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Seasider

Eurobricks Dukes
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Everything posted by Seasider

  1. Did some work last night trying to work out how to get the steering working and came up with this.
  2. You get seats, often bench seats sideways in U.K. buses so easily allowable
  3. Been a while since I’ve done any work on this as life has got in the way, and still may even more. But this afternoon I managed to get a few hours to sit down and work on the bodywork. Lots is held on by “skyhooks” at the moment. But I think the cab shape is about there. Also I’ve raised the chassis up 1 stud compared to the wheels which I think looks more like the vehicles I’m trying to represent. I’m hoping to get some more time tomorrow. When I’ll work on a rear end and how to connect a steering wheel but I think that’s going to need some physical building.
  4. @MP LEGO Technic creations - so what do you want to know about the car? I may know a little about it and the brand 😉
  5. I think the photo @Marvelous Bricks is perhaps one of its better views. I’m not 100% sold on the front, think the black area looks a little heavy. But I don’t think they’ve done a bad job capturing the overall look of the car. Definitely a day 1 purchase for me and I might actually build it straight away unlike my SP3 which is still in its box
  6. That’s a cool model, glad we’re getting some entries that aren’t large trucks. Very impressed by how you’ve managed to package that all in such a small space. I see from your gif that you have the usual problem with a convertible and a bit of flex in the chassis around the door aperture.
  7. Looks good, you’ve captured it well. Didn’t realise you can overlay surfaces in LDD, wonder if you can do the same in Stud.io ?
  8. Looks good so far. I think you may want to make some fake struts to represent the lift cylinders. And carry the weight in a mechanism at the hinge point
  9. I think I need to get one of those large technic boards they look very useful for working out mechanisms. glad to see you’re going with an entry. As others have said I like the hook lift truck. I think they’re an interesting mechanism, and will be different to others on here with crane trucks of various flavours
  10. 1:5.8 is a huge scale ! If you do take up that challenge please do share I build in a combination of physical and digital. At the moment my desk has 2 engines (one with Y pieces, one with cam pieces), 3 chassis and a cab. The yellow frame was the basic length width height, but as you can see not aligned properly as it goes through the axles rather than being the ground plane. Also I don’t have a large black frame to hand at the moment (actually that’s a lie as I have all the 1:8 supercars), and I’ll order one at some stage along with some other bits from Bricklink. The white panel is the correct height for the roof based off some dimensions of real Kei Trucks. I haven’t worked out how to do the angled A and B posts yet. I always find this tricky.
  11. @Fluwoeb But the competition is called the “49.5 x 20 Tyre competition” … it’s not called the “49.5 x 20 and 43.2 x 22 Tyre competition” ! it’s the most basic rule of the competition that @Jim is asking us to adhere to
  12. Where are the half axles sticking out? Or do you mean the Y pieces on the wing. interesting to see that TLG have gone down the route of an older Supercar. But perhaps bodes well for the future. i think the exposed gear at the back is either HOG steering or there as part of the gearbox as the real thing is behind the engine. people have questioned why not other sorts of vehicles in this range. For me it’s simple, it’s all about the poster you’d have on the wall as a kid. For me it was a Countach and an F40. That’s how I view these models. so perhaps McLaren isn’t unveiling P18 at Goodwood then!
  13. I’m not convinced by the photo as it looks like the old P1. Still think it’ll be based off the new P18 (internal project code) car just renamed at launch. As others have said the UCS car is normally released close to an actual car release, not from something that’s been on the roads for lots of years. Orange is an obvious choice due to McLarens history
  14. Thanks for the comments all, haven’t made that much progress as been busy working and away at weekends. @NV Lego technic I’ve switched to the cams instead of the Y piece, yes a lot smoother but just means I don’t have the piston sequence like before. @Divitis interesting setup but I want diffs at both ends and also I’ve worked out suspension is a bad idea because of clearances. But that’s a neat idea you came up with. @Jundis yes the gearing was purely to get the engine to run quicker, although in my latest iteration this may be ditched. @2GodBDGlory well my scale is 1:10.8, I haven’t checked what other scales you can get to with Lego wheels. The problem will be going bigger is I think you’ll end up with a tiny steering wheel! So some updates from me, not much progress. Bit of a rework on the chassis where I’ve lifted the engine by 1 stud (I’ve not put the cams on the stud.io model yet). I’ve then started to block out the bodywork to get an appreciation of things.
  15. It would only have adjustable suspension if the car has it. I know for a fact that the Chiron and the Sian both had passive suspension. It’s only every 2 years that they release a “ultimate” car … just think of other people who think … “not another truck” or not another “backhoe” every now and then. I’m still waiting for a decent large Tractor, and no the CLAAS didn’t count as that had the same size wheels
  16. It’ll be a car, will have steering, a fake motor and a gearbox. Closures will open (doors, etc) and a wing may be functional. What more are people expecting ? I’m very pleased with the collection of “UCS” cars so far. I still like the 911 but I think my favourite is the Sian but that’s because I like Lambos. We should stop comparing MOCs to TLG creations. Think of it like comparing a car straight from the factory to one someone has modified with a new body kit and an engine tune. Both have their place in the world but they’ll always have their own strengths and weaknesses. lets just wait and see what TLG delivers us this time round.
  17. I don’t think this is the “old” P1. McLaren have been working on a new car codename P18 so I would assume this will actually be named P1 when it’s released. Goodwood Festival of Speed is mid-July so we may have the car revealed there.
  18. Yes that’s exactly what I meant. I work in the car industry so well aware that car projects have their own code names/numbers during development
  19. To me the GWP is a rotating logo not a stand for the car. As to the car McLaren have a car known as P18 which is rumoured to be the new P1, so I expect it will be this and not the old P1
  20. It does work but sometimes gets stuck if you’ve got the lineup wrong with your initial push. I may put bushes on the Y pieces so that’ll give a slightly rounded end to push against the pins. Or I may just leave it as it does work
  21. So I think it's time for me to throw my hat in the ring / place down my towel. I've decided to go small ... as in chose a small vehicle so my scale works out at 1:10.8 as my wheels and tyres are representing a something that sits on 12" wheels with a 145/80R12 tyre! I'm going to build a 90s style Japanese Kei truck, which means it'll be approximately 37 studs long, 17 wide and 21 tall. I'm using the Honda Acty and Suzuki Carry as inspiration for the layout and style but the design will be generic. Started with a chassis and been switching between physical and digital, but my physical is a collection of bits so here's my digital work so far. first goal was to position the wheels, create a 4WD drivetrain, get some steering and also a mini 3 cylinder engine. I don't think I'll be able to add suspension to the front axle so I don't think I'll add it to the rear either. Next plan is getting the steering column in place Might not be any updates for the next couple of weeks as away both weekends :)
  22. I was a CAE Crash engineer back then. I was the first CAE engineer on the project and built the first crash finite element model and mainly worked on the front crash performance. Don’t forget you can’t copy the actual vehicle. So are you doing something that looks like the short wheelbase or the long one?
  23. @efgen86 - you can update as little or as often as you want to, there’s no rules about it. Great model so far. Enjoy your holiday
  24. As @SaperPL says it needs to be non-branded / non-licensed. So you can make a generic small van but not any specific brand / model. also to start a WIP thread you should post images of actual progress so either images of a digital model or and physical building you’ve done so far. On a different note I worked as part of the engineering team who designed the original Ford Transit Connect !
  25. Battle Bots have been done before too I know how you feel @Jim you’ve literally only just posted a competition and already people are putting together suggestions for the next. 🤣 P.S. I’d still like to see a “great egg race” type competition 🤣
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