Johnson, on Flickr GBW Solo Operation 2 by Kalen Johnson, on Flickr GBW Solo Operation 2 by Kalen Johnson, on Flickr GBW Solo Operation 2 by Kalen Johnson, on Flickr -List of Items- Munitions Explosives Detonators Suicide Vests/Backpacks/satchels Ordinance Small-arms Unknown liquids Fuel Cans/Drums Narcotics Machetes Video Camera CBRN Suit SCBA Units/Masks Container w/Radioactive insignia Body Armor Hand/Power Tools A light suddenly appears farther down the tunnel. GBW Solo Operation 2 by Kalen Johnson, GBW Solo Operation 2 by Kalen Johnson, on Flickr Pvt2c Thorson: “Mead 1 be advised. . . I see a light moving up the tunnel. . .Possible encounter with hostiles. . .Break. . .Should we open fire when they are in sight” Mead 1-2: Roger that Mead 2. . .Negative on the engagement, stay put and inform us when they are close enough for engagement” GBW Solo Operation 2 by Kalen Johnson, on Flickr Pvt2c Thorson: “Wilco Mead 1. . .Out” As soon as the enemy are close enough Mead 2 radios Mead 1. Pvt2c Thorson: “Mead 1. . .Enemy is within 15 feet and closing” Mead 1-2: “Roger that. . .Hold fire” The door swing wide and Mead 1 quickly leans out, much to the surprise of the terrorists, and eliminates the group. GBW Solo Operation 2 by Kalen Johnson, on Flickr Mead 1-2: “Mead 2, this is Mead 1. . .Dispose of the bodies while we continue ahead. . .Break. . .Regroup on our position in one hour. . .Break. . .We are radio silent from here on out” GBW Solo Operation 2 by Kalen Johnson, on Flickr Pvt2c Thorson: “Copy Mead 1, out” Mead 1 moves on while Mead 2 prepares to hide the bodies of the terrorists. GBW Solo Operation 2 by Kalen Johnson, GBW Solo Operation 2 by Kalen Johnson, on Flickr Cpl. Henner: “Gunnar, keep us covered while we clean up the mess. . .Thorson, Radio command and give them a SitRep” GBW Solo Operation 2 by Kalen Johnson, on Flickr Pvt2c. Thorson: “Mead 2 to Mead Actual” Mead Actual: “This is Actual, send traffic” Pvt2c. Thorson: “We’ve secured the entrance and are now waiting to join Mead 1 on the other side. . .Break. . .Have encountered small resistance with no hindrance to mission. . .Break. . .Will regain radio contact once exit is reached, over” Mead Actual: “ Uh Roger that Mead 2, will be waiting for further reports, out” Pvt2c. Thorson: “Roger” Once mead 2 finishes their task, they head to to regroup with Mead 1. GBW Solo Operation 2 by Kalen Johnson, on Flickr .... .- ...- . .-. . .- -.-. .... . -.. - ..- -. -. . .-.. . -..- .. - ... - --- .--. . .-.. . -.-. - .-. --- -. .. -.-. .. -. - . .-. ..-. . .-. . -. -.-. . .--. .-. . ...- . -. - .. -. --. .-. .- -.. .. --- -.-. --- -. - .- -.-. - ... - --- .--. -.-. .- -- . .-. .- -- .- .-.. ..-. ..- -. -.-. - .. --- -. . -.. ... - --- .--. .. -. ... .. --. .... - --- ..-. .-.. .- .-. --. . -.-. .- -- --- ..- ..-. .-.. .- --. . -.. -... ..- .. .-.. -.. .. -. --. .---- ----- ----- -.-- -.. ... ..-. .-. --- -- - ..- -. -. . .-.. . -..- .. - ... - --- .--. . -. -.-. --- ..- -. - . .-. . -.. -- ..- .-.. - .. .--. .-.. . .-. --- --- -- ... ... .. -- .. .-.. .- .-. - --- --- -. . ..-. --- ..- -. -.. -. . .- .-. . -. - .-. .- -. -.-. . ... - --- .--. .-. . --.- ..- . ... - ..-. ..- .-. - .... . .-. .. -. ... - .-. ..- -.-. - .. --- -. ... ... - --- .--.
  6. General Map E3 In the desert of South Eastern Alsarh, Genius, Billionaire, Weapons Developer Tony Stark has demonstrated a new kind of missile to important members of the Alsarhian military and is now being escorted back to the capital. http://Photo on 23-02-2019 at 07.55 by marvelBoy123, on Flickr Their route will take them across the broken bridge crossing the Yemelyanovich Channel and heading through the woods before reaching their destination. http://Photo on 22-02-2019 at 17.19 by marvelBoy123, on Flickr However, a group of rebels operates in this area. The Walara Dominance State or WDS who think that by acts of violence and threats they will force Alsarh to join them in the war with neighbouring Priunulia. They are poorly equipped but relatively large in number, well trained and with many ex military men among their ranks. They are led by the man known as Dusk whose face is almost completely obscured by a black mask, he is an expert tactician and marksman and wanted in numerous countries. They have gathered intel about the escort mission and hope to ambush and take Tony Stark hostage - in which time he will be forced to develop them a WMD. http://image-2019-02-23 by marvelBoy123, on Flickr http://image-2019-02-23-2 by marvelBoy123, on Flickr The small convoy - a 500hp Czar Enigma fitted with machine guns and a Czar TZ-35 armoured car (known as a PItbull by the soldiers as it is powerful and solidly built) with a .50 caliber Vostov machine gun begin to cross the bridge. http://Photo on 22-02-2019 at 17.24 by marvelBoy123, on Flickr One of the rebels throws a handmade grenade, he does not directly hit the target but the Pitbull loses on of its wheels. The damage is repairable but they will need to get out the mechanic while avoiding being hit by gunfire. http://Photo on 22-02-2019 at 17.27 by marvelBoy123, on Flickr The mechanic gets out to have a look at the damage. http://Photo on 22-02-2019 at 17.32 by marvelBoy123, on Flickr General Zaytsev and a fellow soldier get out of the vehicle and provide cover fire. http://Photo on 22-02-2019 at 17.33 by marvelBoy123, on Flickr http://Photo on 22-02-2019 at 17.33 #2 by marvelBoy123, on Flickr Having lost the element of surprise the rebels are quickly picked of by the soldiers - expert marksmen with superior equipment and training. http://Photo on 22-02-2019 at 17.35 by marvelBoy123, on Flickr http://Photo on 22-02-2019 at 17.36 by marvelBoy123, on Flickr However in the battle one of the soldiers is hit, the first military casualty of the encounters with the militant groups. http://Photo on 22-02-2019 at 17.39 by marvelBoy123, on Flickr Seeing that the Pitbull is repaired and the battle lost, Dusk flees into the forest on a motorbike. http://Photo on 22-02-2019 at 17.42 by marvelBoy123, on Flickr General Zaytsev mourns his fallen comrade carrying his body back to the Pitbull for a proper burial in the capital. http://Photo on 22-02-2019 at 17.47 by marvelBoy123, on Flickr The convoy continues swiftly on its way not wanting to encounter any further trouble. http://Photo on 22-02-2019 at 17.48 by marvelBoy123, on Flickr A few extra photos: Overall view http://Photo on 22-02-2019 at 17.50 by marvelBoy123, on Flickr Broken Bridge http://Photo on 22-02-2019 at 17.51 #2 by marvelBoy123, on Flickr Cactus http://Photo on 22-02-2019 at 17.53 #2 by marvelBoy123, on Flickr Assassin http://Photo on 22-02-2019 at 17.56 by marvelBoy123, on Flickr Pitbull - Interior can hold driver passenger and luggage. http://Photo on 22-02-2019 at 17.55 #2 by marvelBoy123, on Flickr http://Photo on 22-02-2019 at 18.40 by marvelBoy123, on Flickr Sorry I know this post and build are a little large but there were just so many details that I wanted to add. :)
  7. General Map D2 Hello and welcome to Alsarh today, your latest news from our glorious nation and beyond! http://Photo on 24-02-2019 at 10.44 by marvelBoy123, on Flickr Today we are joined by President Dmitrievich himself on this sad day for our nation. http://Photo on 23-02-2019 at 17.31 #2 by marvelBoy123, on Flickr This Morning our Nekrosavov Hydro-Dam - although small a well known symbol of our new government and their project to make our nation great again - fell victim of an attack http://Photo on 23-02-2019 at 17.32 by marvelBoy123, on Flickr The dam produces electricity through groundbreaking technology and innovation http://Photo on 23-02-2019 at 17.33 by marvelBoy123, on Flickr ... and is home to numerous marine species http://Photo on 23-02-2019 at 17.36 by marvelBoy123, on Flickr The Terrorists from the Walara Dominance State or WDS took positions around the dam planning to destroy the entire dam causing flooding downstream. http://Photo on 23-02-2019 at 17.36 #2 by marvelBoy123, on Flickr Led by a man known as Dusk they are ruthless fanatics who are trying to force our nation into their conflict through acts of violence http://Photo on 23-02-2019 at 17.37 by marvelBoy123, on Flickr For this operation they are well equipped with RPGs and TNT. http://Photo on 23-02-2019 at 17.43 by marvelBoy123, on Flickr Thankfully the dam was being guarded by General Zaytsev and a fellow soldier http://Photo on 23-02-2019 at 17.39 by marvelBoy123, on Flickr ...who spotted the attack http://Photo on 23-02-2019 at 17.42 by marvelBoy123, on Flickr ...and eliminated the rebel with the TNT. http://Photo on 23-02-2019 at 17.44 by marvelBoy123, on Flickr However they were unable to eliminate all the rebels and an Rocket was fired at the dam http://Photo on 24-02-2019 at 10.47 by marvelBoy123, on Flickr The two soldiers managed to escape the dam http://Photo on 24-02-2019 at 10.54 by marvelBoy123, on Flickr ...but were unable to prevent its destruction. http://Photo on 24-02-2019 at 10.54 #2 by marvelBoy123, on Flickr Three people were killed and five being treated for injuries, due to debris being carried down the river. The remote villages of Glavo and Podokutsk were without electricity for multiple hours and other dams downstream have suffered damage. http://Photo on 24-02-2019 at 10.56 by marvelBoy123, on Flickr The insurgent responsible for the dams destruction was killed in a firefight afterwards but Dusk is still at large. The President will address this issue at the Brick of Nations later today. http://Photo on 24-02-2019 at 10.44 by marvelBoy123, on Flickr And that is the headlines for now be sure to tune in later for further information.
  8. Welcome to the Great Brick War, Generals! You are about to embark on a new strategic brick journey. Before posting, please be sure to read all of the rules below and in the General Rules Thread. The following countries will be available for selection at game opening. We will allow 2 players per country after the first 12 countries are selected once. Please try and select countries that others have not from the onset in the interest of making the game more diverse. Players who sign up during the initial rollout will have options to change countries and alliances that will not be given to players who join later. GBW Phase 2 Map CLICK MAP FOR HD Phase II All available slots are shown by a (?). When these are all filled, we can then allow more than 2 players per country. Alsarh - (marvelBoy123) (?) Balafih - (?) (?) Bandaud - (Satsok) (?) Bolintia - (?) (?) Briolui - (?) (?) Coral Islands - (Giggs) (?) Commonwealth of Southern Territories (CoST) - (Jansued) (?) Deland Republic - (Faladrin) (Frenchman) Erotema - (Sigpro) (?) Filace - (?) (?) Fulkasho - NOT PLAYABLE Isla Sorna - NOT PLAYABLE Isle of Rahz - NOT PLAYABLE Latveria - NOT PLAYABLE Nak-Hu - (?) (?) New Brickika - (Adamsons) (?) New Selussia - (Johannsued) (?) Plantasea - (Paintballman) (?) Plighia - (ODA 401) (?) Priunulia - (?) (?) Refnor - (?) (?) Spriznulo - (Stash2sixx) (?) Swintoc - (?) (?) Toohati - (Leonardo da Bricki) (?) Tosul - NOT PLAYABLE Trioluan - (Bobkid) (?) Tyera - (LegoRacer1) (?) Val Verde - NOT PLAYABLE Walara - NOT PLAYABLE Phase I - Complete Briolui - (RoN) - (Available) (Available) Filace - (CoAC) - (Captain Genaro) (Available) Erotema - (CoAC) - (Sigpro) (Available) Refnor - (CoAC) - (Lord Buckethead) (Available) Toohati - (RoN) - (Leonardo da Bricki) (Available) Swintoc - (RoN) - (Silvasio) (Available) Alsarh - (CoAC) - (Lo var Lachland) (Available) Isle of Rahz - (RoN) - (Umbra-Manis) (Available) Plantasea - (CoAC) - (paintballman) (BoBKiD) Commonwealth of Southern Territories - (RoN) - (Stash2sixx) (jansued) New Brickika - (CoAC) - (Spud The Viking) (Adamsons) Deland Republic - (RoN) - (Faladrin) (French Man) Plighia - (CoAC) - (ODA 401) (Available) Tyera - (RoN) - (LegoRacer1) (Available) Balafih - (RoN) - (Johannsued) (Available) ______________________________________________________________ Players must post in this thread with the name of the country they wish to join. This is a first come first serve basis. Please refer to the country index thread to read summaries of the countries and help make a decision. Remember the goal of this game is to enjoy yourself. Do not pick a country solely because you believe it has an advantage, things change in war on the drop of a dime. Players who work harder with lesser countries may be rewarded more so than those who perform mediocre with greater countries. All things to consider. Be sure to introduce yourself and list: Your Alliance, Your Country, and post a 100 x 100 Picture of your character. Tell us about your country (be creative) and what you hope to accomplish in the game. If you have questions, post them up here. ______________________________________________________________ Show your colors with our custom signature banner! Great Brick War by Jesse Beeze, on Flickr
  9. All players must post here, with links to all of their new builds so that they can be scored. Each player shall make ONE POST in this thread and one post ONLY. They will continually update their original post as they progress through the game. This is for tracking and record keeping purposes.
  10. Welcome Back Troops! Rules for Phase 2: For Beginners- Choose a country - Pick a country that may have something in common with your build style, minifig accessory types, or parts availability for landscaping. It's important to note that this is round 2 of this game and a lot of players have worked hard to develop their countries. If you are joining a country that already has an established history, it is important to stay true to that and work in conjunction with any other players who may have already done this before. Build your characters - You will tell the story of your country’s war effort during each campaign through the experiences of your characters. Your character should reflect their military. Obviously different militaries around the world share some similar uniforms so not everyone will have different looking figures. Your figures should share uniformity among them (ie. you should not have (2) soldiers in a squad with 1 wearing blue and then another in yellow.) With regard to color tones of minifigs - You can use yellow or flesh colored. This is a game, for fun. Do not misconstrue or attempt to make an issue out of anything with "race". We are depicting warfare with brick toys. Post an Intro in the introductory thread and introduce yourself. Start Strategizing for the future. The more involved you are, the more there is to do. We have something for everyone here. How to play the game: The First Version of the Great Brick War saw a large emphasis on Alliances and Campaigns. We have shifted focus away from that this time around. This time the game will be more focused on the individual. Side missions and solo campaigns will drive the game for the most part. When you want to build something, you can. Wanna build an Air Base? Go ahead! Show your planes attacking a country that slighted you? Even better. The choice is really yours and the more involved you are, the more you will be able to do and enjoy in the game. The story lines and scenarios are only a guide, the real purpose here is to build military themed MOCs that we all enjoy. The types of missions have largely remained the same, but the emphasis on certain ones and how you go about completing them has been modified slightly. Side missions -Limit 5 per month, 5 points max each one. 5 points needs to be a GREAT build! All of the Side Missions are at the player's discretion. Side missions are a great ways to build your story, your characters, and earn points. Aside from Solo Operations, side missions are your open door to build what you want within the brick world. They are the meat and bones of building our world and setting the stage for future events. It is possible for side missions to influence the big picture of the game somehow. Supporting the war effort- Players can depict scenes from their country where people are doing things to aid the war effort. Everything from military training to factory production of goods is fair game. Sabotage- Players can build scenes showing local resistance sabotaging the war effort of their enemies domestically. This is not a SPECOPS mission so there should be NO High Speed Tier 1 NVG guys running around with tricked out guns and Semtex. These are underground resistance fighters that your country might be arming or supporting. This is your build, but you're building in someone else's country. Don't build something that you would hate to see done to your country. Media- Players can build scenes showing the media covering outside events that are going on to enhance the game. This is a great way to introduce a narrative that may not directly have to do with your combat but to further your story. From a building standpoint, this really allows you a wide range of motion. Troop Build Up / Movement- In order to move large concentrations of troops to other regions for the next campaign, players can build scenes showing their forces moving into a new position. Players who show their troops moving through another country's territory should ask for permission or that country might retaliate. Reconnaissance- Players can depict their armies or foreign resistance groups conducting RECON of their enemies. Everything ranging from field positions to manufacturing plants is fair game. Lord of War- Players show their country acquiring new vehicles, guns, or other weaponry from an arms manufacturer or trafficker. It is important to note, this build is not just to show off something you have purchased or a specific vehicle you have made. You must build an environment, develop a story, have something to do with a manufacturer or trafficker. Players who just put things on display with these builds will not score well. Escort and Patrol- Players are to make builds showing their forces either A. Escorting someone or something of a level of importance or B. Patrolling an area currently under their control. Obviously combat is acceptable in a build like this, but 1. It Is Not Required and 2. Should not be a whole large scale battle. Side Mission builds Should be Titled as: [GBW] - Type of Side Mission - Nation - MOC TITLE Solo Operations- Limit of one at a time - worth up to 20 Points We are hoping to make the new Solo Operations the core focus of our game. As players earn points doing their side missions, they can purchase a custom tailored Solo Operation. The staff will write a scenario based on their country, the global political climate and other factors. The scenario will unfold across the course of up to 3 missions; each with it's own guidelines and directives which will influence the next part of the operation. These missions will not count toward a building limit and you can purchase (one) Solo Operation at a time. The aim of the the Solo Operations will be to provide players with a variety of different mission types to really expand their building palette. Solo Operation will take a little longer in duration as there is more than one build and you will be given the guidelines for the next part of your mission after completing the first part. As such, you can only do one solo Operation at a time. Ssolo Mission builds Should be Titled as: [GBW] - Solo Operation - Nation - MOC TITLE Contract Missions A list of known / suspected insurgents and their affiliates will be generated randomly throughout the game. Each target will have a description listed with criteria needed to capture them, the time frame to complete it, and what the cost is to take on the contract. Players post in the contract mission thread publicly to take on a contract. Players have to do a build showing their team taking the target out with the above criteria. Missions are Pass or Fail based on meeting the criteria required for the build Extreme detail required for passing regardless of size. First come, First Serve. Each player can only do (1) Per Month. If one player fails to complete the mission, another player can attempt the same mission. Build does not count towards side build limit. Points and perks are awarded for passing builds. Build title should be formatted as (GBW) HUNT - YOUR NAME - MONTH/YEAR - TARGET #. EXAMPLE (GBW) HUNT - BEEZE - JANUARY 18, TARGET 02 Spec OPs Missions These will be detailed and oriented missions specifically tailored to the player and the status of the overall game at that time. Staff will issue the missions and Task #s. Players who earn these missions need to produce higher quality builds. Spec OPs should look the part. No Star Wars minifigs running around here. If you can't do it justice, don't do it at all. Point worth to TBD case by case basis Spec Ops Mission builds should be titled as: [GBW] - Spec OPs - Task # - MOC TITLE FRAGO Missions FRAGO Missions are changes to the normal Operation Order. At times, staff may flash a FRAGO Mission out to an alliance, both alliances, or single nations. Players will have a limited amount of time to respond and volunteer for a FRAGO Mission. Once a player has responded and confirmed their participation in a FRAGO Mission, they will have a limited amount of time to complete it. FRAGO Missions do count toward the 4 Limit of side builds in between campaigns. FRAGO scoring will be on the same scale as side builds (0 - 4). FRAGO builds should be titled as [GBW] - FRAGO - Order # - MOC TITLE ------------------------------------------------------------------------------------------------------------------------------------------ Note on the Smaller builds- Players are always encouraged to make quality builds, not just pump out the maximum number of allowable builds. Do not produce a build that looks like you did it in 5 minutes for the sake of "enhancing the story" and expect to earn points for it. Players who repeatedly produce MOCs of poor quality at a rapid pace and disregarding advice to improve on their builds will be warned by the staff regarding the situation. Failure to turn things around will result in point deductions or failure to earn points on future builds. ------------------------------------------------------------------------------------------------------------------------------------------ Campaigns 1. Campaigns will be large, planned scenarios that will be built by the staff. Campaigns will require the largest and most detailed builds that you will do in this game. As such they will be worth the most points. There will be 4 Campaigns per year. 2. Points may be penalized for not following guidelines. Builds will be scored on a scale from 0-30. A score of “0” is minimal effort (A minifig on a plate). A score of 30 is an exceptional build (detailed minifigures in a scene, with vehicles, terrain, and scenery, containing a story utilizing top notch building techniques). Achieving a score of 30 will be reserved for the highest quality builds. 3. A player’s entry for a Campaign will need to be posted in a thread of it’s own following the respective titling guidelines and by the appropriate due date. Once the due date has passed, the builds will be scored. You are free to edit them prior to the due date. 4. Each build a player completes for a campaign should be original. Players will be penalized points during scoring if they use the same builds for multiple campaigns or alternative missions. Vehicles and minifigs are the exception to the rule, but not to be taken advantage of; strive for variation. Buildings and landscapes must be original. 6. The outcome of the Campaigns will be affected by points earned. In some scenarios, the outcome may directly affect where the game goes from there or give players a choice of options. Campaign builds need to be titled as follows: [GBW] - CP # - Nation - MOC TITLE [GBW] = Great Brick War CP # = Campaign number Nation = Your Nation Moc Title = What you've decided to call your build ------------------------------------------------------------------------------------------------------------------------------------------ LDD builds: players are allowed to use LDD for their MOCs. However, LDD builds will be held to a substantially higher standard. With an unlimited supply of bricks and faux color palette, you should be able to build the most detailed build of all time. That said, you will have to work very hard with LDD to achieve a high point score. LDD BUILDS MUST BE LABELED WITH "LDD" AT THE END OF THE TITLE. ------------------------------------------------------------------------------------------------------------------------------------------ ALL BUILDS, REGARDLESS OF TYPE, ARE TO BE LISTED IN THE AAR THREAD WITH A LINK TO THE SPECIFIC BUILD'S THREAD FOR SCORING. This is for tracking purposes. If you do not post a link to your build in the AAR thread, it will NOT be scored. ------------------------------------------------------------------------------------------------------------------------------------------ Diplomacy & News Trade deals, treaties, and international agreements help build up the premise of the game. Players have a unique ability to further their nations and enhance the overall story of the game by engaging in active diplomacy. Players can seek diplomatic and political solutions to problems they encounter in the Brick of Nations thread. It is important to note, you will need to make a formal declaration of War against another country in the Brick of Nations before engaging in open warfare with other countries. All posting there is to be in character. See that thread for more details. The story will also be furthered through the use of the media. In addition to any media builds players can produce, staff will sporadically put out stories via the BBN Thread. The top reporters in the brick world work diligently on bringing you the most up to date information that can directly affect the game. ------------------------------------------------------------------------------------------------------------------------------------------ Scoring Player builds will be scored by a panel. The judges will each issue 3 scores based on the following: 1. Level of Detail- Does the building have features to it? is there texture? does the background have individual features to it? Is the terrain varied and articulated from prior builds? 2. Presentation- Are we able to see all of the features of the build clearly? How are the pictures? Is it well lit? A decent background which doesnt detract from the build? Are the pictures taken from different perspectives to show the whole build? Minifigure positioning? Is there a clear perspective in mind with the build? 3. Level of Effort- Have we seen better from this player? Has their skill steadily increased? Have they taken advice and direction from staff and other players on how to improve? Is this repetitive? A player's score for a build will be calculated by the average of the (3) Judge's scores encompassing the above criteria. The exception is campaigns which each judge is responsible for 10 points adding up to a possible 30 points total. ------------------------------------------------------------------------------------------------------------------------------------------ Player Credit Expenditures As you earn credits doing things in the game, you will earn the ability to unlock other features and purchase in game perks. As players earn points through out the game, they can spend them like money. Every point earned = 1 credit Spending credits does NOT effect a players rank. All requests for Credit Expenditures must be handled via private message with the staff. The following Expenditures are Available for Use: 1. Purchase a solo campaign- player is given a solo campaign written by the staff that will span a certain length (length determined by the staff). These builds do not effect player's side build quota. Solo campaigns will be simply scored as pass or fail. Pass earns 20 points - Cost 5 Credits 2. Creation of propaganda post on the BBN- A player contacts the staff with a request for a post on the BBN. The player needs to convey the general message of what they want to the staff. If acceptable, the staff will create a BBN Post. - Cost 10 Credits 3. Ability to purchase Intel for a campaign- Each Campaign will have a defined number of Intel Packets available for purchase and the number will be stated when the campaign is posted. Intel is available on a first come, first serve basis. If a campaign has only 2 pieces of intel and the other team purchases them first, they are gone. - TBD Each Campaign ----------------------------------------------------------------------------------------------- Though it is a fictitious world, we will aim to keep this as realistic and as close to modern military themes as possible. Players can use weapons, vehicles, and equipment from any modern military they would like; especially using real designations (ie. F/A 18 Super Hornet) as long as they do not contain references to real world countries. Players can only use real LEGO brand building parts for things like buildings and landscapes. NO COMPETITOR (MEGABLOK) OR CLONE BRAND (LEPIN) BRICK BUILDING PARTS. Minifigure, building accessories, and vehicle customization is not only allowed, but encouraged, through personal customization or the use of third party brands such as: Brick Warriors Brickarms Brickforge Brickmania Combat Brick Eclipse Grafx Minifig.cat Modern Brick Warfare Tiny Tactical Use of vehicle kits from companies like Brickmania is allowed, but players must give credit in their post about it. This goes even if you did some mods to it. If you didn't build it from scratch, give credit where it's due. Join our Flickr Group
  11. So you've read through the vast amount of information here. Now what? This topic is for all general discussion, questions, and inquiries about the Great Brick War. We welcome all members to engage in a thoughtful and productive discussion. Please be kind and courteous!
  12. In here I will mention details and explanations about my builds Campaign 1 The Meeting The throne is inspired from Games Of Throns of course The name of the president is the reversed name of president (and LUG Ambassador) of Greek LUG "Gricks" - Spiro Gero(poulos) -> Orego Rips. He is actually a big guy also The war "Destruction of the Twelve Colonies" that mentioned and in where many chatracters fought is a fictitious interstellar holocaust first depicted in the 1978 motion picture Battlestar Galactica "George Saunders" is my SigFig, me "BoB Falldark" is my buddy from our LUG and co-player here in Plantasea, BoBKiD Secret Rooms The quote that judge Stolz says "When the power of love overcomes the love of power the world will know peace", seems invariably to be attributed to Jimi Hendrix. However, William Gladstone once said (prior to Hendrix): "We look forward to the time when the Power of Love will replace the Love of Power. Then will our world know the blessings of peace." ( William Gladstone 1809-1898) . In addition, at around the same time that Jimi Hendrix said his words, Sri Chinmoy Ghose said, "When the power of love overcomes the love of power, then there will be true peace." . While Jimi Hendrix may have been influenced by the quotes of the others, the words "When the power of love overcomes the love of power, the world will know peace" appear to be his own (or at least his own spin on theirs). The room of the meeting in the mansion of Duke Carceran is full of deitails of real and fictional wars: Ancient Greece, Medieval, Vikings, Vitenam, Ninjago, Fallout, explorers era, Nexo Knights, 2nd WW, UN missions, Star Wars, HALO, Samurai, Gears Of War, Minecraft. Pirates. As the final comic strip was not very well set and most of the details lost, you can see more pictures here. The Deal The drug lord is named after Captain Hector Barbossa from the "Pirates of the Caribbean" Hell Legion Selection The obstacle course came from the final trial of Greek Ranger School from which I proudly graduated many years ago. The idea behind the unit "Hell Legion" and their soldiers, came from the France Foreign Legion For the pictures of each recruid file, I tried to copy any players sigfig was presented until then Base In Filace -center section The building in the corner is copy of HQ building level 20 of the game "Boom Beach" ( to be continued...)
  13. Grid F10 (Studica) – R10 (World) Lizzie Jennings, James´ wife, had met her husband again after he did a good job on site Mike. He facilitated a raid on a Science Centre to check the existence of WMDs, which were found. But after this operation they had to keep on gathering information from the Servants of Freedom. Lizzie knows a small restaurant in South Bay, close to site Oscar, where SoF members usually meet between them. And she saw something…strange. Days ago, James was able to place a small microphone and they retrieved this conversation: “The ship departs next Monday. I will come tomorrow and give you a medicine I hope you won´t have to use. Have everything ready to depart”. “Is it related to what happened in Haams?” “Shut up and make no questions! Be here tomorrow.” The restaurant is filthy and dirty, but serves excellent Xenor sausages, and that is enough. She had been awaiting for the following day, until she saw that someone was coming… 1 by green helmet spanish AFOL, en Flickr 2 by green helmet spanish AFOL, en Flickr Somebody who looks like an SoF member enters the restaurant by the back door. 3 by green helmet spanish AFOL, en Flickr “Take this with you at all times”. “Ok, thanks. See you in a few days”. 4 by green helmet spanish AFOL, en Flickr Lizzie enters the restaurant and talks to the owner… “You are dealing with bad people” “Who the hell are you?” “You should not care about that…” 5 by green helmet spanish AFOL, en Flickr And she threatens the owner… He is absolutely scared. “Now you are going to tell me what that guy wants”. “I do not know a word”. “Come on, would you die for that bastards?” 6 by green helmet spanish AFOL, en Flickr She decides to make him remember what the SoF thug wants… 7 by green helmet spanish AFOL, en Flickr “Ok, ok, I must leave on the freighter Xenor Sea 1 next Monday and I will be the cook. There is a dangerous load because they gave me this syringe and pills to counter the effects.” “Ok.” 8 by green helmet spanish AFOL, en Flickr And the owner is still scared… 9 by green helmet spanish AFOL, en Flickr
  14. Grid E10 Studica / Q10 World. Current depth 50 m, speed 6 knots, heading 0 degrees. S901, after the successful amphibious strike on site Mike, proceeded to South Bay, in Southern Xenor, as there is a port between close to sites Papa and Oscar. 0 by green helmet spanish AFOL, en Flickr Control room. 1 by green helmet spanish AFOL, en Flickr Bonustrack, custom made radar and damage control screens. LATERAL PUENTE MANDO ESTRIBOR by green helmet spanish AFOL, en Flickr Suddenly, the sonar man spoke: -Sir, surface contact bearing 45, range 50000 metres, 5 knots, diesel. Not recorded in database, probably a freighter! -Aye, I will report the Captain. Keep speed, heading and depth. 2 by green helmet spanish AFOL, en Flickr The Watch Officer went to the Captain´s cabin. -Sir, we have a surface contact, probably a non combatant. -Thanks, let´s go to the control room. 3 by green helmet spanish AFOL, en Flickr -Do you have SIGO image? (Satellite-Inteligence for Geographical Observation) -Sir, it will take a few minutes at this depth, but we will have it. -Thanks, I will report the Naval Command. 4 by green helmet spanish AFOL, en Flickr “Intel: freighter suspected to be carrying WMD has left port in Southern Xenor. Possible ship name: Xenor Sea 1, heading to Tosul. In case of contact confirm ship and prepare for assault. Sinking is the last resource.” He received a message via the internal communication system. -Sir! We have satellite image. According to the image, it is a freighter, but we can´t confirm the name yet. -Set interception course, speed 8 knots, keep depth. 4 1 by green helmet spanish AFOL, en Flickr -Send encoded message: grid Q10, contact with possible ship, proceeding to intercept, preparing assault by divers. 5 by green helmet spanish AFOL, en Flickr -After confirmation, our target is in sight. We will shadow the freighter and wait for appropriate assault conditions. 6 by green helmet spanish AFOL, en Flickr The cofferdam flooded to allow a free escape of the divers. 7 by green helmet spanish AFOL, en Flickr
  15. Our forces started the attack on the east side of a Xenor Military base, callsign: Oscar. Intel had confirmed that there were no WMDs on the base so we took no precautionary measures and shelled the heck out of that base before any soldier got anywhere near the base. Once the shelling stopped, we were sent in to mop up the remaining Xenorian soldiers. Our squad was placed in reserve and we didn't go in until we were ordered to aid a mounted-infantry unit that had come under heavy fire. We arrived onsite and saw that the enemy had hit the M113 with an RPG which had knocked out the cat-tracks, making it roll into and overturn in a large crater caused by one of our artillery barrages. Sgt. Anders immediately took hold of the situation, ordering us into our positions so we could cover the wounded while our medic began to treat them. GBW-CP7 by ODA 401, on Flickr GBW-CP7 by ODA 401, on Flickr GBW-CP7 by ODA 401, on Flickr The support gunner of that Cav unit had climbed up on the side of the destroyed APC to get a good firing position when suddenly his face exploded and confusion ensued. "Sniper!" "Where the Hell did it come from?!?" "He's on that two-story!" "Take him out with the Fifty. . . I'll cover you!" GBW-CP7 by ODA 401, on Flickr With several short bursts, the enemy sniper was silenced forever, but the fighting hadn't stopped. GBW-CP7 by ODA 401, on Flickr We managed to hold them off until help arrived, though some of the enemy came pretty close. GBW-CP7 by ODA 401, on Flickr GBW-CP7 by ODA 401, on Flickr The fighting dragged on until our forces were able to get a foothold of the base and sweep the remaining parts until we joined forces with the Tyerian soldiers. GBW-CP7 by ODA 401, on Flickr A better view of the Crater: GBW-CP7 by ODA 401, on Flickr -M113 modeled after BrickManias design-
  16. CAMPAIGN 6 -- TOOHATI Location: Outside Army Base Oscar, in Xenor Recent satellite images showed a convoy preparing to leave Oscar Army base. It's cargo: believed to be Toohati POWs. Specters 1 and 2 were launched to intercept, and hopefully bring back all POWs, alive and well. [GBW-CP7] Specter 1 "This Specter 1, do you copy? Moving into position, the convoy is in sight." [GBW-CP7] Convoy [GBW-CP7] Specter 2 "Specter 2 copies. Confirm visual." [GBW-CP7] "Engaging..." "Beginning attack run. Confirmed target is here." [GBW-CP7] Fire 1! "One down, acquiring secondary target..." [GBW-CP7] "Acquiring Target..." [GBW-CP7] Fire 2! "No more armed hostiles. Specter 2, you are cleared to move in." [GBW-CP7] Specter 2 Inbound "Cover my approach. Don't need a surprise." "Got your back, Specter 2." [GBW-CP7] Cover Me! [GBW-CP7] Touchdown! "Team deployed.. Wait one... Woohoo! The POWs are here, we're bringing them aboard!" _________________________________________________________________________________________ Micro-scale is really a great way to depict battles. It's so much easier to deliver a detailed fight scene this way! Hope you guys like it as much as I do. Feel free to give C&C! And the overview shot. For the judges.
  17. On Tonight's News... "I'm your host Samuel Cook, and tonight on the Toohati News Network I have the obligation to bring forth some terrible news... Our beloved ambassador Victoria Wilson was found dead this morning, of what is apparently a self-inflicted gunshot wound. The investigation is still ongoing, but at this time, the police do not suspect foul play. According to her sister, who just came forward to express her regrets and sorrow, the Ambassador has struggled with depression in the past, though it was believed she had overcome it. "Her appointment to the position of Ambassador made her so happy, and she loved the work she did. No one thought she would relapse... But I guess... I guess the stress and violence of the war was too much," she stated earlier in an interview. Our nation will be mourning her loss, Ambassador Wilson had great support among her people. Viewer discretion is advised, as the following images may not be suitable for children! The police have released this image at the family's request, as they wish to show the devastating results of untreated depression, and they are going to be mounting a campaign to aid those who suffer from it. NOOOOOO!!!!! Our condolences and prayers go out to the family and friends of Ambassador Wilson. There will be a memorial service for her at the National Gardens this coming Saturday, all are invited to pay their respects. Hope you guys like the build! Feel free to comment and critique! @sigpro Don't worry, a new ambassador will be coming soon!
  18. Campaign 7- Failed State The RON and COAC Forces failed to secure all of the military installations in Xenor. They are both scrambling to secure the 3 remaining sites and engage each other on the battlefield. Sites Lima, Oscar, and Papa were not cleared by either side. Lima and Oscar are both clear of Nukes, but Xenor military personnel are still deemed a threat, though they have lost their leadership and have largely disbanded. In the shuffle, it is suspected that Xenor military personnel detonated a tactical nuclear weapon in the city of Haams outside of site Papa. Though small in size, the nuke did significant damage to the city. The staging COAC AND RON forces preparing to battle inside the city are now taking Nuclear Fallout precautions. Xenor military personnel have evacuated site Papa due to the engulfing fallout. Militaries from COAC and RON Nations arrived in haste to all 3 locations. The stage was now set for the largest battle of the war so far! Campaign Guidelines The 3 battlefields are: The radiated and battered city of Haams Weapons test site Lima Army Base Oscar Each player can choose which battlefield they want to attack. This does not need to be publicly disclosed until the player posts their campaign. (PLAYERS FIGHTING IN AND AROUND HAAMS MUST SHOW PREPARATIONS AND PRECAUTIONS FOR RADIATION - Post Apoc Fans, You're Welcome) Which ever side has the most cumulative points at each battlefield will capture that battlefield. The most battlefields captured wins. All builds must be posted as a new topic in the “Great Brick War” subforum, the title prefixed by, "(GBW- CP7)" followed by the Country you’re representing, and then your MOC’s Title. Example "(GBW- CP7) Filace - Broken Country" Neither side should show their forces definitively destroying the opposition. Showing successes is okay, but not total domination. The winners of the campaign will be decided based on the points awarded from judging. This means if your team doesn't score well, it's possible for your forces to be beaten back. MINIMUM SIZE BUILD IS 32 X 32 All LDD Builds must be labeled- Example: (GBW- CP7) Country - Title of build (LDD) All builds must be new MOC’s and not prior builds. Photo Editing is to be kept to a minimum with only real edits of lighting and color correction. No special effects. Players may crop one picture of their MOC onto a background picture to help with their landscape if they’d like. Pictures cannot be bigger than 800x600 Players may post a link to an offsite host such as Flickr where Higher Resolution pics are located. Be cool and share your photos in the GBW Flickr Group! Please refer to the General Rules Topic for limitations based on your Point Level. Upon completion, players must also post a link to their build in the AAR Thread as well letting the judges know that it is eligible for scoring. INTEL WILL BE AVAILABLE FOR PURCHASE ON 5/31/18. (2) PIECES AVAILABLE. FIRST COME FIRST SERVE. LIMIT OF (1) PIECE OF INTEL PER PLAYER. CONTACT @TheBeeze VIA PM. NOT AVAILABLE TO STAFF. Campaign Duration 5/29/18 - 7/9/18 All builds will not be finalized until the closing date for the campaign. Players can edit their posts up until that point. As long as it is 7/9/18 somewhere in the world, you can submit. Use this as a deadline https://www.timeanddate.com/worldclock/usa/baker-island The Outcome The winning side will have successfully conquered Xenor and it will become a member of that alliance. Xenor's resources and land will be available to all members of that alliance. All players who participate will be awarded the points they earn for each build. The outcome will also determine what happens next. The highest scoring build will win the below prize pack courtesy of one of our sponsors, Minifig.cat Be sure to check out their site and all of the great products they offer to build up your armories!
  19. Mission Designation: Op Gatsby Date: 06/30/18 Time: 2335 hours Location: Northern Border of Bandaud Objective: Capture known member of Shazir Cell; Gozon Borom It is late at night in Bandaud and the majority have gone to bed. Everything is normal as it should be, but that is about to change for a small apartment building. GBW Contract Mission by ODA 401, on Flickr An armored vehicle, looking like the type used by members of the military in that area, pulls up to the building. Out jump six men in civilian clothing, but carrying suppressed sub-machine guns and wearing Kevlar vests and nvgs. GBw Contract Mission by ODA 401, on Flickr They quickly set up a perimeter and stack up to the door. Victor One gives the signal and the breacher comes up, inserts his crowbar, gives a yank, and the team silently flood in through the open door. GBW Contract Mission by ODA 401, on Flickr GBw Contract Mission by ODA 401, on Flickr With the briefing still fresh in their minds, they pass the first floor and head up to the second, where the target is located. GBW Contract Mission by ODA 401, on Flickr GBW Contract Mission by ODA 401, on Flickr GBW Contract Mission by ODA 401, on Flickr They breach the door and Victor One finds himself right next to an unknown person who suddenly starts pulling out a machine pistol. But Victor Two double-taps before he can fire. GBW Contract Mission by ODA 401, on Flickr GBW Contract Mission by ODA 401, on Flickr Victors One, Two, and Three continue to flow into the room while Victor Four stays out in the stairwell to provide rear cover. GBW Contract Mission by ODA 401, on Flickr The target is sleeping peacefully when suddenly he is rudely awakened by a masked man who grabs him and throws him out of his bed and onto the floor. Victor Two pulls out a pair of zip cuffs and proceeded bind them around the targets hands while Victor One covers him. GBW Contract Mission by ODA 401, on Flickr GBW Contract Mission by ODA 401, on Flickr Victors One and Two head out of the room with their package while Victors Three and Four search the room for evidence. After finding the target's laptop and smart phone, they head out the door. Victor Four takes a picture of the deceased assailant before heading out. GBW Contract Mission by ODA 401, on Flickr GBW Contract Mission by ODA 401, on Flickr GBW Contract Mission by ODA 401, on Flickr GBW Contract Mission by ODA 401, on Flickr GBW Contract Mission by ODA 401, on Flickr Since their target was a technical expert, Victor Four heads up onto the roof in order to disable the tech. He finds a set of antennae attached to a large battery pack. GBW Contract Mission by ODA 401, on Flickr GBW Contract Mission by ODA 401, on Flickr GBW Contract Mission by ODA 401, on Flickr Because they want to prevent any emergency broadcasts to be sent out, Victor Four trashes the antennae and its battery cable. GBW Contract Mission by ODA 401, on Flickr Once the team has regrouped in front of the building, they quickly take a picture of the target to get confirmation and get back into their vehicle to egress back to their side of the border. GBW Contract Mission by ODA 401, on Flickr GBW Contract Mission by ODA 401, on Flickr After the van leaves it is still quite and peaceful, as if nothing even happened that night. GBW Contract Mission by ODA 401, on Flickr
  20. STUDICA MAP C7 After the successful operations of both Plantasean Hell Legion and New Brickika Skallax Battalion, the soldiers from the squads found some free time to play beach soccer in a beach not far from the Lab where Skallax Battallion found the WMD. [Great Brick War] Episode 25 [Great Brick War] Episode 25 [Great Brick War] Episode 25 [Great Brick War] Episode 25 [Great Brick War] Episode 25 [Great Brick War] Episode 25 [Great Brick War] Episode 25 [Great Brick War] Episode 25 [Great Brick War] Episode 25
  21. Location: Xenor Military Base GreenFor Designation: Alpha Time: 0800 Hours Recently, the 115th RRC was dissolved and its platoons assigned to different Companies. My platoon landed in the 1st Company 2nd Division of the PAF (Plighian Armed Forces) and that company happened to be a part of the first assault on Xenor positions. Before our initial assault, we were paired up with some mounted infantry. Our plan was to attack just around dawn but there was an error in logistics and we didn't move out until 0800 hrs. We moved into position on the east side of the compound, and after a tank round took out the wall our forces pushed forward. We advanced forward with an M113 apc providing cover for our front. GBW - CP6 by ODA 401, on Flickr We were about 15 feet from the wall when I heard the Commander open up with his mounted M2HB (I later found out he had sighted some Xenor soldiers with AT weaponry). GBW - CP6 by ODA 401, on Flickr As soon as M2HB stopped firing, our Sergeant gave the order to fan out. Sgt Anders: " Fan Out Now, get to the wall as fast as you can! We need to get out of the Kill Zone!" GBW - CP6 by ODA 401, on Flickr We had no Idea how many Xenorians we were going to come in contact with, but we met with surprisingly low resistance. The M113 crew had decided to stay back for fear of another AT threat but gave us covering fire as we pressed forward. The enemy was few in number but they had the firepower to fend us off. GBW - CP6 by ODA 401, on Flickr We managed to get to the wall, but we took some casualties in the process. GBW - CP6 by ODA 401, on Flickr Our squad medic stayed behind to help the wounded. GBW - CP6 by ODA 401, on Flickr I saw our squad's point-man open up with his shotgun towards the opfor behind the wall I was at, so I decided to toss a grenade over it. GBW - CP6 by ODA 401, on Flickr After it went off, we stormed through the hole and took out any remaining enemy soldiers. GBW - CP6 by ODA 401, on Flickr GBW - CP6 by ODA 401, on Flickr With my adrenaline pumping on overdrive I felt that we had just won the battle, but we had only gotten through the outer defenses. We still had to fight through the rest of the base and hopefully find the WMD that our intelligence had said "might" be there. We had N.E.S.T teams on standby and we were all equipt with NBC suits and masks, but for all we knew they had already moved it to another location. Top Down view: GBW - CP6 by ODA 401, on Flickr M113 based off of BrickMania design.
  22. Grid D10 (STUDICA) - Q10 (WORLD) Xenor site Mike (science and research centre), Silver Isles, Xenor. The Eroteman Intelligence Service believes, according to the scarce information provided in the fragile alliance with the RoN countries, Xenor site Mike can have weapons of mass destruction. This is a science and research centre close to a Naval Base (Xenor site November), which will be attacked by Filace troops (TheBeeze). 1 by green helmet spanish AFOL, en Flickr One of the buildings is close to the beach, which is protected with chevaux de frise (Frisian Horses) and antipersonnel mines. Armed soldiers can patrol and there is even one of the most efficient guards…a growing sea crocodile wanting to eat fresh meat. In fact, the remains of a big animal can be seen. 2 by green helmet spanish AFOL, en Flickr 3 by green helmet spanish AFOL, en Flickr A Xenor soldier with a hot dog can be something confusing…is he going to eat such a delicatessen? And the yellow bars in the trash cans? Depleted uranium bars? Massive lemon-taste candy bars? Who knows… 4 by green helmet spanish AFOL, en Flickr But…again…this face is familiar. James Jennings again…As Xenor and Briolui have common features, the Directorate S knew that an Eroteman posing as a Brioluian could also appear as a Xenorian. So, after helping the Servants of Freedom, he received orders and infiltrated the Science and Research Centre on site Mike. His orders are to make possible a quick ride by Erotema combat divers, who have reached the beach after being deployed from submarines and using human manned torpedoes. The plan must begin…and he will not enjoy the hot dog. 5 by green helmet spanish AFOL, en Flickr The croc, wanting to grow as soon as possible, eats the hot dog. And suddenly, he falls aslept. Meanwhile, James approaches the chevaux de frise and sets an explosive charge to blow it up. 6 by green helmet spanish AFOL, en Flickr At the other side of the fence, a head appears over the water. He is one of the many combat divers that will storm the site. 7 by green helmet spanish AFOL, en Flickr And he places a Bangalore torpedo to clear a path between the mines. 8 by green helmet spanish AFOL, en Flickr James decides to take position to help the divers get in the beach while taking out any Xenorian soldiers that may appear. None should appear, as he poisoned the dinner and many enemies will be…in the WC. 9 by green helmet spanish AFOL, en Flickr A small group of divers lands and take positions. 10 by green helmet spanish AFOL, en Flickr 11 by green helmet spanish AFOL, en Flickr Xenor troops take positions on the roof to stop the Erotema raid. 12 by green helmet spanish AFOL, en Flickr But they are no match for the “creme de la creme” of the Erotema Armed Forces. 13 by green helmet spanish AFOL, en Flickr And the 4 divers and James prepare to storm the building. What will they find? 14 by green he
  23. CAMPAIGN 6: Toohati - Amry Base "HOTEL" Studica E8 Under the cover of darkness, and amid the distraction of other raids, a small force of Toohati soldiers assaulted the army base objective designated "Hotel." Intelligence from the Servants of Freedom has designated this base as a possible storage site for nuclear weapons in transit. As such, this raid may or may not successfully capture any of these terrifying weapons. However, the results are still positive: either a piece has been taken off the game board, or a location be scratched from the list... [GBW-CP6] Assaulting "Hotel" "Command, Hotel has been found, with no one at the front desk." [GBW-CP6] Assaulting "Hotel" [GBW-CP6] Assaulting "Hotel" "Command, we're in the penthouse suite!" [GBW-CP6] Gaining Entry... [GBW-CP6] The Goal "We'll be sure to leave a positive review of this place..." __________________________________________________________________________________________ Hope you guys like the different styles of building here, I had a lot of fun with the mini vehicles, even if the tank doesn't have the right proportions.
  24. Three Tyeraian troops in police disguise ride towards the weapons test site Echo. The soldiers inside thinking them to be here for the inspection open the gate. As this happens multiple Tyeraian troops come in from different directions. The man in charge of the base walks towards the police officer. He asks him for the secret pass code He responds with "Your all dead unless you show me where the nuke is!" After he said that a battle broke out. It was only do to the surprise of the attack and the hidden troops surrounding the base. After the Xenor troops were either killed or captured they went inside the cave.
  25. Campaign 06 - Deland Republic - Kilo Naval Base Map : Studica Grid : E9 On the hunt for Weapons of Mass Destruction, the Kilo Naval Base of the Xenor Navy was an objective The Deland Republic could not leave out of control ! It was decided to take on the base and secure the safe it contains as it could protect some WMDs, acording to the SoF intel the high command received ! The only problem was the SAM launcher protecting the Kilo base. The facility being well protected by its position incorporated inside a cliff, the only good access viable was to strike by air but the Missiles could shot down any aircraft passing by. So, the high command decided to send F. Al'Hadrin team to shot down the missile control by sending them diving through the only soft spot they could find : a delivery way built inside the cliff itself. The little diving team reached the cliff in no time and rushed upon the few guards quite quickly. The SAM was no more than an inoffensive decoration on the roof of the Naval Base. Then, a black shadow passed upon the facility... In no time, a paradropping team was launched from the aircraft and they fell upon the heads of the desoriented Xenor soldiers. Once the Base Commander down, the Xenor forces surrendered and the Kilo Naval Base was under the Paradrop control. The safe was secured and it was up to the Major leading the Paradroppping team to open it to confirm (or not) the SoF informations. Were there any WMDs in this base ? Hope you'll like this one ! It is so far the best (and hardest) rockwork I've ever tryed ! Quite piece consuming but the result worth it IMO ! Don't hesitate to tell me what do you think of it in the comments !