Mesabi

Eurobricks Counts
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About Mesabi

  • Rank
    A Redcoat that operates in the Red
  • Birthday 12/29/1997

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    Pirates
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    Bonsai Tree

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  • Gender
    Male
  • Location
    Minnesota
  • Interests
    Fallen London, Dogs, Warhammer 40k, Programming, Political Philosophy, etc.

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  • Country
    USA
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  1. I've brought this up in debates before, on the topic of Historicalness vs. Sail-punk, and the consensus I've gotten is that BoBS is essentially set to be historical, but you are free to add some minor elements of sail-punk or ridiculousness, you can, with the understanding that we don't build steam ships. This is kind of my list of unwritten rules about builds/stories in BoBS as well. No Steam Engines Powering and/or On Ships No Holy Wars. You can have certain fights against/with/within the Order, such as a cult or small sect of the church that is angry though. No enslavement, akin to the Atlantic Slave trade. Prisoners of War, criminals can be used as slave labour, just don't be weird about it. My headcanon about Steam Engines in BoBS is that they just don't work properly on ships, and people have given up on it.
  2. Whoops! I forgot how many newer players there are here now. A couple years ago, I created an in game organization / religion called 'Prometheanism' Which is essentially like a secret sect of Heretics that fights with the Order. I went way overboard with it, so I generally try to mostly keep it out of my stories, but I do like mentioning it here and there. Essentially, in Era II Challenge II, Keymonus had the challenge end with his characters fighting unknown 'heretic cultists' and discovering a vault of their literature and artifacts. In the story, these have been stored in Fatu Hiva, and during the Count's raid, he ransacked the Basilica to recover these heretic texts, since they might align with his ideas, and sect. All of these texts would probably be considered Heretical, by the Order. Hope that helps! Thanks! And great explanation! Thank you Bart! Hope your irl is going well, and you may have a decent amount to read when you come back. Thanks for the feedback as well!
  3. Location: Fatu Hiva, during the 2nd Terraversan War Type: Small Educational Part 1 Here As soon as the white flag was waved on the beach, Count Mesabi and his personal company marched straight to the Royal Basilica of the Faith. The Clergy, Priests, and Nuns stood no resistance to the Mad Count.... Inside, a flurry of papers, and the protests of clergy filled the air, as Count Mesabi and company packed chest and crate with Heretic materials.In the center of it all, he stood, his eyes darting from paper to page, as he scanned bound volumes, ledgers, and other apocryia. The Basilica had been tasked with protecting with materials the Faith had recovered from a mysterious vault, each to be evaluated, then archived, or purged, by the sensibility of the Order's Edicts. And now, the mysterious texts had been claimed by the Count.... FIN This finishes my story with the Fatu Hiva raid. I meant to do this months ago, (like before we ceded the territory back ) I considered having the Count steal more material goods, but I thought this was a more interesting take on the subject. Canonically, the Count has returned to Mesabi Landing after the ceremony, with this load of texts aboard his ship. Thanks to @Keymonus for letting me borrow from his challenge entry, I really appreciate it, and I love building in the continuity. This Build is set inside @Bart's Basilica, and I hope that they have no issue with my use of it. Explanation for newer players: A couple years ago, I created an in game organization / religion called 'Prometheanism' Which is essentially like a secret sect of Heretics that fights with the Order. I went way overboard with it, so I generally try to mostly keep it out of my stories, but I do like mentioning it here and there. Essentially, in Era II Challenge II, Keymonus had the challenge end with his characters fighting unknown 'heretic cultists' and discovering a vault of their literature and artifacts. In the story, these have been stored in Fatu Hiva, and during the Count's raid, he ransacked Bart's Basilica to recover these heretic texts, since they might align with his ideas, or be related to Prometheanism.
  4. Mesabi

    [OL - FB] Lavalette Mint Royale

    Excellent series of builds from all involved. I love the mix of techniques, and styles, that all are centered around a singular theme. I love all of the steps shown, especially the 'mintage' stage with the robot hand being used as a tweezers. Great teamwork, and excellent job!
  5. Nice little scene Cap. I like the Sluce technique, and I think it would look great rendered with real bricks. Minor critism, I think that tiles would have worked a bit better for the water, especially with the rendering going on. Just a thought. Hope you find a good mineral!
  6. In my travels: The Font @SkaForHire used for maps. https://www.dafont.com/pieces-of-eight.font
  7. Hey Y'all! Haven't been active, but I have updated some world maps for the game. These were made by stitching together existing maps. Brethren of the Brick Seas Old World by North White, on Flickr Brethren of the Brick Seas World by North White, on Flickr It might be a good refrence for some newer folks on here.
  8. That's where I'm at. I don't know why there's the push for single use minifigs en masse. Give me more generic army builder series!
  9. Mesabi

    [OL-FB] Smoked meat for the Fort

    Excellent build @Keymonus. I especially like the grill and all the hanging meat, it's presented quite well. I also saw this build, and @Ross Fisher's build at the same time, and I'm pleasantly surprised they're NOT related.
  10. Mesabi

    [COR-TER] He had no choice...

    Nice little build Bregir, I like the terrain technique, and the wall is good as well. I'm also the fan of the violence.
  11. Excellent Scene Ayrlego, The figures and terrain look excellent, and I hope to see them in action! Well, should diplomacy fail, of course.
  12. Mesabi

    Adventure MRCA

    @Bregir Last build post of mine: Updated Goals, considering new l;and combat rules and such.
  13. GM STUFF: (cleaning up and merging from last post Goals: GMs, please let me know how feasible / achievable these goal are. If they do not fit within the system, let me know and I will change them. Originally I asked for a layout of the city, and where troops were stationed: ...but, with how Troops / land combat is done now, I think a general estimate of troops, and fortifications of the city would be a good alternative. Additionally don't forget to deduct funds for bribes, as my characters bribed some city officials. 
  14. So, just bumping this, and redefining my turn goals just a bit, after watching Terraversa / getting the land combat rules. I'd like to know what the city has for Forts, and Troop Garrison, as that's probably a better way of doing this. Hope that helps!
  15. Same here, the Throne of Gonda needs some GM input...