Superkalle

LDD Moderator
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About Superkalle

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    Sweden

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    Sweden
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  1. where can i get your ldd models

  2. Moderator Changes in the Digital Design forum Hi all, Just to let you know that I'll be stepping down as Moderator of the Digital Design forum on June 30th, after many years on the post. And I'm really happy to say that Legolijntjes and Holodoc will be taking over as Moderators. So, to everyone that I've met here over the years; thanks for the great times, thanks for the collaboration and thanks for your support. And a big welcome to Legolijntjes and Holodoc!
  3. Superkalle

    MOC - Heavy Tank (LDD 4.3.11)

    Hi Unhelpfulspleen. For the future, MOCs are to be posted in their respective theme forum here at EB. That''s where you'll get the best feedback on MOC designing. The Digital Design forum is main to be used for discussions around the various design tools; usage, bugs, conversion, rendering, etc etc.
  4. @Scorpion Check out my post here
  5. Superkalle

    Rendering LXF on apple?

    @Lego_Talk I'm not sure, but it seems you are having the same (or very similar) discussion/question going also in this topic? (and also a bit here) In the future, please post only in one topic (i.e. avoid cross-posting). Thanks
  6. I've been looking in my extensive private library but i can't seem to fine them, but do you have an "letters"LXF file available?

     

    1. Superkalle

      Superkalle

      Hi there

      Sorry for late reply. I couldn't fine my letters-file either. Not sure where it is. May be posted on one of the forums topics.

  7. Small reminder about issue reporting for new (and existing) bricks: If you find brick errors and want to report them, the best thing to do is to contact LEGO support directly using this link: https://www.lego.com/en-us/service My guess is that errors that have the best chance of being fixed are those of more serious character, such as those that break existing models (bricks removed when opening), or prevent bricks from being used as intended, for example when building in an official set. If you want, you can also post the brick error here, but that would be more as information for your fellow peers here in the forum.
  8. Johnn, please note you just bumped a 2 year old topic. Generally (in any forum on the internet), if you are bumping such old topics it needs to be really important news, not just a "I guess not".
  9. Superkalle

    Hispabrick Magazine

    Hispabrick just released the latest issue of their magazine. In this edition there is an article by EB member AC-Pin, so be sure to check it out. The rest of the magazine is full packed of other goodies. Download here and the discuss it here
  10. @quatix. Welcome to Eurobricks, but please note that you need to keep the language on an mature level and use proper capitalization and punctuation. We are forum for an 18+ audience. So, something like this instead: "Could you please update the last file. It doesn't work anymore." Thanks for your understanding.
  11. There used to be a program called Bricksaic that I remember worked pretty well (not sure it's around any more). There are a couple of other tools to. Check out the Section Index for names and links. BrickLink now also has a mosaic maker that could be worth a try.
  12. Superkalle

    [Software] LDD Manager

    Thanks for letting me know. I guess it means that LDD Manager is now official dead. I'll remove the download link soon.
  13. Superkalle

    LDD developer mode

    Touché! (as far as I understand at least). On a general note. You can use the "turn off collision volumes" feature also when you encounter models that have parts removed when opening the file. When LDD removes bricks du to collision errors, it creates a file called "UnplaceableBricksDump.lxfml" which is placed in the "C:\Users\]UserName]\AppData\Roaming\LEGO Company" folder. You can now open that file (first start LDD and turn off collision volumes) and you will see the problematic bricks in red. (or rather...you will see the bricks that were removed in red...it may be those bricks that are the problematic ones, but it may also be the neighboring ones). With the help of the "view collision volumes" you should be able to figure out where the problem is. Naturally, during normal building this should never happen, because collision volumes will prevent you from position bricks incorrectly in the first place, so the feature is mostly useful when opening old models where bricks are suddenly are removed. It could then be that collision volumes have been adjusted and you need to take care of those problems.