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Kelra Labyrinth


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#1 I Scream Clone

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Posted 06 December 2011 - 11:48 AM

Kelra Labyrinth

Forming the border of Nocturnus, the Kelra Labyrinth serves as a deterrent on any soul foolish enough to enter. Guarded by the minotaurs and reptrians, fresh meat is always welcome in the maddening mazes within Kelra. Doomed souls will often head towards the watch tower at the center in the hopes of spying an exit, yet they aren't the only species looking to exploit the tower.  

You may spy Lord Ssilyrrlith amongst all the other evil looking dudes!

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Special thanks to my fellow guild leaders who have all inspired part of this build for me, Sirens-of-Titan, SI-Mocs and Derfel Cadarn, cheers guys  :thumbup:

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#2 Captain Blackmoor

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Posted 06 December 2011 - 11:59 AM

Whoa! :wub:
That is impressive ISC! I'd rather don't want to get lost in that huge maze, while some evil mage is watching your struggle.
I love the details on all the walls, nice colours and amount of foliage. The tower is epic too! :thumbup:

Fantastic build ISC!

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#3 de Gothia

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Posted 06 December 2011 - 12:06 PM

This is incerdible! The worn down look and the plants growing all over the maze! The tower is also nice! Reminds me of some movie with a twisted leader in tower laughing at the poor souls trapped in the maze from hell!


The first time I see a maze in lego!  :classic:

Great job!!!

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#4 Niku

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Posted 06 December 2011 - 12:10 PM

Indeed a great labyrinth, I can see despair in many minifigures.  
The round tower is fantastic, and goes very well with the landscaping.
Nice job.¡¡  :classic:

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#5 Angeli

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Posted 06 December 2011 - 02:24 PM

View PostNiku, on 06 December 2011 - 12:10 PM, said:

Indeed a great labyrinth, I can see despair in many minifigures.  
The round tower is fantastic, and goes very well with the landscaping.
Nice job.¡¡  :classic:
nice :)
I would suggest to put in some traps and lava pools :)

#6 Viceroy

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Posted 06 December 2011 - 03:19 PM

Such a novel idea and brought to life with a great build! I can imagine many a would-be hero has met his demise in these corridors.
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#7 CptMugwash

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Posted 06 December 2011 - 04:38 PM

That's fantastic, excellent job! I sure wouldn't want to get lost in there.  I love the use of the green sprue piece, I think it's missing a few things though just some final touches that would totally finish it off nicely like some giant cobwebs and spiders and traps as already mentioned like a spike wall, some spike pits maybe some swooshing axes tomb raider style and ofcourse no labyrinth would be complete without some skeletons, I can't imagine the minotaurs and orcs (i think that's what they are) would be that clean to tidy up the skeletons :laugh:
Nice one  :thumbup:
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#8 mikey

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Posted 06 December 2011 - 04:42 PM

The size of this Labyrinth makes me wonder if you Nocturnus guys are over compensating for something?

Seriously, this is epic.  I really like the technique used on the tower, the headlights and cheese make a really neat and tidy build  :thumbup:
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#9 Hersbrucker

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Posted 06 December 2011 - 05:21 PM

Sorry, but this is not normal  :wacko:

I`m sitting here with those big eyes  :oh:

only three words to say: "I love it"  :wub: :wub:

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#10 Cij Daoke

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Posted 06 December 2011 - 07:57 PM

Excellent work. The whole thing is great, the scenary has lost of action and details. All the guys above said above some minor details that could be included, and I do think so, maybe some pits, old skeletons, and some spider webs.
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#11 Jedi master Brick

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Posted 06 December 2011 - 08:03 PM

This is amazing.  The details are stunning :wub_drool: and I would not want to end up in that maze.  And how many Bossks do you have   *oh2*
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#12 horizon

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Posted 06 December 2011 - 08:33 PM

We APPROVE!

Impressive.

#13 I Scream Clone

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Posted 06 December 2011 - 08:53 PM

Cheers guys, thanks so much for the nice comments and great suggestions too, in fact my Nocturnians are more than welcome to produce vignette size traps to introduce into the Kelra labyrinth, bonus titles and tags on offer.

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#14 Nightshroud99

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Posted 06 December 2011 - 08:57 PM

Amazing! This is the first time I've seens a maze in LEGO and it's dark tone makes it all the more exquisite.  :sweet:

Well done!  :thumbup:
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#15 lorax

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Posted 06 December 2011 - 09:04 PM

This maze is insane, I love it.

Not only is it huge, but there is lots of great detailing, especially in the tower, but also in the plants and colours.

Really cool.

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#16 Basiliscus

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Posted 06 December 2011 - 09:13 PM

Lovely work there ISC. At first I wasn't too sure about the mix of colours but it actually adds to the feeling of confusion one would feel when in such a maze. The tower in the centre is excellent.

Good work! (Hope my character Wahil Musca doesn't end up inside the maze  :laugh: )

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#17 Sirens-of-Titan

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Posted 06 December 2011 - 09:44 PM

Ah there it is: It turned out great!  :thumbup: Lots to love here and the offset on the tower is really good for that especially "evil look".  :devil:
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#18 Lord Derfel Cadarn

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Posted 06 December 2011 - 10:13 PM

Trust you to do something crazy and different. Great idea and well layed out with the tower in the center. You have kept up a great amount of detail all through this moc, very impressive and a great asset to the Nocturnia guild. Looks like you would really get lost in there!

Awesome as always mate :thumbup:
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#19 legomonk

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Posted 06 December 2011 - 11:05 PM

This is so freaking cool. I am awwed at your Bosks I dont even have one  :sad: nice moc
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#20 Aether Fox

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Posted 06 December 2011 - 11:32 PM

This is simply amazing. The tower is very cool and it's very neat how you made the whole maze look like it has been around for centuries! I don't come to the history forum very often, but I'm glad I came and saw this!  :wink:

#21 Artanis I

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Posted 07 December 2011 - 12:08 AM

Yeeeahhh I knew you would be working on something huge! How large would you imagine the entire labyrinth border to be (thickness, not length)? 3 or 4 times this? (Bigger :devil: ?) Awesome, and truly ominous scene. Those Avalonians with their heavy-metal cavalry are wasting their time, they'll never get through this.
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#22 Si-MOCs

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Posted 07 December 2011 - 12:46 AM

So I totally love this.

It is incredibly impressive to build something this large and intricate and be evenly detailed and diverse throughout. As well as creating a very believable top notch level of decay.

There's really not much to not like here.

And while this is truly an epic build ... what would put it into Original Trilogy Epiciness would have been:
Making it an actual maze - one way in and one way to centre (thus making everyone actually stare at it for hours to go through the maze  :laugh: ).
The X is super cool... but imagine if it was a CIRCULAR maze?  :devil:
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#23 Dr Rod

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Posted 07 December 2011 - 04:19 AM

Its a great place the Labyrinth. I was there on vacation last year and highly recommend visiting (if you are Nocturnian of course)  :tongue:

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#24 NiceMarmot

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Posted 07 December 2011 - 04:49 AM

Truly awesome! Well done.

And thanks for the aerial picture in the original post. Now I know the way through the labyrinth!   :wink:
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#25 Dr Rod

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Posted 07 December 2011 - 06:19 AM

View PostNiceMarmot, on 07 December 2011 - 04:49 AM, said:

Truly awesome! Well done.

And thanks for the aerial picture in the original post. Now I know the way through the labyrinth!   :wink:

This is but a tiny part of the labyrinth...

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View PostArtanis I, on 07 December 2011 - 12:08 AM, said:

Yeeeahhh I knew you would be working on something huge! How large would you imagine the entire labyrinth border to be (thickness, not length)? 3 or 4 times this? (Bigger :devil: ?) Awesome, and truly ominous scene. Those Avalonians with their heavy-metal cavalry are wasting their time, they'll never get through this.

From my visits to the Labyrinth, I would say it is a few miles across... Many wonders to behold!!

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